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Tactical Air War

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1 hour ago, 15[Span.]/JG51Costa said:

Hi guys,

I don't know if here is the right place for this post but I have a question about the sorties... On the TAW stats is there an option to see all of my sorties or I can only see the last 38?

Sorry for my bad English.

 

Regards,

 

15(Span.)/JG51Costa 

 

Unfortunetelly you can´t see all of the sorties

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7 hours ago, Axurit said:


In fact, I do not know what type of target to find on Verh. Tsaritsinsky in 1422 on the current map for example.

There are no targets there, it is just a city. The city might have defensive positions around it that you can attack, but these positions will only be there when there is tanks approaching the city.

 

The ingame map actually tells you what places you should attack or defend. If there is no attack or defend text on the map, then there is no point in going there.

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4 hours ago, =19FAB=AlterEgo said:

Hello,

 

Does anyone know the reason of the 0.000 dmg ? Are there rubber bullets in IL-2 ?
http://taw-server.de/pilot_sortie.php?id=37413&name==19FAB=AlterEgo

 

Thanks in advance,

AlterEgo

I think it is connected to last patch. Devs told that they tuned dmg detection. Before patch I had some situation when I was sure I saw I hit plane with 7.7mm I saw spark and debris but on taw log there was no dmg done. Maybe now it's calculated as 0 damage.

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5 hours ago, Chopper said:

Il n'y a pas de cibles là-bas, c'est juste une ville. La ville peut avoir des positions défensives autour desquelles vous pouvez attaquer, mais ces positions ne seront présentes que lorsque des chars approcheront de la ville.

 

La carte ingame vous indique en fait quels endroits vous devez attaquer ou défendre. S'il n'y a pas d'attaque ou de défense de texte sur la carte, il est inutile d'y aller.

ok tks 😉

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On 9/29/2018 at 11:37 AM, SCG_DR1FT3R said:

SCG Tactical air war Highlights

 

Video has swastikas on the skins
 

  Hide contents



 

 

 

 

I like your videos bud.

 

Nice work.

15 hours ago, Haza said:

 

I would suggest recording your missions.

 

I've noticed more and more guys appear to land, leave the server to go check their videos to see what needs to be hit or what they have hit and then rejoin the server and start the attack again with the knowledge of where exactly they need to drop the next lot of bombs.  It is unfortunate that the TAW guys can't stop this type of behaviour though, as getting such up to-date bomb damaged/intelligence information is really kind of taking the biscuit and perhaps just another element where this game will never be able to give that type of historical accuracy that perhaps required a Recce flight to confirm the damage.

 

Anyway, before we have the usually back-lash, I realise that everybody can record their missions, so I guess nobody is gaining an unfair advantage, however, for me I'm happy to keep doing the long haul high alt bombing and hitting nothing to RTB, where as others know exactly where to drop that last bomb.  

 

Therefore, I would suggest just recording every mission as you might just be dropping bombs on already damaged/dead targets.

 

Regards

 

 

 

I understand your gripe. The only way for you to get a full authentic feel is to have it be historically accurate right to the end. Germans lose.

 

The ACG campaign has this... It's not a competition, accuracy is more important. However as this is competitive gimping yourself in any way while everyone else is playing to win is you wishing for a play style competitive play will not give.

 

To play devils advocate, pretend it was a recce flight confirmation.   :P

 

 

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Their should be a different persona for fighter and bomber pilots, so if I choose to fly bombers to resupply or bomb I shouldn't be punished for dying in it and losing my fighter pilots life. It'd create more incentive to fly bombers as well.

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1 hour ago, 7./JG26_Smokejumper said:

However as this is competitive gimping yourself in any way while everyone else is playing to win is you wishing for a play style competitive play will not give.

 

To play devils advocate, pretend it was a recce flight confirmation.  

 

I certainly would not like to waste my time logging out to check a replay. Should everyone then too make dual accounts to check for paradrops and so forth? At what point is the enigma fully cracked? :P 

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4 hours ago, SCG_Sinerox said:

Their should be a different persona for fighter and bomber pilots, so if I choose to fly bombers to resupply or bomb I shouldn't be punished for dying in it and losing my fighter pilots life. It'd create more incentive to fly bombers as well.

