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Tactical Air War


=LG=Kathon
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So after some fun in the U-2 doing a couple of supply runs, which on the first I by chance discovered a drop zone, nice feature that added to the fun :good: 

 

I made a few checks and better understand the supply question I had earlier.

 

In the screen below the lower base had 0% under supply on the mission that I made two runs with the U-2 to it, each worth 7% (approx) according to the manual.

 

In the next mission, this had increased to 14%, so logically, this has recorded how much that base was supplied by air in the last mission and added it to the overall supply total. Great and useful to understand clearly.

 

moreSupply.JPG.20463f1534ff935009f19bb81d87d4aa.JPG

 

 

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=KG76=flyus747
9 hours ago, LLv24_Oke said:

One another opinion. This had nothing to do picking sides or :

It was long wait for new system. I was nicely surprised ( I like strict roles) when u ( admins) said that , new TAW have strict roles to pilot ( Fighter , Attacker and Bomber) I think many (like me ) think twice shall I be strict bomber or attacker . Result: Im bomber pilot ...now more training. 

Fighter pilot: Can be succesfull and keep extra planes by beeing just good fighter pilot....

Attacker:       Can be succesfull by attacking 

 

Both of them when died can continue flying sticking their own roles. Just gain better plane and come more effective.

 

Now skilled twin engine bomber pilot when died is forced differend role to gain new bomber. Ok...I can fly 16 supply missions with heinkel (one hour/mission) to gain new bomber. ( U see the problem) .

How come it didnt cross your mind that for example : Heinkel 111 with limited bombs and no 20mm guns would have been exellent choice for a basic bomber. 

I brought it up during early testing but there was no time.

 

Here was my proposed Career line with Basic Bombers and Advanced Bombers. 

 

Basic Bomber let's everyone fly bombers and for bomber career line it means you don't spend 90% of your time flying jabos or attackers. You can start flying bombers from the start, albeit with limited loadouts.

 

mI5Xi3z_d.jpg

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Posted (edited)

We are now at Stalingrad . 

Edited by KoN_
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13/JG5_Ehrler

It doesnt missing. Look in the last two maps in the planesets. A5 comes as JaBo. No FW before, because of historical accuracy.

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SV7_Zommer
Posted (edited)

(Kampfzerstörer)
died on Ju87
Wrote off Hs129
PS there is also a strange division of Hs129 into two lines.
 

Screenshot_28.png

Edited by SV7_Zommer
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E69_Falke_Wolf

Hello. I guess there is some kind of Bug. According to the rules:

  • Death penalty – 800 Exp / -10 CP / Reset of Advanced planes (Basic available)

But there are some dead pilots with their hangars full, even with advanced aircraft ...

nWcGRsu.jpg

4tHFniC.jpg

Instead, the pilots who had get the advanced Bf 109 F-4 1.3ata they have seen it disappear, back to Basic planes and have to get CPs again to fly Bf 109 F-4 1.42ata

 

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SvAF/F16_lassekongo

why was my hangar reseted when the new round began. lost all my advanced planed i had not touched. 

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CSW_Tommy544

@=LG=Blakhart I know you are not asking for it, but I will give you my opinion on using 2 accounts anyway.

 

I feel like allowing people to fly on two separate accounts for the same side is absolutely wrong. Doing so, some people can basically have unlimited amount of lives, as if money is of no concern to them, they can just keep making accounts and keep buying the same game all over. Why should some people need to wait through their 20 hour ban, when others don't? If this is a way you are trying to boost sales and thus improve the revenue of 1CGS, then I am sorry, but I really don't feel like this is your intention ;).

 

You say that you cannot detect people using multiple accounts, so you allow it. It is basically the same thing as if you would say, as long as you people can program cheats that we cannot detect, feel free to use them. Using cheats is not allowed and in case someone gets caught using some, the person gets automatically banned. You can write exactly the same thing about using multiple accounts in the rules and then it is up to the players to risk it. You might find a way how to detect it at some point in the future and they will automatically get banned.

