JG4_Widukind Posted June 7, 2019 Posted June 7, 2019 This is a Blue offensiv Map, and we have a very good Teamplay on the Blue Side With Squads and free Pilots.The best waht I see since 5 Maps. But the Map is not over now. Please check the Suply Situation on Airfields, you can see that ingame. Open the Map and push the right window{mayby u minimize}! You can see here all Taktikal information u need! Lot of Pilots didn't know about that! 1
Pict Posted June 7, 2019 Posted June 7, 2019 (edited) Kuban was historically a blue defensive map, whereas Moscow and Stalingrad were blue offensive maps. But in this round of TAW blue didn't appear to take the offensive until Kuban, which I find both ironic and funny, up to a point. The blue side on TAW has always been pretty well coordinated from what I have seen and this massive change in performance has appeared with the Kuban map, for just about exactly the reasons outlined above by @AKA_Relent Personally I'm happy to see a bit of balance and equal opportunity, as most people quickly get put off flying when the odds are massively stacked against them and that's no fun for either side. I'm out of it this weekend, which is frustrating for me as I actually enjoy flying when my back is to the wall Not sure what difference knowing the supply situation will make now or made up till now on the Kuban map, which I would guess will be over soon. Thanks for the tip anyhow, but it was already know and used by me since day 1 and have so far completed 58 transport missions....not sure how anyone could miss it Edited June 7, 2019 by Pict Spelling, tweaking etc.
FeuerFliegen Posted June 7, 2019 Posted June 7, 2019 I noticed what appears to be a discrepancy between the plane set chart and what is actually available in the game, regarding the MC.202. In the chart, there are two versions of the plane. The only difference is that one excludes 20mm gunpods. It says that the one excluding the gunpods is available for the first map only, and then the one that doesn't exclude them is available for maps 2, 3, and 4. In the game it is the opposite. I had the option of using 20mm gunpods on the first map, and they were not available on maps 2, 3, and 4. It seems like the chart would be the logical correct way for it to be, as upgrades don't seem like the type of thing to be offered in the beginning and then not be available in the future. Regardless either the chart needs to be changed, or the server's settings.
=FEW=N3cRoo Posted June 7, 2019 Posted June 7, 2019 The problem with the kuban map is simply the airfield distribution, if its a line of airfields we fight over it gets boring pretty quick. Another thing about that line aspect or airfield seperation is mutual support / points of failure the russians basically push out into a cone, which gets especially bad with Taman and Zaprovskaya being 2 root airfield with magical repairing powers next to each other. Now as i mentioned there also aint much alternatives due to the AF distribution, the only suggestion I have to make Kuban more interesting and less of a chore is to actually cut the map in the east at the line of Visekly(Grid 334) and UST-Labinskaya(Grid 734). That way you can have the Airfields closer to each other in the area east of Novo till that point 2
356thFS_Melonfish Posted June 7, 2019 Posted June 7, 2019 Hi chaps, I'm looking to register on the server and as I like to fly either side I see I have to register twice, is there anything stopping me using the same name here? it would be awkward to have to change my steam name before connecting to the server. thanks
Sketch Posted June 7, 2019 Posted June 7, 2019 You have to have different names for each side, so yes you have to change your IL2 name each time you switch.
Slawinski Posted June 7, 2019 Posted June 7, 2019 11 hours ago, AKA_Relent said: Once Akhtyrskaya fell, losing Gelendzhik to the German side was a foregone conclusion since it could only be resupplied from all the way across the map! Pretty sure Goering's complaint re supplying the 6th army by air was along the same lines)) Having said that, I'm all for providing such tactical opportunity for the Reds on the Stalingrad winter map (if you manage to encircle Stalingrad, the fallback line for the Blues should be far enough to make the relief difficult to achieve.
FTC_Riksen Posted June 7, 2019 Posted June 7, 2019 3 hours ago, ACG_Sketch-LW said: You have to have different names for each side, so yes you have to change your IL2 name each time you switch. Partially correct. You need to have 2 registered accounts in TAW site and you vcan change their names to match your IL2 account for when you switch so you dont really have to ever change your IL2 (in game) account.