 

Or just bite the proverbial bullet and fly bombers and attackers. 

 

Whenever there is only SCG and other fighter only pilots on the server, the VVS can rest easy as no soviet targets will be hit. 

 

 

4 hours ago, Pedersen said:

 

I certainly would not like to waste my time logging out to check a replay. Should everyone then too make dual accounts to check for paradrops and so forth? At what point is the enigma fully cracked? :P 

 

Why people are so illiterate about basic game mechanics... 

Edited by Cpt_Siddy
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You cant log out at prime time as when the server is full it can take 20 min + to get back in.

 

Usings recordings, viewed with another account on a second machine while primary account flies on TAW or not, to "recon" ground targets is just another exploit no different to spying enemy brief for stuff that doesnt show up on your side's brief. One of the reasons why flight recordings do not show planes beyond the 10 km visibility bubble is because they used this very same cheat around year 2003 to check where people take off and where bombers fly. Yes it was very fun to get intercepted literally 110 km out to the sea in Kuban at 8000 m. Not.

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6 hours ago, SCG_Sinerox said:

Their should be a different persona for fighter and bomber pilots, so if I choose to fly bombers to resupply or bomb I shouldn't be punished for dying in it and losing my fighter pilots life. It'd create more incentive to fly bombers as well.

Transport missions are easy milk runs.  Maybe fly one V-life as bomber and if you die fly next V-life as fighter; basically switch roles every V-life if you don't want to mix them.  Personally I see myself as a multi-role pilot during TAW that is willing to carry out both tasks based on what helps my team the most at the moment and I try to survive as long as possible accomplishing those tasks.  That being said in between TAW's I'm going to take a break from bombers and fly fighters primarily.

Edited by Garven_Dreis

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I wonder if as some point the rationale behind not being awarded kills/G Kills if you don't make it back intact could be reviewed. 

 

I totally get why not awarding kills when you end up dead or captured or bailed makes sense but having flown for the best part of an hour and half, loitered over target for 25 mins for a gap in the clouds and successfully hit the target it really annoys when you don't get the mission rewards because you ditched. Especially if you made it to the airfield or very close too. More so since you get the aircraft back too. 

 

 

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7 minutes ago, 7./JG26_Smokejumper said:

 

 

I like your videos bud.

 

Nice work.

 

 

I understand your gripe. The only way for you to get a full authentic feel is to have it be historically accurate right to the end. Germans lose.

 

The ACG campaign has this... It's not a competition, accuracy is more important. However as this is competitive gimping yourself in any way while everyone else is playing to win is you wishing for a play style competitive play will not give.

 

To play devils advocate, pretend it was a recce flight confirmation.   :P

 

 

 

I play this game as a PC flight sim so I have no real interest in the historical outcome of the overall conflict, as lets face it, I think we all know what the outcome was.  However, I wouldn't stop buying IL2 Battle Of  Vietnam knowing that the Americans and Allies lost, but I would buy it to have that PC sim experience. 

 

Therefore, I'm not that stupid to talk about the overall outcome of the conflict, however, whilst playing this sim, I do try and understand the limitations that perhaps these aviators had back then, as far as is practicable in a PC game.  That said, there are certain rules that are in place to try and prevent players from cheating or gimping as you put it, yet when we believe somebody is cheating there is a big up roar and we have video evidence because they are gaining an unfair advantage. 

 

Therefore, my point regarding recording was to merely point out that although both sides can do it, there is a way of basically having the pin point accuracy that perhaps was not available back in the day, as carpet bombing was usually the way to destroy a target, where as here, potentially 3/4 guys can take out a whole objective knowing what the trigger points are in a large complex. 

 

Now you could call this cheating, but I guess because everybody can do it, it is acceptable.  However,  I would like to see the end of in game chat, tech chat, auto-level and anything that gives players an advantage in an PC aircraft.  I'm guessing that there are some players who do not even know where half the levers are for the various controls or what the various instruments mean and totally depend just on tech chat to tell them.   Therefore, I believe that it is unfortunate that there are a number of systems in the game that can be abused or can not be fully appreciated, but we can all play how we want to.  I guess as you put it, it comes come down to the types of individuals who play this PC game and what they want from it. 

