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Tactical Air War

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4 hours ago, RedKestrel said:

A squad of soldiers, huddled under white blankets and tarps, shivered in the winter dawn. But for the steam of their breaths, you wouldn't even know they were there.

"I do not understand, Comrade Sergeant! Why are we lying out here in the snow?" Asked young private Vasily.

Sergeant Ivan Ivanovich Ivanov regarded Vasily with a cold glare. He explained again with a sigh. "You see, private, the fascist dogs are sending their feeble warplanes to bomb our airfield, and will follow up with a paratrooper drop. Knowing this, we hide in ambush far away from the field. This way, we are safe from the bombs, and the paratroopers will drop right into our ambush!"

Vasily nodded slowly. "I think I understand now, Comrade Sergeant," (he did not). 
"Good."
There was a long pause.
"Do you hear that, Comrade Sergeant?"
Ivan sighed. "Hear what, Vasily?"
"That high pitched whistling sound!"
"I hear nothing, Vasily." Ivan said, uncomfortably.
"And look, up there, those little dots that keep getting bigger and bigger!"
Ivan looked up reluctantly, making out the distant Ju-88, noting the wide open bomb bay doors, and the dozen or so dots gradually expanding in size as they dropped. 

"Oh, Блядь"

Ivan turned to Vasily. "Vasily," he said. "During the next map rotation, I hope that you may respawn as a Pe-2 gunner."
Vasily teared up. "Comrade Sergeant, that is the nicest thing anyone has ever said to me!"

***

From high above Fritz' bombardier saw the puffs of snow as the bombs hit far, far to the east of the airfield.

"Do we have good hits, Hans?" Fritz called out.

"Errrr...Ja, good hits! We...really got them this time!"
For once Hans was right, though he didn't know it.

🤣

great story....sorry for Ivan and Vasily. See you on your‘s Pe-2 six 👌.

(you are a poet 😉)

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6 hours ago, =LG=Coldman said:

We are doomed...who will pay now? 😲

LOL a sucker is born every minute LOL

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On 6/13/2019 at 8:30 AM, JG51_Ogg said:

We have pulled our support monetarily.  We will no longer contribute.  Didn't say we were leaving it completely.  Just said as you quoted me JG51 Will not fly squad night operations on the TAW server.  Doesn't look to me like I said we were taking our ball.  Looks to me like I said We will take our money elsewhere.

 

I really don't want to get involved in the drama of this but when you write the above and then appear to have squad night on TAW the very next night (see below) and JG51 comes close to creating an over-limit  situation where I can't fly...this just leaves me shaking my head in disbelief. 

 

 

 

jg51squadnight.png

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Posted (edited)

Hey guys, regarding pe2 gunners. Just this night my mates and I rushed hopelessly to HvB and Kondor while they got intercepted before target. They died within a minute. I myself have become pretty adept at shooting down pe-2s over my time in TAW. 

 

 

I'll list below what I've found to be instant death:

If you are climbing up to them you will die

If you are on their 6 and keep on it after the gunners lock onto you are dead

If you come in from a low angle of attack

If you get close and aren't coming in at 600+ kph

If you try to squeeze those last couple of seconds of cannons you will die

If your in a rush you will die!

 

What I've found to work:

Coming in fast and getting out fast

Use climbs and dives, between the too get kinetic energy to make it less likely to die

Shooting from afar

Pull out as soon as the gunners start to open up, no hesitation

Dive! Dive! Dive! on them!

Pull into them to get maximum damage in smallest window of firing (go through after firing, don't fly above them, fly below, through, climb, repeat)

BE PATIENT AND DISCIPLINED WITH YOUR SHOOTING AND ENERGY, rushing will get you killed

Take armored glass

Learn how to manage a damaged engine (.7 ata,  just above 1500 rpm, without critical damage you can get quite far)

Go for head ones, deflection from below or above works best, if you do it dead on you risk .50 cal or ram)

 

It takes patience and time mainly, but its completely doable and you get the hang of shootin em down.