 

In your obsession about yourself not being in a disadvantage compared to even just a couple other players, you agreed to a rule change, which allows a handful of players have double the amount of lives (or more), while the majority of the players will suffer. How does this even seem right to you with all of your ridiculous opinions about how brutal this simulated war should be and how there is absolutely NO MERCY is totally beyond me.  How in the world can profit of a few players outweigh the fair-play of the vast majority? Just suck it up! You keep saying how good you are, so why should it even be a problem to you if 2 or 3 players break this rule and will fly on a second account. Just more targets for you, am I right? ;)

 

And to add insult to injury, just a week ago, you called us stupid to even think that you would "cheat" and that you are using your son's account just because there was a bug in the script. Well, it seems like we are not that stupid after all, since now you are doing just that...  ;)

 

Disappointing @=LG=Blakhart, very disappointing from you....

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SvAF/F16_lassekongo
Posted (edited)
2 hours ago, SvAF/F16_lassekongo said:

@=LG=Kathonwhy was my hangar reset when the new round began. lost all my advanced planed i had not touched. Is your whole hangar restored to zero when a new operation begins ?

 

Edited by SvAF/F16_lassekongo
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Saumbritter
On 5/15/2021 at 8:45 AM, =LG=Blakhart said:

 

Balance factor  (Iron rule)

Tactical Air War missions are not fair.
TAW simulatesthe World War II conflict, operates 24/7 during a Season, and always allow people to register on prefered sides. For those reasons it is impossible to achieve a balanced number of players on every TAW mission.That is the harsh reality every player accepts upon entering the server. There is no auto-balance. Outnumbered teams must adapt and change tactics. Individual players are responsible for risk management, and should make smart decisions on behalf of themselves and their team, according to the current situation. Our responsibility as administrators is to provide oversight of all registered participants. Complaints concerning unfair fights will be ignored.

 

117mfXy.png

How to register for Axis? Rules are confusing me.

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6./ZG26_Gielow
On 5/12/2021 at 7:00 AM, =KG76=flyus747 said:

The idea behind locking bombers far up the progression tree was to emphasize how "valuable" they are, but I think the current implementation is not the answer. It has only killed bombers in TAW and made them nonexistent. The idea of "fly more of what you want" has been thrown out the window for bombers and attackers. There is no Ju87 line, no IL2 line. It is not enough to simply tuck these roles under the "bomber lines" and call it fair.

As you point out, almost no one is flying bombers and the ones that have it are too scared to bring it out because they know if they are KILLED/CAPTURED they will have to restart all the way from the beginning. If it takes 5 hours to finally be able to unlock a bomber how many players, at any given time, you can surely expect that bombers will be nearly absent from the gameplay.

It is like War Thunder...

Rank I has millions of players because everyone has access to it.
Rank II is probably something slightly below that because it's fairly quick to get to.
Rank VI only has probably 50,000 because it takes a much longer time to get there.

Now imagine that everytime you die, you have to start back at Rank I. How then can you imagine there will possibly be any Rank VI vehicles in game?

Bomber pilots do not fly fighters. Imagine if it was reversed. Force fighters to grind the bombers before they can unlock a fighter. Doesn't make sense does it? Then how does the opposite make sense? Pilots choose their careers because they want to fly a specific planes. 

At the moment, I can only imagine how betrayed the bomber pilots feel after signing up on TAW as a bomber only to spend 90% of their sorties flying fighters.

If you want to emphasize how valuable bombers are and still prevent Pe2 spamming, punish the team, not so much the player.

Make it like this: 
Every bomber lost = 5 aircraft
Every attacker lost = 2 aircraft
Every fighter lost = 1 aircraft


OR

Reimagine what "Total Aircraft" is for each team.
For example:

Reds no longer have "1500 aircraft"

Instead, make it like this. Have 800 Pe2s + 200 Yaks + 100 MiG, etc... = 1500 aircraft.

If the Reds want to be reckless with their Pe2s and spam, they will quickly run out and have no more momentum to ground attack with it. 

To prevent players from being reckless with these bombers, punish them if they lose X% of that plane. If there are 100 Pe2s allotted for your team and you are personally responsible for losing 5% of them, you will be punished in some way or form.

 

Conclusion

This is how we make TAW more diverse. I think something like this will still make players value their planes, and pilots will actually be able to "fly more of what they want", and still prevent Pe2 spams.



 

So far I have 4 flight hours in Migs and scored only 9 ground kills plus a single 109F. I still need 2 CP to unlock my first plane. I will be really upset if it's going to be a IL2. I signed up for level bombers tree not attackers one. 

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2 hours ago, Saumbritter said:

How to register for Axis? Rules are confusing me.

