Jump to content

Combat Box by Red Flight


Alonzo
 Share

Recommended Posts

On 11/8/2020 at 9:04 PM, TheWarsimmer said:

A bit off the hot topic and random, but is it frowned upon to bail out on CB? I have always bailed out if possible (only after I have taken serious damage and if I can't rtb), but I have noticed that it's rare that pilots bail out on me. I figure if this isn't kosher I should probably stop doing itūüėĀ

 

No penalty for bailing out if you've taken damage. We had some instances of people bailing from perfectly good planes when they get into a bad position simply to reduce risk to their pilot, which we think isn't very sporting. So we discourage this with a "fair play" penalty for bailing out of an undamaged bird. The intent is that you should try to get a plane home if you can but if you need to bail after getting shot up, that's fine. You get more points for landing at a player airfield, marked on the map with the country icon, and in fact a belly landing will often count as a successful landing if you do it at a player airfield, so it's definitely worth limping home if you can.

  • Thanks 1
Link to comment
Share on other sites

repeat request for a reply

ATT Alonzo moderator

Protected area question

Hello

Today i got shot down over the Crimea map on my way back to base badly shot up . I was struggling to at least get into the exclusion zone and maybe even land at my base  but i got shot down just on the border area of the protected zone . In stats i was listed as killed . My question here is since i was extremely close to the protected area what happens if i was in fact in the protected zone and i  did get shot down and killed in that area ? is the kill excluded from stats ? if i was on my way back with credits such as kills  and flight time are these rehabilitated automatically in stats ?

Link to comment
Share on other sites

33 minutes ago, adler_1 said:

repeat request for a reply

ATT Alonzo moderator

Protected area question

Hello

Today i got shot down over the Crimea map on my way back to base badly shot up . I was struggling to at least get into the exclusion zone and maybe even land at my base  but i got shot down just on the border area of the protected zone . In stats i was listed as killed . My question here is since i was extremely close to the protected area what happens if i was in fact in the protected zone and i  did get shot down and killed in that area ? is the kill excluded from stats ? if i was on my way back with credits such as kills  and flight time are these rehabilitated automatically in stats ?

You¬īd still be dead. The protected zones just kick the one shooting.

  • Upvote 1
Link to comment
Share on other sites

VA_SOLIDKREATE
4 hours ago, Psyrion said:

You¬īd still be dead. The protected zones just kick the one shooting.

 

Yeah but now the Germans (in-game faction) just come in and activate it and keep leaving just to "sit on the barrel". They know all they have to do is wait for us to leave and swoop in and come down to get their 'easy kill' to rack up points. Or just activate the alarms so we have to spawn somewhere else. I saw this last night, they went from field to field just activating alarms.

 

I think the protected zones should be doubled and made into just pure kick zones. There is no reason for you to come that close unless you plan on vulching or exploiting Alonzo's rules and they know it is. We know who they are. It's the same players all the time or new players from WoL or War Thunder.

 

Suggestion: Make zone 16km and pure kick    -or-     add an 'ACE' level AI element and random altitudes to get rid of the vulcher. 

 

-or- Make opposing airfields invisible to the other side and move them with the 'ACE' level AI element flight and 'Expert' level gunnery.

 

 

 

-let the Luftfoaming and flaming begin...................

 

 

Link to comment
Share on other sites

5 hours ago, VA_SOLIDKREATE said:

I think the protected zones should be doubled and made into just pure kick zones. There is no reason for you to come that close unless you plan on vulching or exploiting Alonzo's rules and they know it is. We know who they are. It's the same players all the time or new players from WoL or War Thunder.

 

Suggestion: Make zone 16km and pure kick    -or-     add an 'ACE' level AI element and random altitudes to get rid of the vulcher. 

At some point you have to literally draw a line, we decided on 8km, 16km radius (32km diameter) would be huge and could only be countered by having people fly ages to the frontline.
AI wouldnt do anything other than add to server load and a non-descriminating kick bot would probably lead to more frustration than doing any good. We wouldn¬īt want people to be kicked because of a navigation error and it would also take away your chance to turn around if you realise you are chasing someone to far. The protected zones are a compromise already.¬†

 

5 hours ago, VA_SOLIDKREATE said:

 

Yeah but now the Germans (in-game faction) just come in and activate it and keep leaving just to "sit on the barrel".

