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Tactical Air War

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1 hour ago, StG77_Kondor said:


Buenas 'Che :)
I have not looked at what loadouts the Po-2 has available, does it have supply drop? My guess is no but it was used often to re-supply partisans and surrounded troops in the rear with weapons, food etc. If something can be done to simulate a supply drop that could also work just like with the Ju-52s. You could have designated 'partisan' areas that are hidden for blue just as the FJ drops are hidden for Red. The Po-2's can resupply these areas and if a certain level is reached there is a chance to capture the AF, or totally destroy part or all of the AFs defenses - so tanks have an easy time capturing it. 

 

 

There is no supply drop loadout, but surely landing in or simply overflying the correct zone could count(landing is harder than dropping paratroopers, though) .  Very exciting, I would greatly enjoy flying those missions.

 

I would also love to have the Po-2 useable for supply flights with some bonus in the same manner as the Ju-52.  Finally an alternative to the Pe-2.

Edited by 7.GShAP/Silas
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11 minutes ago, 7.GShAP/Silas said:

There is no supply drop loadout, but surely landing in or simply overflying the correct zone could count(landing is harder than dropping paratroopers, though) .  Very exciting, I would greatly enjoy flying those missions.

 

I would also love to have the Po-2 useable for supply flights with some bonus in the same manner as the Ju-52.

I think we should keep it realistic. The Po-2 is a small aircraft with small loadouts. Supply drop doesn't make sense, nor does supply flights, the aircraft is not made for that. VVS will get the Li-2 soon enough as Ju-52 copycat. There are so many great things how you could implement the Po, as others have already noted:

 

- Landing a spy in a distinct region: spy will gather intel about Ju-52 dropzones (make it visible for the whole mission)

 

- Landing a saboteur: Airfields won't be able to spawn a certain aircraft type, because saboteur..well saboteured it :)

 

- doing low level recon: when Aircraft comes very close to enemy ground troops (tanks, arty etc.) at very low alt, the damage by bombs on them is higher (for that i don't know if it is possible to implement)

 

This would lead to some nice asymetrical gameplay.

 

Man i am jealous, it will be surely thrilling to move hand over hand from one treetop to the next with the constant fear to get caught 🤩

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5 minutes ago, II./JG77_Manu* said:

I think we should keep it realistic. The Po-2 is a small aircraft with small loadouts. Supply drop doesn't make sense, nor does supply flights, the aircraft is not made for that. VVS will get the Li-2 soon enough as Ju-52 copycat.

 

 

The aircraft was absolutely used as a supply aircraft.  It was used as a kind of fast taxi to ferry those with urgent business between airfields and military encampments.  It often carried medical supplies, weapons, ammunition, explosives, liaison officers.  Delivering officers is no less a supply mission than anything else.

 

It is far more historically correct to have the Po-2 as a supply aircraft than a Pe-2.

Edited by 7.GShAP/Silas
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1 minute ago, 7.GShAP/Silas said:

The aircraft was absolutely used as a supply aircraft.  It was used as a kind of fast taxi to ferry those with urgent business between airfields and military encampments.  It often carried medical supplies, weapons, ammunition, explosives, liaison officers.

 

It is far more historically correct to have the Po-2 as a supply aircraft than a Pe-2.

 

Ah i was confusing it with the Ju-52 "big crate paradrop supplies". Got you wrong there. As "fast taxi" as you call it, would be nice. But i think there should be a different effect compared to the big Ju-52 supplies..

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Ha ha ha.....

The Po-2, carrying out 'Fast taxi' Para drops, one man at a time!!!

Would be great if it could be incorporated as a spotter plane of some sort (uncovering hidden targets),

just need the Germans to get the 'Uhu'.....

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On 12/18/2018 at 9:27 AM, =AVG77=Garven said:

Looking at Xjammers sorties it looks like a lot of his "landings" are belly landings at his own airfield presumably since lowering landing gear takes too much time.

To be Fair he did mention this a while back, if you know him from Coconut you should know what kind of stuff he pulls ;)

 

I respect you @xJammer as a Pilot on the Sim Field but not in the Forums and your "Crazy" Opinions. 

