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KNIGHTS OF THE AIR Multiplayer Server

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6 hours ago, ShamrockOneFive said:

Had a phenomenal time on the server today. Thanks everyone for the fun!

 

Me too. Many thanks for the invite and organization!

 

 

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Posted (edited)

Edit: This post in in reply to an older post it wont let me quote

Or the Lazy players like ME who
I First Bind.
- Nav Lights.
- Landing Lights.
- Cockpit Lights.
- Close Canopy. (or open on bombers)
- Altimeter Setting.
- Trim Reset.

ALL To Ignition Key Binding so they ALL activate during start up.
(but i also have a sep ignition key for only igniton)

Then I Bind
- Nav Lights.
- Landing Lights.

To Landing Gear Key So when raising gear ALL Lights are turned off,
Then when lowering gear on Final to land they all come back on.

Before i got pedals i also used to bind a brake press into gear retraction so it would automatically brake the wheels and stop them spinning as they retracted into wheel wells.
Now i just tap the brakes on rotation but its sooo much hard work :P haha

 

Edited by =TBAS=Sshadow14
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58 minutes ago, =TBAS=Sshadow14 said:

Edit: This post in in reply to an older post it wont let me quote

Or the Lazy players like ME who
I First Bind.
- Nav Lights.
- Landing Lights.
- Cockpit Lights.
- Close Canopy. (or open on bombers)
- Altimeter Setting.
- Trim Reset.

ALL To Ignition Key Binding so they ALL activate during start up.
(but i also have a sep ignition key for only igniton)

Then I Bind
- Nav Lights.
- Landing Lights.

To Landing Gear Key So when raising gear ALL Lights are turned off,
Then when lowering gear on Final to land they all come back on.

Before i got pedals i also used to bind a brake press into gear retraction so it would automatically brake the wheels and stop them spinning as they retracted into wheel wells.
Now i just tap the brakes on rotation but its sooo much hard work :P haha

 

 

It's nice that it works for you but it is much too restrictive for my use.   I don't want to light up like a Christmas tree as soon as I start the engine so any enemies lurking nearby, or enemies who have not managed to find the airfield yet, can see me.  Plus the trim is already neutral at spawn and in most aircraft you don't want to close the canopy until you have taken off.

Usually if I am using nav lights on take off it is because I need someone to form on me so turning them off as soon as the wheels come up is no good.   Having the lights come on as soon as I lower the gear might work but from memory there is just one button for both raising & lowering isn't there?

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Almost All LW and some VVS planes you have to close the canopy before take off or even rolling too fast or it snaps off...

Regarding Lights Dont forget attack alarm will be going off if enemy is withing render range of lights and warning on map will be shown.
(Also the chance of being spotted by a vulcher maybe 1 in 20 sorties most times on kota, Isn't better imho then being visible to all on ground so no collisions specially landing in traffic pattern and its busy)

Would love to know how your trims are defaulting to neutral tho, (like 0% rudder, Aileron & Pitch)
Mine are always on the defaults set my game,
Like -67% or something in A20 which is not great for take off :D
 

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On 15 April 2019 at 5:04 PM, =TBAS=Sshadow14 said:

Edit: This post in in reply to an older post it wont let me quote

Or the Lazy players like ME who
I First Bind.
- Nav Lights.
- Landing Lights.
- Cockpit Lights.
- Close Canopy. (or open on bombers)
- Altimeter Setting.
- Trim Reset.

ALL To Ignition Key Binding so they ALL activate during start up.
(but i also have a sep ignition key for only igniton)

Then I Bind
- Nav Lights.
- Landing Lights.

To Landing Gear Key So when raising gear ALL Lights are turned off,
Then when lowering gear on Final to land they all come back on.

Before i got pedals i also used to bind a brake press into gear retraction so it would automatically brake the wheels and stop them spinning as they retracted into wheel wells.
Now i just tap the brakes on rotation but its sooo much hard work :P haha

 

Good idea . Shall try that . 