 

 

You must also understand that sometimes you get unlucky, I get sniped by pe-2s, 110s, and 88s aswell. Sometimes stuff like that happens, and adapting to minimize risk instead of threatening and complaining is what makes a good pilot... So become the best Pe-2 killer in the game, instead of ramming them and withdrawing monetary support.

 

It's not like the pe2 pilots are laughing at our misery (sometimes but are'nt we all) and do it out of hatred of 109 pilots.

Edited by SCG_Sinerox
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3 hours ago, SCG_Sinerox said:

I'll list below what I've found to be instant death:

If you are climbing up to them you will die

If you are on their 6 and keep on it after the gunners lock onto you are dead

If you come in from a low angle of attack

...

 

Can I just add that getting killed while climbing on a PE2s tail has nothing to do with AI being OP.    Try sitting in that gunner position while somebody climbs on you and you will see that it presents a ridiculously easy target, easier than dead 6,  because you just aim in front and move the stream of bullets back to fill the cockpit like using a garden hose 🙂

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4 hours ago, SCG_Limbo said:

 

I really don't want to get involved in the drama of this but when you write the above and then appear to have squad night on TAW the very next night (see below) and JG51 comes close to creating an over-limit  situation where I can't fly...this just leaves me shaking my head in disbelief. 

 

 

 

jg51squadnight.png

Maybe you should have shown all of the players on the server.  12v12 was very even and not even close to creating an over-limit.  I'll tell you the same thing I tell my Niece when she throws a fit too. "STOP BEING A DRAMA QUEEN". 

 

For your information this also wasn't a squad night operation.  We just happen to have a Friday night Flights to blow off steam from the week of work.  If You want to get some JG51 squad operations then Combat Box On Sunday night from 8:00PM EST U.S. until we end.

 

We just happen to have caught the STG boys with their pants down tonight when they were flying A20s.  Sorry about that but after they died their fighter escorts SCG (funny how they are flying both sides according to your pic) finally showed up and got some lovin' back.  We were wondering where the extra 109 in our formation came from..........

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38 minutes ago, JG51_Ogg said:

Maybe you should have shown all of the players on the server.  12v12 was very even and not even close to creating an over-limit.  I'll tell you the same thing I tell my Niece when she throws a fit too. "STOP BEING A DRAMA QUEEN". 

 

How hypocritical of you.. You threaten to ram pe2s because things don't go your way and you say such things? Maybe after so many people spoke up against you, maybe just maybe you are in the wrong and you are the drama queen throwing a fit?

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7 hours ago, SCG_Sinerox said:

 

 

 

I'll list below what I've found to be instant death:

If you are climbing up to them you will die

If you are on their 6 and keep on it after the gunners lock onto you are dead

If you come in from a low angle of attack

If you get close and aren't coming in at 600+ kph

If you try to squeeze those last couple of seconds of cannons you will die

If your in a rush you will die!

 

 

 

 

Let me improve that list a bit...

 

If you are climbing up to them you will die

If you are not climbing to them, you will still die.

If you are on their 6 and keep on it after the gunners lock onto you are dead

But also head on is deadly as the gunner will get you once you pass

If you come in from a low angle of attack

If you come from high angle of attack, as the bomber is usually at 0.001m altitude above snake poo

If you get close and aren't coming in at 600+ kph

If you get close an are going over 600+ kph, because AI predictive gunning is just that awesome

If you try to squeeze those last couple of seconds of cannons you will die

If you don't squeeze that last couple of second, because you failed to kill the gunners and they got you on your egress

If your in a rush you will die!

but waiting and setting up a perfect pass wont guarantee your living either....

 

4 hours ago, 56RAF_Roblex said:

 

Can I just add that getting killed while climbing on a PE2s tail has nothing to do with AI being OP.    Try sitting in that gunner position while somebody climbs on you and you will see that it presents a ridiculously easy target, easier than dead 6,  because you just aim in front and move the stream of bullets back to fill the cockpit like using a garden hose 🙂

 

This tactic actually works to kill 110,  because they have no visibility there, and gunner wont shoot there. 

