6./ZG26_Klaus_Mann Posted January 22, 2018 Posted January 22, 2018 This sever atm. What a Beauty. Old Ladas are awesome. But pretty much all of them came with with a Pair of Winter and Summer Jets for the Carb and Primer Pumps. So that Cold Start may have been a bit of a show.
SCG_Borchers Posted January 22, 2018 Posted January 22, 2018 yep I am in same boat stops at download screen
ACG_Smokejumper Posted January 22, 2018 Posted January 22, 2018 (edited) This sever atm. I actually had one of these. It was brown...... Yes, they knew methods of how to handle engine in the winter. I think someone already explained how they did it somewhere in this thread, and starting engine dead cold below freezing was not what they did. Heating overnight and dawn start. That would be my assumption given that is how we still start dead cold engines in the arctic now. Outside power source or a charge on the battery all night or it will be dead in the morning. I would not be surprised if they started them up every 30 minutes all day after initial morning start. Edited January 22, 2018 by 7./JG26_Smokejumper
Cpt_Siddy Posted January 22, 2018 Posted January 22, 2018 I actually had one of these. It was brown...... Heating overnight and dawn start. That would be my assumption given that is how we still start dead cold engines in the arctic now. Outside power source or a charge on the battery all night or it will be dead in the morning. I would not be surprised if they started them up every 30 minutes all day after initial morning start. More or less yes. That's what we used to do in army for the important heavy machinery in the exercises too. At least to the older soviet stuff we had, our domestic stuff had a fuel heaters. Also the French stuff was hopeless when it went under ´-20C, for that i lost all my respect for french engineering.
ACG_Smokejumper Posted January 22, 2018 Posted January 22, 2018 The cold does funny thing eh?!?! Thanks for the chat Siddy I enjoyed it. I think we got there to a nice agreement on how it probably worked.
KoN_ Posted January 23, 2018 Posted January 23, 2018 Well quite a few of us couldnt get on tonight which is a shame . I'm hoping the developers start looking at multiplayer and making it work at some point a lot of effort goes into these campaign and its not easy with the set up we have . The server broke I thank you for your hard work.
Y-29.Silky Posted January 23, 2018 Posted January 23, 2018 ... Well then. My hype for this server died fast.
TeufelHunden Posted January 23, 2018 Posted January 23, 2018 Hahahaha yeah I was playing solo last night against the whole LW... it was 5 109s vs my i16 or 5 110s against my il2... I ran out of planes real fast...
1PL-Husar-1Esk Posted January 23, 2018 Posted January 23, 2018 (edited) Ppl will stop playing if there will be huge constant fraction unbalance. Edited January 23, 2018 by 307_Tomcat 1
=IL2AU=chappyj Posted January 23, 2018 Posted January 23, 2018 Our group played vvs twice. Now playing axis once. We like to use all aircraft and it's time for some lw. Shame some of the permanent axis won't change over in a similar manner It's their choice... It's just a strange one 1
-SF-Disarray Posted January 23, 2018 Posted January 23, 2018 (edited) Anyone else feel like the engine start up success is random? Starting a PE-2 up is very hit or miss. I see these procedures and everything but I also noticed that when I hit the start button for the engine it resets everything to the default starting settings so that seems kind of pointless; even if I use the start engine 1 only command. Sometimes the engine starts, a lot of the time it does not. I appreciate that this server is trying new things and all, but this seems like it is just adding busy work and random frustration. Edited January 23, 2018 by Disarray
=EXPEND=CG_Justin Posted January 23, 2018 Posted January 23, 2018 I am not a fan of the cold start either. Force of habit dictates that I spawn and immediately hit "E" to get going. Doing so instantly negates any hope of a quick startup. I know it's my own forgetfulness, but still...it's kinda silly if you ask me.