[snip]

-let the Luftfoaming and flaming begin...................

This is the perfect way for us to see that your opinion is well formed and takes many situations into account without applying any one sided bias, well done.
Sarcasm aside, we don¬īt need "us vs them" in video games.

  • Like 1
  • Upvote 2
Link to comment
Share on other sites

VA_SOLIDKREATE
31 minutes ago, Psyrion said:

At some point you have to literally draw a line, we decided on 8km, 16km radius (32km diameter) would be huge and could only be countered by having people fly ages to the frontline.
AI wouldnt do anything other than add to server load and a non-descriminating kick bot would probably lead to more frustration than doing any good. We wouldn¬īt want people to be kicked because of a navigation error and it would also take away your chance to turn around if you realise you are chasing someone to far. The protected zones are a compromise already.¬†

 

This is the perfect way for us to see that your opinion is well formed and takes many situations into account without applying any one sided bias, well done.
Sarcasm aside, we don¬īt need "us vs them" in video games.

 

Ah it's you again.........................My idea would serve both sides btw.

Link to comment
Share on other sites

41 minutes ago, VA_SOLIDKREATE said:

 

Ah it's you again.........................My idea would serve both sides btw.

 

It's a bad idea, we've discussed it to death on the admin team and firmly believe 8km is the best compromise.

  • Like 2
  • Haha 1
  • Upvote 2
Link to comment
Share on other sites

I had a bit of instability last night on the Crossing the Rhine map mission #6823 . I had one disconnect and two CTDs. I've never had a CTD on Combat Box before, and only started seeing random disconnects frequently again after the 4.5 patch. Might be coincidence, but after I relaunched the game without SRS or Discord active it was smooth sailing for two sorties.

 

Has anyone else been having random CTDs on any particular maps? 

 

I'll make a report on the Discord tonight if I can, was just wondering if anyone on the forum had run into something similar.

Link to comment
Share on other sites

6 hours ago, Psyrion said:

AI wouldnt do anything other than add to server load and a non-descriminating kick bot would probably lead to more frustration than doing any good. We wouldn¬īt want people to be kicked because of a navigation error and it would also take away your chance to turn around if you realise you are chasing someone to far. The protected zones are a compromise already.

 

This. A couple of technical data points:

  • AI planes are even more resource intensive than AA guns, and are an equally poor deterrent.
  • We don't get position data from planes unless they are doing something. Flying around gives us no data in the logs, we have to wait for shots to be fired or damage to be received to even know that a plane was in a particular spot on the map. Log files show up 15-30 seconds after activity in the game; we cannot prevent vulching, only react to it.

8km exclusion zones are already bigger than some players would like. Many players would like no such thing and a "total war" style like TAW and Finnish. The Combat Box exclusion zones are a compromise. We can't keep all the people happy all the time. Suggestions are great, we appreciate them, but in some cases we've made a decision on something and are sticking with it.

 

If you feel certain fields should be protected/not-protected with an exclusion zone we're happy to chat about that. But the zones are 8km, penalty is a kick, and we don't see a reason to change our stance on that.

  • Like 2
  • Thanks 1
  • Upvote 3
Link to comment
Share on other sites

1 minute ago, CIA_Elanski said:

ah hell, i dont know what a CTD is.   

 

Sorry, "Crash to Desktop". Game froze for a second and then simply shut down. I submitted the crash dump file and the mission files over in the Technical Issues forum, so if it's a new or known problem with the game and not just some problem with my machine they at least are aware. I suspect my internet connection was dodgy last night as I'm on rural wireless and there was a storm coming in, and the disconnect caused something to go wrong in the game and just straight up crash.