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Flew mission 659....pilot tombombadil21 entered my gunner position and started shooting at my tail...stats show AI shooting at me but it was him....sure that the logs will too.....lucky for me he was a bad shot......http://www.kotastat.com/en/sortie/50017/?tour=4

Not sure if using his name is allowed but he needs to be ID'ed  Checked before takeoff that the gunners were locked....they were....after I I clicked the X to kick him out he excited the server....pretty sure the a-hole will chance his name.  Just wondering why the lock gunner positions does not work.

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~S~ All,

 

First time flying in this server.  Had fun.  JZG24 also known as the "Greywulfs" is a new online unit flying the FW-190D9 Dora.  

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5 hours ago, 216th_Cathaoir said:

Flew mission 659....pilot tombombadil21 entered my gunner position and started shooting at my tail...stats show AI shooting at me but it was him....sure that the logs will too.....lucky for me he was a bad shot......http://www.kotastat.com/en/sortie/50017/?tour=4

Not sure if using his name is allowed but he needs to be ID'ed  Checked before takeoff that the gunners were locked....they were....after I I clicked the X to kick him out he excited the server....pretty sure the a-hole will chance his name.  Just wondering why the lock gunner positions does not work.

We will monitor him, somehow, trolls are trolls. 
Sorry for the inconvenience.

21 minutes ago, JZG_24_Kessler said:

~S~ All,

 

First time flying in this server.  Had fun.  JZG24 also known as the "Greywulfs" is a new online unit flying the FW-190D9 Dora.  

I'm glad you like it! 
Feel free to come back more often :)

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Any chance to rotate maps to different times . Seems each night I play it's the same maps SAME TIME , Europe times GMT . 

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32 minutes ago, Con said:

Any chance to rotate maps to different times . Seems each night I play it's the same maps SAME TIME , Europe times GMT . 

Yes, I will rework the map rotation after the upcoming event.

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Last night was the first time I flew MP besides Berloga. I have played Scripted Campaign for a year and I Really enjoy it put I hade a blast last night on KOTA and I will definitely do it again. Maybe tonight. Thanks for a great introduction to MP to the guy a flew with. Affa-Affa something was his call sign. 

 

Over and out

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1 hour ago, WhiteMoose said:

Last night was the first time I flew MP besides Berloga. I have played Scripted Campaign for a year and I Really enjoy it put I hade a blast last night on KOTA and I will definitely do it again. Maybe tonight. Thanks for a great introduction to MP to the guy a flew with. Affa-Affa something was his call sign. 

 

Over and out

Feel free to join to our upcoming event tomorrow. 

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3 hours ago, -[HRAF]BubiHUN said:

Feel free to join to our upcoming event tomorrow. 

I definitely will.

is there a discord or team speak Chanel I can join?

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My battle rapport from last night.

This was my second mission in multiplayer on KOTA and MP.

 

Last night I hade a ruff mission. 

I got airborne and was on a bombing mission in my 110.

One 111 in our group had problems and lost all the bombs before we even came over enemy territory. Left was me and my 190 escort. 

I guess my escort tried to figure out where we were and accidentally rammed me and damage my right engine and took of my right Aileron. 

The 190 was badly damaged and Returned to base. I managed to stabilise the plane and took the decision to carry out the mission of attacking the 51s dev. 

I located the tanks and drop my bombs taking a T34 out and damage at least four more. 

Turned west and struggled with the navigation on low altitude.

When I reached 2000 meters I knew that I was over axis ground. 

I was following my navigation routine wish is in the very early stage when I spoted two fighters flying round me on lower altitude. I identify them as two 190s and continued flyg north west.

Guess they identify me as a Peshka and the attack me and took three passes on me taking out my right engine and damaging my 110 badly. They must have relized there misstake when the left me alone in a hurry. But hey, its war.

My bird was still in the air but I was struggling keeping her in level flight at 350 meters. 

I knew I was over the friendly soil and there where just a couple of there a flat field under me. 