Sketch Posted June 7, 2019 Posted June 7, 2019 Did I say change IL-2 accounts? Was his question about two different accounts? Look at the quote... No, I said you have to change your IL-2 name each time you switch sides, after registering two different names (one for each side) on TAW. No, he was concerned about having to change his Steam name (which I assume is his IL2 name) when he wants to switch sides on TAW. No where did he mention accounts. Both of us answered by saying, "Yes, you have to change your account name." Lets read first please, before throwing me under the bus...
TCW_Brzi_Joe Posted June 7, 2019 Posted June 7, 2019 Sometimes on TAW there is free Fw 190 A-3, but 30sec after starting game with that plane I got message " this plane is forbiden". 20 sec later I got kicked. How can I be sure which plane can I take? Usually not allowed planes are not selectable in beginning.
von_Tom Posted June 7, 2019 Posted June 7, 2019 58 minutes ago, Brzi_Joe said: Sometimes on TAW there is free Fw 190 A-3, but 30sec after starting game with that plane I got message " this plane is forbiden". 20 sec later I got kicked. How can I be sure which plane can I take? Usually not allowed planes are not selectable in beginning. Log into your profile on the TAW website and it tells you what you can use. von Tom 1
BG26_Ogg Posted June 8, 2019 Posted June 8, 2019 Until the AI tailgunners get fixed on the PE2 I promise to collide with every one I see. I know that you can change the gunners ability and for that all will be crashed into. 700KM/h attack from a 60 degree deflection should not amount to a critical engine and flight control hit. You PE2 pilots want to face it then reap the whirlwind. 1 1 1 2
StG77_Kondor Posted June 8, 2019 Posted June 8, 2019 2 hours ago, JG51_Ogg said: Until the AI tailgunners get fixed on the PE2 I promise to collide with every one I see. I know that you can change the gunners ability and for that all will be crashed into. 700KM/h attack from a 60 degree deflection should not amount to a critical engine and flight control hit. You PE2 pilots want to face it then reap the whirlwind. 4 2
Garven Posted June 8, 2019 Posted June 8, 2019 2 hours ago, JG51_Ogg said: Until the AI tailgunners get fixed on the PE2 I promise to collide with every one I see. I know that you can change the gunners ability and for that all will be crashed into. 700KM/h attack from a 60 degree deflection should not amount to a critical engine and flight control hit. You PE2 pilots want to face it then reap the whirlwind. 3 3
FTC_Riksen Posted June 8, 2019 Posted June 8, 2019 6 hours ago, ACG_Sketch-LW said: Did I say change IL-2 accounts? Was his question about two different accounts? Look at the quote... No, I said you have to change your IL-2 name each time you switch sides, after registering two different names (one for each side) on TAW. No, he was concerned about having to change his Steam name (which I assume is his IL2 name) when he wants to switch sides on TAW. No where did he mention accounts. Both of us answered by saying, "Yes, you have to change your account name." Lets read first please, before throwing me under the bus... Calm down mate ... Take a deep breath. I did not say he needed 2 IL2 accounts. I just said there is no need to change his IL2 name in order to fly both sides. All he need to do is change his TAW names to match his IL2 name for whichever pilot he wants to fly at that time. Let me clarify this: 1 - Assume your IL2 account name is Sketch; 2 - If Sketch wants to fly TAW for both sides, he must register one VVS pilot (lets say pilot name Sketch - matching his IL2 account name) an one LW pilot (lets say Sketch-LW) in TAW website; 3 - When he connects to the TAW server, Sketch will be able to fly as VVS at first since the name matches the VVS account registered in TAW website; 4 - Whan Sketch gets bored of the flying VVS, he can alt tab to the TAW website and, without logging out of the game server, change his VVS TAW account from Sketch to Sketch-VVS and his LW TAW account from Sketch-LW to Sketch; 5 - Alt tab back into the game and switch to the LW team by selecting a corresponding base; 6 - You will now be able to fly for the opposing side without even changing your IL2 accoing as I said, after the penalty time for switching side ends (I think it is 10 min). PS: I wasn't trying to throw you under the bus ... Sorry if it came out that way. Cheers 2
VF-31_Killer_B Posted June 8, 2019 Posted June 8, 2019 On 6/2/2019 at 3:29 PM, =LG=Kathon said: He is not registered, so there isn't any pilot's profile. He was kicked three times from the server during that mission but eventually he was able to took off ( I will have to check why). Did you take 100% of fuel for transport mission? Yes that was my mistake! For a ten minute flight I took ten minutes worth of fuel plus a little reserve!
