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Posted

 

Please check the mission log, maybe one of the red pilots destroyed the objects on AF Brussels

Giovanni_Giorgio
Posted (edited)
9 minutes ago, =2ndSS=Lawyer1 said:

 

Please check the mission log, maybe one of the red pilots destroyed the objects on AF Brussels


If you look at the mission results, Allied lost 0 ground targets. I guess if there was any friendly fire, it would have recorded as a loss anyway.

 

bruss.thumb.png.3a1da33fa04a71cf0dddfdddfb80a10b.png

Edited by mincer
Posted
7 hours ago, mincer said:


If you look at the mission results, Allied lost 0 ground targets. I guess if there was any friendly fire, it would have recorded as a loss anyway.

 

bruss.thumb.png.3a1da33fa04a71cf0dddfdddfb80a10b.png

'

Kathon needs to check it in the mission log. 
Then we will have answer if its bug.

Thanks for reporting!!!

72AG_Battler_
Posted

22.JPG.126a9b54d0976daaeafcdf1f04375d98.JPG

 

 

Correct on the map in the briefing "cities of the USSR" to "cities of allies"

 

 

 

 

 

 

 

 

 

Posted
3 hours ago, 19FAB_Battler said:

22.JPG.126a9b54d0976daaeafcdf1f04375d98.JPG

 

 

Correct on the map in the briefing "cities of the USSR" to "cities of allies"

 

 

 

 

 

 

 

 

 

 

It is not a mistake, its the EU zone, defacto USSR 

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E69_Qpassa_VR
Posted (edited)

1h45min for capturing Antwerpen with parachutes, so worth it!. We flew 6 E69s the JU52, all of us dropped correctly and landed safely. Thanks for the cover LG's

Edited by E69_Qpassa_VR
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=AD=Denisik_FL
Posted
1 hour ago, E69_Qpassa_VR said:

1h45min for capturing Antwerpen with parachutes, so worth it!. We flew 6 E69s the JU52, all of us dropped correctly and landed safely. Thanks for the cover LG's

super heroes

Posted
4 hours ago, E69_Qpassa_VR said:

1h45min for capturing Antwerpen with parachutes, so worth it!. We flew 6 E69s the JU52, all of us dropped correctly and landed safely. Thanks for the cover LG's

 

Good cooperation and sacrifice is wining even they have better planes and technical advantage ;)

Winining another map is just a matter of time :)

 

 

  • Haha 1
Giovanni_Giorgio
Posted
19 minutes ago, =LG=Blakhart said:

 

Good cooperation and sacrifice is wining even they have better planes and technical advantage ;)

 

Says side that has Me-262 and 109-K4 with a fantasy engine.

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=AD=Denisik_FL
Posted
40 minutes ago, =LG=Blakhart said:

 

Good cooperation and sacrifice is wining even they have better planes and technical advantage ;)

Winining another map is just a matter of time :)

 

 

What are your beliefs and knowledge in aviation ...)))

you would also say that the red anti-aircraft artillery is stronger than yours ...

2/JG26_rudidlo
Posted

I've tried to supply As airfield. (damaged 84%)
image.png.ce0a871c3c5fd9c9b64256336e0377e7.png
That airfield is marked as heavily damaged, so you can use it for landing, but why I can't supply it?
Both conditions from manual were met:

Quote

 

The friendly airfield will not be supplied by transport airplane in two cases:

 

This airfield was damaged above 85% level in current mission

This airfield was captured by enemy in current mission

 

Could someone explain to me, why I got DITCHED status?
http://www.taw-server.de/pilot_sortie.php?id=35600&name=1stCL/rudidlo

Posted
11 minutes ago, 1stCL/rudidlo said:

I've tried to supply As airfield. (damaged 84%)
image.png.ce0a871c3c5fd9c9b64256336e0377e7.png
That airfield is marked as heavily damaged, so you can use it for landing, but why I can't supply it?
Both conditions from manual were met:

Could someone explain to me, why I got DITCHED status?
http://www.taw-server.de/pilot_sortie.php?id=35600&name=1stCL/rudidlo

 

If you want to make transport the Ju-52 you must select the cargo option in the arming menu.