 

That's easy...just wait for the BoBP campaign when most of the wanna be Hartmanns trade their 109's for ponies & lightnings :) 

 

That's what I do when I want fly the wulf. 

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=TH=Kap-the-head
1 hour ago, 6./ZG26_Gielow said:

So far I have 4 flight hours in Migs and scored only 9 ground kills plus a single 109F. I still need 2 CP to unlock my first plane. I will be really upset if it's going to be a IL2. I signed up for level bombers tree not attackers one. 

 

In one Mig, you can easily get 9-10 ground kills in one mission.  Find the partisans, destroy 3 AAA, drop your bombs on two med. tanks, destroy APCs with 12.7mm. You'll easily get 18 CPs.  The problem is, nobody wants to learn how to fly new equipment.

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102nd-YU-Devill

Seems the biggest new feature in TAW is the systematic strafing of downed planes.

I guess we need to bring out the best in people, otherwise its not fun!

 

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=19GvFAB=Vlad-Executor
1 час назад, =TH=Kap-the-head сказал:

 

In one Mig, you can easily get 9-10 ground kills in one mission.  Find the partisans, destroy 3 AAA, drop your bombs on two med. tanks, destroy APCs with 12.7mm. You'll easily get 18 CPs.  The problem is, nobody wants to learn how to fly new equipment.

And what about the fans of the horizontal bombers. They need to make 32 transports to get their plane. Would you agree to fly if you had to 32 transport missions to your fighter?

Have you seen a lot of bombers on this taw? I - none.

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=LG=Coldman
9 hours ago, =KG76=flyus747 said:

I brought it up during early testing but there was no time.

 

Here was my proposed Career line with Basic Bombers and Advanced Bombers. 

 

Basic Bomber let's everyone fly bombers and for bomber career line it means you don't spend 90% of your time flying jabos or attackers. You can start flying bombers from the start, albeit with limited loadouts.

 

mI5Xi3z_d.jpg

i'd rather give he111 basic a 1000kg bomb load locked than 16x50kg since it works like 250kg bomb max. but i like that idea.

6 hours ago, E69_Falke_Wolf said:

Hello. I guess there is some kind of Bug. According to the rules:

  • Death penalty – 800 Exp / -10 CP / Reset of Advanced planes (Basic available)

But there are some dead pilots with their hangars full, even with advanced aircraft ...

nWcGRsu.jpg

4tHFniC.jpg

Instead, the pilots who had get the advanced Bf 109 F-4 1.3ata they have seen it disappear, back to Basic planes and have to get CPs again to fly Bf 109 F-4 1.42ata

 

what squadron those pilots represent?

7 hours ago, SV7_Zommer said:

(Kampfzerstörer)
died on Ju87
Wrote off Hs129
PS there is also a strange division of Hs129 into two lines.
 

Screenshot_28.png

thts probably bug because in early planeset hs 129 was an advance plane in some maps so thing to patch.

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WokeUpBlue
Posted (edited)
2 hours ago, =19GvFAB=Vlad-Executor said:

And what about the fans of the horizontal bombers. They need to make 32 transports to get their plane. Would you agree to fly if you had to 32 transport missions to your fighter?

Have you seen a lot of bombers on this taw? I - none.

 

This new system in TAW definitely favors jacks of all trades over masters of one. Personally I like it since I fly all sorts of planes, but I can see how specialists would be annoyed.

 

I fly alone most of the time and I managed to earned level bombers on both my blue and red accounts in about 7 and 9 hours respectively, despite some deaths early on. I now seem to have lost my Pe2 between maps 3 and 4 because we went from the 35 series to the 87 series, but that's another issue that I hope gets fixed next time.

 

Speaking of issues, this doesn't look right; as part of the Doppel-Blitz career I should have only one Hs 129, but I should also have a 109E7 which I'm missing now:

 

image.png.40a654b9f40e1e5dd0bf7242b113e9c0.png

Edited by WokeUpBlue
changed "shouldn't" to "should"
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=TH=Kap-the-head
Posted (edited)
Quote

And what about the fans of the horizontal bombers. They need to make 32 transports to get their plane. Would you agree to fly if you had to 32 transport missions to your fighter?

Have you seen a lot of bombers on this taw? I - none.

