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About Nerfection

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  1. Hmmm. CPU-Z reports the NB freq as just over 4300mhz and the DRAM freq. as being around 1069mhz (though it jumps about a bit). I might try fiddling with the XMP, then. Thanks!
  2. Hi all again, All my cores are synced, and are boosted up to 5Ghz (monitored with CPU-Z). I've checked that my AVX ratio is 0. There's nothing else running during gameplay other than steam, CPU-Z, Chrome, and MSI afterburner. The CPU frame time is now around 7-9, on average. Lowering the target refresh rate in Steam VR helps a bit, but in dogfights I'm still get blurry/ghosting planes, especially when they are moving laterally across my vision.
  3. It's just simple bomb-biomechanics, T1. The more bombs exercise and slim down; the fitter and more able to boom they are. Those big, fat bombs need to get to the gym and stop eating all those Luftwaffels, then they'll get ripped and hench and swole. Remember; if the bomb is fat it'll just go 'splat'
  4. Well, OC'd up to just over 5Ghz with multicore enhancement on I'm getting an average of 11-14ms, with regular spikes of 18-20, and lows of 7-9, that's with the steam SS set down to 120% I thought that AVX offset was set as 0 by default? I don't know where to go about checking whether this is on or not. I've poked around BIOS and not found a relevant setting. I feel like I'm slowly going mad, not knowing why it's not working better. I specifically got VR for playing IL2, and my current set up for running said VR. Again, thank you all for your suggestions and help. Nerf
  5. Okay, Thank you both for your help. I tried turning motion smoothing off, which maybe helped a little, but I'm not sure. I've now tried using fpsVR and I'm not really sure what it's telling me. Both my CPU and GPU are getting times around 11ms consistently. My SteamVRSS is set up to be 120% in my steamVR settings, but fpsVR is showing it to be 140% in game, which is odd. My fps counter stays around 70-80fps during flight and fighting, in spite of neither my GPU, CPU, or RAM being at 100% usage (usually around 60%). I am getting a high reprojection ratio percentage, though - up to around 40%. I've not been using MSAA, as I read it would tank FPS, and the rest of my settings are on the low side, other than clouds, which I read need to be on high.
  6. Hi Gascan, Thanks for the reply. I tried what you said, and i think it is due to fps drop. I've tried dropping my target fps to 80, and all my ingame settings to minimum just about, and it keeps happening. I have what I thought was a strong system for VR, so I don't really know where to go from here. Spec: i9 9900k turbo'd up to 5Ghz GTX 2080 super (a bit overclocked, but not too much) 16GB DDR4 3466Mhz RAM and the game files are all on SSD It seems to be mostly the ground and other aircraft that tank the fps. Any ideas? Thank you again
  7. Hello all, I've recently got a valve index, mostly to play Il2 and half life, and while the latter runs like a dream, I am getting weird graphical glitches in IL2, even after I've gone through the forums here to try out the various suggestions for making it run smoother/better. The main issues are: when I'm near the ground the leading edges of wings flicker, and double, almost seeming to warp shape. This seems to happen regardless of grass, shadow, AA, or HDR settings. Also, when other aircraft are moving laterally across my vision, they slightly flicker, and seem to have a solid main shape, with a translucent ghost just in front or behind them. I have my IPD set up correctly, so it's not that. Any suggestions or similar experiences would be great. Thanks all. Nerf
  8. The names of the channels are down the left hand side of the ts window: "Welcome Room", "Allies 1", "Ukraine" etc. You were in the welcome room, while Kestrel was in the "English" room. Only people in your own room can hear you. To change channel - eg. to "English" - you double click on that channel. You logged on to the server about 30 mins ago. I tried talking to you in game but I guess you didn't see. In general, everything will run more smoothly if your names are all the same. You can change your TS name in TS, your IL2 name can be changed on the IL2 website, and your TAW name can be changed on the TAW website. Once they're all the same you should find that everything is easier - both for you and the people talking to you. Hope you work it all out!
  9. So... the solution to this problem has already been found, and 30 years ago, and by Moostafa himself. When there is a chronic disparity in numbers between sides, you join the side with fewer numbers. I think the founding principle of J51 is a great one; of joining the underdogs, even if it means 'giv[ing] up the aircraft they have learned how to play on'. Why can't the squadron just do that again, in order so that you can all play together without long waits? Of course, maybe the squadron means something else now, which is fine. Maybe you have such a deep connection to Axis warbirds that you can't bear to fly Allied, which is also completely fine. But to then argue that you are being punished because the server has implemented some very minor balancing, is just wilfully misrepresenting what's really going on. If you've chosen to only fly LW planes, with no flexibility towards the balance of others playing the game, then that's entirely your choice. As Thom Yorke once said: "You do it to yourself. You do. And that's what really hurts." I don't think implying that anyone under the age of at least 30 has 'peach fuss [sic]' on their faces does anything does anything for the point you're trying to make, or the appearance of arrogance which you take issue with. You're probably right about the reason the LW is stacked right now. Maybe that will change with the coming of Bodenplatte. Maybe it will balance the numbers, and remove your problem (I hope so - then we can stop hearing about it from all sides). Or maybe it could swing the imbalance the other way. If it does, then I would fly more LW than I do Allied - because it's a game, and it's not fun when the sides aren't fair, and when it's not fun; people stop playing, and when people stop playing - I have no-one to play with. I'd personally like the server balancing to be more robust, but I think that would upset too many people. So, I'm happy (mostly) with how things are. It's not perfect, but with a tiny game with rarely more than 100 players, it's never going to be.
  10. So... a quick question about the lives system. I had a terrible run of missions yesterday, resulting in me losing all my lives and waiting 20 hours (which I think is still too long a wait, but anyway). Once the 20 hours was over and I had my life back, I saw that I only had 0.29 lives left. I thought I was meant to go back to 1.0 life after waiting 20 hours. Is the 0.29 lives correct? If it is, then the life system is even harsher than I thought it was, especially to players, like myself, who aren't particularly great. Thanks for any help!
  11. Oooooh I've just noticed the main page no longer says 'Allies won the campaign', and now lists the maps won by each side as 0 - 0. I have decided this means TAW will be starting imminently and I can finally be happy again. Oh frabjous day! P.S. However, it also says 'Elapsed time 434479h 17m', which is nearly 50 years, so who knows...
  12. I've seen quite a few people asking when the next campaign might be due to begin, but no answer as of yet. Does anyone have even a rough timeframe for when it will be? I need my TAW fix.
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