1./KG4klav123 Posted June 8, 2019 Posted June 8, 2019 I have a quite tormenting question. Is it possible to soon get at least one night mission covering time from, for example, 11 to 4 am? No one in this game did this. WOL, KOTA and other servers have never done nightly missions. Why not make one night map for one mission? This is a good experience by the way. I understand that this will take time, so it’s not difficult for me to pay for your work, if you need to. I have a very long time and very much want to fly at night in multiplayer.
von_Tom Posted June 8, 2019 Posted June 8, 2019 11 hours ago, JG51_Ogg said: Until the AI tailgunners get fixed on the PE2 .... It wouldn’t be quite so bad if you could kill the gunners. One of my squad mates got killed by the belly gunner of a Pe2 when it was upside down at 50m. Joyous. I’m dreading the thought of AI B25 gunners. von Tom ps. And just for the sake of balance - whenever I’m in a Pe2 it seems very easy for others to kill me. Maybe that’s different server settings for you.
TCW_Brzi_Joe Posted June 8, 2019 Posted June 8, 2019 13 hours ago, von_Tom said: Log into your profile on the TAW website and it tells you what you can use. von Tom I tried that, of course, but there is no such info, only generic description " on map 1; plane x 1/2, plane y 2/2, plane z 1/1, plane j 0/1" What des that mean? that 1 plane x and 1 plane j are avaliable? And do I look on right place?; https://taw.stg2.de/index.php
von_Tom Posted June 8, 2019 Posted June 8, 2019 36 minutes ago, Brzi_Joe said: I tried that, of course, but there is no such info, only generic description " on map 1; plane x 1/2, plane y 2/2, plane z 1/1, plane j 0/1" What des that mean? that 1 plane x and 1 plane j are avaliable? And do I look on right place?; https://taw.stg2.de/index.php If it says Bf109F-4 1/2 it means you have 1 F4 available out of a maximum of 2. 2/2 means 2 available. 0/2 means none available etc. If it says 0/1 you have none from a maximum of 1 and so on. The dynamic is that you have to look after your best planes and if you don’t take care you have to use older models or do some transit flights to get some back. von Tom 1
Norz Posted June 8, 2019 Posted June 8, 2019 =2ndSS=Maestr0 Sorry for FF. My fault... http://taw-server.de/pilot_sortie.php?id=62605&name=Norz
=FSB=Man-Yac Posted June 8, 2019 Posted June 8, 2019 That's the main reason I don't fly the spit in TAW. Too many friendlies mistake you for 109.. Thoughts and prayers to those who will fly the spit 9 with cut wings.. 1
350th_Buzz Posted June 8, 2019 Posted June 8, 2019 Ils n'ont qu'à aller s'entrainer sur Berloga, ils apprendront vite la différence...
JG7_X-Man Posted June 8, 2019 Posted June 8, 2019 6 hours ago, Drinkis said: I have a quite tormenting question. Is it possible to soon get at least one night mission covering time from, for example, 11 to 4 am? No one in this game did this. WOL, KOTA and other servers have never done nightly missions. Why not make one night map for one mission? This is a good experience by the way. I understand that this will take time, so it’s not difficult for me to pay for your work, if you need to. I have a very long time and very much want to fly at night in multiplayer. Well it is not very realistic for "day" fighters to fly at night, which is why no serious server intertain night missions. Aircraft have to be equipped with the correct equipment to be and effective weapon. Example: Assume any aircraft that does not have an attitude indicator is "100%" a day/fair weather fighter. There is a reason the RAF didn't launch fighters against the luftwaffe bombers during the blitz. They literally "watched the fireworks" from the ground. My guess is during the early days one or two did but quickly found out it was an futile concept LOL (...you can't kill what you can't see nor find).