We crash landed just by a small farm house and survived the day.

 

This is a great server and good people.

My second mission here was mighty interesting and I'm happy I experienced it.

 

Good day gentlemen.

WhiteMoose

 

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5 minutes ago, WhiteMoose said:

My battle rapport from last night.

This was my second mission in multiplayer on KOTA and MP.

 

Last night I hade a ruff mission. 

I got airborne and was on a bombing mission in my 110.

One 111 in our group had problems and lost all the bombs before we even came over enemy territory. Left was me and my 190 escort. 

I guess my escort tried to figure out where we were and accidentally rammed me and damage my right engine and took of my right Aileron. 

The 190 was badly damaged and Returned to base. I managed to stabilise the plane and took the decision to carry out the mission of attacking the 51s dev. 

I located the tanks and drop my bombs taking a T34 out and damage at least four more. 

Turned west and struggled with the navigation on low altitude.

When I reached 2000 meters I knew that I was over axis ground. 

I was following my navigation routine wish is in the very early stage when I spoted two fighters flying round me on lower altitude. I identify them as two 190s and continued flyg north west.

Guess they identify me as a Peshka and the attack me and took three passes on me taking out my right engine and damaging my 110 badly. They must have relized there misstake when the left me alone in a hurry. But hey, its war.

My bird was still in the air but I was struggling keeping her in level flight at 350 meters. 

I knew I was over the friendly soil and there where just a couple of there a flat field under me. 

We crash landed just by a small farm house and survived the day.

 

This is a great server and good people.

My second mission here was mighty interesting and I'm happy I experienced it.

 

Good day gentlemen.

WhiteMoose

 

Nice story!
On our discord you can always catch some loners on comms. It's much more fun, much better experience.

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3 minutes ago, -[HRAF]BubiHUN said:

Nice story!
On our discord you can always catch some loners on comms. It's much more fun, much better experience.

Yes I did that my first time yesterday and its great. You guys will se more of me in the time to come 

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3 hours ago, WhiteMoose said:

Yes I did that my first time yesterday and its great. You guys will se more of me in the time to come 

There will be some ad-hoc groups as well during our event today.

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Posted (edited)

Hi Bubi Hun

 I would suggest a invasion Sicily scenario 1943.

I found same little analogy between the two maps.

You could simulate the landing of allied ships to the south west coast of Sicily.

With a bit of fantasy, the possible scenario could be:

 

Allied planeset with air start

 

 

Spit MK 5/9  (more 5 than 9)

P47( waiting the P38)

P40

A20

 

Axis planeset:

 

Mc 202

Me 109 G2/G4/G6

Fw 190 A3/5

Me 110 E/G 

 

Possible air start mission for Ju 52's going to supply fields or drop paras.

 

Allied have to protect their ships, tanks convoy to conquer fields.

 

20190426_102944.jpg

20190426_102757.jpg

Edited by ITAF_Rani
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Hi Bubi,

 

could you please set the start time for the mission Stalingrad 1943 Winter dawn 1 - 1.5 ours later?

This map is at the beginning so dark, that it is impossible to play for me. I don`t want to play with my gamma settings only for one map,

as on all other maps its fine. Also could you make some turbulence in the maps, also on high alt?

 

regards

 

Little_D

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Posted (edited)

@ITAF_Ranithat is the idea of the D Day map on the Combat Box server albeit with a 1944 planeset.

 

Ahh, I see you posted there too.

Edited by [1/KG]_Cathal_Brugha

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hello fellow pilots! 

Its game time for me this weekend and I wonder if what time is good to come online? When is the server aktive and people are online at discord?

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28 minutes ago, WhiteMoose said:

hello fellow pilots! 

Its game time for me this weekend and I wonder if what time is good to come online? When is the server aktive and people are online at discord?

Where are you located? I usually get on late afternoons and evenings on the weekend, and the server is usually decently active at those times (North America, Eastern time zone). Later in the evening it tends to taper off quite a bit. During the week for me late evenings are pretty inactive but early evenings are not bad.