Link to comment
Share on other sites

I just left the server.  Mavi in a spit wings up with me leaving the base.  I p51 with bombs.  He in spit.  after two grids of being 30 feet off my wing the entire time I ask who my escort is. I figure I will call break if I see someone diving on us.  No answer.  Then Mavi pulls in behind me and shoots me.  I go evasive.  Mavi comes around and shoots me again.  I go evasive.  I tell Mavi I am recording and Mavi flies off.  I tried to make it back to base but couldn't.  Mavi needs ban

Hey RedKestrel, thanks for that.  I had one of those a couple weeks ago.  It usually says "Il2 has quit responding" but this one the game just stopped and was not on the taskbar or running in task master....no idea where it went but the next thing i knew i was looking at my home screen :)

ūü§®

Link to comment
Share on other sites

I joined discord, it says it is an "unclaimed" account.  I click on claim it and it says the email is already registered....I'm confused.  

 

https://combatbox.net/en/sortie/log/1004102/?tour=28

 

so this is Mavi's sortie log there

 

this is my sortie log:

https://combatbox.net/en/sortie/log/1004121/?tour=28

 

While I am starting up he is buzzing around the airfield, I take off, he wings up and follows me for two grids.  He is 30 feet off my right the whole time.  This is so obvious.  I type to him to find out who my newest best wingy is.  He dont answer but then pulls in beside me and shoots me.  Comes in for another pass and shoots at me.  I start typing and hit record.  I tell him I am recording and then he turns away and flies off.  I type to "All" and he does not respond.

 

Looks like it is first sortie under that name eh?  

 

I can't figure out the discord thing

 

how do i claim or verify my account?  I see my name and number in the lower left but it wont let me do anything until i claim or verify my account.  ugh

 

 

 

Edited by CIA_Elanski
Link to comment
Share on other sites

Quote

 

I joined discord, it says it is an "unclaimed" account.  I click on claim it and it says the email is already registered....I'm confused.  

CIA_Elanski#2715

 

I have this issue everytime i try to log in . gave up long time ago .

Edited by adler_1
Link to comment
Share on other sites

StaB/Tomio_VR***

@Alonzo : i think Yak-1B is missing on the forward base on Crimean offensive 44 map ;)

 

(didn't check other bases near Anapa)

Edited by StaB/Tomio_VR***
Link to comment
Share on other sites

7./jg26_Smokejumper
On 11/10/2020 at 7:17 PM, VA_SOLIDKREATE said:

 

Yeah but now the Germans (in-game faction) just come in and activate it and keep leaving just to "sit on the barrel". They know all they have to do is wait for us to leave and swoop in and come down to get their 'easy kill' to rack up points. Or just activate the alarms so we have to spawn somewhere else. I saw this last night, they went from field to field just activating alarms.

 

I think the protected zones should be doubled and made into just pure kick zones. There is no reason for you to come that close unless you plan on vulching or exploiting Alonzo's rules and they know it is. We know who they are. It's the same players all the time or new players from WoL or War Thunder.

 

Suggestion: Make zone 16km and pure kick    -or-     add an 'ACE' level AI element and random altitudes to get rid of the vulcher. 

 

-or- Make opposing airfields invisible to the other side and move them with the 'ACE' level AI element flight and 'Expert' level gunnery.

 

 

 

-let the Luftfoaming and flaming begin...................

 

 

 

 

Circle climb to 30,000ft. Problem solved. You have an 8km bubble. You could be doing a 14km orbit and STILL be in the safe zone with 2000M of oopsy room.

 

There is an easy counter to what someone on forward patrol is doing. Another might be to not fly/taxi with lights on in a combat zone. I hope these tips help.

 

 

Link to comment
Share on other sites

For 43 maps, could you increase the number of available planes? I don't want to fly Soviet planes but was forced to fly anyway as there was no available spit. Since I did not purchase most of premium planes, I have quite restricted option. I would appreciate if you don't bring up the "historic accuracy" here. 

Link to comment
Share on other sites

5 hours ago, Black-Witch said:

Combat box not letting people in!!

 

Mon 4:20 pm GMT

 

5 hours ago, adler_1 said:

server not loading mission since 90 mn

 

There was a game patch, server is up and looks like we have plenty of players on now. And the G6 "late".