 

Currently, I believe that TAW is one of the few servers, if not the best, that is doing a great job of giving us that true PC sim WW2 A2A/A2G aircraft experiences and my suggestion was only trying to add to this experience and pointing out something that can/could be abused and perhaps could be addressed by perhaps being able to remove the trigger markers from objectives to conceal that target. 

 

However, at the end of the day, everybody should be able to play this sim in the server of their choice and follow the server rules etc and my observation was just an observation.  That said, I'm not sure how the ACG server will be any different!?

 

 

Regards

 

Haza

 

 

A2A: Air-To-Air

A2G: Air-To-Ground


 

 

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Axis lost a bunch of AFs and territory overnight european time once again. Last map I disconnected in the evening and connected the next morning, we had lost 5 of our 7 airfields, 2 captured, 2 had tanks right next to it, and the other one was destroyed. It's the night witches isn't it?

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Just now, Cpt_Siddy said:

 

Or just bite the proverbial bullet and fly bombers and attackers. 

 

Whenever there is only SCG and other fighter only pilots on the server, the VVS can rest easy as no soviet targets will be hit. 

 

 

 

Why people are so illiterate about basic game mechanics... 

 

 

I'm guessing with your 25 deaths, you aren't one of those VVS guys resting easy.

It looks like you are single- handedly supplying the entire VVS war machine!

 

Regards

 

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On 9/28/2018 at 2:41 PM, Axurit said:

On taw the iL2 planer site indicates the position of a warhouse, but on the game map nothing appears, I go to area, and no remarkable building.
And on the rules I can not find anything on the warhouses, can someone explain to me?

Tks 😉

I need to know mission number.

 

 

On 9/28/2018 at 7:46 PM, Krupinskii said:

Ditched smoothly in a field with minor damage on friendly territory, counts as "Crashed" ? Guess I should have shut the engine off first...

 

https://taw.stg2.de/pilot_sortie.php?id=32394&name=Krupinskii

 

 

Untitled.png

You ditched 1210.8 and I assume that it was little closer to the enemy defense position than to friendly units. Engine off has nothing to do here. Always try to ditch as close to friendly units as possible. 

 

On 9/30/2018 at 6:56 AM, Krupinskii said:

https://taw.stg2.de/pilot_sortie.php?id=36332&name=ECV56_Rodri

 

"WAS DAMAGED - 0.000"

 

I've never seen this before.. bullets causing no damage. Where did they go? Vanish into thin air?

 

This strange values are in log files. Probably a bug of the game after latest patch. 

 

On 9/30/2018 at 2:34 PM, 15[Span.]/JG51Costa said:

Hi guys,

I don't know if here is the right place for this post but I have a question about the sorties... On the TAW stats is there an option to see all of my sorties or I can only see the last 38?

Sorry for my bad English.

 

Regards,

 

15(Span.)/JG51Costa 

There is a little magic trick ;) change pilot.php to pilot_all.php in the URL in your web browser.

 

 

12 hours ago, SCG_Sinerox said:

Their should be a different persona for fighter and bomber pilots, so if I choose to fly bombers to resupply or bomb I shouldn't be punished for dying in it and losing my fighter pilots life. It'd create more incentive to fly bombers as well.

Then many would fly as bombers to suicide missions only to destroy enemy targets. 

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1 hour ago, Haza said:

 

 

I'm guessing with your 25 deaths, you aren't one of those VVS guys resting easy.

It looks like you are single- handedly supplying the entire VVS war machine!

 

Regards

 

 

Stop being salty that you died to back gunners m8t :biggrin:

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23 hours ago, =19FAB=AlterEgo said:

Hello,

 

Does anyone know the reason of the 0.000 dmg ? Are there rubber bullets in IL-2 ?
http://taw-server.de/pilot_sortie.php?id=37413&name==19FAB=AlterEgo

 

Thanks in advance,

AlterEgo

 

As far as I can see,  the flight logs show much more hits  - i think that it shows all hits. If I understand correctly,  log files now count each and every bullet hit , whereas before it would add all hits within small timeframe (let's say 0.1 sec) and then display that amount of damage. 