Krau Posted January 23, 2018 Posted January 23, 2018 (edited) Dear admins, is is possible to configure autokick if a fraction has 2.2x more pilots? I mean... if there are more than 55 pilots on one side no more pilots will be connected to this side..something like that? (in this case at least 25 pilots on the second side can play). If there is a situation 30 vs 10 i see no problem. But 60 vs 20 it is..only because no more players can help these 20 Second question. I know, we have the button "Donate"...but..Do you have some plans to upgrade the hardware? Maybe it is not a bad idea to upgrade something. Last 2 days there were a lot of missions that were stopped... Just inform us and i am sure we can help. One more question. We saw yesterday the tank column and one AAA was located somewhere in the forest. It seems to be some failure. Maybe it was a hidden group...but the location in the forest can't be correct one. It is not possible to kill it...because we can't see it before it is attacking... Edited January 23, 2018 by Kra
Operatsiya_Ivy Posted January 23, 2018 Posted January 23, 2018 The faction balance is not really a problem as long as it doesn't get completely out of hand (3 to 1 at any giving point). It is actually very entertaining to fly against a lot of enemies as long as you got a wingman because you don't have to look for a target very long. Also keep in mind that many people on VVS side don't like to fly the first 1-2 maps because of the plane set. It usually gets more even the further the campaign progresses. It is even possible that we will see it the other way around at the end of the campaign.
7.GShAP/Silas Posted January 23, 2018 Posted January 23, 2018 (edited) It is even possible that we will see it the other way around at the end of the campaign. Only if the Axis is getting it's face stomped into the ground and all the pilots quit trying(as has happened in the past) . Otherwise, there is just no way that is happening. Edited January 23, 2018 by 7.GShAP/Silas
216th_Jordan Posted January 23, 2018 Posted January 23, 2018 More than 2:1 should not be possible. Also lock either side at 45 players. There need to be some penalties for axis, I see no way around it.
Krau Posted January 23, 2018 Posted January 23, 2018 (edited) The faction balance is not really a problem as long as it doesn't get completely out of hand (3 to 1 at any giving point). It is actually very entertaining to fly against a lot of enemies as long as you got a wingman because you don't have to look for a target very long. Also keep in mind that many people on VVS side don't like to fly the first 1-2 maps because of the plane set. It usually gets more even the further the campaign progresses. It is even possible that we will see it the other way around at the end of the campaign. I didn't say something about a balance. But yesterday it was something like 55 vs 20 and noone red can just respawn (and as i know the same problem was for LW). I suppose the limit for the one side should be set to 55. I think it will be fair, the other side want to play also but can't connect. Edited January 23, 2018 by Kra
Operatsiya_Ivy Posted January 23, 2018 Posted January 23, 2018 As a fighter maybe, but the 'war' relies on people attacking ground targets, and when in a bomber I actually prefer not to see any enemy at all, or have enough fighters on my side to try and give some kind of cover. I don't see TAW as being a dogfight server, I thought it aims to be more than that. The goal is to win. If it isn't possible to achieve that with mainly ground attacking and VVS is on the defense you can still win by attrition. But i get your point. Ground attackers have a difficult time at the moment.
Krau Posted January 23, 2018 Posted January 23, 2018 (edited) It is even possible that we will see it the other way around at the end of the campaign. Why do you think so? All last maps have 109f4 and as an Axis player by the last campaign I saw no problem with 109f4 vs Yak 1b or Spit or whatever the red side had. Currently i see no problem with the planeset for 1941 (I am a red player now). P40 and i16 are just perfect vs E107 and Mc202. And IL2 and Pe2 are just the champions vs ground target. So, the only one problem is that the red players can't connect. That is all. Edited January 23, 2018 by Kra
216th_Jordan Posted January 23, 2018 Posted January 23, 2018 I didn't say something about a balance. But yesterday it was something like 55 vs 20 and noone red can just respawn (and as i know the same problem was for LW). I suppose the limit for the one side should be set to 55. I think it will be fair, the other side want to play also but can't connect. There are enough allied players in prime time but they cannot join. Even 45 players max is giving a numerical advantage, but one that would be tolerable as it would be 45 vs 35 max. With 55 it would be 55 vs 25 max, which is both unfair and frustrating IMO. 3
Paulshow2 Posted January 23, 2018 Posted January 23, 2018 Fair enough. limit the number of slots per side might as well encourage to choose the less numerous side. 45max per side looks acceptable to start with...so +1! anyway...the server stability issue is actually more concerning for me...spent 1h on a sortie yesterday that ended with a server crash :-(....well wasn't a very successful sortie as usual for me anyway...but still:-)