 

 

Posted

Is that right now TAW XXV or XXVI ?

Giovanni_Giorgio
Posted
14 hours ago, =22AMG=Denisik said:

What are your beliefs and knowledge in aviation ...)))

you would also say that the red anti-aircraft artillery is stronger than yours ...


And Sherman tanks are harder to kil than Tigers.

  • Upvote 1
2/JG26_rudidlo
Posted
16 hours ago, =L/R=Rafcio said:

 

If you want to make transport the Ju-52 you must select the cargo option in the arming menu.

 

 

It was selected by default.

Posted
1 hour ago, 1stCL/rudidlo said:

It was selected by default.

 

notok.jpg.148a2f8d172e01a629dc008c4ae6c66b.jpgok.jpg.7108daf91e153bd568a2f4fe9d1fc577.jpg

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Posted

TAW Feedback


Use quote option and try to answer shortly ( in points ie.) every question. 
We will check your profile in the TAW to verify how much flight hours and experience you have.

Direct attacks on LG team with imaginary accusations or dictated by lack of understanding problems connected with runing big il2 server will be just ignored.

Cheers!

 

How`s your opinions about the edition???
-=Have in mind:=-
- there is limited number of ground units which we can use and keep stable server performance
- bugged in game objects ( like AAA, but we can replace it) or issues cant be fixed by us
- every script line has to be written so if we would like to change whole logic we would fly in next season in 2022

What is motivating you to participate in TAW project ? Online war system/realistic gameplay/ realistic settings/ emotions / stats /something else ???

  (Question mostly to ADW veterans who understand this system)
Do you like the idea of historical50%-balanced50% planeset line unlocked by points ( squadron lines or individual lines)?
 
How to invite more people to TAW ( mostly red side) to keep the teams even most of the time ? 

What you think about using the same AAA/other obj in blue/red objects so there will be no doubts about balance ???

Do you like idea of collecting  points for new, better planes ?
 
How often you leave the server because you run out of planes ?
 
Do you have any motivation for attacking the ground targets or you just prefer to defend targets and hang at high alt ?
 
Do you like limitation system, balancing the game when one of the team have more players ?


How often you fly transport  to recive +1CM ?

 

What was good in this season?
 
What was bad in this season?
 
Whats are the strongest points of this server ??
 
What is the biggest problem of TAW campaigns ??? 
 
Do you like realistic settings without technochat ?
 
 
Posted
5 hours ago, =LG=todeskvlt said:

 

notok.jpg.148a2f8d172e01a629dc008c4ae6c66b.jpgok.jpg.7108daf91e153bd568a2f4fe9d1fc577.jpg

 

Just to be 100% clear, is it necessary to take both the cargo modification and full fuel for the Ju-52 or is cargo the only requirement for this plane to act as a transport?

Posted
11 minutes ago, CSW_FMF_Tommy544 said:

 

Just to be 100% clear, is it necessary to take both the cargo modification and full fuel for the Ju-52 or is cargo the only requirement for this plane to act as a transport?

 

Ju-52 only cargo, no fuel restrictions.

  • Like 2
I./ZG1_HeTzeR
Posted
3 hours ago, =LG=Blakhart said:

 

(Question mostly to ADW veterans who understand this system)
Do you like the idea of historical50%-balanced50% planeset line unlocked by points ( squadron lines or individual lines)?
 
How to invite more people to TAW ( mostly red side) to keep the teams even most of the time ? ->No idea

What you think about using the same AAA/other obj in blue/red objects so there will be no doubts about balance ???-->no

Do you like idea of collecting  points for new, better planes ? yes! please!
 
How often you leave the server because you run out of planes ? maybe 1-2x usually fly transport
 
Do you have any motivation for attacking the ground targets or you just prefer to defend targets and hang at high alt ?>>> Attacking Ground all the time!
 
Do you like limitation system, balancing the game when one of the team have more players ?>>> no really but its ok I guess


How often you fly transport  to recive +1CM ?>>> alot

 

What was good in this season? >>nil
 
What was bad in this season?>>nil
 
Whats are the strongest points of this server ??>> realism, its hard! and it rewards you if you are good
 
What is the biggest problem of TAW campaigns ??? Exploits and wasting virtual lives
 
Do you like realistic settings without technochat ? yes!
 
