Takesix Posted April 14, 2018 Posted April 14, 2018 Great mod! This definitely adds to the VR immersion. Is there anyway to increase the radio volume over the environmental sound?
Trooper117 Posted April 14, 2018 Posted April 14, 2018 Unless someone can produce a mod to do it, you can't... it's something that is sorely needed at the moment. 1
SRF_kaltokri Posted April 14, 2018 Posted April 14, 2018 (edited) 5 hours ago, Takesix said: Great mod! This definitely adds to the VR immersion. Is there anyway to increase the radio volume over the environmental sound? I wish also the sounds of this mod would be louder. So I begun some tests how to increase the volume of the sound files yesterday. Because of the huge number of files (~ 2.700) a manual modification of each file is not possible. Because of that I tried to find a tool which can batch process all files in a folder structure(!), increase the volume and save them with the same name. Audacity has got a chain mode, but I wasn't able to figure out how it works. Last night I used the freeware "Mp3 Volumer" to create a version of this mod whith increased volume. But it took a long time to process all the files. I haven't tested the files yet, but I'll do it tomorrow in a career mission. If it is successful we can create versions of this mod with different volumes (e.g. 100%, 150%, 200% volume) and you can download the version you like and switch between them with OvGME: NoRadioNoiseEnglishV0.4-100.rar NoRadioNoiseEnglishV0.4-150.rar NoRadioNoiseEnglishV0.4-200.rar NoRadioNoiseEnglishV0.4-250.rar I've also contacted Mission4Today and asked if they add a mod section to IL-2 BOS. I think it would be nice to share the mods over Mission4Today, too. Best regards, Kal Edited April 14, 2018 by ZG15_kaltokri 1
Raptorattacker Posted April 14, 2018 Posted April 14, 2018 (edited) I haven't actually tried this yet but I DO know that each file needs to be compressed and normalised so that there is not any difference in the general 'volume' ie that one track doesn't 'pop out' more than another. I'd be willing to have a look at it if needs be? Maybe I'm speaking out of line here but anyway, just give me a shout if you need it looking at? Rap Scratch that, I just listened to some of them and they ARE pretty normalized. One thing though, they would be a LOT smaller in size if they were mono instead of stereo and that wouldn't affect the immersion as they would've been in mono anyway. As far as I know Walkmans weren't 'de rigeur' for WW2? He! He! It would certainly reduce the pack quite considerably, to the tune of 50% to be exact?... Great stuff and great idea though, by the way. Edited April 14, 2018 by Raptorattacker
56RAF_Roblex Posted April 14, 2018 Posted April 14, 2018 I don't want to be ungrateful because I am grateful for what you have done but nobody seems to have let you know that many of the pilots messages arrive in two different voices. You will get "Stork 4 engaging target to the south, 1km." done with two different voices. Just feedback. If that is not fixable then it is still a very useful mod.
SAG Posted April 14, 2018 Author Posted April 14, 2018 1 hour ago, 56RAF_Roblex said: I don't want to be ungrateful because I am grateful for what you have done but nobody seems to have let you know that many of the pilots messages arrive in two different voices. You will get "Stork 4 engaging target to the south, 1km." done with two different voices. Just feedback. If that is not fixable then it is still a very useful mod. It already has been fixed in the current (unreleased version) it is also stated on the OP as "place holders" Thanks for the feedback! 1
56RAF_Roblex Posted April 15, 2018 Posted April 15, 2018 10 hours ago, 19//SAG said: it is also stated on the OP as "place holders" I know but I used to work in software development myself and I know how frustrating it is when you think you have fixed all the known bugs and put out an update then someone says 'That';s nice. Shame they did not manage to fix that bug X.' and you had no idea X was occuring because nobody mentioned it. Don't ever tell your customers/users 'This is a beta with known bugs so don't tell me about any you find.' :-)
Raptorattacker Posted April 15, 2018 Posted April 15, 2018 I am not in the business of criticism, for sure. All power to your elbow, my good fella. I shall desist from comment.
