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=LG=Kathon

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About =LG=Kathon

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  1. =LG=Kathon

    DServer CID and #

    CID is assigned once to a player. If player CID 6 leaves then the is no 6 on the list. If he joins again then he gets new (CID)
  2. =LG=Kathon

    Tactical Air War

    TAW is back
  3. =LG=Kathon

    Tactical Air War

    I loaded mission #401. It was the first mission without players after master server problems. If you want to fly as red then change blue TAW account to Glitterman_2 and red TAW account to Glitterman.
  4. =LG=Kathon

    Tactical Air War

    Yes. I plan to give CM also for assists in the next campaign. Sounds reasonable. Please pm 19//curiousGamblerr he provides il2missionplanner.
  5. =LG=Kathon

    Tactical Air War

    I will think about it. Limiting one side to ~40 players would solve the problem with 50:34 ratio (which doesn't happen too often). The bigger problem is with lower number of players e.g. 25:5. Maybe the solution where excessive players (here 20) are not allowed to spawn on the front line airfields would help a little bit. IL2MissionPlanner is working now The issue with no AK is a game bug. I hope devs will repair it in the next update. Interesting ideas
  6. =LG=Kathon

    Tactical Air War

    1. Repair speed of the border airfield is about 8%-16% (it depends on the destruction of the af) every mission, not 30%-40% The idea is to destroy airfield during one or two missions with high number of players. It was almost done in mission #280 when Morozovskiy was damaged to 69%. But we will rethink this subjects. 2. During map #5 none of the red airfield was captured by Ju-52. 3. I can't do much in that issue. There will be always some imbalance in number of players. Please look at the last 14 days of players activity: 4. Can you give an example of defense position that is replenish too fast? Mission number, city? It is not a depot near Morozovskiy. It is the warehouse. (there is only one icon in the game that looks like factory buildings so it's used for depots and warehouses). This blue warehouse was "only" 50km from Tormosin and only 1 hangar was destroyed. Please look at the next mission #292: Red warehouse was about 190km from the Chernishlovsky and 8 hangars were destroyed. It had impact in aircraft limits and in the end result of this map. ^ This. I'm sorry but I don't know what is the reason. It was during low number of players so server wasn't overloaded. Maybe internet issue on client or server side. Thank you very much.
  7. =LG=Kathon

    Tactical Air War

    You are mixing depots and warehouses. Red have 2 depots now and blue none. Warehouses were available as targets in #291 and #292 missions.
  8. =LG=Kathon

    Tactical Air War

    Yes, the weather has been fixed. IL2missionplanner is supported by 19//curiousGamblerr . I have written to him about this issue.
  9. =LG=Kathon

    Tactical Air War

    It's not the script fault. It's how it's in the log files. There is no info about attacking player, probably a game bug. I have to report it to the devs. BTW: He and you were damaged in the same time, were you on the head 2 head situation? Maybe you collide with him? I noticed that there is no info about second player in the log files when collision happens. Accidents happen, but to avoid them let's make sure that there is nobody behind the enemy.
  10. =LG=Kathon

    Tactical Air War

    Permanently banned as well.
  11. =LG=Kathon

    Tactical Air War

    DServer wasn't able to log in to master server. It's working now.
  12. =LG=Kathon

    Tactical Air War

    IL2missionplanner is supported by 19//curiousGamblerr . I have written to him about this issue. Here is how it was: At the beginning of the mission #231 Abganerovo was damaged in 21% and supply level was 12%. After that mission airfield was repaired by 6% to 15% (21-6=15) and supply level was 6% (12-6 = 6), it was also supplied by transport planes by 30% so supply level was 36% (6+30=36) At the beginning of the mission #232 Abganerovo was damaged in 15% and supply level was 36%. Airfields are repaired slowly by about 5%-15% (depend on the total damage and some random factor) after every mission (if it wasn't attacked) Permanently banned.
  13. =LG=Kathon

    Tactical Air War

    From the manual: Defense – status of the defense line near the city · Damage – level of airfield or depot damage The defense status refers to the number of AT, tanks, armored trucks, dugouts. Thise are objects that fight against enemy tank convoy. It doesn't take into account AA.
  14. Hi, Missionplanner for TAW stopped working: https://il2missionplanner.com/#taw
  15. =LG=Kathon

    Tactical Air War

    It's not so simple. First of all remember that not number of left position matters but total strength of all defense positions e.g. one full defense position equals tree defenses destroyed in 66%, two full defenses are better than three destroyed in 50%. Also different objects in defense (tanks, AT, bunkers, armored truck, BM13) give different strength to it. The second thing is that capturing the city by tanks is non-deterministic function which means that two identical situation (the same number of attacking tanks and strength of the def) may end with different result: captured or not. There is a "simulation" of the battle between attacking tanks and defense after each mission. Every tank shoots at the defense (and vice versa) and may hit it with some probability. The battle ends when either def is destroyed or no tanks left. So the more tanks and more defense is damaged then bigger probability to capture the city. You mean capture base by paratroopers? Drop zone is available if airfield's damage > 50%. Located about 10km from the airfield (not over forest, rivers, lakes etc). Probability of capturing = airfield damage level. Radius 2km (diameter 4km) If they don't capture then they damage airfield.
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