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19//SAG

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About 19//SAG

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    Medellin, Colombia

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  1. I'm personally thinking on a 8700K with 16gb of 3000ram, but of course, it depends on your budget.
  2. 19//SAG

    Sounds in MP

    its the long chain of "Outdated Hit Data Received..." messages that happen since last patch. when you turn off the HUD, the messages sounds are still played (i'm in VR too and I can express well enough how terrible it is for immersion) sometimes in laggy servers like WoL you can get 45 messages in a row. I've heard about the bug that BlitzPig_EL is talking about though, but I'm pretty sure that what you're describing is what i just said. Your best solution is to change servers
  3. Here are my results after years thinking i would be upgrading my pc soon (turns out intel or nvidia don't really want to push tech just yet) Motherboard Asrock Z87 Extreme6 Processor I5 4670K @ 4.3GHZ RAM Kingston HyperX Fury 8x2GB 1600 GFX MSI GTX 1070 8GB VRAM Storage (for the game) Samsung SSD 120gb VR Headset Oculus Rift CV1 CPU MARK 9299 CPU single threaded 2567 Frames: 5373 Time: 120000ms Avg: 44.775 - Min: 39 - Max: 50 IDK if upgrading to an 8700k and a 1080ti or 2080ti would be worth it for me, i dont really mind the slow framerates (even when landing at a very busy airfield when i get 25ish fps) What do you guys think?
  4. 19//SAG

    Developer Diary 213 - Discussion

    absolutely love the new building damage!
  5. 19//SAG

    Disappearing objects in VR

    did you happen to remove the foam from the headset? the problem is more apparent it you did that
  6. 19//SAG

    [MOD] Voice Pack in English for Radio Chatter V0.47

    OK, i have to come out and say this. i'm sorry that there have been no updates to the MOD for a few months. that being said, next semester is going to be even busier, for I have taken 2 jobs (and possibly will take a third) on top of the Uni. Many voices need re-doing and i have some original tracks with different voices from different (awesome) collaborators, so IF anyone is willing to undertake finishing this MOD and posting it public to the forum (That person could make his own thread of course), I and a good portion of the community would greatly appreciate it! PM and me or contact via this thread if your interested! S!
  7. I thought you were talking more along these lines...
  8. I dont know, i think the storch would be a nice german counterpart to the po2 You mean the hand-wound coreless motor stuff? ive seen them and they look pretty awesome (though i wouldnt know where to start)
  9. Did i ever mention that i got back into flight simulators because i wanted to start RC flying but had no money at the time? Well here is my first successful takeoff on my FT Storch... Don't ask about the landing tho...
  10. 19//SAG

    [MOD] Voice Pack in English for Radio Chatter V0.47

    Clean audio please, that way when we decide to make noise, it can be somewhat consistent between pilots
  11. 19//SAG