 

 

Even the real bomber pilots learn to fly lighter aircraft before upgrading to multiengine platforms.  I enjoy level bombing as well, nevertheless, I learnt to enjoy attacking using lighter aircraft.  It is never a good idea to put all the eggs in one basket ;)

Edited by =TH=Kap-the-head
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SvAF/F16_lassekongo

I just want to ask the admins again. If you have unlicked your advanced planes and lost lost anyone of them are you really supposed to loose them all when a new operation or öap begins ? That happened to me when i unlocked the pe2 ft and il1941 advanced on the last days of moscow strategic offensive and when it rolled to stalingrad my pe2 ft and il1941 advanced was lost.

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E69_Falke_Wolf
9 hours ago, =LG=Coldman said:

what squadron those pilots represent?

 


TH Squadron. I haven't checked all the pilots, but by chance I looked at the top rankings and found that.
It doesn't matter much (they've already done CPs to have advanced aircraft after that), but I guess it's some kind of Bug.
 

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11 hours ago, =TH=Kap-the-head said:

 

In one Mig, you can easily get 9-10 ground kills in one mission.  Find the partisans, destroy 3 AAA, drop your bombs on two med. tanks, destroy APCs with 12.7mm. You'll easily get 18 CPs.  The problem is, nobody wants to learn how to fly new equipment.

Also need wingmen as AAA is deadly . Flying alone on this server = death . 

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11 hours ago, =TH=Kap-the-head said:

 

In one Mig, you can easily get 9-10 ground kills in one mission.  Find the partisans, destroy 3 AAA, drop your bombs on two med. tanks, destroy APCs with 12.7mm. You'll easily get 18 CPs.  The problem is, nobody wants to learn how to fly new equipment.

 

Agreed, when it comes together earning CP is not as hard as it first appears to be. You even get +1CP for taking hits and getting home :) 

 

8 minutes ago, KoN_ said:

Also need wingmen as AAA is deadly . Flying alone on this server = death . 

 

Indeed this is the key to success and I'm happy to say that today I've ironed out my communications problems and now just need to hook up with others on the server.

 

In my previous sortie yesterday I managed to get myself shot down and killed for nothing by being on my own and not keeping an eye on time and sky...so the slate was wiped clean...again.

 

In my latest sortie today I was just on the server to test my comms/sounds but couldn't raise anyone on TS. Just as I was about to disconnect I saw a MiG spawn and take off next to me, so I followed it and that turned out to be a good idea :)

 

Here is today's brief sortie where there were a few Reds that I managed to join over a tank column. AA was easy to knock out as it was tracking more than just me so I got two of them, plus a Pz4 on my initial bomb run and a few damaged wagons.

 

https://tacticalairwar.com/pilot_sortie.php?id=22845&name=Pict

 

AllGoodNow.JPG.74a1d328662d0a8824285046ff29fc25.JPG

 

All this without even using my now up and running comms...I'm looking forward to getting involved with a group action where things are well organised :good: Then I shouldn't be long before I dust down the Pe-2 and cause some real damage :) 

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Nerfection
Posted (edited)

I couldn't find anything in the manual about this, so I thought I'd raise it here:

Is it a bug or a feature that a player must earn both their advanced attackers (in my case the IL2-1942) before they earn their bomber? It seems off that I need both il2s before I can unlock my peshka. I wonder if anyone else had come across this?

 

It was a bit disheartening to find this out when I thought I was about to have my lovely Pe2, but instead got another awful IL2-1942 XD

no peshka for Nerf.png

 

It also doesn't match up with the 'Boston' planeset, as there's only 1 IL2-1942 in https://docs.google.com/spreadsheets/d/1R4axJddxODztnAeYVHbSVk-HiL9eoSUcLtMGoYdLyjo/edit#gid=323397564 

Pls. Hlp.

Edited by Nerfection
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E69_Gote
Posted (edited)
22 hours ago, =KG76=flyus747 said:

I brought it up during early testing but there was no time.

 

Here was my proposed Career line with Basic Bombers and Advanced Bombers. 

 

Basic Bomber let's everyone fly bombers and for bomber career line it means you don't spend 90% of your time flying jabos or attackers. You can start flying bombers from the start, albeit with limited loadouts.

 

mI5Xi3z_d.jpg

To all of you (me too) that want to have a new bomber career line, I think we ought to follow the rules of taw manual for RCP.

So we had to create a pool in the forum and have more than 200 likes.