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3 hours ago, [1/KG]_Cathal_Brugha said:

@ITAF_Ranithat is the idea of the D Day map on the Combat Box server albeit with a 1944 planeset.

 

Ahh, I see you posted there too.

The time frame is totally different like the planeset involved....maybe only the map could remind in same aspect to Normandy

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2 hours ago, RedKestrel said:

Where are you located? I usually get on late afternoons and evenings on the weekend, and the server is usually decently active at those times (North America, Eastern time zone). Later in the evening it tends to taper off quite a bit. During the week for me late evenings are pretty inactive but early evenings are not bad.

Im located in Sweden

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Posted (edited)

Good day to You, Fellow Aviators!
We were busy in the last weeks, working on our missions regarding to your feedback. First of all, thank you for your efforts!
The list of changes:
-Reworked the controls for ground targets on all missions, and we implemented a spotting system. It has 7000 meters radius around the targets, wich warns its faction if there is an enemy plane with 5 seconds delay. For example, if an Axis plane is within the 7000k radius around an Allied target, it will warn the Allied team: "Enemy plane spotted near xy, in yx sector!"
-Added Emergency Airields for KubanSummer1944 and Kuban1943Spring missions, these are for emergency landing only. 
-Replaced all the AAA around most of the targets on all of our missions, to provide better defense. 
-On Kuban1943Spring mission, rebuilt the whole Axis bomber airfield, from now on, bombers will take off to the opposite direction.
-On Stalingrad1943WinterDawn mission, start time is 1 hour later. 

Other changes are on the way, thank you for your feedback!

See you around

Edited by -[HRAF]BubiHUN
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Posted (edited)

After atack first Ground units in the North, i fly to cover our Bridges who was atacked from Reds. After i hit the Player 72AGs Sturm in a Il2 he disconected under Atack. What says the Admin to this Aktion?

image.thumb.png.506834eacc398147ff96815412132ca3.png

 

image.thumb.png.f4999a4a033842aa5f458e6a4cfa8bbd.png

 

Edited by 1./JG42flesch

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10 minutes ago, 1./JG42flesch said:

After atack first Ground units in the North, i fly to cover our Bridges who was atacked from Reds. After i hit the Player 72AGs Sturm in a Il2 he disconected under Atack. What says the Admin to this Aktion?

image.thumb.png.506834eacc398147ff96815412132ca3.png

 

image.thumb.png.f4999a4a033842aa5f458e6a4cfa8bbd.png

 

I will try to talk to him as I did in the past in-game, but when I mention their name they always leave the server at that very moment.

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I dont post much on the IL-2 forum and because i fly in VR ingame chatting isnt something i do much either. But i would like to thank the HRAF guys for the time, effort and enthousiasm they put into this server. I had a blast this month on KOTA!

Thank you guys and i hope May will bring another good string of missions to compete in.

 

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Posted (edited)

This may be the wrong place and I thought I'd start here.

 

My background in multiplayer began in the late 80's being an avid player on Air Warrior. We played on Keltons Flynn's creation by connecting with the network GEnie. Off peak it was $6/hour. My wife used to complain she could buy a nice piece of furniture every month for the cost of my flying. The game was crude by todays standard but I had a blast. It showed what was possible and in those days our dreams were something larger than a 320x200 window to play in. Expensive, yes sir. The wife went away eventually fwiw. 

 

I was so involved in the game I joined 3 other guys to found ICI. We developed warbirds. History was made. We won mpg of the year a number of times. Friction eventually had the group breaking up and selling to Bill Steakey. Kiss of death as far as I an concerned.

 

Dale went on to form Hitech creations and developed Aces High. A step beyond WB. I moved over to driving sims, did NHRA Drag Racing and others. PC gaming was in decline and the retail side was a challenge. Eventually I moved on to greener pastures. Flight siming may be the very best simulation for multiplayer with the richness of history to provide a lasting foundation. Still the distribution model is split between centralized server (aces high) or player developed )IL2).