7 hours ago, SCG_Sinerox said:

 

 

It's not like the pe2 pilots are laughing at our misery (sometimes but are'nt we all) and do it out of hatred of 109 pilots.

 

This is what gets me out of my bed in the morning....

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Posted (edited)
10 hours ago, JG51_Ogg said:

 

We just happen to have caught the STG boys with their pants down tonight when they were flying A20s. 

 

Good thing we were in A20s and not Pe-2s, right? Or you would have had to ram them to knock any down. Enjoy your 24 hour break!

Edited by StG77_HvB
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11 hours ago, JG51_Ogg said:

Maybe you should have shown all of the players on the server.  12v12 was very even and not even close to creating an over-limit.  I'll tell you the same thing I tell my Niece when she throws a fit too. "STOP BEING A DRAMA QUEEN". 

 

Okay, this is my last post on this issue but the full picture at the time is provided below as requested.  If the other SCG guys would have been flying Axis then it would have most likely been an overlimit situation.  The numbers were 10-4 and it would have been 13-1 if SCG would have been flying on its preferred side of Axis.  The reason why SCG flies both sides is precisely to help balance the server so more people can play.  I personally don't like to fly VVS because I've been heavily invested in the ground war for the Axis side and I do not like to work against my own efforts.  My own squad mates have shot me down in the past too which definitely sucks but part of a necessary evil to help balance the server for the good of the community.  (We fly in separate comms channels when we simultaneously fly both sides and I haven't been flying 109s at all recently.)  SCG tries to make a positive contribution to TAW as best we can since it is a great server and many of us happily support it financially too as a result-- a lot of time and effort goes into making a server like TAW run and its going to be impossible to please everyone.

 

JG51 can do what it wants obviously but I just find it ironic that JG51 was flying in force on TAW given your rant earlier, so I felt compelled to point this out.  No hard feelings of course.

 

 

.

 

 

 

 

 

fullsquadpic.png

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About the rule of penalty if you loose your 3 points life, really I tried to survive with my last 0.47 points, but good luck is really away from me.

I have 3 penalties after playing like 1.5 hours between, if the map extend so much like this one I think you have to change that rule.

I give you this suggestion, after the penalty of 24hrs maybe you can reset your count to 2, that give you the opportunity to fly and enjoy the time that you expend flying.

 

Regards,

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46 minutes ago, 666GIAP_Necathor said:

About the rule of penalty if you loose your 3 points life, really I tried to survive with my last 0.47 points, but good luck is really away from me.

I have 3 penalties after playing like 1.5 hours between, if the map extend so much like this one I think you have to change that rule.

I give you this suggestion, after the penalty of 24hrs maybe you can reset your count to 2, that give you the opportunity to fly and enjoy the time that you expend flying.

 

Regards,

 

Or you just do less mid air collisions next time :^) 

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Posted (edited)
16 hours ago, JG51_Ogg said:

SCG finally showed up and got some lovin' back.

 

If by "got some lovin' back" you mean, "All 5 fighters of JG51 were destroyed within 5 minutes by 3 SCG pilots with no losses to SCG" then yes, I agree, there was much lovin' got.

 

You may need to add Yaks and Spits to your list of ramming targets . . . . 😉

Edited by StG77_Jeeves_
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2 hours ago, CptSiddy said:

 

Or you just do less mid air collisions next time :^) 

Don´t remember that, dam lucky.

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Posted (edited)
20 hours ago, CptSiddy said:
On 6/15/2019 at 9:18 AM, 56RAF_Roblex said:

 

Can I just add that getting killed while climbing on a PE2s tail has nothing to do with AI being OP.    Try sitting in that gunner position while somebody climbs on you and you will see that it presents a ridiculously easy target, easier than dead 6,  because you just aim in front and move the stream of bullets back to fill the cockpit like using a garden hose 🙂

 

This tactic actually works to kill 110,  because they have no visibility there, and gunner wont shoot there. 