Edited by MentalishMan
Clarifying.
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[edited]

 

2. This forum is provided by 1C-777 Ltd. as a courtesy and its usage is a privilege and 1C-777 Ltd. reserves the right to ban any member temporarily or permanently for any reason at any time. Any penalties listed below for violations of the rules are guidelines only and forum administration may take additional action if they feel it is warranted. Use of the forum is not connected to usage of the game and access to this forum is not guaranteed to users as a consequence of purchasing the game.

 


 

 

 

Edited by SYN_Haashashin

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11 hours ago, =LG=Blakhart said:

http://

edited]

 

2. This forum is provided by 1C-777 Ltd. as a courtesy and its usage is a privilege and 1C-777 Ltd. reserves the right to ban any member temporarily or permanently for any reason at any time. Any penalties listed below for violations of the rules are guidelines only and forum administration may take additional action if they feel it is warranted. Use of the forum is not connected to usage of the game and access to this forum is not guaranteed to users as a consequence of purchasing the game.

 

 

You got a replay along side it, sounds like a bunch of 109 Jocks flying to close to a Peshka it get a Wiff of the Exhaust Fumes and got punched in the Nose by some 12.7mm Rounds. You know its hard to control a plane if you aim for its major Control surfaces like I dunno the Rudder, Elevator, Engines and Ailerons. Sit down and watch the Replay and see what y'all did wrong, but its hard to come to the fact that Glorious 109 pilots do no make mistakes, yes the DM's are all over the place but to hear almost a Entire Flight of 109's get shot down by a Single PE-2 busting my sides like no other. 

Edited by SYN_Haashashin

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13 minutes ago, MentalishMan said:

You got a replay along side it, sounds like a bunch of 109 Jocks flying to close to a Peshka it get a Wiff of the Exhaust Fumes and got punched in the Nose by some 12.7mm Rounds. You know its hard to control a plane if you aim for its major Control surfaces like I dunno the Rudder, Elevator, Engines and Ailerons. Sit down and watch the Replay and see what y'all did wrong, but its hard to come to the fact that Glorious 109 pilots do no make mistakes, yes the DM's are all over the place but to hear almost a Entire Flight of 109's get shot down by a Single PE-2 busting my sides like no other. 

 

There is something off.
 

 

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8 minutes ago, DerSheriff said:

 

There is something off.
 

 

Ive had that happen to me Before on Coconuts. We were RTB'ing away from a AO about 1 to 2 Grid Refs away and my A-20 Ripped apart, the P-39 pilot with me Ripped apart and the other Yak 1 Pilot ripped apart in the middle of the Open Area. No Flak Burst, we were far enough away from each other. I can probably sit down and find the Replay but at least with this it shows whats all going on. Thanks for showing a Example of whats all going on and instead of spouting stuff over the forums calling foul on the reds. 

Edited by MentalishMan
Stuff.

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People that complaining about the "advantage" VVS has with Pe-2, have you ever tried to fly in I-16 or LaGG-3 against contemporary LW fighters? Did you try to intercept a He-111 or Ju-88 in a 4xSHKAS I-16?

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Please stop TAW till they fix this bug! I have uploaded the 1' track.

 

I've just shot a 109F4, just 1 hit and he went inmediately wings off and spiraled to the ground like on Dersheriff video.

 

Put it on hold!

 

https://taw.stg2.de/pilot_sortie.php?id=57538&name=666GIAP_Chimango

 

 

DOWNLOAD TRACK=> http://www.mediafire.com/file/dsuc9x7tpnr14sh/v3009_DM_Bug.zip/file

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1 hour ago, ECV56_Chimango said:

Please stop TAW till they fix this bug! I have uploaded the 1' track.

+1 I agree with you Chimango, one 110´s gunner broke my wing with his 7.92 mm and die, i was at 650 km/h and i was like 400 mts behind, i did not know about this bug, if i knew i had not entered today, so that my streak is gone...

 


 

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15 hours ago, 7./JG26_Smokejumper said:

 

 

It's thin and so will be weak but...... Metal doesn't just pop off like this. Neither does steel reinforced wood which is what later 109s had. We get a clean sheering at the root too often in my opinion.