Mewt Posted April 18, 2018 Posted April 18, 2018 Great stuff chaps. Please keep it up. Cant wait for the new version with unified voices. (*cough* also if you could work on a sound overhaul mod that would be great *cough*)
SAG Posted April 19, 2018 Author Posted April 19, 2018 On 4/14/2018 at 4:44 PM, 56RAF_Roblex said: I don't want to be ungrateful because I am grateful for what you have done but nobody seems to have let you know that many of the pilots messages arrive in two different voices. You will get "Stork 4 engaging target to the south, 1km." done with two different voices. Just feedback. If that is not fixable then it is still a very useful mod. I've just released a Hot-fix (V0.45) for that issue while i find the time to finish version 0.5 1
SRF_kaltokri Posted April 22, 2018 Posted April 22, 2018 The first version of the german mod is available. I think about the creation of a sound mod which provides the original files but with increased volume (e.g. 250% of the original files). Are people out there which are interested in this mod? Before creating such a mod I'll need to get the permission of 1C-777, because they have the ownership. I'm willing to ask and to create it if there are people who want it. 2
=gRiJ=Roman- Posted April 22, 2018 Posted April 22, 2018 (edited) 11 minutes ago, ZG15_kaltokri said: The first version of the german mod is available. I think about the creation of a sound mod which provides the original files but with increased volume (e.g. 250% of the original files). Are people out there which are interested in this mod? Before creating such a mod I'll need to get the permission of 1C-777, because they have the ownership. I'm willing to ask and to create it if there are people who want it. Yes, very interested. What about an all languages pack with Americans speaking in American English, British in RP (Received Pronunciation), Germans in German and Soviets in Russian, etc? Maybe all the messages displayed in English subtitles? Edited April 22, 2018 by PA_Spartan-
Veteran66 Posted May 1, 2018 Posted May 1, 2018 1 hour ago, Trooper117 said: That's great, what about the English voices then? i make a sample https://forum.il2sturmovik.com/applications/core/interface/file/attachment.php?id=43862
Trooper117 Posted May 1, 2018 Posted May 1, 2018 Good stuff mate Now all we need is a volume control for radios only... because at the moment, if you turn the volume up, the engine noise and everything else goes up as well!
Wolf8312 Posted May 10, 2018 Posted May 10, 2018 (edited) Never mind simple mistake! Edited May 10, 2018 by Wolf8312
JG7_X-Man Posted May 26, 2018 Posted May 26, 2018 Hey guys! I think this is a must have for off-line campaign play as well. Not sure why an English version didn't come with the game? I would guess more than 1/2 of the IL-2 community are not Russian nor German speaking. Thank you for this! Any update by chance?
SAG Posted May 27, 2018 Author Posted May 27, 2018 57 minutes ago, JG7_X_Man said: Hey guys! I think this is a must have for off-line campaign play as well. Not sure why an English version didn't come with the game? I would guess more than 1/2 of the IL-2 community are not Russian nor German speaking. Thank you for this! Any update by chance? There are updates upcoming but i'm taking my time since i'm finishing final exams. 1
JG7_X-Man Posted May 29, 2018 Posted May 29, 2018 On 5/26/2018 at 8:20 PM, 19//SAG said: There are updates upcoming but i'm taking my time since i'm finishing final exams. Good to hear that bro! I remember those days - met my wife during my undergrad years in the library studying for Business Law final HAHA! 1
Thad Posted June 3, 2018 Posted June 3, 2018 On 3/25/2018 at 2:22 PM, 19//SAG said: This voice-pack replaces the default radio chatter. It is useful for those of us who prefer to listen to our radios rather than having the HUD on while flying single or multiplayer (especially useful for VR users). The mod should also work in Multiplayer. Version notes V0.46: (I'm releasing this "hot-fix" since i'm still trying to find the time to complete version 0.5) *This version of the mod does not require MODS ON MODE. Pilot #1: 75% Complete (with place-holders for the rest of the audio files) Pilot #2 100% Complete ATC#1: 100% Complete Ground Spotter#1: 100% Complete Gunner#1: 100% Complete Gunner#2: 100% Complete The percentages above refer to the amount of voice-overs and doesn't properly represent the final quality of the MOD. *There is a british voice for the spotter and one of the gunners (even for the german planes), in later versions I hope we have enough voice-actors so as to fix these potentially immersion breaking features. It is a shame since Orlok has an awesome voice for the parts; for now just think of the british guy as a former spy if you're flying german Some very nice people have enlisted to help : @19//SAG @OrLoK @StG77_Kondor @Gramps @[TWB]kmac31 @LF_ManuV @JG4_Etherlight @=FEW=N3croo @19//Tuesday @ZG15_kaltokri The Mod is JSGME compatible. LINK: http://www.mediafire.com/file/7bbtc10cy16z1qs/NoRadioNoiseEnglishV0.45.rar @ZG15_kaltokri Just started work on his own version of the mod in german and he's looking for volunteers here: Note: The mod works with either Mods On or Off. Remember top Backup your files if you're not using JSGME. I would need some people to help work as voice-actors in order to finish this mod. There are no particular skills required, just some patience. Please comment below if you're interested in contributing. The work is sadly not remunerated, so please thank all the collaborators. The following Voice-Acting positions are available: RPilot#1: @19//SAG RPilot#2: @StG77_Kondor RPilot#3: @19//Tuesday RPilot#4: RPilot#5: GPilot#1: @=FEW=N3croo