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Tactical Air War

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4 minutes ago, LeLv76_Erkki said:

 

You can close oil rad even more in level flight.

 

Re bombers: the key word is survivability. Level bombers are what they are and 110 and especially Ju 87 are very, very vulnerable and fragile to both flak and interceptors. One doesnt even need to worry about the gunners.

 

 

Closing oil rads more increases drag, there is neutral drag position in all radiators (without inlet control), and 0 is not it.

 

Edited by Cpt_Siddy

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Just now, Cpt_Siddy said:

 

 

Closing oil rads more increases drag, there is neutral drag position in all radiators, and 0 is not it. 

 

I did write zero? No, theres not a non-zero lowest drag position in all radiators. I've tested them.

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1 minute ago, LeLv76_Erkki said:

 

I did write zero? No, theres not a non-zero lowest drag position in all radiators. I've tested them.

 

Then the game do not model the physics correctly. Manuals in many WW2 era planes have least drag settings for radiators. 

 

Closed position for oil rad in mig-3 is to prevent over cooling. Having it open enough to have optimal airflow without increasing needless vortex generation is the least drag position, and it is usually in position where the flaps are parallel with the fuselage (somewhere around 30%)

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4 minutes ago, LeLv76_Erkki said:

 

I did write zero? No, theres not a non-zero lowest drag position in all radiators. I've tested them.


tell that to the P-39

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rads.thumb.jpg.839873a2a77c30d567b2d99edd1b6f2f.jpg

 

Closed rads create drag in ram type radiators by generating vortexes. 

 

Optimal open ram radiators are designed to have net neutral drag. (i don't remember if p-51 had net positive thrust radiator)

 

Full open ram rads are designed to have low pressure zone behind the outlet to increase the airflow trough the rad. (needles to say, this creates allot of drag)

 

This is 101 design physics for any radiators that are designed to be operated from incoming airflow  as a ram type radiators without any active (fans, bleed air, etc...) components. 

 

Also, correct term for 'radiator' in this contexts is convection heat exchanger 

Edited by Cpt_Siddy
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16 hours ago, StG77_Kondor said:


I don't think Kathon has ever released the actual math behind this, but for the last several campaigns it's been if a tank column is healthy (above 50%) it will capture an objective if there is only 1 def position left. 

 

But don't worry Norz. Blue will soon run out of tanks :).

It's not so simple. First of all remember that not number of left position matters but total strength of all defense positions e.g. one full defense position equals tree defenses destroyed in 66%, two full defenses are better than three destroyed in 50%.  Also different objects in defense (tanks, AT, bunkers, armored truck, BM13) give different strength to it.

 

The second thing is that capturing the city by tanks is non-deterministic function which means that two identical situation (the same number of attacking tanks and strength of the def) may end with different result: captured or not. 

 

There is a "simulation" of the battle between attacking tanks and defense after each mission. Every tank shoots at the defense (and vice versa) and may hit it with some probability. The battle ends when either def is destroyed or no tanks left. So the more tanks and more defense is damaged then bigger probability to capture the city. 

 

 

1 hour ago, 666GIAP_Tumu said:

some questions. Please

I think i don´t understand mechanics of capture base.

 

Level damage - >= 51% no?

Drop zone : top secret ... what radius???  i think  is far from base, how many kms ? i never see a flak 88 shooting to ju 52 , sometimes bases are captured whit no red alert.

If paratroopers dont conquer .... paratroopers damage base?

 

Thx.

You mean capture base by paratroopers?

 

Drop zone is available if airfield's damage > 50%.

Located about 10km from the airfield (not over forest, rivers, lakes etc). 

Probability of capturing = airfield damage level.

Radius 2km (diameter 4km) 

If they don't capture then they damage airfield.

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"I love the LW. I'll only fly LW as I want to be like the Aces back then and will not accept VVS planes being better mine! Ever. That is why I love the LW!" ... comes map 7-8 ... "Screw this, VVS has the 5FN ... I'm going to back to WoL!" lololololololol

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22 minutes ago, SCG_Riksen said:

"I love the LW. I'll only fly LW as I want to be like the Aces back then and will not accept VVS planes being better mine! Ever. That is why I love the LW!" ... comes map 7-8 ... "Screw this, VVS has the 5FN ... I'm going to back to WoL!" lololololololol

 

Contexts plz :crazy:

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Well this penis showing game is interesting...personally I fly as a target drone(well that’s what my stats say) and I challenge any of you to be as good at it as me!...sometimes I even kill myself! Beat that 😊

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Thx for explanation about paratroopers. 