 

With the coming of age of VR I decided to jump back in (as a player)

 

I have a few hours under my belt now and my skills are really rusty. The learning curve is fierce as I have discovered.

 

So I have some questions and observations

 

I chose KOTA for no specific reason. It appears to have a stable foundation of players, that a good thing

 

But the lack of in game aids is minimal. so here goes

 

I'm don't mind dying if I'm learning but since planes are limited I'm being conservative. Some have suggested a training wheel server. I'm not inclined but I though Id pose the question. Is there a play server one would recommend.

 

My biggest problem is the lack of a map in flight. I don't need the gps airplane symbol (Im a private pilot and map nav is a no brainer). Is there a way to bring up a map while flying. My M key is inactive. Remembering the features of the map is challenging the longer the flight <G>.

 

I've done 2 preliminary flights on the server so far. I was able to navigate the terrain just fine. I even landed at my home base the second time. The first flight had too many airfields in the vicinity of my launch point and I landed at a close by one. But my goal was to burn gas and get a feel and not waste airplanes. I fueled 100% and flew the length of the battlefield as if I were doing recon. I stayed at 7kM most of the flight. With vr it felt lonely. Not sure if that was vr or I was not in an active area. Probably both. I flew for 2/3rds of available fuel.

 

I like the radio loop on later model planes. I can always get to a friendly base it appears.

 

Some of my key bindings are not working. Trim on the 109 is not functional. Something to sort out.

 

I've been flying the Russian Yak offline so switching to German is bringing its own list of new things to learn. In Warbirds I was a member of JG26 and we flew 109's. I thought for now I'd begin there.

 

I'd appreciate any insights and suggestions for an old newbie!!

 

bob (Jokkr)    

 

  jokk in Warbirds btw

 

Edited by jokkmccarthy

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15 minutes ago, jokkmccarthy said:

This may be the wrong place and I thought I'd start here.

 

My background in multiplayer began in the late 80's being an avid player on Air Warrior. We played on Keltons Flynn's creation by connecting with the network GEnie. Off peak it was $6/hour. My wife used to complain she could buy a nice piece of furniture every month for the cost of my flying. The game was crude by todays standard but I had a blast. It showed what was possible and in those days our dreams were something larger than a 320x200 window to play in. Expensive, yes sir. The wife went away eventually fwiw. 

 

I was so involved in the game I joined 3 other guys to found ICI. We developed warbirds. History was made. We won mpg of the year a number of times. Friction eventually had the group breaking up and selling to Bill Steakey. Kiss of death as far as I an concerned.

 

Dale went on to form Hitech creations and developed Aces High. A step beyond WB. I moved over to driving sims, did NHRA Drag Racing and others. PC gaming was in decline and the retail side was a challenge. Eventually I moved on to greener pastures. Flight siming may be the very best simulation for multiplayer with the richness of history to provide a lasting foundation. Still the distribution model is split between centralized server (aces high) or player developed )IL2).

 

With the coming of age of VR I decided to jump back in (as a player)

 

I have a few hours under my belt now and my skills are really rusty. The learning curve is fierce as I have discovered.

 

So I have some questions and observations

 

I chose KOTA for no specific reason. It appears to have a stable foundation of players, that a good thing

 

But the lack of in game aids is minimal. so here goes

 

I'm don't mind dying if I'm learning but since planes are limited I'm being conservative. Some have suggested a training wheel server. I'm not inclined but I though Id pose the question. Is there a play server one would recommend.

 

My biggest problem is the lack of a map in flight. I don't need the gps airplane symbol (Im a private pilot and map nav is a no brainer). Is there a way to bring up a map while flying. My M key is inactive. Remembering the features of the map is challenging the longer the flight <G>.