GPilot#2: @JG4_Etherlight GPilot#3: @ZG15_kaltokri GPilot#4 RATC#1: @[TWB]kmac31 RATC#2: @evarno GATC#1: RSpotter#1: @OrLoK (he's the russian spotter, He has a british accent) RSpotter#2: GSpotter#1: @LF_ManuV (He will be the german spotter in upcoming versions, He has a spanish accent) RGunner#1: @Gramps RGunner#2: @OrLoK GGunner#1: GGunner#2: Here is a list of the amount of work each position requires: *Most lines of dialogue consist of a single word like "one" or "Hawk". Pilots: 230 lines of Dialogue (for reference, I did this one in one sunday. probably like 4 hours) ATCs: 54 Lines of Dialogue Spotters: 103 Lines of Dialogue Gunners: 38 Lines of Dialogue I'm currently looking for voice actors to fill in the remaining positions! anyone with a german accent out there? Salutations, I would like to help. I can provide a German Accented English voice. Example voice attached. CmdrUnitAdv.rar 1
Thad Posted June 4, 2018 Posted June 4, 2018 (edited) Salutations, I have finished all listed German Accent Voice as .0gg files. There are several folder with voices for the various sections designated. I hope you are able to use them in your great mod. ? English_German_Accent.rar Edited June 4, 2018 by Thad 1 2
SAG Posted June 4, 2018 Author Posted June 4, 2018 3 hours ago, Thad said: Salutations, I have finished all listed German Accent Voice as .0gg files. There are several folder with voices for the various sections designated. I hope you are able to use them in your great mod. ? English_German_Accent.rar Thanks a Lot Thad! ill listen to them, process them and include them in the mod!! 1
71st_AH_Hooves Posted June 7, 2018 Posted June 7, 2018 I actually also was working on something like this but didn't get to far, if you need more voice actors let me know.
SAG Posted June 8, 2018 Author Posted June 8, 2018 6 hours ago, 71st_AH_Hooves said: I actually also was working on something like this but didn't get to far, if you need more voice actors let me know. that'd be great! as long as you have a decent mic What kind of accent do you have?
jokerBR Posted June 10, 2018 Posted June 10, 2018 First of all, I don't use VR but I think this voiceover is a good idea and I would like to thank the author for doing this. I've installed it using JSGME but I think I'm hearing all comms twice: first in german and then in English. For instance, if the pilot spots something on the ground, it says so in german (i.e. "vehicles at 4 oclock engaging 2 km" or something like that), just to be followed by the same sentence in English. Is that the intended way? Cheers 1
SAG Posted June 12, 2018 Author Posted June 12, 2018 On 6/10/2018 at 9:24 AM, jokerBR said: First of all, I don't use VR but I think this voiceover is a good idea and I would like to thank the author for doing this. I've installed it using JSGME but I think I'm hearing all comms twice: first in german and then in English. For instance, if the pilot spots something on the ground, it says so in german (i.e. "vehicles at 4 oclock engaging 2 km" or something like that), just to be followed by the same sentence in English. Is that the intended way? Cheers Noo, that is not the intended way at all. hmm I haven't experienced his bug, perhaps you installed both this version and the german version at the same time (i have it linked in the OP but you must only install this one for english voices)
jokerBR Posted June 13, 2018 Posted June 13, 2018 On 6/11/2018 at 11:59 PM, 19//SAG said: Noo, that is not the intended way at all. hmm I haven't experienced his bug, perhaps you installed both this version and the german version at the same time (i have it linked in the OP but you must only install this one for english voices) Hi 19//SAG, I've downloaded the one pointed in the OP, 91.13Mb from http://www.mediafire.com/file/7bbtc10cy16z1qs/NoRadioNoiseEnglishV0.45.rar I then expanded the NoRadioNoiseEnglish folder into my MODS folder (JSGME) and applied. The following structure is present inside the NoRadioNoiseEnglish folder: data \audio \radio \ger \actor51 (all the actorXX folders have a other folders and files inside) \actor52 \actor53 \actor54 \actor61 \actor71 \actor81 \actor82 \rus \actor01 \actor02 \actor03 \actor04 \actor05 \actor11 \actor12 \actor21 \actor22 \actor31 \actor32 \Luascripts \sound <- this folder is empty What I hear is not some new actor in german, instead, I hear the original german radio message first, followed by the new English message immediately after. My game isn't Steam based, if this helps. Cheers
SAG Posted June 13, 2018 Author Posted June 13, 2018 38 minutes ago, jokerBR said: Hi 19//SAG, I've downloaded the one pointed in the OP, 91.13Mb from http://www.mediafire.com/file/7bbtc10cy16z1qs/NoRadioNoiseEnglishV0.45.rar I then expanded the NoRadioNoiseEnglish folder into my MODS folder (JSGME) and applied. The following structure is present inside the NoRadioNoiseEnglish folder: data \audio \radio \ger \actor51 (all the actorXX folders have a other folders and files inside) \actor52 \actor53 \actor54 \actor61 \actor71 \actor81 \actor82 \rus \actor01 \actor02 \actor03 \actor04 \actor05 \actor11 \actor12 \actor21 \actor22 \actor31 \actor32 \Luascripts \sound <- this folder is empty What I hear is not some new actor in german, instead, I hear the original german radio message first, followed by the new English message immediately after. My game isn't Steam based, if this helps. Cheers Well if the new audio files are being played than you must have placed the folder in the correct place. I haven't tried the mod with the stand alone launcher (i use steam) so perhaps there is some problem there. i guess ill have to download the Standalone version of the game and check. can you try in mods-on mode and see if it works?