    [MOD] Voice Pack in English for Radio Chatter V0.47

    German pilot 4 id good. here are the lines 😄 STATIC PILOT TEXT req_taxi = " requesting taxi to runway" mate_takeoff = " ready for takeoff" req_takeoff = " requesting takeoff clearance" copy = " copy" airborne = " airborne" roger = " roger" flw = " proceeding" rtb = " to base" req_appr = " requesting landing approach" ord_toland = " break off and land individually" req_land = " requesting landing clearance" landed = " landed" insector = " in combat sector" outsector = " leaving combat sector" ord_takeoff = " taking off" obj_spotted = " objective spotted" ord_cover = " spread out to cover" spt = " spotted" atk = " engage" ord_patrolair = " patrol for air targets on your own" ord_patrolgnd = " patrol for ground targets on your own" ord_patrolairgnd = " patrol for air and ground targets on your own" ord_droponme = " hold formation, drop on my command" ord_dropnow = " Bombs away!" ord_rejoin = " rejoin formation and follow our mission" ord_exitflight = " working on my own, flight continue with the mission" ord_coverme = " cover me" ord_followme = " follow me" ord_holdpos = " hold this position" ord_fvee = " Vee formation" ord_fleft = " left edge formation" ord_fright = " right edge formation" ord_fcol = " column formation" ord_fstd = " standard formation" ord_atkair = " engage nearest air target" ord_atkgnd = " engage nearest ground target" rep_atk = " engaging" rep_trgdestr = " target destroyed" rep_trgfaraway = " target is too far away, cannot engage" rep_rtb = " returning to base" rep_bingofuel = " bingo fuel" rep_outfuel = " out of fuel!" rep_outammo = " out of ammo" rep_infire = " I'm on fire, bailing out!" rep_falling = " I can't control my plane!" rep_wounded = " I'm wounded!" rep_underattack = " he's on my tail!" rep_imhit = " I'm hit!" togunners = " Gunners" ord_fireatwill = " fire at will" ord_retfire = " return fire at attacking planes" ord_ceasefire = " cease fire" ord_gndfire = " fire at ground targets" ord_rngshort = " engage targets at short range" ord_rngmed = " engage targets at medium range" ord_rnglong = " engage targets at long range" im = " this is" over = ", over" out = ", out" fighter = " fighter" fighters = " fighters" recon = " recon plane" recons = " recon planes" bomber = " bomber" bombers = " bombers" attackpl = " attack plane" attackpls = " attack planes" trpln = " transport plane" trplnss = " transport planes" tank = " tank" tanks = " tanks" transport = " transport" artillery = " artillery" triplea = " triple-A" firingpnt = " firing point" firingpnts = " firing points" vehicles = " vehicles" ship = " ship" ships = " ships" grp = " flight" pair = " pair" trnleft = " turning left" trnright = " turning right" trnclimb = " and climbing" trndive = " and descending" acn_01 = " 1," acn_02 = " 2," acn_03 = " 3," acn_04 = " 4," acn_05 = " 5," acn_06 = " 6," acn_07 = " 7," acn_08 = " 8," acn_09 = " 9," acn_10 = " 10," acn_11 = " 11," acn_12 = " 12," acn_13 = " 13," acn_14 = " 14," acn_15 = " 15," acn_16 = " 16," acn_17 = " 17," acn_18 = " 18," acn_19 = " 19," acn_20 = " 20," AMYID acs_bird_01_ = " Stork," acs_bird_02_ = " Gannet," acs_bird_03_ = " Raven," acs_bird_04_ = " Rook," acs_bird_05_ = " Thrush," acs_bird_06_ = " Crane," acs_bird_07_ = " Finch," acs_bird_08_ = " Oriole," acs_bird_09_ = " Guillemot," acs_bird_10_ = " Swan," acs_bird_11_ = " Marabou," acs_bird_12_ = " Eagle," acs_bird_13_ = " Pelican," acs_bird_14_ = " Swift," acs_bird_15_ = " Redshank," acs_bird_16_ = " Duck," acs_bird_17_ = " Pheasant," acs_bird_18_ = " Seagull," acs_bird_19_ = " Brambling," acs_bird_20_ = " Hawk," cs_tree_21 = " Acacia," cs_tree_22 = " Beech," cs_tree_23 = " Elm," cs_tree_24 = " Oak," cs_tree_25 = " Hornbeam," cs_tree_26 = " Spruce," cs_tree_27 = " Jasmine," cs_tree_28 = " Willow," cs_tree_29 = " Maple," cs_tree_30 = " Linden," cs_tree_31 = " Magnolia," cs_tree_32 = " Alder," cs_tree_33 = " Fir," cs_tree_34 = " Rowan," cs_tree_35 = " Pine," cs_tree_36 = " Thuja," cs_tree_37 = " Pistachio," cs_tree_38 = " Mulberry," cs_tree_39 = " Eucalyptus," cs_tree_40 = " Ash," cs_storm_41 = " Storm," cs_storm_42 = " Typhoon," cs_storm_43 = " Hurricane," cs_storm_44 = " Cyclone," cs_storm_45 = " Volcano," DIR toCourse = ", ahead" toRight = ", to the right" toBack = ", behind" toLeft = ", to the left" DIRCLK 12clock_ = ", 12 o'clock" 01clock_ = ", 1 o'clock" 02clock_ = ", 2 o'clock" 03clock_ = ", 3 o'clock" 04clock_ = ", 4 o'clock" 05clock_ = ", 5 o'clock" 06clock_ = ", 6 o'clock" 07clock_ = ", 7 o'clock" 08clock_ = ", 8 o'clock" 09clock_ = ", 9 o'clock" 10clock_ = ", 10 o'clock" 11clock_ = ", 11 o'clock" DIRH toLow = ", low" toHigh = ", high" DIRABS to_n = ", to the north" to_ne = ", to the northeast" to_e = ", to the east" to_se = ", to the southeast" to_s = ", to the south" to_sw = ", to the southwest" to_w = ", to the west" to_nw = ", to the northwest" DIST close = ", it's close," 1_km = ", range 1 km," 2_km = ", range 2 km," 3_km = ", range 3 km," 4_km = ", range 4 km," 5_km = ", range 5 km," 6_km = ", range 6 km," 7_km = ", range 7 km," 8_km = ", range 8 km," 9_km = ", range 9 km," 10_km = ", range 10 km," long = ", long range,"
  12. 19//SAG

    [MOD] Voice Pack in English for Radio Chatter V0.47

    there is still room for more! check the OP for available positions STATIC GUNNER TEXT gun_outammo = " out of ammo!" gun_damage = " I have a turret malfunction!" gun_wounded = " I'm wounded!" gun_firing = " firing!" gun_underattack = " he's engaging" gun_trgdestr = " target destroyed!" gun_trgfaraway = " target is out of range" gun_infire = " we're on fire!" gun_enginfire = " engine is on fire!" gun_im = " this is" MY SUBID scn_01 = " 1st," scn_02 = " 2nd," scn_03 = " 3rd," scn_04 = " 4th," scn_05 = " 5th," scn_06 = " 6th," scn_07 = " 7th," scn_08 = " 8th," scn_09 = " 9th," scn_10 = " 10th," DIR CLK 12clock = ", 12 o'clock" 01clock = ", 1 o'clock" 02clock = ", 2 o'clock" 03clock = ", 3 o'clock" 04clock = ", 4 o'clock" 05clock = ", 5 o'clock" 06clock = ", 6 o'clock" 07clock = ", 7 o'clock" 08clock = ", 8 o'clock" 09clock = ", 9 o'clock" 10clock = ", 10 o'clock" 11clock = ", 11 o'clock" DIR H toLow = ", low" toHigh = ", high" DIR ABS to_n = ", to the north" to_ne = ", to the northeast" to_e = ", to the east" to_se = ", to the southeast" to_s = ", to the south" to_sw = ", to the southwest" to_w = ", to the west" to_nw = ", to the northwest"
  13. 19//SAG

    [MOD] Voice Pack in English for Radio Chatter V0.47

    Its even better with accent! 😄 Do you have the lines already or do you need them?
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