 

Well, considering that the 109's elevators are attached, along with the rudder, to the vertical stabilizer and not the fuselage, cutting of the vertical stab will get rid of all the vital controls.  I agree that clean breaks area bit too common so, I'm good with doing the same amount of damage to the same vital point and causing the whole assembly to violently flop around for a moment or two before it rips clean.  Game visuals or not, the result will be, as it should be, the same.

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7 hours ago, MentalishMan said:

You got a replay along side it, sounds like a bunch of 109 Jocks flying to close to a Peshka it get a Wiff of the Exhaust Fumes and got punched in the Nose by some 12.7mm Rounds. You know its hard to control a plane if you aim for its major Control surfaces like I dunno the Rudder, Elevator, Engines and Ailerons. Sit down and watch the Replay and see what y'all did wrong, but its hard to come to the fact that Glorious 109 pilots do no make mistakes, yes the DM's are all over the place but to hear almost a Entire Flight of 109's get shot down by a Single PE-2 busting my sides like no other. 

 

After other report about the dm bug in last patch...

 

Thank you for being wrong

Apologies accepted 😄 😄 😄

 

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1 hour ago, CSW_606_Druindin said:

He111 "100% DM bug"

 

I guess, the He111 was me HDG 320 from Krasnodar.... maybe you're right. but look at my flight-report, He111 was totally damaged, had to ditch without enginepower... think about, He111 is a large plane, is able to take some hits.

 

 

Dropzones are bugged. Mission 285 we dropped with 3xJu52 at DZ Akhtyrskaya, no reports after Paras have landed, not reported in missionsummary. Anyone else realized that?

Edited by Fritz-Faber

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https://forum.il2sturmovik.ru/topic/8056-обсуждение-версии-3009-у-2вс-крепость-на-волге-бостоны-над-кубанью/?do=findComment&comment=658820

 

Online translator gives this:

 

Quote

There is no other change in either FM or DM in 3.009 compared to 3.008, except for those listed in the update list. I specifically did a control check of the code before the release. If something constantly seems to someone from version to version, keep the old versions and do correct comparative tests, because individual cases are not indicative, you need statistics on DM for comparison. And it is better to do these tests offline, if we are talking about DM and not about the network.

 

Edited by JaffaCake

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27 minutes ago, Fritz-Faber said:

I guess, the He111 was me HDG 320 from Krasnodar.... maybe you're right. but look at my flight-report, He111 was totally damaged, had to ditch without enginepower... think about, He111 is a large plane, is able to take some hits.

 

 

Dropzones are bugged. Mission 285 we dropped with 3xJu52 at DZ Akhtyrskaya, no reports after Paras have landed, not reported in missionsummary. Anyone else realized that?

 

I do not complain about the increased resistance of He111, but I point to the excessive efficiency of the shooters.
2 hits - 2x 100% damage - 2 kills :)

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12 minutes ago, CSW_606_Druindin said:

 

I do not complain about the increased resistance of He111, but I point to the excessive efficiency of the shooters.
2 hits - 2x 100% damage - 2 kills :)

 

Like said quite a few times by now, that is not FM/DM related, but it's a bug that came with the latest update yesterday, unfortunately

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Dropzones are bugged. Mission 285 we dropped 3xJu52 at DZ Akhtyrskaya, no reports after Paras have landed, not reported in missionsummary. Anyone else realized that?

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Hi all,

 

As said several times since yesterday, there is a bug in MP. Nothing to do with DM or FM or nothing similar but you can breath, they will fix it soon.

 

https://forum.il2sturmovik.ru/topic/8056-обсуждение-версии-3009-у-2вс-крепость-на-волге-бостоны-над-кубанью/?do=findComment&comment=658923

 

We confirm the problem in a multiplayer game, something is wrong with the network (in a single-player game, everything is OK), we 
understand, there will be a hot fix ...

 

Haash

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confirmed but we have to check if its working now

New plane new possibilitties. Post your ideas/fantasies about usage of this plane on TAW!!!