 
 

 

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=GEMINI=Hawkmoon98
Posted (edited)
Quote

 

Quote

What you think about using the same AAA/other obj in blue/red objects so there will be no doubts about balance ???

Absolutly no
 

Quote

Do you like idea of collecting  points for new, better planes ?

good starter but imho can be improved
 

Quote

How often you leave the server because you run out of planes ?

sometimes but not that frequently
 

Quote

Do you have any motivation for attacking the ground targets or you just prefer to defend targets and hang at high alt ?

Last taw i've only played P-47 In ground attack configuration and i loved it

Quote

Do you like limitation system, balancing the game when one of the team have more players ?

Yes but imho you could scale up AAA when a team has way less player 
 

Quote

How often you fly transport  to recive +1CM ?

sometimes, when i wait for other members of my squadron to log in
 

Quote

What was good in this season?

long ranges attack and the need to manage fuel
 

Quote

What was bad in this season?

not this season in particular but cities feels really useless and Level bombing is really penalized
 

Quote

Whats are the strongest points of this server ??

moving frontlines
 

Quote

What is the biggest problem of TAW campaigns ??? 

target layout and target diversity, i know that the editor doesn't have much diversity itself about assets but after 20/22 sorties dropping bombs on the same dugout really kills the excitement also even if the planes are historically accurate numbers are sometimes complety opposite of what they were at that time in history completly umbalancing certain map I.E. russian campaing

 

Quote

Do you like realistic settings without technochat ?

me and my squadron love the lack of technochat at a point that feels strange and arcadish to return to servers like CB etc etc that has it

 

 

Edited by =GEMINI=Hawkmoon98
  • Like 1
Posted

TAW Feedback

 

Do you like the idea of historical50%-balanced50% planeset line unlocked by points ( squadron lines or individual lines)?
No opinion
 
How to invite more people to TAW ( mostly red side) to keep the teams even most of the time ?
Make some sort of significant change, add something new and interesting, and announce it on forums loudly and often. ("TAW now has TANKS!!!" "TAW now has RADAR!!" "TAW now has saboteurs for the red side!" "TAW now has 50% less saturated fats!!")

What you think about using the same AAA/other obj in blue/red objects so there will be no doubts about balance ???
Don't like it.

Do you like idea of collecting  points for new, better planes?
Points as opposed to CMs? Like the way blue side needs points for the 262? I like it a lot.
 

How often you leave the server because you run out of planes ?

Never

 

Do you have any motivation for attacking the ground targets or you just prefer to defend targets and hang at high alt ?
I do a mix of everything, it can all be fun
 
Do you like limitation system, balancing the game when one of the team have more players ?
No opinion


How often you fly transport  to recive +1CM ?

Very rarely

 

What was good in this season?
Three rounds with three different plane-sets as opposed to two the last time we had western-TAW
 
What was bad in this season?
Lack of players and/or imbalance during NA evenings
 
Whats are the strongest points of this server ??
Fear of losing something valuable (plane, life, etc). Adds tension to sorties.
 
What is the biggest problem of TAW campaigns ??? 
Not enough variety in target and mission types
 
Do you like realistic settings without technochat ?
Meh. Learning to fly without it wasn't hard, but it also wasn't much more immersive. Either way is fine, with or without.
  • Like 1
Posted
9 часов назад, =LG=Blakhart сказал:

 

How often you leave the server because you run out of planes ?  rarely
 
Do you have any motivation for attacking the ground targets or you just prefer to defend targets and hang at high alt ? yes
 
Do you like limitation system, balancing the game when one of the team have more players ? No no no, a huge disadvantage


How often you fly transport  to recive +1CM ?  rarely

 

What was good in this season? me262
 
What was bad in this season? limitation system, balancing
 
Whats are the strongest points of this server ?? the importance of virtual life 
 
What is the biggest problem of TAW campaigns ???  unequal conditions of captivity(captured)  for red and blue, balancing
 
 
 

 

  • Like 1
Posted
10 hours ago, =LG=Blakhart said:

TAW Feedback


Use quote option and try to answer shortly ( in points ie.) every question. 
We will check your profile in the TAW to verify how much flight hours and experience you have.