 

Really?  I am always amazed that the 110 gunners manage to shoot me when I am under the tail and I cannot see that they could possibly see me, never mind get their guns that low.

Edited by 56RAF_Roblex

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Posted (edited)
22 hours ago, StG77_HvB said:

 

Good thing we were in A20s and not Pe-2s, right? Or you would have had to ram them to knock any down. Enjoy your 24 hour break!

Yes very good thing you were on A20s or I would have rammed.
I did enjoy my 24 hour break, thanks in courtesy to a pilot calling himself TheCubanSpy who shot me down with a P39 and of course my wingman who I flew through his bomb blast and killed myself.  My 24 hour break was not part and parcel to any action from yourself, STG, or SCG just so everyone else knows.  I went and played on the Combat Box Server where I again got my butt handed to me a couple of times by some very good Spit9 pilots who fly them the way they should.  I also went and played some Star Citizen.  And just to round it off played in a StarCraft tournament.  Now I'm about ready to head out the door to go see my 84 year old Father to say thanks for being horny enough to knock up my Mother some 57 years ago, because of course, my Brother and Sister won't be able to do it.  I'll be back later tonight to fly Combat Box during JG51Molders official squad night.  Is there anything else you'd like to know?

On 6/15/2019 at 5:42 AM, =FSB=Man-Yac said:

How hypocritical of you.. You threaten to ram pe2s because things don't go your way and you say such things? Maybe after so many people spoke up against you, maybe just maybe you are in the wrong and you are the drama queen throwing a fit?

But to suggest I was wrong for being quoted out of context is a joke.

I won't elaborate but yes I will ram any PE2 I come across in TAW until TAW either makes the position completely player manned or changes the AI settings to rookie.  Quote that!

17 hours ago, SCG_Limbo said:

 

Okay, this is my last post on this issue but the full picture at the time is provided below as requested.  If the other SCG guys would have been flying Axis then it would have most likely been an overlimit situation.  The numbers were 10-4 and it would have been 13-1 if SCG would have been flying on its preferred side of Axis.  The reason why SCG flies both sides is precisely to help balance the server so more people can play.  I personally don't like to fly VVS because I've been heavily invested in the ground war for the Axis side and I do not like to work against my own efforts.  My own squad mates have shot me down in the past too which definitely sucks but part of a necessary evil to help balance the server for the good of the community.  (We fly in separate comms channels when we simultaneously fly both sides and I haven't been flying 109s at all recently.)  SCG tries to make a positive contribution to TAW as best we can since it is a great server and many of us happily support it financially too as a result-- a lot of time and effort goes into making a server like TAW run and its going to be impossible to please everyone.

 

JG51 can do what it wants obviously but I just find it ironic that JG51 was flying in force on TAW given your rant earlier, so I felt compelled to point this out.  No hard feelings of course.

 

 

.

 

 

 

 

 

fullsquadpic.png

So they picture was captured at the end of the server before the reset.  My mistake.  Did you happen to take one about 20 minutes prior to this to show the 12v12?

Fixing a fact I was wrong.  It was 10 V 8  The Allies lost STG_HvB, STG_Jeeves, STG_Kondor, and ECV_56JotaCe  So I was a little off and here is the correction.  It takes a long time to get a screen shot for me because I'm not sure how to get one efficiently.  between your screen and mine Axis lost Rafx01 and gained =BES=Wolf-1 .  RAFX01 is not a registered user of the TAW server so he couldn't effect it either.  Just sayin' if we hadn't played in TAW you would have been plaing by yourself for the most part.

 

Edited by JG51_Ogg
fixing a fact

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11 hours ago, StG77_Jeeves_ said:

 

If by "got some lovin' back" you mean, "All 5 fighters of JG51 were destroyed within 5 minutes by 3 SCG pilots with no losses to SCG" then yes, I agree, there was much lovin' got.

 

You may need to add Yaks and Spits to your list of ramming targets . . . . 😉

Nah I will give credit where credit is due.  It was a good bounce by SCG. 