jokerBR Posted June 14, 2018 Posted June 14, 2018 Mods off = messages played twice (first german, followed by english) Mods on = no messages at all (neither german or english - just mute). Tried to redownload and reinstall twice, same results. This is on BoS non-Steam.
SAG Posted June 14, 2018 Author Posted June 14, 2018 3 hours ago, jokerBR said: Mods off = messages played twice (first german, followed by english) Mods on = no messages at all (neither german or english - just mute). Tried to redownload and reinstall twice, same results. This is on BoS non-Steam. im sorry your having this problem, can you hop onto a russian plane a see if the problem persists?? i'm trying to reproduce you problem with no success
jokerBR Posted June 14, 2018 Posted June 14, 2018 Flying an Il-2 in Quick Mission, same results. ? Will try again in the next iteration (v0.5). Or maybe the next version update the problem may go away on his own, who knows. The problem seems to be on my side alone, since everyone else is doing fine.
Raptorattacker Posted June 15, 2018 Posted June 15, 2018 Er... unless I've missed something (and that is VERY likely!!) it would be good to post up default description on how/where to install the mod. Just for the uninitiated/incompetent?... 1
No_85_Gramps Posted June 15, 2018 Posted June 15, 2018 On 6/13/2018 at 6:11 PM, jokerBR said: What I hear is not some new actor in german, instead, I hear the original german radio message first, followed by the new English message immediately after. My game isn't Steam based, if this helps. Cheers What does the file structure look like in BOS after you apply the mod? I use the standard version of BOS and use OVGME for mods. The sounds are working correctly for me.
Thad Posted June 15, 2018 Posted June 15, 2018 3 hours ago, Raptorattacker said: Er... unless I've missed something (and that is VERY likely!!) it would be good to post up default description on how/where to install the mod. Just for the uninitiated/incompetent?... "Just for the uninitiated/incompetent." Hey, I resemble that remark. ? 1
335th_GRMultiDoc Posted June 15, 2018 Posted June 15, 2018 4 hours ago, Raptorattacker said: Er... unless I've missed something (and that is VERY likely!!) it would be good to post up default description on how/where to install the mod. Just for the uninitiated/incompetent?... +1 If someone patient and kind enough could tell where this should be installed (without using any mod managers) I'd also be grateful.
SAG Posted June 15, 2018 Author Posted June 15, 2018 16 hours ago, jokerBR said: Flying an Il-2 in Quick Mission, same results. ? Will try again in the next iteration (v0.5). Or maybe the next version update the problem may go away on his own, who knows. The problem seems to be on my side alone, since everyone else is doing fine. 5 hours ago, Raptorattacker said: Er... unless I've missed something (and that is VERY likely!!) it would be good to post up default description on how/where to install the mod. Just for the uninitiated/incompetent?... 3 hours ago, Gramps said: What does the file structure look like in BOS after you apply the mod? I use the standard version of BOS and use OVGME for mods. The sounds are working correctly for me. 1 hour ago, Thad said: "Just for the uninitiated/incompetent." Hey, I resemble that remark. ? 13 minutes ago, 335th_GRMultiDoc said: +1 If someone patient and kind enough could tell where this should be installed (without using any mod managers) I'd also be grateful. Thanks for the Feedback! Iv'e added an image to the OP showing where to put it 1 1
Raptorattacker Posted June 15, 2018 Posted June 15, 2018 7 hours ago, Thad said: Hey, I resemble that remark. Ha!Ha! Brilliant! I love that saying, one of my bestest ever mates used to say that and I use it whenever I get the chance. Bravo!! 1
Thad Posted June 15, 2018 Posted June 15, 2018 On 6/14/2018 at 12:45 PM, jokerBR said: Mods off = messages played twice (first german, followed by english) Mods on = no messages at all (neither german or english - just mute). Tried to redownload and reinstall twice, same results. This is on BoS non-Steam. Salutations, With limited testing, I am pleased to report that I do not have any duplicate transmissions. Only one English voice per transmission. I have a non steam version of the game and use its' Launcher. 1
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