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StG77_Kondor

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About StG77_Kondor

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  1. StG77_Kondor

    Tactical Air War

    The debate is pertinent because it actually does give Red tank column an AA advantage over Blue, an advantage that is not rooted in realism, ie. T34 vs Panzer IV, etc. So we can all grumble about a specific tactic, but the fact of the matter is that one side has a server setting advantage over the other in terms of AA. Weren't you guys going to fly Blue and show us how it's done or whatever?
  2. StG77_Kondor

    Tactical Air War

    I posted about this a few pages ago, Kathon said he fixed it. Do you not remember?
  3. StG77_Kondor

    Tactical Air War

    Hola Neca If you remember my post from a billion pages ago. I made the argument for A-20 for reds as soon as Map #3. Neither of us is advocating for all good things for Blue and all poopoo things for Red . Just asking for things that are easily server controlled to be even for both teams. AFs are protected by same kind of AA, why can't tank columns? The argument of the video is that one side doesn't need AA dragger - and one side does. All because of the way AA is set up not same for both sides.
  4. StG77_Kondor

    Tactical Air War

    I think the rotation of the AA guns randomly will make the columns much worse for both sides. Unduly punishing players who fly solo or in groups of 2-3. This tactic would always require a AA dragger/sacrificial lamb. Wouldn't just removing the GAZ AA be easier than having to set up a script for randomly rotating the 20mm AA cars?
  5. StG77_Kondor

    Tactical Air War

    Great video and more importantly respectful without adding fuel to the almost constant dumpster fire .
  6. StG77_Kondor

    Tactical Air War

    I assumed it was also happening with Blue tanks but I didn't have an exact mission # for Kathon to look at. Yes, exactly what happened in Mission #21. Eastern Red column attacking Mozhaisk only received ~15% damage but icon disappeared. Then next map it's alive and well and shutting down the AF. But then in Mission #22 the same column was damaged heavily, maybe ~5 tanks or so left, and the icon still remained. So it's not always taking away the icon with just a little damage.
  7. StG77_Kondor

    Tactical Air War

    @=LG=Kathon Could you please check something out. Mission #21 both Russian tank columns destroyed (tank icons disappeared from map). But on Mission #22, the tanks were back and disabled both the AFs they were attacking. Is this something new that has changed?
  8. StG77_Kondor

    Tactical Air War

    This always happens Map #1. Red are at a disadvantage in the planeset. It's easy to be coordinated and have umbrella coverage over target when it's 3v1. Let's see what happens when Reds come out to play. "Lack of coordination" is not just a Blue problem.
  9. StG77_Kondor

    Tactical Air War

    Saludos compadre I agree with you that the 88/A20 are the best tank killers as tank columns are currently set up. And as HVB said, the 88s/A20s also deal with crosswind, and for them it's actually worse because they only have one chance at it. IL-2/Ju-87 can always turn around and do another run. But maybe check your convergence with the VYa 23mm. It shouldn't need more than 5-6 hits (~10 rounds) to get the Panzer IV smoking. The 23mm is faster firing and if convergence is set right is better than BK 3.7 and both Hs-129 30mms. The IL-2 can kill them in one pass, same with 3.7 but with less ammo and room for error, it's not as effective overall in my opinion. And you have to think, the Panzer IV is very rare, until maybe the later maps. Most tanks are light tanks that will take 2-4 hits total before they smoke. But again just my opinion Buena suerte en la campaña! What was the score of the last TAW campaign again?
  10. StG77_Kondor

    Tactical Air War

    An 1,800kg bomb will make no difference in a Stuka's "punch" against tank columns. It was extremely rare and serves no purpose in TAW. The problem is not the payload of Axis planes. It's the way columns for each side are built. Stukas are far less 'stubborn' than an IL-2 so there's no advantage for blue there . And as Norz mentioned above, the Ju-52 can supply more, but it takes 2x as much time to complete the same mission in a He-111/Ju-88 transport, and as I previously said, you can supply AF the same in two missions with the faster plane AND get two combat missions instead of one. So in reality the Ju-52 as an AF resupply plane is not optimal. Kathon, maybe for this campaign we can keep track of how many AFs Blue captures with Ju-52 Fallschirmjägers. My guess is it will rhyme with 'hero'
  11. StG77_Kondor

    Tactical Air War

    Agreed on most points here . I don't remember exactly how many tanks I've killed in one sortie in a Stuka, but your numbers sound about right. But lets take the hardest tank to kill in a Soviet column = KV1, vs the hardest in a German column, a Panzer IV Ausf. F2 and compare. The Panzer IV goes up as easy as a BT-7 does, just 3-4 good hits of VYa 23mm AP and that's one tank down in one strafing run. As I've said before many, many, many pages ago in the end the survivability of each sides' tank column is really what determines how a map goes. If one side can neutralize the other's tank column before it even gets close enough to spawn the 'attack arty' then you don't even have to worry about your own sides' tanks. And that's how we get so many maps that just end up being attrition wars that blue loses, for a variety of other reasons.
  12. StG77_Kondor

    Tactical Air War

    Chiming in as a tank killer, it is vastly easier to rack up the kills and streak flying VVS vs. OKL. The tanks themselves are weaker, the AA is set up in a way that it has directional weaknesses, whereas Russian tank columns have 360 degree coverage and the legendary toughness of the T-34 compared to even Panzer IVs that can be killed with just a few 23mm shells. I don't for one second expect to achieve the score or streak that I had in the previous campaign as VVS when I fly OKL in the upcoming campaign.
  13. StG77_Kondor

    Tactical Air War

    But when the incentive is to get more combat missions...why supply the same amount in the end as two 88's but only get 1 CM?
  14. StG77_Kondor

    Tactical Air War

    Have you ever flown TAW?
  15. StG77_Kondor

    Tactical Air War

    I look forward to seeing you just fly bombers at 5k day after day after day, etc etc. 😁 Even in the best case scenario where LW focuses solely on bombing AFs from high altitude, in the end it is still a race between knocking those out and VVS doing the same to tank columns/defensive positions. For one, a mission could last ~40 minutes. The other, 15 minutes. Pretty simple math who the winner would be. I have to agree with @DerSheriff on how this server needs to be flown (if anything to preserve one's sanity as a LW player). Just accept you will lose most if not all maps. And just fly TAW to stay alive.
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