There was more than just 3 attackers in there, in total there were 5 of you.  Again good bounce we didn't see it until I was under fire from TheCubanSpy.  At that time we were low and slow attacking a truck convoy.

I had my 109G2 shot out from under me by SCG_Jeeves in a Spit5 doing the major damage then P39 CubanSpy got the kill,  GG didn't see it coming, I bailed and was captured.

BlackC5 was damaged by friendly fire from FreshGiant then SCG_Sinerox in a Yak1b/127 finished the job

FreshGiant crashed while in pursuit of SCG_Sinerox, Good maneuver kill SINE

Moostafa had kill credit on 2 A20s, took damage from SCG_Sinerox, took damage from SCG_Rudis in a spit5,  Shot up SCG_Wulfe, and was finally down from Sinerox

Snapshot had kill credit on 1 A20 took damage from an A20, took friendly fire from Moostafa, and was shot down eventually by SCG_Wulfe in a Yak7B

 

We caught the A20s by mistake when FreshGiant called them out at our 8 low.

The fighters Good engagement,  Good bounce, we never saw it coming, until it was pretty much said and done.

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And like I said credit where credit is due.  Might want to check your insults first.

SCG snd STG had some good times here.  We all got a 24 hour vacation for losing our aircraft.  But we were planning on going to Combat Box, after the flight, as there were 37 players on that server and there were 262s available.  But I digress here's how we got it handed to us by STG and SCG.  GG there.

 

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one day off for a fuckin crash of il2.exe...  it is too much

 

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8 hours ago, 56RAF_Roblex said:

 

Really?  I am always amazed that the 110 gunners manage to shoot me when I am under the tail and I cannot see that they could possibly see me, never mind get their guns that low.

Ju88 gunner kill me in one pass at 45 degrees at 500km/hr in 2 seconds, worst I attack from the top and the bely gunner kill, stuka gunner I never survive with out a engine damage.

But you think that only Pe2s gunners are OP.

I will make a video with all of that only for you.

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38 minutes ago, -IRRE-Biluf said:

Except your self-esteem

 

 

 

The login page is bugged I think

http://taw.stg2.de/login.php

 

 

tech issues are not something that affect my self esteem... they do annoy me tho ^^

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I have a suggestion of something to add on the next map that I feel like wouldn't be that hard to code.

 

I was thinking about the possibilty of putting a damage counter on the cities similar to the damage needed on airfields and factories. 

 

You can get more complex down the road with the idea but to add to it and encourage more level bombing, I think adding a damage requirement say to 30% for the town to be taken by ground troops. This would stimulate entrenched troops in the city, and open up realistic scenarios where that city might end up behind enemy lines and still deploying troops. And being able to resupply said city with arial drops. 

 

Damage would be done by just dropping bombs on normal houses if your able to attach the damage percintage meter to them. And I say 30% damage because it would be to tedius to bomb out a whole town when their is a tank battalion bearing down on it. 

 

What are your thoughts?

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On 6/16/2019 at 9:47 AM, JG51_Ogg said:

Nah I will give credit where credit is due.  It was a good bounce by SCG. 

There was more than just 3 attackers in there, in total there were 5 of you.  Again good bounce we didn't see it until I was under fire from TheCubanSpy.  At that time we were low and slow attacking a truck convoy.

I had my 109G2 shot out from under me by SCG_Jeeves in a Spit5 doing the major damage then P39 CubanSpy got the kill,  GG didn't see it coming, I bailed and was captured.

BlackC5 was damaged by friendly fire from FreshGiant then SCG_Sinerox in a Yak1b/127 finished the job

FreshGiant crashed while in pursuit of SCG_Sinerox, Good maneuver kill SINE

Moostafa had kill credit on 2 A20s, took damage from SCG_Sinerox, took damage from SCG_Rudis in a spit5,  Shot up SCG_Wulfe, and was finally down from Sinerox

Snapshot had kill credit on 1 A20 took damage from an A20, took friendly fire from Moostafa, and was shot down eventually by SCG_Wulfe in a Yak7B

 

We caught the A20s by mistake when FreshGiant called them out at our 8 low.