 

7DBC0D06-9305-4CA5-8D17-16AE3B06B538.jpeg

Edited by E69_Gote
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=LG=Coldman
Posted (edited)
5 hours ago, SvAF/F16_lassekongo said:

I just want to ask the admins again. If you have unlicked your advanced planes and lost lost anyone of them are you really supposed to loose them all when a new operation or öap begins ? That happened to me when i unlocked the pe2 ft and il1941 advanced on the last days of moscow strategic offensive and when it rolled to stalingrad my pe2 ft and il1941 advanced was lost.

that was answered by todeskvlt few pages earlier. 

3 hours ago, E69_Falke_Wolf said:


TH Squadron. I haven't checked all the pilots, but by chance I looked at the top rankings and found that.
It doesn't matter much (they've already done CPs to have advanced aircraft after that), but I guess it's some kind of Bug.
 

Squadrons with achivements got extra slots or extra adv planes, TH is that squadron. it should gave them extra slot for adv plane at 1st level. 0/4 but it looks like little bug  because it gives an extra adv plane too. We will polish this next campaing, Now it is very rewarding to get those squadron rewards so i encourage all to get there.

image.png.942d42f5a48ffd8b5c1440cd596c9489.png

Edited by =LG=Coldman
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E69_Falke_Wolf
18 minutes ago, =LG=Coldman said:

 

Squadrons with achivements got extra slots or extra adv planes, TH is that squadron. it should gave them extra slot for adv plane at 1st level. 0/4 but it looks like little bug  because it gives an extra adv plane too. We will polish this next campaing, Now it is very rewarding to get those squadron rewards so i encourage all to get there.

 


Yeah, but the Bug is not to give an extra planeor not  in this case. The issue is that both pilots died and they have still ALL their advanced planes (despite of the number).
But don't worry, this is not a criticism, just a bug report. I understand that with ALL the things that have to be programmed in the script it is almost a miracle that there are hardly any bugs.
Regards!

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=LG=Coldman
16 minutes ago, E69_Falke_Wolf said:


Yeah, but the Bug is not to give an extra planeor not  in this case. The issue is that both pilots died and they have still ALL their advanced planes (despite of the number).
But don't worry, this is not a criticism, just a bug report. I understand that with ALL the things that have to be programmed in the script it is almost a miracle that there are hardly any bugs.
Regards!

i mean that it should work like that if they achieve 2nd level of squadron progres. +1 adv plane after every mission or after reset of hangar due to death. 

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CSW_Hot_Dog
1 hour ago, =LG=Coldman said:

image.png.942d42f5a48ffd8b5c1440cd596c9489.png

In this should be somehow implemented number of pilots in squadron... this again disadvantages small squadrons over large ones. So something like 10*N Airkils or 100*N Groundkills, where "N" is number of pilots in squad would be much more fair...

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=LG=Coldman
50 minutes ago, CSW_Hot_Dog said:

In this should be somehow implemented number of pilots in squadron... this again disadvantages small squadrons over large ones. So something like 10*N Airkils or 100*N Groundkills, where "N" is number of pilots in squad would be much more fair...

IT is intended. We want favor bigger squadrons. We want as big squadrons as possibile.

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Operatsiya_Ivy
Posted (edited)

I guess we have to create more accounts to make our squad bigger and being able to fly more :^)

Edited by Operatsiya_Ivy
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6./ZG26_Gielow
Posted (edited)
23 hours ago, =TH=Kap-the-head said:

 

In one Mig, you can easily get 9-10 ground kills in one mission.  Find the partisans, destroy 3 AAA, drop your bombs on two med. tanks, destroy APCs with 12.7mm. You'll easily get 18 CPs.  The problem is, nobody wants to learn how to fly new equipment.

The problem is it makes no sense flying fighters if you are a bomber crew on server trying to simulate the war.  Everyone knows it, it will be fixed for the next season and you don't need to play the fanboy. Besides your suggestion sounds like look for the goblins in magic forest to farm your gold and XP and not feasible flight ops.

 

I will haul some cargo to help my team while I hope not to unlock two IL2s before getting a bomber Pe2.

Edited by 6./ZG26_Gielow
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6./ZG26_Klaus_Mann
Posted (edited)

TAW is as fighter centric as it has ever been, nothing has changed. Defensive flying is meaningless because Flak does most of the killing, flying Offensive Missions is meaningless Russian Roulette with a Double Barreled Shotgun against the Flak.