Direct attacks on LG team with imaginary accusations or dictated by lack of understanding problems connected with runing big il2 server will be just ignored.

Cheers!

 

How`s your opinions about the edition???
-=Have in mind:=-
- there is limited number of ground units which we can use and keep stable server performance
- bugged in game objects ( like AAA, but we can replace it) or issues cant be fixed by us
- every script line has to be written so if we would like to change whole logic we would fly in next season in 2022

What is motivating you to participate in TAW project ? Online war system/realistic gameplay/ realistic settings/ emotions / stats /something else ???

  (Question mostly to ADW veterans who understand this system)
Do you like the idea of historical50%-balanced50% planeset line unlocked by points ( squadron lines or individual lines)?
 
How to invite more people to TAW ( mostly red side) to keep the teams even most of the time ? 

What you think about using the same AAA/other obj in blue/red objects so there will be no doubts about balance ???

Do you like idea of collecting  points for new, better planes ?
 
How often you leave the server because you run out of planes ?
 
Do you have any motivation for attacking the ground targets or you just prefer to defend targets and hang at high alt ?
 
Do you like limitation system, balancing the game when one of the team have more players ?


How often you fly transport  to recive +1CM ?

 

What was good in this season?
 
What was bad in this season?
 
Whats are the strongest points of this server ??
 
What is the biggest problem of TAW campaigns ??? 
 
Do you like realistic settings without technochat ?
 
 
 

I will collect opinions from my teammates and will come back with full feedback from =KK=

Giovanni_Giorgio
Posted

WTF, a draw?! We won the first map, then the two maps ended in a draw. Allies won the campaign. 

  • Upvote 5
Posted (edited)
2 minutes ago, mincer said:

WTF, a draw?! We won the first map, then the two maps ended in a draw. Allies won the campaign. 

Yep, did someone forget that the allies won the first map? :).  This is based on the assumption that the third map was a draw, since only the tanks lost were over the max limit, but not the aircraft, pilots, and there were still 4 active red bases.

Edited by AKA_Relent
  • Upvote 3
Posted
25 minutes ago, mincer said:

WTF, a draw?! We won the first map, then the two maps ended in a draw. Allies won the campaign. 

TAW Server be like: 

truman.jpg.a1b976fa965f232e4b1739b5446fe78c.jpg

Dewey Defeats Truman - Wikipedia

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PhoenixLights97
Posted
How to invite more people to TAW ( mostly red side) to keep the teams even most of the time ? 
I hate to say it but..... without techno chat you will have less players. I don't think techno chat is a big deal to anyone but it is to new players. I think that more (new) players leave from this than people realize. I don't think veterans care that much if it means more planes flying around.

What you think about using the same AAA/other obj in blue/red objects so there will be no doubts about balance ???
I don't think that's necessary, I don't think its a big deal if things are not 100% balanced. The planes we fly against each other are not ''balanced'' at all anyway. But take my opinion with a big grain of salt as I don't participate in ''balance'' discussions and don't know what I'm talking about here.

Do you like idea of collecting  points for new, better planes ?
yes that's a big motivator. It's fun to have a goal.
 

How often you leave the server because you run out of planes ?
Never really

 

Do you have any motivation for attacking the ground targets or you just prefer to defend targets and hang at high alt ?
The only motivation to attack ground targets is when a group I play with asks me to do a raid with them. If I'm alone I don't want to attack ground targets as I will get spotted from AAA tracers and get killed by someone.
 
Do you like limitation system, balancing the game when one of the team have more players ?

I don't know


How often you fly transport  to recive +1CM ?

When I need +1CM and I'm alone and can't attack ground targets in a group.

 

What was good in this season?
There was a lot of back and forth on the map. Each map was very hard to win and took a long time to finish.
 
What was bad in this season?
Not enough people on the red team. I don't understand why people didn't want to fly red this campaign because the planes were pretty balanced. The tempest is a beast of a plane and I will 100% fly red next west front campaign purely to fly the tempest.
 