The fighters Good engagement,  Good bounce, we never saw it coming, until it was pretty much said and done.

Nope, just three of us. 😉

 

StG_77Jeeves_  was one of the A20 pilots you attacked, CubanSpy was not there and got no hits on you or anyone else, you were downed by SCG_Rudis.

 

But all in all, thanks for the credit, it sucks being bounced and really you didn't have the energy or fresh planes after being torn up by the A20s

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Gonna take the time to clarify two things. It was in fact 3 of us only, and we took you guys down twice that Taw map... It's ok to get shot down, in fact my first taw I had 80 deaths... Eitherway, just learn from them (deaths and mistakes) and take us down next time!

 

Secondly... It's Sin-er-ox. Or Sin for short. Thanks Math for Sine, Cosine, and Tangent! 

 

Also... Really nice to see the improvement in pilot skill this TAW, alot of you have gotten much better (especially VVS pilots!). Thanks for this Taw everyone, I look forward to running away from more LA5FNs again!

http://taw.stg2.de/pilot_sortie.php?id=73541&name=SCG_Sinerox1

My sortie for the fight 

Looks like a bit of friendly fire aswell

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A question and a suggestion.

 

How close does one need to get to the mystery object in the white circle with diagonal fill pattern on the map in order to spot and identify it?

 

Suggestion: can the city defences be redesigned to be more spread out? Right now the objects within one defence are clustered ridiculously close together, not very realistic.

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1 hour ago, WokeUpDead said:

A question...

 

How close does one need to get to the mystery object in the white circle with diagonal fill pattern on the map in order to spot and identify it?

My experience...

Pass 2400 mts over the mystery object and it will spot in the map.

I dont know if it is possible flying higher...

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Posted (edited)

While doing some supply missions to help the war effort and replace my bomber fleet, I started to race myself against the clock.

 

Abganerovo - Gromoslavka in a Pe-2 35 series, best time I made in 6 flights was 11 min 20 sec. All flights were done in accordance with TAW rules, ie., using taxiways etc., and landing in a pattern, albeit a short one and clearing the runway before exiting the mission.

 

HowFastSupply.JPG.408aa177af62f9ba8aee0efa25fa13df.JPG

 

On my fastest run I used the air-brake to bleed of speed to drop the gear and flaps, but it was a pretty hairy landing :)  Using a calmer landing technique coupled with a clean departure, well trimmed out with optimum prop pitch and a heading of just short of 290, put me just around the 12 minute mark.

 

Needless to say some hotshots will do it much faster, I'd like to see it if they can, same set up, best of six ;) 

Edited by Pict
Spelling, tweaking etc.

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Posted (edited)
1 hour ago, Pict said:

On my fastest run I used the air-brake to bleed of speed to drop the gear and flaps, but it was a pretty hairy landing :)

 

I have not tried it myself but watch this video from about 1m 27s

 

 

That was with an engine dead which I found impressive.  Start practicing and you might shave a bit more off 🙂

Edited by 56RAF_Roblex
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Posted (edited)
3 hours ago, 56RAF_Roblex said:

That was with an engine dead which I found impressive

 

It's impressive alright, even if both engines were running it would still be something to watch.

 

I wouldn't try it with a full fuel load, (TAW supply style) though ;) 

Edited by Pict
Spelling, tweaking etc.

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6 hours ago, CptSiddy said:

whats going on with the server? 

 

What you mean?

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14 minutes ago, =L/R=todeskvlt said:

 

What you mean?

 

This is the 8th map with last maps plane set. 

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Looks like some planes are missing in the planeset for Map #8. (Bf109 G14, FW190 A8, Spit Mk9 and P47)

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The planeset for last map is proper. We have decided to resign from Bodenplatte airplanes and Kathon forgot to write about it in changelog.

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