 

I've done 2 preliminary flights on the server so far. I was able to navigate the terrain just fine. I even landed at my home base the second time. The first flight had too many airfields in the vicinity of my launch point and I landed at a close by one. But my goal was to burn gas and get a feel and not waste airplanes. I fueled 100% and flew the length of the battlefield as if I were doing recon. I stayed at 7kM most of the flight. With vr it felt lonely. Not sure if that was vr or I was not in an active area. Probably both. I flew for 2/3rds of available fuel.

 

I like the radio loop on later model planes. I can always get to a friendly base it appears.

 

Some of my key bindings are not working. Trim on the 109 is not functional. Something to sort out.

 

I've been flying the Russian Yak offline so switching to German is bringing its own list of new things to learn. In Warbirds I was a member of JG26 and we flew 109's. I thought for now I'd begin there.

 

I'd appreciate any insights and suggestions for an old newbie!!

 

bob (Jokkr)    

 

  jokk in Warbirds btw

 

KOTA is actually not a bad server for beginners all things being equal. Almost all the well-populated servers have more or less the same realism settings, and most have GPS off with the exception of Wings of Liberty. Wings of Liberty is less beginner friendly because in general its just less friendly LOL. KOTA seems more...civil, for the most part.

The limited airplanes, in practice don't limit all that much. I'm pretty sure they refill rather quickly, maybe with the exception of the late war uberplanes in some maps. If you're worried about dragging the side down just choose the worst-performing fighter or an attacker and take that, few people will be bothered if you crash it lol. That's how I roll! 

I think the minimap that you can see in flight is an in-game setting that's linked to difficulty settings, so on a full real server it may not be available? Not sure, I don't usually use it. In flight, I use the 'O' key to bring up a full-screen map (along with the 'briefing' and plane specs on the side bar. I usually minimize that after first reading.) You can set your plane to autolevel while you do this, though I don't find it necessary. What I always do is open the map with O on the ground while you are starting up your plane, then find my airfield. Then I zoom out until I see the target or area I'm going to, and zoom in again until my airfield is on one side and my target is on the other. That is usually a close enough zoom to see everything you need for navigation. On the ground I do a quick check for major landmarks along the way, big rivers, uniquely shaped cities, etc. As I'm flying I'll pop up the map every few minutes and check my location (before I check the map though, I always weave a bit, look around and check high and low six, nothing worse than being killed while map reading. )

If you absolutely must have a map that you don't have to block your screen for, Il2missionplanner.com has maps available that even let you plot routes, time your trips, etc. So you could bring it up on a tablet or a smartphone, and have it on your lap or strapped to your leg like a real kneeboard, and navigate that way.

109s have no rudder trim and no aileron trim. Instead of standard pitch trim, they have a fully adjustable rear stabilizer. The key binding for that is different than for pitch adjustment, its called "stab trim" or something like that. but you can bind the same button to adjust it as the others. Most everything else is automated on the 109s I think so you should be good to go. 109s you have to be more careful with the engines than the Yaks, the yaks can run all day at max settings.

Hope this all helps, and enjoy your flying!

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I wouldn't worry over much about the limited number of planes available on a field. With the exception of the more powerful planes there is typically plenty of them to go around. I'd just grab a plane you want to fly with and go. Even if you pick a plane that is low on numbers, if you bring it back in working condition (I.E. the prop is still spinning and sometimes that isn't a strict requirement) the plane will go back into inventory; but you have to be sure you land at a spawn point where there is a spot for it. This means if you land a bomber on a fighter field your plane will effectively disappear.

 

To bring up the map you can hit the letter 'O' on your key board. In the non-VR mode this brings up a full screen map, I don't know what it does in VR though. That is as good as navigational aids are going to get, aside from radio compasses. Even though I'm a competent navigator I still pack a radio compass myself when I have the option; it is just way easier to find home after a protracted fight that way.

 

There are two ways to find active airfields, spawn points, on this server. First they tend to be built up. The inactive fields won't have many, or any, hangers, buildings, ammo and fuel depots or parked planes on them. The target fields will though, so watch out for that. The second indicator will be fires. The active runway, if there is a runway and not just an open field, will have a bonfire at each corner. You may also notice planes with nav lights on but that is not a guarantee. If you have a radio compass equipped you will only be lead to active fields. Do keep in mind that it will be the nearest field which might not be the one you want to go to.