 

My opinion is as allways , is too unfair play same game if each team no have  same chances.

 

Im no say nothing about planetset, on general terms, both sides have fighters to fight, bombers for bomb ans both teams have to win battles and drop succesful bombs, depends of map, one team have better weapons and have more easy for complete task.

 

The point is allways the same, the other team ( maybe need more effort ) but can reach the same objective. both teams have same " tactical" oportunities.

 

Hability  of axis for capture bases is a huge advantage,  no doubt... reds are losing many bases , not only because axis are capturing it . Until allies no have same oportunities, are loosing all the bases they will capture in same conditions that oponent.

 

Like all aspects of TAW.  Is a design campaign decision. I repeat, for me, unffair.

 

And after understand better the conditions.... i thnk , axis, not only have the " bonus option " , this "bonus option" is too easy.

 

I have some suggestions:    ( for example )

 

-Bases need be damaged superior to 50 , minimun 80.

-This poor soldiers cant walk ten kilometers whit a 25 lts of fuel and 50 kg of ammo on the bag , radius have to be reduced. Will be nice if defences on base can shot transport planes... maybe this, can force to agressor team do real damage on defences of base they want capture

- If paratroopers fail, continue damaging base ?? ok , what are the loses then for capturing team?? nothing?.

  Maybe resources of superparatroopers can be limited for map... If agressor fail to capture, they cant do any damage . Have to suffer some relevant negative consecuencies.

-No show drop zone is ok.

 

thx


 

 

 

Edited by 666GIAP_Tumu
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15 minutes ago, 666GIAP_Tumu said:

 

- If paratroopers fail, continue damaging base ?? ok , what are the loses then for capturing team?? nothing?.

  Maybe resources of superparatroopers can be limited for map... If agressor fail to capture, they cant do any damage . Have to suffer some relevant negative consecuencies.

 

 


 

 

 

 

 

This is a good point.

 

Trained paratroopers don't grow on the trees, and getting them gulag'gged must surely diminish the offensive strength of the Wehrmacht.

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54 minutes ago, SCG_Riksen said:

"I love the LW. I'll only fly LW as I want to be like the Aces back then and will not accept VVS planes being better mine! Ever. That is why I love the LW!" ... comes map 7-8 ... "Screw this, VVS has the 5FN ... I'm going to back to WoL!" lololololololol

 

What is actually really funny is that when I flew reds(because there were vastly more blues over ten years ago already) there were some people who didnt talk to me because I was a "commie" and every successfull red pilot was a cheater. And blues were stat padders. Just like now. This thread is just like the old Ubizoo. Good to see people with passion but come on.

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A)  Really impressed that destruction of the radio tower on a field kills the radio direction finder for everyone.  Thoughtful, detailed modeling.

B)  Really sorry that I nailed the Erzovka radio tower on takeoff last night and killed the radio direction finder for everyone!  Thoughtless, dumba$$ flying...

 

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1 hour ago, LeLv76_Erkki said:

 

What is actually really funny is that when I flew reds(because there were vastly more blues over ten years ago already) there were some people who didnt talk to me because I was a "commie" and every successfull red pilot was a cheater. And blues were stat padders. Just like now. This thread is just like the old Ubizoo. Good to see people with passion but come on.

 

I want to fly a campaign on TAW for blue once in a while but the blue stack just don't let me. 

When there is more reds on the server, the numbers are usually relatively low, so while in relative terms the stack might be 1:5, the absolute terms there is only 12 reds vs 4 blues. 

And with the targets are how they are, 4 fighters can do a number even on 12 reds. 

 

When the peak timezone strike, the numbers in relative terms might be 1:2, but in absolute terms, blues fly 20 to 30 more pilots in the air. That is allot of damage potential in one map cycle. 

 

And i find it easy to fly under manned against low absolute numbers of reds with a fighters that can reliably run away and dictate engagement, when you are flying reds with manpower disadvantage, you have snowballs chance in hell to run away. (unless you are in peshka, i have noticed that this TAW cycle, many axis players have pathological fear of this thing)

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Numbers have been very even now. So have been the plane and pilot losses, and flight hours for most flying top 50 squads. This despite the supposed masochism of flying red. Ju 52 paradrops have maybe won one map. Something like dropping/transporting partisans behind the lines(but close to airfields) to hit airfields or supply could be interesting.