SCG_Limboski Posted June 8, 2019 Posted June 8, 2019 (edited) So on Mission #304 there are no events recorded for either side (c.f., http://taw.stg2.de/pilots_mission.php?mission_id=303 ). Me and Axis pilots damaged the defenses extensively around Mirskaya. The server crashed after this mission. So did none of our actions get registered? Or more precisely, why weren't our actions registered? Edited June 8, 2019 by SCG_Limbo
FTC_Riksen Posted June 8, 2019 Posted June 8, 2019 50 minutes ago, 615sqn_Buzz said: Ils n'ont qu'à aller s'entrainer sur Berloga, ils apprendront vite la différence... English
=LG/F=Kathon Posted June 8, 2019 Author Posted June 8, 2019 (edited) On 6/6/2019 at 6:11 AM, FeuerFliegen said: Kuban map, right now.... Why is a Bf109 F-4 not allowed to have 20mm gun pods out of Steblievskya, but you can out of other locations such as Anastasievskaya? Gun pods availability depends on the depot destruction level. The more depo is destroyed the more probably is that gun pod for particular aircraft is not available on the current mission on that airfield. On 6/6/2019 at 7:39 PM, [ER]Nordseefischer said: Hallo, ich habe ein paar Fragen, auf die ich leider im TAW-Handbuch keine Antworten gefunden habe. 1. Was bedeuten die großen schraffierten Gebiete auf der Karte (nicht die kleinen Absprungzonen)? 2. Transport: Heinkel und Co müssen ja mit 100% Treibstoff starten und auf dem zu unterstützenden Platz landen und Mission beenden. Die Ju52 hat die Ladung an Bord. Muss sie auch mit 100% Treibstoff gefüllt sein? Kann ich nach der Landung die Mission beenden, oder muß ich sie entladen und zurückfliegen? Viele Grüße aus dem Norden 1. It would be easier if you put image of it. I assume you are talking about hidden supply convoys. You have to fly there and find this convoy to show icon of it on the map. 2. yes Ju-52 don't need 100% fuel in supply transport mission. After landing you can end the sortie. No need to unload. On 6/6/2019 at 11:17 PM, =FSB=Man-Yac said: http://taw-server.de/pilot_sortie.php?id=59187&name=Flanker-E So I am legitimely curious how come I wasn't awarded this kill, I have done about 60 percent damage to the 109, I cut his tail off and it was spinning, going down. Then a hungry angry yak 1-69 came along hit it once with shkas and rammed his plane. And how is his ram considered as damage he inflicted, usually it's just considered as damag but inflicted by no one. Btw I was credited in game. How is it different server side? Maybe flex tape guy thought he could fix his tail back ? This good question for the developers because in the log files LF-heavy82 shot down Flanker-E. It's not the first time when ingame score differs from log files. On 6/7/2019 at 7:22 AM, FeuerFliegen said: I thought the rules indicated, and I've always been told that if you have more than 0 but less than 1 lives, you can still fly. Right now I have 0.78 and it says I can't fly for 24 hours. This is the second time it's happened where I had 0.xx lives. Am I wrong about this? Is the rule that if you have less than 1 life, you can't fly? If counter is <= 0 after a sortie then it's increased by 1 immediately and time penalty is on. So you never see counter below 0. On 6/7/2019 at 1:18 PM, FeuerFliegen said: I noticed what appears to be a discrepancy between the plane set chart and what is actually available in the game, regarding the MC.202. In the chart, there are two versions of the plane. The only difference is that one excludes 20mm gunpods. It says that the one excluding the gunpods is available for the first map only, and then the one that doesn't exclude them is available for maps 2, 3, and 4. In the game it is the opposite. I had the option of using 20mm gunpods on the first map, and they were not available on maps 2, 3, and 4. It seems like the chart would be the logical correct way for it to be, as upgrades don't seem like the type of thing to be offered in the beginning and then not be available in the future. Regardless either the chart needs to be changed, or the server's settings. I will check it. On 6/3/2019 at 9:14 PM, =FSB=HandyNasty said: I'm just wondering - as the server crashed just now - if we can see the combat log of the flight which got interrupted due to the crash? I'm curious as me and my teammate got a funny/odd event and would like to see who we were fighting. Additionally I also wonder if you can lose your pilot due to the server crash - if you got damaged in the 5(?) mintues before the crash. Does it count then as a "quit server" where you lose your pilot? There is not many events in that sortie: http://taw-server.de/pilot_sortie.php?id=53623&name==FSB=HandyNasty If server crashes it doesn't produce any log files so mission is ended and pilots in the air have "In flight" sortie. Edited June 8, 2019 by =LG=Kathon 2
350th_Buzz Posted June 8, 2019 Posted June 8, 2019 38 minutes ago, SCG_Riksen said: English Sorry, They only have to go to practice on Berloga, they will quickly learn the difference ...