 

4 hours ago, CIA_DrJet said:

For 43 maps, could you increase the number of available planes? I don't want to fly Soviet planes but was forced to fly anyway as there was no available spit. Since I did not purchase most of premium planes, I have quite restricted option. I would appreciate if you don't bring up the "historic accuracy" here. 

 

We're actually trying to rationalize and reduce the number of planes. Some of the missions have become an absolute "zoo" where there is no clear theme or rationale for the aircraft. We're trying to tighten that up. It's quite possible you will need to fly Soviet planes from time to time, or switch to the German side if you absolutely cannot stand them.

  • Like 1
Link to comment
Share on other sites

19 minutes ago, Alonzo said:

There was a game patch, server is up and looks like we have plenty of players on now. And the G6 "late".

 

Is it voluntary that there are no G6 late on front airfields (Venlo/Aachen) of Y29 map? 

Link to comment
Share on other sites

4 hours ago, JG300_Black-Hawk said:

 

Is it voluntary that there are no G6 late on front airfields (Venlo/Aachen) of Y29 map? 

 

Nope, that's a mistake by me trying to quickly update the map. I'll fix it.

 

Explanation for those that care: The mission editor has the concept of "groups" which I use to organize the mission. Each airfield and objective, as well as the global logic, front line and influence zones, and other stuff, has its own group. Unfortunately you can't reorder the groups....so some maps have like 6 groups worth of airfields, then a couple of airfields at the end of the group list. Sometimes I miss an airfield when doing an update. ūüėě

  • Thanks 1
  • Upvote 1
Link to comment
Share on other sites

I hate to break it to you but most of the maps on CB are alt history to some degree. And, no, I'm not talking about player numbers. Also, I lied. I kind of like to break this to you.

Link to comment
Share on other sites

6 minutes ago, SYN_Mike77 said:

What on earth is that "Stalingrad 1943" map trying to be?  Alternate history bs in combat box....ugh

Thank you for the quality feedback. Here at Combat Box, we desire quality feedback so that we can improve and grow. Your feedback will be sorted and filed into the proper place, so that we may come back to it later.


 Trash GIF

 

If you have future feedback, please consider what exactly you wish to change to make the game better for everyone in the community. We try to include everyone and every type of person when we make missions, but sometimes we miss the mark. I hope you can understand where us mission designers and admin team are coming from, and realize that my comment above is just satire. Have a nice day.

  • Like 2
  • Haha 5
  • Upvote 5
Link to comment
Share on other sites

1 hour ago, SYN_Mike77 said:

What on earth is that "Stalingrad 1943" map trying to be?  Alternate history bs in combat box....ugh

 

The map was originally a place where we worked in the Me-262 -- it had the "jet fuel depot" and fuel trains that would unlock the jets, allowing some player agency in whether they appeared on the field. Recently I repurposed it as a '43 map so that we'd have more mid-war maps and so the Hurricane could be relevant on more CB maps. Do you dislike the gameplay of the map, or just the alt-history thing?

 

As Sketch noted we have several alt-history maps, or at least ones where we take creative license. Battle of the Scheldt, for example, compresses 2-3 months worth of Allied action into a single mission, and although I tried to ensure the units and objectives were actually part of that action, they are only in approximately the correct locations. Maps tend to move on from their initial vision/inspiration for gameplay and balance reasons.

  • Upvote 4
Link to comment
Share on other sites

i dont like the 43 maps with the russian aircraft.  

 

having said that,  just wanted the combat box team to know i think you are doing a great job.  and this is still the best server to fly on.  keep up the good work.

  • Like 2
  • Upvote 1
Link to comment
Share on other sites

E69_Qpassa_VR

Yesterday I was able to refuel and rearm and that was amazing, I think there are some maps that still don't have it yet, it feels good to rearm in nearer bases to the front.

  • Like 1
Link to comment
Share on other sites

VA_SOLIDKREATE

Personally I don not mind the 42/43 maps. Thye give me an opportunity to fly other aircraft I own and have collected. Just recently I took the Hurricane out.