 

In my view, the 0.000 damage just means that a mg bullet hit but that it hit a non-critical and non-vital part, not even reducing life from a wing (for example ,a hit in fuselage that then stops at a armor plate)

 

 

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9 hours ago, Cpt_Siddy said:

 

Or just bite the proverbial bullet and fly bombers and attackers. 

 

Whenever there is only SCG and other fighter only pilots on the server, the VVS can rest easy as no soviet targets will be hit.

 

You won't be resting easy knowing you'll most likely get shot down 😁

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10 hours ago, Cpt_Siddy said:

Whenever there is only SCG and other fighter only pilots on the server, the VVS can rest easy as no soviet targets will be hit.

:dance:Hehehe... keep on believing that. That's the spirit...

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3 hours ago, =LG=Kathon said:

 

 

There is a little magic trick ;) change pilot.php to pilot_all.php in the URL in your web browser.

 


AND now you tell us 😄

So much hours wasted searching through clips 😭

Edited by DerSheriff
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2 hours ago, SCG_DR1FT3R said:

 

You won't be resting easy knowing you'll most likely get shot down 😁

 

Dunno, never saw you covering depots ;)

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36 minutes ago, Cpt_Siddy said:

 

Dunno, never saw you covering depots ;)

 

You sure as hell saw us covering those tanks that you've attempted to bomb and cover for your il2s 😁

 

And I'm glad you think that SCG dousnt bomb. Will be better for us. When we bomb targets knowing you won't bother to cap 🤣

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Especially since we took 25% off one last night... Oops! No we didn't... no we did not... shouldn't have said that... shouldn't have said that...

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Schneemann is one of the only SCG guys who flies 110s/88s.  The rest have been surgically grafted into 109s and can be safely avoided.

Edited by 7.GShAP/Silas
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27 minutes ago, SCG_DR1FT3R said:

 

 

And I'm glad you think that SCG dousnt bomb. Will be better for us. When we bomb targets knowing you won't bother to cap 🤣

 

 

I am sure everyone is holding their breath in anticipation for you to mount bombs... :crazy:

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17 hours ago, SCG_Sinerox said:

Their should be a different persona for fighter and bomber pilots, so if I choose to fly bombers to resupply or bomb I shouldn't be punished for dying in it and losing my fighter pilots life. It'd create more incentive to fly bombers as well.


You would bring the infamous Drinkins attitude straight outta WoL and into TAW. Basically bombers would be there to die, for the benefit of fighter pilots' advancement.

 

SCG is the #1 LW fighter squad. And with the amount of really good LW squads, that's not easy. No shame in being the best in 'only' one category. For all we know you guys are escorting the guys doing the damage.

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13 minutes ago, StG77_Kondor said:

 

 

 

SCG is the #1 LW fighter squad. And with the amount of really good LW squads, that's not easy. No shame in being the best in 'only' one category. For all we know you guys are escorting the guys doing the damage.

 

 

 

 

I am kind of sad that Sheriff and his herd don't play so often anymore. Whatever i might think if the man, his squad has talents at fighters, bombers and attackers.  

 

 

Edited by Cpt_Siddy

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1 hour ago, Cpt_Siddy said:

 

 

I am sure everyone is holding their breath in anticipation for you to mount bombs... :crazy:

 

 

Ah, i love how you know nothing of us 😎🙈

 

You should probably check the squads stats first before making assumptions :) 

Edited by SCG_DR1FT3R

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2 hours ago, 7.GShAP/Silas said:

Schneemann is one of the only SCG guys who flies 110s/88s.  The rest have been surgically grafted into 109s and can be safely avoided.

 

Tell that to 244 aircrafts we shot down. They avoided us all right lol

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8 minutes ago, SCG_Riksen said:

 

Tell that to 244 aircrafts we shot down. They avoided us all right lol

 

 

I like you Riksen, and Fenris.  But Drifter and Sinerox are a bit annoying and talk a lot of trash, so I had to get a dig in.  Anyway, if you're willing to fly out of your way to deserted areas, you can avoid most CAP.  People want bang for their buck so their paths are usually predictable. 