 

So as always the Server serves the Hartmanns and Stat-Padders who meet far away from the Objectives to peacefully furball amongst themselves and some Prometheii like us who enjoy being gutted on a daily basis.

 

Unlike we Prometheus we mostly don't even get to bring fire down to Earth first.

Edited by 6./ZG26_Klaus_Mann
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=BES=Wolf-1

I fly ground attack almost exclusively. I have done pretty good in this role in prior campaigns. I picked the zerstrorer line, because I’m capable and confident in the 110 and because the blues were outnumbered in my time zone. . This campaign seemed like it was set up to value ground pounders. I haven’t been able to fly much due to my work schedule, yet here I am having to fly a Stuka in map four against advanced planes on the red side that provide slim chance of my survival. My experience in a 109 is minimal, and since I never considered it for ground attack I haven’t spent much time flying it. My old squad mate would provide cover. When I get a chance, I will keep plugging away, but my chances of flying a 110 seem to get slimmer every map. So bottom line, i love TAW, but with this round “not happy, but I’ll do what I can, when I can”

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Posted (edited)
11 hours ago, 6./ZG26_Gielow said:

I will haul some cargo to help my team while I hope not to unlock two IL2s before getting a bomber Pe2.

 

It's looking very much that both IL-2's need to be unlocked prior to unlocking the Pe-2 and this is also my dilemma as it feels like I'm never going to get there. I seem to get halfway to one and then get wiped out by flak mostly and once a Hartmann. But I'm not giving up and got back up to 7 points last night flying a mix of ground attack in the LaGG and supply in the Peshka.

 

Transport missions are crucial to the campaign, so you are contributing, I think more than most appreciate by doing them. I think of it  as using my bomber to cancel out the work of their bomber or fighter-bomber and that makes it more bearable.

 

The U-2, if you have access to it, is a very good alternative to the Pe-2 for transport missions, as it can supply at a greater rate, from the manual,

 

Quote

The Ju-52 and U-2 can resupply an airfield by approximately 7% per sortie.
The Pe-2, He-111, and A-20B can resupply airfields by approximately 4% per sortie.

 

and is available from all usable airbases. so even although it's slow, it can be closer to the airbase needing supply than the Pe-2. It also reveals para drop zones on the map to Red players if you happen to fly near one, which I did a few days ago, while navigating on the deck on a winter Moscow map, which is an added challenge. :) 

Edited by Pict
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=[W-H]=dziki
Posted (edited)

Hi !

 

Could you please explain me how the random weather works at TAW ?

Now we have August on map #4, Stalingrad area. Statistically this month, there, should be about 20 days of very hot days (30 deg. C, small clouds), 3 days of rain, others 7 days medium clouds, about 25 deg. C.

But what I see on map, this is at least 50 % days of overcast / heavy clouds and maybe 10 % small clouds.

I fly on red side and this weather is good for me but IMO this is not correct.Schowek01.jpg.f6d7241f42b6c9430e3520ba86048226.jpg

Edited by =[W-H]=dziki
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E69_Falke_Wolf

Please, all pilots interested in the Bomber Line, go through this thread, read LG_Blackhart post and vote AGAIN.
 

In addition to that, I have proposed a solution that I think could be a simple way to have bombers without changing the whole script.
Although that is up to Kathon and the LGs, it is only a suggestion.

Thanks!!

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RedKestrel

Does anyone know what the upper level ping limit is on this server? I tried to connect to fly over the weekend and got disconnected quite often. My ping was showing in the 120 range but I know that it sometimes spikes due to connection quality. 

When you are booted for not having the right plane or for another reason, do you see a 10009 error, or another server message? I didn't have the HUD on when signed in so I didn't see anything from the server beforehand warning me.

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Posted (edited)
21 minutes ago, RedKestrel said:

Does anyone know what the upper level ping limit is on this server? I tried to connect to fly over the weekend and got disconnected quite often. My ping was showing in the 120 range but I know that it sometimes spikes due to connection quality. 

When you are booted for not having the right plane or for another reason, do you see a 10009 error, or another server message? I didn't have the HUD on when signed in so I didn't see anything from the server beforehand warning me.

I've time out a few times ping wise i see no green number when entering online . But 90% I'm ok online and don't loose connection . 

Do a modem reset power off on for 10 seconds clear the data . 

Edited by KoN_
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