 

Maybe reds are better pilots right. ;)

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1 minute ago, LeLv76_Erkki said:

 

 

Maybe reds are better pilots right. ;)

 

 

Red randoms are more willing to pilot ground attackers and bombers, i think. 

 

When you are flying solo as a red, Pe-2 is your best bet to have a good time. When you are solo as axis, 109 is your safest bet to have good times. 

After all, we all fly to have a good time...

 

But i might be wrong... 

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52 minutes ago, Cpt_Siddy said:

Pe-2 is your best bet to have a good time. 

I'm sick of flying that plane, wished the A-20 was coming next map just for something different.

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The La-5 is a lot of fun as well if you want an alternative.  I've been enjoying it.

 

EDIT:  The tankless army has acquired more tanks.  How did that happen?

Edited by 7.GShAP/Silas

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34 minutes ago, 7.GShAP/Silas said:

The La-5 is a lot of fun as well if you want an alternative.  I've been enjoying it.

 

EDIT:  The tankless army has acquired more tanks.  How did that happen?


A warehouse spawned. The russians got one as well a mission later.

I just want to mention again that I dont like that mechanic. Imho those warehouse should at least stay on the map for 3 missions to have at least the chance to plan anything and to include muliple timezones.

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Is it normal that when the website says that an airfield has "defense==none", the in-game airfield it's full of flak? 

 

And the same applies to the other status, especially on the "poor", were one does not expect much flak and finds a bulletstorm when there.

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1 hour ago, HR_Tofolo said:

Is it normal that when the website says that an airfield has "defense==none", the in-game airfield it's full of flak? 

 

And the same applies to the other status, especially on the "poor", were one does not expect much flak and finds a bulletstorm when there.


Defense level refers surprisingly to the state of the defenses and not of the AAA.

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1 hour ago, =19FAB=AlterEgo said:

LG's,

 

Is there any bug with "Damage" counting system? Just now in a dogfight, my shots did not count as mine. Emty "Damage" is registered and I don't speak about 0.000.

http://taw-server.de/pilot_sortie.php?id=48069&name=JG4_Ammi

 

Thanks for looking into this,

AlterEgo

You can find Khaton answer few pages back 

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8 hours ago, HR_Tofolo said:

Is it normal that when the website says that an airfield has "defense==none", the in-game airfield it's full of flak? 

 

And the same applies to the other status, especially on the "poor", were one does not expect much flak and finds a bulletstorm when there.

From the manual:

Defense – status of the defense line near the city

· Damage – level of airfield or depot damage

 

The defense status refers to the number of AT, tanks, armored trucks, dugouts. Thise are objects that fight against enemy tank convoy. It doesn't take into account AA.

 

 

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I wonder if someone would be kind enough to clarify some supply mission mathematics to me?

 

-I just flew 4 supply flights with Ju-52 into Abganerovo. The damage to that field was 21% at the start of the map. Ju-52 is supposed to bring ~7% supplies per flight. Now, 4 x 7% = 28% in my book. I was in the air practically the entire 2 hours of the map in question. Not once did I see any indication of Abganerovo being attacked by reds, no reports, no visual cues of enemy activity whatsoever. Yet, at the start of the next map the damage in Abganerovo was 15%.

 

So, did someone mystically bomb that field without it being registered and reported at all? Without any new damage being shown at the field during successive landings?

 

Or, does the "approximately 7% supply capacity of Junkers 52" actually mean ~1,5%?

 

 

-Luomu

 

 

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Question about TAW website:

 

Up until this week, when I double clicked on the map, it would open up "https://il2missionplanner.com/#taw" with icons so I can plan - when I don't have this, I always get lost. 

 

This functionality seems to have vanished. 

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3 hours ago, SCG_X-Man said:

Question about TAW website:

 

Up until this week, when I double clicked on the map, it would open up "https://il2missionplanner.com/#taw" with icons so I can plan - when I don't have this, I always get lost. 

 

This functionality seems to have vanished. 

same for me

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16 hours ago, LeLv76_Luomu said:

I wonder if someone would be kind enough to clarify some supply mission mathematics to me?