Edited by 7.GShAP/Silas

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20 hours ago, Pedersen said:

 

I certainly would not like to waste my time logging out to check a replay. Should everyone then too make dual accounts to check for paradrops and so forth? At what point is the enigma fully cracked? :P 

 

Hacking phones to find alarm times so you can play with the pesky enemy is in bed!

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35 minutes ago, 7.GShAP/Silas said:

 

 

I like you Riksen, and Fenris.  But Drifter and Sinerox are a bit annoying and talk a lot of trash, so I had to get a dig in.  Anyway, if you're willing to fly out of your way to deserted areas, you can avoid most CAP.  People want bang for their buck so their paths are usually predictable. 

 

Just responding to Cpt Siddy, If im annoying, than CPT siddy is 10x worse

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10 hours ago, Haza said:

 

I play this game as a PC flight sim so I have no real interest in the historical outcome of the overall conflict, as lets face it, I think we all know what the outcome was.  However, I wouldn't stop buying IL2 Battle Of  Vietnam knowing that the Americans and Allies lost, but I would buy it to have that PC sim experience. 

 

Therefore, I'm not that stupid to talk about the overall outcome of the conflict, however, whilst playing this sim, I do try and understand the limitations that perhaps these aviators had back then, as far as is practicable in a PC game.  That said, there are certain rules that are in place to try and prevent players from cheating or gimping as you put it, yet when we believe somebody is cheating there is a big up roar and we have video evidence because they are gaining an unfair advantage. 

 

Therefore, my point regarding recording was to merely point out that although both sides can do it, there is a way of basically having the pin point accuracy that perhaps was not available back in the day, as carpet bombing was usually the way to destroy a target, where as here, potentially 3/4 guys can take out a whole objective knowing what the trigger points are in a large complex. 

 

Now you could call this cheating, but I guess because everybody can do it, it is acceptable.  However,  I would like to see the end of in game chat, tech chat, auto-level and anything that gives players an advantage in an PC aircraft.  I'm guessing that there are some players who do not even know where half the levers are for the various controls or what the various instruments mean and totally depend just on tech chat to tell them.   Therefore, I believe that it is unfortunate that there are a number of systems in the game that can be abused or can not be fully appreciated, but we can all play how we want to.  I guess as you put it, it comes come down to the types of individuals who play this PC game and what they want from it. 

 

Currently, I believe that TAW is one of the few servers, if not the best, that is doing a great job of giving us that true PC sim WW2 A2A/A2G aircraft experiences and my suggestion was only trying to add to this experience and pointing out something that can/could be abused and perhaps could be addressed by perhaps being able to remove the trigger markers from objectives to conceal that target. 

 

However, at the end of the day, everybody should be able to play this sim in the server of their choice and follow the server rules etc and my observation was just an observation.  That said, I'm not sure how the ACG server will be any different!?

 

 

Regards

 

Haza

 

 

A2A: Air-To-Air

A2G: Air-To-Ground


 

 

 

 

Good post. I prefer to turn of technochat. I enjoy using the cockpit gauges.

 

I'd not thought of the in game filming to check targets. I like it. Must be the (American) Football fan in me that loves me an instant replay.   :)

Honestly, too much effort. I still have over 700 gig of cliffs footage i don't know how to edit.

Edited by 7./JG26_Smokejumper

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3 hours ago, Cpt_Siddy said:

 

 

 

 

I am kind of sad that Sheriff and his herd don't play so often anymore. Whatever i might think if the man, his squad has talents at fighters, bombers and attackers.  

 

 


uhhh a praise from siddy, I guess I print it and put it on the fridge.

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13 minutes ago, DerSheriff said:


uhhh a praise from siddy, I guess I print it and put it on the fridge.

 

 

Siddy is my favorite grumpy S.O.B.

 

I've gotten some crash course Soviet History lessons in Ts. Fun chats.    :)

 

Us fellow jerks need to stick together eh Sid bro?.

Edited by 7./JG26_Smokejumper
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10 hours ago, SCG_Riksen said:

 

Tell that to 244 aircrafts we shot down. They avoided us all right lol

 

Just LOL.

 

Just one question...Is it really so hard? But nevermind...We all know the answer.

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