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Posted (edited)

Thanks for the help.

 

I was able to set up the full page map. Works fine in vr.  Even better was one can mouse drag and change area covered.

 

Trim fixed, again thanks.

 

Flew for the third time.  I flew from a main field, flew behind enemy lines looking for a target of opportunity.

 

Took bombs on a FW190. Its a lot of area to cover and I saw no enemy activity. Not many on early afternoon (USA). 

 

My navigation is pretty solid, almost too many landmarks, friggin rivers everywhere, but I have that under control.

 

I chose to fly low (2kM) and in a straight line, inviting someone to kick my butt. I have no idea how well I can see with this vr setup yet. I few just short of enemy main airfields. Needed to consider fuel. DR'ed until close to home, had the radio loop tuned in

 

and

 

bang,  game crashed to desktop...

 

I hope that's not a common thing>>>

 

bob

Edited by jokkmccarthy

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1 hour ago, jokkmccarthy said:

Thanks for the help.

 

I was able to set up the full page map. Even better yet was one can mouse drag and change area covered.

 

Trim fixed, again thanks.

 

Flew for the third time.  I flew from a main field, flew behind enemy lines looking for a target of opportunity.

 

Took bombs on a FW190. Its a lot of area to cover and I saw no enemy activity. Not many on early afternoon (USA). 

 

My navigation is pretty solid, almost too many landmarks, friggin rivers everywhere, but I have that under control.

 

I chose to fly low (2kM) and in a straight line, inviting someone to kick my butt. I have no idea how well I can see with this vr setup yet. I few just short of enemy main airfields. Needed to consider fuel. DR'ed until close to home, had the radio loop tuned in

 

and

 

bang,  game crashed to desktop...

 

I hope that's not a common thing>>>

 

bob

First of all, welcome to the community!
Others already answered your questions, our fans are really helpful :)
If you need anything, feel free to ask.

See you around

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Hi, this evening  around 23..30 Finnish time, server was exhibiting strange behaviour with flight models.  Seemed like loss of control surfaces or swap of elevator authority, up pitching you down and down up.

 

Not sure if it was a lag thing but didn't fel so.  Led to lawn darting and there was no record of hits or enemy fire being responsible.  I also noticed on taxi before take off, control issues - like the plane Pe2 was slow to input response even though I was flying half fuel with 4x 250kg bomb loadout. I held the plane under brakess on full power before launching down the runway just to be sure I got off the ground ok which is something only a full loaded Pe2 might need..

 

Anyway just a heads up.😉

p.s., full map in VR brings up a large map in cockpit but you can see around it so if you start wandering in flight you can pick it up pretty easily and correct.  You can also read map and scan for land marks to each side of the mape.

 

It's really well done and better than Full Screen 2D map.

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Posted (edited)
27 minutes ago, blitze said:

Hi, this evening  around 23..30 Finnish time, server was exhibiting strange behaviour with flight models.  Seemed like loss of control surfaces or swap of elevator authority, up pitching you down and down up.

 

Not sure if it was a lag thing but didn't fel so.  Led to lawn darting and there was no record of hits or enemy fire being responsible.  I also noticed on taxi before take off, control issues - like the plane Pe2 was slow to input response even though I was flying half fuel with 4x 250kg bomb loadout. I held the plane under brakess on full power before launching down the runway just to be sure I got off the ground ok which is something only a full loaded Pe2 might need..

 

Anyway just a heads up.😉

p.s., full map in VR brings up a large map in cockpit but you can see around it so if you start wandering in flight you can pick it up pretty easily and correct.  You can also read map and scan for land marks to each side of the mape.

 

It's really well done and better than Full Screen 2D map.

What do you mean? There's another map option besides the big map that takes 10 seconds to load?

Edited by JonRedcorn

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