Carl_infar Posted January 23, 2018 Posted January 23, 2018 I'm flying red next time but I'll offer you a little challenge. Fly in the next one as a LW ground attack aircraft.Not in an La-5 or a Pe-2, fly a Stuka or a 110-E and then we can have a chat about the campaign after its over. Having accepted Your challenge I selected germans attackers for current TAW. Well I must say that I thought previously that flying german attackers is equal hard as russian ones. But now after I've flown roughly ~35 sorties with me110 and Ju87 on TAW I had to change my mind - its easier to fly german attackers. I was shoot down by aaa only one time ( i've done 90% of those attacks alone without support) and only due to the fact that after I dropped the bombs I returned for low level straight line starfing, because i thought i got all the aaa guns, but one was left and i noticed it too late... (I lost also one plane when 2 p40s attacked me and another one after i run out of fule when my fuel tanks were punctured in dogfight with 2 opponents, but I managed to fly that bird 50 km to friendly lines on one engine. The other 4 lost planes were non combat related stupid mischaps when I hit trees, buildings etc. while being distraced by my wife and not looking onto the screen...) The real world combat attack pilots are trained (or were trained when using ungided muitions) to change all 3 variables while attacking - the speed the hight and the course. Its much easier to do it with me110 and ju87 cause they are more manuverable than pe2. Within the same amount of sorties I was hit many more times in PE2 than in 110 or ju87, and my current impression is that german flak for me is more deadly, with those agile german attack planes the russian flak is much easier to dodge. For me 110 is especially superb plane - it takes more bombs than pe2, its more manuverable, faster and flyes superbly on one engine (you can climb go at least 300 kph, an put the ball in centre with ruder trim only). Not to mention the equal or bigger bomb loads of those planes. Thers one another, nonplane related thing that i noticed. On each 2h map roughly half of german team doesn't make any ground kills, or air kills. I'm just wondering what they are doing?
56RAF_Roblex Posted January 23, 2018 Posted January 23, 2018 On each 2h map roughly half of german team doesn't make any ground kills, or air kills. I'm just wondering what they are doing? Hovering over their tank base at 6000m refusing to come down unless they see an unescorted bomber fly past which never happens because all the PE2 & IL2s are at treetops and cannot be seen from 6000m 2
HR_Tumu Posted January 23, 2018 Posted January 23, 2018 be careful Carl_Infar... im sure many people will tell you are playing another game. hahahahhaahah
HR_Eldamar Posted January 23, 2018 Posted January 23, 2018 Having accepted Your challenge I selected germans attackers for current TAW. Well I must say that I thought previously that flying german attackers is equal hard as russian ones. But now after I've flown roughly ~35 sorties with me110 and Ju87 on TAW I had to change my mind - its easier to fly german attackers. I was shoot down by aaa only one time ( i've done 90% of those attacks alone without support) and only due to the fact that after I dropped the bombs I returned for low level straight line starfing, because i thought i got all the aaa guns, but one was left and i noticed it too late... (I lost also one plane when 2 p40s attacked me and another one after i run out of fule when my fuel tanks were punctured in dogfight with 2 opponents, but I managed to fly that bird 50 km to friendly lines on one engine. The other 4 lost planes were non combat related stupid mischaps when I hit trees, buildings etc. while being distraced by my wife and not looking onto the screen...) The real world combat attack pilots are trained (or were trained when using ungided muitions) to change all 3 variables while attacking - the speed the hight and the course. Its much easier to do it with me110 and ju87 cause they are more manuverable than pe2. Within the same amount of sorties I was hit many more times in PE2 than in 110 or ju87, and my current impression is that german flak for me is more deadly, with those agile german attack planes the russian flak is much easier to dodge. For me 110 is especially superb plane - it takes more bombs than pe2, its more manuverable, faster and flyes superbly on one engine (you can climb go at least 300 kph, an put the ball in centre with ruder trim only). Not to mention the equal or bigger bomb loads of those planes. I agree with you, although I do not think you'll find many pilots on the German side who share your opinion
56RAF_Roblex Posted January 23, 2018 Posted January 23, 2018 On each 2h map roughly half of german team doesn't make any ground kills, or air kills. I'm just wondering what they are doing? Actually to be fair, in any two hours Squad Night roughly three quarters of our squad members probably finish with no kills . This is because we fly in support of each other so we either have something like 4 fighters watching over two bombers but not needing to do anything because we chose a good route for our attack and did not meet any enemies or we do a fighter sweep where if we see enemies most of us stay high while only one or two dive in to attack and one of them is mostly protecting his element leader.