 

-I just flew 4 supply flights with Ju-52 into Abganerovo. The damage to that field was 21% at the start of the map. Ju-52 is supposed to bring ~7% supplies per flight. Now, 4 x 7% = 28% in my book. I was in the air practically the entire 2 hours of the map in question. Not once did I see any indication of Abganerovo being attacked by reds, no reports, no visual cues of enemy activity whatsoever. Yet, at the start of the next map the damage in Abganerovo was 15%.

 

So, did someone mystically bomb that field without it being registered and reported at all? Without any new damage being shown at the field during successive landings?

 

Or, does the "approximately 7% supply capacity of Junkers 52" actually mean ~1,5%?

 

 

-Luomu

 

 


You dont repair the airfield directly, you deliver supplies. each airfield has a supply level. That gets increased by your supply sorties, if the airfield doent get attacked the airfield will be repaired with the supplies present.
its possible that your airfield got attacked and that the delivered supplies were damaged, and the airfield as well.

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3 hours ago, DerSheriff said:


You dont repair the airfield directly, you deliver supplies. each airfield has a supply level. That gets increased by your supply sorties, if the airfield doent get attacked the airfield will be repaired with the supplies present.
its possible that your airfield got attacked and that the delivered supplies were damaged, and the airfield as well.

 

Yeah. I quess it is possible. Despite me & some team mates monitoring the situation for the 2 hour duration of the map. And never witnessing any indications of such attack.

But I admit anything is possible. (Come to think of it, it is also possible that I will get lucky with Piper Perabo tonight..)

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23 hours ago, SCG_X-Man said:

Question about TAW website:

 

Up until this week, when I double clicked on the map, it would open up "https://il2missionplanner.com/#taw" with icons so I can plan - when I don't have this, I always get lost. 

 

This functionality seems to have vanished. 

 

Bump!

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11 hours ago, LeLv76_Luomu said:

Yeah. I quess it is possible. Despite me & some team mates monitoring the situation for the 2 hour duration of the map. And never witnessing any indications of such attack.

But I admit anything is possible. (Come to think of it, it is also possible that I will get lucky with Piper Perabo tonight..)

 

I might be wrong, but i think i remember reading something about the airfields having a maximum % that they can repair each map restart, so you avoid the possible situation where an airfield can go from 100% damaged to 0% in a restart, but i could be confusing threads.... :huh:

Edited by Willy__

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On 10/6/2018 at 3:42 AM, SCG_X-Man said:

Question about TAW website:

 

Up until this week, when I double clicked on the map, it would open up "https://il2missionplanner.com/#taw" with icons so I can plan - when I don't have this, I always get lost. 

 

This functionality seems to have vanished. 

 

IL2missionplanner is supported by 19//curiousGamblerr . I have written to him about this issue. 

 

On 10/6/2018 at 4:33 PM, LeLv76_Luomu said:

 

Yeah. I quess it is possible. Despite me & some team mates monitoring the situation for the 2 hour duration of the map. And never witnessing any indications of such attack.

But I admit anything is possible. (Come to think of it, it is also possible that I will get lucky with Piper Perabo tonight..)

Here is how it was:

At the beginning of the mission #231 Abganerovo was damaged in 21% and supply level was 12%.

After that mission airfield was repaired by 6% to 15% (21-6=15) and supply level was 6% (12-6 = 6), it was also supplied by transport planes by 30% so supply level was 36% (6+30=36)

At the beginning of the mission #232 Abganerovo was damaged in 15% and supply level was 36%.

 

Airfields are repaired slowly by about 5%-15% (depend on the total damage and some random factor) after every mission (if it wasn't attacked) 

 

29 minutes ago, =FEW=N3croo said:

gotta report deltalaw90 for jumping into my 110 tailgunner and opening up on my rear controls 

http://taw.stg2.de/pilot_sortie.php?id=53794&name==FEW=N3croo

Permanently banned.

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On 10/5/2018 at 7:45 PM, =LG=Mad_Mikhael said:

German bias  😄

  Hide contents

 

20181005193851_1.thumb.jpg.880cf2edbb2eaa1644a077c73f2e8a66.jpg

 

 

 

Think that actually was me. When you inverted to pull down from your climb you just... didn't pull! I didn't account for you flying straight so body-slammed your wing. Engine died instantly though and I had my face full of oil. Had to ditch nearby.

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