 

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On 12/18/2018 at 8:19 PM, II./JG77_Manu* said:

@=LG=Coldman @=LG=Kathon i had this situation for the third time, i would call it a technical server problem:

 

I have a good combat sortie, getting ground and/or airkills then i "lose connection to the server". But it's not on my side, because other Internet stuff is working fine (TS and co.). Then i check my stats and don't get the stuff credited. When i click on the combat sortie (e.g. this one from last hour: https://taw.stg2.de/pilot_sortie.php?id=54583&name=II./JG77_Manu*) it shows all my kills, but not on the main page with the overall stats. There it says  (0/0) for GK/AK.

Now i am no stats hunter and don't care too much about it, but what is the point when it doesn't show up correctly? I am not the only one in my squad to get those "connection lost" situations and loosing all kills as well. 

 

Anyway, just asking, you can't cover everything i guess. I really relish your server, great stuff and keep up the good work 🙂

 

Edit: I also didn't get a combat mission for it, which leads to me getting less aircraft back. In contrary to the stats, that actually has some influence in my flying 🤔

 

This function was added to prevent pilots from deliberately exiting the server after AK. 

 

Unfortunately if someone had connection issue or DServer kick him for unknown reason his AK doesn't count as well. 

 

 

2 hours ago, Fritz-Faber said:

Dropzones are bugged. Mission 285 we dropped 3xJu52 at DZ Akhtyrskaya, no reports after Paras have landed, not reported in missionsummary. Anyone else realized that?

You dropped them inside the zone for sure (I have checked it) from 620m but did they landed alive? I will have to test this mission again and check what was wrong. Maybe after the latest patch some logic in mission editor was changed. 

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20 minutes ago, =LG=Coldman said:

confirmed but we have to check if its working now

New plane new possibilitties. Post your ideas/fantasies about usage of this plane on TAW!!!

- Landing a spy in a distinct region: spy will gather intel about Ju-52 dropzones (make it visible for the own team)

 

- Landing a saboteur: Airfields won't be able to spawn a certain aircraft type, because saboteur..well saboteured it :)

 

- doing low level recon: when Aircraft comes very close to enemy ground troops (tanks, arty etc.) at very low alt, the damage by bombs on them is higher (for that i don't know if it is possible to implement)

5 minutes ago, =LG=Kathon said:

This function was added to prevent pilots from deliberately exiting the server after AK. 

 

Unfortunately if someone had connection issue or DServer kick him for unknown reason his AK doesn't count as well. 

hmmm..that's a shame. So the log can't distinguish between a player induced disconnect and a server-side kick/disco?

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5 hours ago, =LG=Coldman said:

New plane new possibilitties. Post your ideas/fantasies about usage of this plane on TAW!!!


Some ideas which many could be done with the Ju-52 as well:

- Medivac Operations. Perhaps it restores a pilot for your team, or it gives yourself a slightly reduced chance of being captured next time you bail in enemy territory. 

- Liason. Transport a high ranking communications officer to or from the frontline

- "Airlift" a pilot/driver into a closed/heavily damaged airfield to save/restore a very small number of aircraft (1), or trucks, or supplies. 

- Recon (ideally there'd be some incentive to take the Po2 over another aircraft). 

-Propaganda - Fly with a voice speaker around a city with some result. Conversly, one could fly a morale boosting entertainer/speaker to your own front.

- I like Manu's idea about dropping off a spy or saboteur. They could reveal paradrop zones, or hidden supply convoys, destroy aircraft on the ground, or slow down production.

All in all I mainly fantasize about landing off airport with her... just bought her and will give her a try here shortly!

Edited by SCG_Hobo

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Artillery spotter role for the U-2 when radio transmitter is equipped.  There were multiplayer artillery spot missions in RoF multiplayer where you either had to fly in a designated area before artillery destroyed the target.  Due to the lack of a German equivalent maybe the Flying Circus  Halberstadt  CL II could be shoehorned into that role:crazy:

Edited by =AVG77=Garven
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3 hours ago, =LG=Coldman said:

confirmed but we have to check if its working now

New plane new possibilitties. Post your ideas/fantasies about usage of this plane on TAW!!!