Krau Posted January 23, 2018 Posted January 23, 2018 (edited) For me 110 is especially superb plane - it takes more bombs than pe2, its more manuverable, faster and flyes superbly on one engine (you can climb go at least 300 kph, an put the ball in centre with ruder trim only). Not to mention the equal or bigger bomb loads of those planes. LOL. Ok, lets go to the server 72AG Trening and you will show me how you will kill 5..10 Kv1 in one sorie wih 110, after that i will show you the same with Pe2. Edited January 23, 2018 by Kra
Carl_infar Posted January 23, 2018 Posted January 23, 2018 LOL. Ok, lets go to the server 72AG Trening and you will show me how you will kill 5..10 Kv1 in one sorie wih 110, after that i will show you the same with Pe2. I'm sorry but You are missing the main subject of that discussion, which was the difficulty of attacking targets defended by aaa for both sides. anyway show us on taw how You are getting those 10 tanks in one sortie on defended target.
Krau Posted January 23, 2018 Posted January 23, 2018 (edited) You are missing the main discussion, which was that the bf110 is not better than Pe2. "it takes more bombs than pe2, its more manuverable, faster and flyes superbly on one engine" Have you check the max speed with 4x50 and 2x500 or 12x50? . I did last year about 150 hours with 110 on WOL and can show you on the every WOL map that Pe2 is better than 110. The same here. There are no huge targets for He111 or Ju88 with the max loading(but for sure Ju88 is better that Pe2, i love it). So, 4x250 or 4x100 on the Pe2 are just perfect for most of the targets. About the tanks. 10 is max and almost not possible (at least i did not kill 10 in one sorty on 72AG Training). But 7 tanks can be destroyed with the wind 1..2 meters. As you can see, 5 light tanks will be not a problem at all http://taw.stg2.de/pilot_sortie.php?id=616&name=Norz From my own point of view ... 40 vs 40 players in the mission on TAW the blue team has no chance if the players have the eq. game expirience. But usually it is not like that. Edited January 23, 2018 by Kra
Carl_infar Posted January 23, 2018 Posted January 23, 2018 You are missing the main discussion, which was that the bf110 is not better than Pe2. Lol, I'm sorry but as I was discussing with zg26 the diffculty of attacking defended targets, for which they ask me to check for my self... So You are still missing the point. as for that sortie You showed - I wrote show me one sortie with 10 tanks destroyed on defended by aa target and not 5 on a taraget which has already the aaa destroyed, ...
Krau Posted January 23, 2018 Posted January 23, 2018 as for that sortie You showed - I wrote show me one sortie with 10 tanks destroyed on defended by aa target and not 5 on a taraget which has already the aaa destroyed, ... Sorry, seems that you can't read. I cannot help you here.