WokeUpDead Posted June 9, 2019 Posted June 9, 2019 A question and a suggestion. How close does one need to get to the mystery object in the white circle with diagonal fill pattern on the map in order to spot and identify it? Suggestion: can the city defences be redesigned to be more spread out? Right now the objects within one defence are clustered ridiculously closely together, not very realistic.
1./KG4klav123 Posted June 9, 2019 Posted June 9, 2019 why i got 24hours penalty guys? it is a second time already. I just died and... i cant fly for today anymore. I have all planes, i have 2 more lives...
FeuerFliegen Posted June 9, 2019 Posted June 9, 2019 22 hours ago, Drinkis said: I have a quite tormenting question. Is it possible to soon get at least one night mission covering time from, for example, 11 to 4 am? No one in this game did this. WOL, KOTA and other servers have never done nightly missions. Why not make one night map for one mission? This is a good experience by the way. I understand that this will take time, so it’s not difficult for me to pay for your work, if you need to. I have a very long time and very much want to fly at night in multiplayer. I would also love more night missions. I love it when a mission starts early morning and we get around 45 minutes of darkness, or the last mission of each day where we get a little bit of time in the dark. I'm always so disappointed when it ends. I understand that some of these planes are not designed to be night fighters, but there are a few that are, even with night camo to go along with it. Would a possible compromise be to have missions that start a little earlier in the day/end a little later into the night? I'd love it if we could get at least a full hour of darkness in the morning/evening. 1
IRRE_Centx Posted June 9, 2019 Posted June 9, 2019 (edited) 3 hours ago, Drinkis said: why i got 24hours penalty guys? it is a second time already. I just died and... i cant fly for today anymore. I have all planes, i have 2 more lives... What is your TAW username? I'm just assuming since I can't find your TAW profile on the website to verify... But here is a possible explanation : If it's the second time, you can't have 2 lives... Once you fall at 1 live, you can't have more than 1 live again for this map. So if you already received a 24h penalty on map 6, every time you die on map 6 you receive again the 24h penalty. Edited June 9, 2019 by -IRRE-Centx 1 1
1./KG4klav123 Posted June 9, 2019 Posted June 9, 2019 54 minutes ago, -IRRE-Centx said: What is your TAW username? I'm just assuming since I can't find your TAW profile on the website to verify... But here is a possible explanation : If it's the second time, you can't have 2 lives... Once you fall at 1 live, you can't have more than 1 live again for this map. So if you already received a 24h penalty on map 6, every time you die on map 6 you receive again the 24h penalty. Wolfkis Now i have 1 life yes. But why? Why i receive 24 hr penalty just because im dieing? Who came up with it? Why can't I have three lives, and die all three times without getting a ban?
Coldman Posted June 9, 2019 Posted June 9, 2019 8 minutes ago, Drinkis said: Wolfkis Now i have 1 life yes. But why? Why i receive 24 hr penalty just because im dieing? Who came up with it? Why can't I have three lives, and die all three times without getting a ban? read the manual first then ask. you die 2 times and one disco so you lost 3 lives and got 24 h ban acording to the rules. why you was able to fly? there is a bug probably in script logic so in some circumstances you maybe allowed to fly. 1
Slawinski Posted June 9, 2019 Posted June 9, 2019 19 hours ago, JG7_X-Man said: Well it is not very realistic for "day" fighters to fly at night, which is why no serious server intertain night missions. Aircraft have to be equipped with the correct equipment to be and effective weapon. Example: Assume any aircraft that does not have an attitude indicator is "100%" a day/fair weather fighter. I wish we had the "Gneiss" radar option for Pe2 and A-20 and "Lichtenstein" option for Ju88 making them night fighters. 19 hours ago, JG7_X-Man said: They literally "watched the fireworks" from the ground. Wilhelm Frankl disapproves.
JG7_X-Man Posted June 9, 2019 Posted June 9, 2019 1 hour ago, Slawinski said: ...Wilhelm Frankl disapproves. There were one offs, but nothing warranting any missions. Thank you acknowledging RADAR would be a requirement do do it correctly. I am sure there would have been more mission flow at night by "day" aircraft in real life if they could tweak gamma settings of the night sky LOL! 2
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