Whats are the strongest points of this server ??
The persistent world and website integration. Its awesome to follow your team's progress and personal progress on the website and seeing the result on the map. It makes everything more meaningful.
 
What is the biggest problem of TAW campaigns ??? 
Its hard for new players to get into the server. Also the flight times are a bit too long IMHO. If both these things would be addressed we would see a lot more players I think.
 
Do you like realistic settings without technochat ?
This will be an unpopular opinion but I'd like technochat to be back. I don't think veteran players care if techno chat is on or off but new players do care a lot and that is the reason why they leave. Also, if you only have veteran players playing the new players leave even more as the competition becomes harder. I don't think it would hurt anyone to have more new players.
 
Posted

TAW Feedback

 

Do you like the idea of historical50%-balanced50% planeset line unlocked by points ( squadron lines or individual lines)?
I like historical but it might need some balancing.
 
How to invite more people to TAW ( mostly red side) to keep the teams even most of the time ?
? No idea...

What you think about using the same AAA/other obj in blue/red objects so there will be no doubts about balance ???
Don't like it.

Do you like idea of collecting  points for new, better planes?
Earning better plane is too easy now.
 

How often you leave the server because you run out of planes ?

Never

 

Do you have any motivation for attacking the ground targets or you just prefer to defend targets and hang at high alt ?
I do mostly nose down attacks on ground targets...so yes.
 
Do you like limitation system, balancing the game when one of the team have more players ?
This is ok...possibility to fly when ever u have time thats nice...


How often you fly transport  to recive +1CM ?

Very rarely

 

What was good in this season?
Longer mission duration....take it to eastern front.
 
What was bad in this season?
Ended too quicly....maybe one 1939 campaign next time for startup....?
 
Whats are the strongest points of this server ??
Possibility to join server at any time. No matter where are u ....Europe...NA....
 
What is the biggest problem of TAW campaigns ??? 
Lack of different mission types....and factories are always at the same place....practically no use for level bombing...no recon missions....
 
Do you like realistic settings without technochat ?
Yes....cockpit notes are enough....tecno with vr....no way....
=AD=Denisik_FL
Posted

the first map was won by the red team. why is the overall result worth a draw?

and you still ask for feedback ?!

You see things unfairly, not only do you have an entire server tilted towards the blue side, but you also cannot lose as men, shame.

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  • Upvote 6
Posted (edited)
4 hours ago, E69_Qpassa_VR said:

DRAW!

 Nice try ???

But what about first map?)

Edited by =2ndSS=Lawyer1
  • Like 1
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=AD=Denisik_FL
Posted

@ =LG=Kathon explain what the problem is.

  • Like 1
  • Upvote 5
Posted
38 minutes ago, =22AMG=Denisik said:

http://taw.stg2.de/pilots_mission.php?mission_id=82
In this missions on first map allies tanks take the last blue airfield, and allies team won the first map.

 

2-3 map was been a draw.

In result red team won the campaign.

 

LG must have modeled their scoring system on professional boxing where if at the end of the fight two of the three judges scored it a draw, then the whole fight is called a "Majority Draw," as opposed to "Unanimous Draw" (all three judges called it a draw) or a "Split Draw" (one judge for fighter A, one judge for fighter B, one judge for a draw).

 

So just as in professional boxing, apparently the reds have to put LG up in the nicest hotel in Vegas, take them to a strip show, and front some chips for them at the casino before the next campaign. 

  • Haha 3
=AD=Denisik_FL
Posted
4 minutes ago, WokeUpDead said:

 

LG must have modeled their scoring system on professional boxing where if at the end of the fight two of the three judges scored it a draw, then the whole fight is called a "Majority Draw," as opposed to "Unanimous Draw" (all three judges called it a draw) or a "Split Draw" (one judge for fighter A, one judge for fighter B, one judge for a draw).

 

So just as in professional boxing, apparently the reds have to put LG up in the nicest hotel in Vegas, take them to a strip show, and front some chips for them at the casino before the next campaign. 

can then from the beginning of the company award the victory to LG, and then let them fight with themselves?

  • Like 1

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