LLv24_Zami Posted January 23, 2018 Posted January 23, 2018 More than half of the Soviet 61-k guns was replaced with the 72-k, it probably has certain impact to the deadliness of the red AA. 1
Carl_infar Posted January 23, 2018 Posted January 23, 2018 More than half of the Soviet 61-k guns was replaced with the 72-k, it probably has certain impact to the deadliness of the red AA. True for the defense positions and airfields, but not for the tank columns which as per LG statement never had the 37mm guns cause there are no such ones mounted on russian truck in game. 1
HenHawk Posted January 23, 2018 Posted January 23, 2018 (edited) Full load take off with cold engine. https://www.youtube.com/watch?v=Q5Mws51dvB4&feature=youtu.be Thanks again for the tip and now the vid, Sharfi. Always enjoy your eclectic music, too! Having accepted Your challenge I selected germans attackers for current TAW. Well I must say that I thought previously that flying german attackers is equal hard as russian ones. But now after I've flown roughly ~35 sorties with me110 and Ju87 on TAW I had to change my mind - its easier to fly german attackers. I was shoot down by aaa only one time ( i've done 90% of those attacks alone without support) and only due to the fact that after I dropped the bombs I returned for low level straight line starfing, because i thought i got all the aaa guns, but one was left and i noticed it too late... (I lost also one plane when 2 p40s attacked me and another one after i run out of fule when my fuel tanks were punctured in dogfight with 2 opponents, but I managed to fly that bird 50 km to friendly lines on one engine. The other 4 lost planes were non combat related stupid mischaps when I hit trees, buildings etc. while being distraced by my wife and not looking onto the screen...) The real world combat attack pilots are trained (or were trained when using ungided muitions) to change all 3 variables while attacking - the speed the hight and the course. Its much easier to do it with me110 and ju87 cause they are more manuverable than pe2. Within the same amount of sorties I was hit many more times in PE2 than in 110 or ju87, and my current impression is that german flak for me is more deadly, with those agile german attack planes the russian flak is much easier to dodge. For me 110 is especially superb plane - it takes more bombs than pe2, its more manuverable, faster and flyes superbly on one engine (you can climb go at least 300 kph, an put the ball in centre with ruder trim only). Not to mention the equal or bigger bomb loads of those planes. Thers one another, nonplane related thing that i noticed. On each 2h map roughly half of german team doesn't make any ground kills, or air kills. I'm just wondering what they are doing? German strike/bomber aircraft can be very effective and offer many survival advantages. Pe-2’s do also, just in different ways. I’m glad you chose to fly LW this campaign and I’ll be interested to hear your thoughts on the contrast as things progress. But, I’d be careful jumping to conclusions so soon, does seem to get more difficult when yaks/la5’s, even laggs, start showing up in numbers. 110G2 and 111H16 are great, but there’s a big gap before they arrive. Still tons of capability, though, and if you look back on my posts from me and others, there’s many wondering why LW usually has so many 0’s on the scoreboard at the end of a mission. Can’t even recall how many times I’ve seen or have asked in chat and TS, “what are most of the blue team doing?!” during last campaigns. Edited January 23, 2018 by HenHawk
Operatsiya_Ivy Posted January 23, 2018 Posted January 23, 2018 (edited) It might also help german ground attackers when the enemy is outnumbered 3 to 1 Edited January 23, 2018 by Operation_Ivy 1
Carl_infar Posted January 23, 2018 Posted January 23, 2018 It might also help german ground attackers when the enemy is outnumbered 3 to 1 most of the time germans have the number advantage sometimes bigger, sometimes smaller... I remember taking off during many campaigns when there was 40 blues to 3 of us... Anyway the point of the discussion was the single attackers against the aaa, so the number superiority has nothing to do with it.
-SF-Disarray Posted January 23, 2018 Posted January 23, 2018 It might also help german ground attackers when the enemy is outnumbered 3 to 1 Might? You can bet your last red cent that it helps. I've never for the life of me understood why this is ok with this community. Sure let the side with the better plans have the better numbers too. And before someone types it, no, the German side losing a lot isn't a justification for team stacking. Just because you guys can't make an unfair advantage work for you doesn't mean that it isn't an unfair advantage. 1
56RAF_Roblex Posted January 23, 2018 Posted January 23, 2018 Registration is obligatory. Note: you can change your pilot’s name, if necessary in “Pilot profile” after logging in. As before you may have one account for Axis and one for Allied side. I am probably being an idiot but how exactly do I tell TAW which pilot I am (ie VVS or LW) when I go into the server? I do have a pilot set up for each side on the TAW website =,
7.GShAP/Silas Posted January 23, 2018 Posted January 23, 2018 I am probably being an idiot but how exactly do I tell TAW which pilot I am (ie VVS or LW) when I go into the server? I do have a pilot set up for each side on the TAW website =, You have to change your name on the official IL-2 site and have a TAW account for a given side that corresponds to that different name.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now