  • Upvote 3
Link to comment
Share on other sites

NO.20_Krispy_Duck

Same here - bought the Hurricane recently and enjoy just kind of playing around with it in multiplayer missions. I haven't actually been able to find many multiplayer missions with the Hurricane available at my game time lately. Some of the other 1942-43 planes also see more action then as well. The K4/D9 vs 51/Tempest thing is fine, but mix it up with other stuff too.

Edited by NO.20_Krispy_Duck
  • Upvote 1
Link to comment
Share on other sites

The hurricane was outclassed in 1940, why on earth do you think it will make any difference in 42/43 vs 44/45?

 

That said, i wholeheartedly support earlier war maps, including russian front.  This is solely on the premise that a filter is created so anyone with JG, SCG, BLW, or TOMIO in their name will be forced to red for those maps.

 

I'm sure everyone will have a BLAST

  • Haha 1
Link to comment
Share on other sites

If you can put an outclassed Hurricane on 42/43 maps then maybe we could get the 1941 IL2 on those maps along with the 1943 IL2.  I am almost positive there were still some 1941 IL2s still in service by 42/43 :)

  • Upvote 1
Link to comment
Share on other sites

still dont understand why you would choose to fly a hurricane when you can fly a tempest.  im sure real hurricane pilots wished time could have been frozen in 42, and they could fight 109s in their hurries until the war was won.  im sure they were really sad when they transitioned to tempest.  

 

i love combat box.  but the 42-43 planesets suck!  when thats all we had from the developers,  thats what we had to fly.  but now we have the cool stuff,  and you guys want to go back to the seal clubbing of the early war planeset?  seriously?  it makes no sense.

 

 

Link to comment
Share on other sites

3 hours ago, CIA_Luth said:

still dont understand why you would choose to fly a hurricane when you can fly a tempest.  im sure real hurricane pilots wished time could have been frozen in 42, and they could fight 109s in their hurries until the war was won.  im sure they were really sad when they transitioned to tempest.  

 

i love combat box.  but the 42-43 planesets suck!  when thats all we had from the developers,  thats what we had to fly.  but now we have the cool stuff,  and you guys want to go back to the seal clubbing of the early war planeset?  seriously?  it makes no sense.

 

 

Some people are more interested in planes than in kill death ratios.

  • Like 1
  • Upvote 3
Link to comment
Share on other sites

16 hours ago, CIA_Luth said:

still dont understand why you would choose to fly a hurricane when you can fly a tempest.  im sure real hurricane pilots wished time could have been frozen in 42, and they could fight 109s in their hurries until the war was won.  im sure they were really sad when they transitioned to tempest.  

 

i love combat box.  but the 42-43 planesets suck!  when thats all we had from the developers,  thats what we had to fly.  but now we have the cool stuff,  and you guys want to go back to the seal clubbing of the early war planeset?  seriously?  it makes no sense.

 

 

 

I don't see the issue. If there are Hurricanes available and also later planes you can just pick the not Hurricane. So what is the problem exactly? I'm also a bit confused as to why having earlier missions in the rotation is a bad thing. I mean, sure, fighting K4's in Tempests can be fun for a bit, if you can get one of the 6 Tempests available. But when it is just some variation on that? It gets a bit stale. And I'll say this for the earlier settings: The fewer 13mm HMGs shooting at things with their absurd HE rounds the better as far as I'm concerned.

Link to comment
Share on other sites

On 11/23/2020 at 10:35 AM, CIA_Elanski said:

If you can put an outclassed Hurricane on 42/43 maps

We need a map for the "underdogs". In the periferic sectors of the Soviet front obsolete aircraft had a larger participation and the Hurricane facede planes such as the 109E or Fiat G.50 beyond 1941. I would love to play on a map for underdogs. 109F-2 with 15 mm cannon, Mig only with machine guns, Hurricane only with "a / b / sov.mod" options. And ... If a new map (there are rumors) is introduced in the north, in Leningrad or some near region, it would be the perfect scenario for the "underdogs".

  • Upvote 2
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...