 

maybe starting next campaign the transport/supply missions could be done by JU52 and PO2 only (which would promote flying those machines and also would help the 777 studios with more people hopfully buying them) - As we dont fly real war and are still waiting for dc3 the disparity of the load each could in real life bring plays absolutely no role, 

Also we could have saboteur drop/gureillas supply missions which would work same as JU52 paradrop. We could have a landing zones on roads near enemy airfields where when for example 5 po2 would land within 1 mission to have  (like 5 drops of the falshirmjagers fromju52s) the 80% chance of taking the airfields (same as is now with Ju52).

 

In this way both sides would have similar capabilities to supply and to capture the airfields.

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Since the hotfix, I lost connection to the game server two times in a row...I have never experienced such problems with BOX before.

Exact error is "#10009: Game server connection lost" - has anyone had a similar problem?

 

Edit: As I restarted my PC, I saw that win10 did an update - could have been the reason...

Edited by JG4_Robbson

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Could it be that there are some problems with the AAA?

 

I flew above Gelendzhik and had a six but no flak were shooting. In the video there where no flak, too. Only some red ones on the ground instead of blue ones.

 

 

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13 minutes ago, JG4_Oxyd said:

Could it be that there are some problems with the AAA?

 

I flew above Gelendzhik and had a six but no flak were shooting. In the video there where no flak, too. Only some red ones on the ground instead of blue ones

 

 

U alive so what a problem!? 😁

 

anyway game bugs win  =  im have good landing in the end, but server take may P39 from me...

https://taw.stg2.de/pilot_sortie.php?id=58282&name=stoikiy

 

give me him back please

Edited by STOIKIY

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4 minutes ago, STOIKIY said:

 

U alive so what a problem!? 😁

 

anyway game bugs win  =  im have good landing in the end, but server take may P39 from me...

https://taw.stg2.de/pilot_sortie.php?id=58282&name=stoikiy

 

give me him back please

Looking at the grid you landed at puts you at an unused airfield.  Only landing at open active airfields will count as a landing.

Edited by =AVG77=Garven

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The problem is only the question about that the skripts on the server well running. 

 

For me I had good luck. I didn't saw your. Congratulations!

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7 minutes ago, =AVG77=Garven said:

Looking at the grid you landed at puts you at an unused airfield.  Only landing at open active airfields will count as a landing.

 

hell... u right)))  im lend on unused airfield.

 

 

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5 hours ago, =LG=Coldman said:

New plane new possibilitties. Post your ideas/fantasies about usage of this plane on TAW!!!

 

Hey Coldman! Nice vid; yeah, i already posted those ideas on previous page yesterday as the patch was released. I think it should give us VVS the same posibilities LW has with Ju-52, or similar.

 

On 12/19/2018 at 1:36 PM, ECV56_Chimango said:

@=LG=Kathon now 3.009 is out; maybe we can use the Po-2 next TAW edition to counter Ju-52 operations.

 

Maybe there could be a LZ for a VVS spy and that gathers info for red side, like LZs or maybe some recon to enemy positions so when we bomb an airfield the damage we do it's twice as much when is not reconed (like old Airforce War from =BY= squad)

 

Come on; any creative people suggestions for this great bird in TAW?

 

On 12/19/2018 at 2:26 PM, ECV56_Chimango said:

Once an enemy airfield has certain ammount of damage, VVS can infiltrate soviet Commandos to capture it. This way it works just like the paratroopers. 

 

The two options i like the most are:

 

1. When enemy AF has reached x% damage; VVS can deploy Commandos/Saboteur and capture the airfield

2. Recon. If X airfield is reconed, when is attacked, it's damage get's multiplied. This was used 12 years ago in a Bellum Style campaign called "Airforce War" made by squadron =BY=. The higher the recon %, the higher the damage when bombed.

 

 

Edited by ECV56_Chimango

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I propose closing the servers for 23-25th so people get the chance to be with their families with good consciousness. 

 

Illustrated_London_News_-_Christmas_Truce_1914.thumb.jpg.d4dc44aba94792e4e61b3a1a82387d53.jpg

Edited by CptSiddy
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