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Combat Box by Red Flight


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Combat Box is focused on late-war, historically-inspired scenarios including BoBP plane sets. Each map has been meticulously hand-crafted including realistic airfields, challenging targets, spectacular effects and strategic mechanics such as radar zones. The server is hosted in North America with a good ping to Europe. In addition to our high quality missions, we have a number of things that we think make the server stand out:

 

  • Highly engaged admin team and community. While we can't please all of the people all of the time, we sure do try. You can talk to us here or on the Discord, we regularly run feedback surveys, and we pay attention to our #suggestions channel.
  • Interesting, historically-inspired missions with cool mechanics. We've pioneered many new multiplayer mechanics including spotting zones and simulated radar, "recon" targets and semi-randomized map layouts, as well as strategic interaction between mission objectives and mechanics (e.g. jet fuel trains supply the Me-262 field, and players can cut off the fuel supply so there are no more jets).
  • "CB Radio" featuring Ai radio callouts over SRS. This unique-to-Combat-Box feature means you get realistic airfield and command chatter when on frequency in SRS. Some of these simulated radio calls are simply for immersion, for example chewing out a pilot for bringing their plane back damaged, but many radio messages give tactical updates on the mission such as areas of heavy fighting or air superiority. You'll hear radio calls from American, British, Australian and German voices.
  • Customized IL2 Stats website including current mission timer and mission planning map, as well as "next map" information.
  • "No vulching" rule at protected airfields, with an automatic bot to kick people who break the rule. Not all airfields are protected, and not everyone likes this rule, but we think it's the best balance of the options available.
  • Regular community events such as Sketch's "Friday Night Flights".

 

Join our Discord at https://discord.combatbox.net and view your pilot and mission stats at combatbox.net. We have an SRS server available, with auto-join and coalition security enabled.

 

We have over a dozen maps available, here are some teasers.

 

The Legend of Y-29New Years Day, 1945. Hoping to catch the Allies hungover or still drunk from the evening's celebrations, German forces launch the largest coordinated air strike of the war. Operation Bodenplatte is designed to grind the heel of the Luftwaffe into Allied airfields and achieve total control of the air.

Advanced Landing Ground "Y-29", home of the 352nd and 366th Fighter Groups, sits directly in the path of the German strike. Lt. Col John Meyer, suspecting a surprise attack on New Years Day, persuades Allied Command to let him field an early patrol before providing escort to bombers headed to Berlin. As the Luftwaffe approach Y-29, a flight of P-47 Thunderbolts are circling overhead, with a dozen P-51 Mustangs on deck ready to take off...

 

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(Image by The Nines)

 

Mitchell's Men. March 5th, 1945. As winter starts to fade, the Allies hold all the momentum. After recent victories in Nuess, Mönchengladbach, and Trier, US forces are knocking on the door of Köln (Cologne). The USAAF has scheduled a series of daylight bombing raids on targets north of the city to slow reinforcements as well as further hamper the German war effort. Though the German forces weaken by the day, their resolve, and weapons, are still strong. The Wunderwaffe Me-262 jet fighters still patrol the skies to threaten bombers, while P-51s, Spitfires, and Tempests tangle with Fw 190s and Bf 109s....

 

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(Image by Magic Zach)

 

The 262 Menace. September, 1944. The Allies are slowly driving German forces back across Europe and into the heartland of the Reich itself. In southern England, preparations are under way for the ambitious Operation Market Garden. The Luftwaffe's Me-262 jet fighter has entered service, delayed by Hitler's insitence on converting it to a bomber, but is nonetheless inflicting losses on Allied forces. The Allies attempt to counter the "262 Menace" by striking the jets operating base at Eindhoven. Meanwhile, the Luftwaffe attack Antwerp, a deep-water port held by the Allies which is being used to supply the front line...

 

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(Image by Alonzo)

 

Each mission plays for 2½ hours, with airfield and target distances balanced to make the maps feel somewhere between “Wings” and “KOTA.” GPS is off. Some maps feature air starts or runway scrambles, but we have tried to maintain realism wherever possible.

 

Stats are available at combatbox.net, as well as an indication of the current map, time remaining, and next map. Map rotation and weather is randomized every day at 0800 UTC.

 

Feedback is appreciated. If you find a problem, or have a suggestion please let us know here in this thread, or join our Discord: https://discord.combatbox.net/

 

Many thanks to the whole of Red Flight for their support during mission design, map making, and testing. Additionally, we’d like to thank the map making and mission building community for their help and support. We are also especially grateful to our generous donors who enabled us to purchase lightning-fast server hardware: Alonzo, Atomic_359, Blake, Haluter, HE187, IngegnerTommy, Jakerthesnak, JG1 Vonrd, Jim, Jon, Jorge HFJ, Mewt, Mordrac, Nabuli0, Siggi, Strat, Talon, The Nines, Tim and VA_SDRiEMLiNE.

 

Here are a few more screenshots to whet your appetite. See you on Combat Box!

 

Spoiler

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Edited by Alonzo
Updated info.
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Excited to finally see Combat Box will launch in just a few days!

Based on the hard work and many hours you put into the maps I'm sure it will soon become one of the top servers! 😁

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1 hour ago, RedKestrel said:

Are the plane sets going to be strictly BoBP or will there be some other late war aircraft? I don't have BoBP yet but the server sounds great!

 

Great question. Our intent is to have more-or-less historical plane sets, but to include a few of the older Stalingrad / Kuban planes so that people without BoBP can still fly. So for example there might be 60 of the late-war aircraft available in each airfield, and 10 of an older model. Those with BoBP will probably want to fly late-war planes as they are higher performance than the older planes, but people with Stalingrad or Kuban can still participate. As with most servers if you return a plane to a friendly airfield it will be repaired and go back into the pool of available aircraft.

 

If you notice a map that you can't play due to only owning Stalingrad please let me know here or on the Discord, and we'll look into it.

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Hi Graham.  Great work, you guys.  I'd like the password by private message.  We're doing a "bun fight" [split into opposing squads on a custom map] this Friday and our normal mission Sunday but I'll visit your server and maybe my Tangmere Pilots buddies will check it out on our Tuesday/Friday practice sessions at 3:00 p.m. CST [9 p.m. British Isles time].

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2 hours ago, TP_Sparky said:

Great work, you guys.  I'd like the password by private message.  We're doing a "bunfight" [split into opposing squads on a custom map] this Friday and our normal mission Sunday but I'll visit your server and maybe my Tangmere Pilots buddies will check it out on our Tuesday/Friday practice sessions at 3:00 p.m. CST [9 p.m. British Isles time].

 

Hi Sparky! The server will be launched and open to the public by early morning European time Friday, so it should be available for you to check out and for your Friday 9pm UK time sorties. Password is just there for the last day or so of focused testing and minor map updates. Feel free to chase us over on our Discord if you can't see the server or the password is still enabled on Friday. We're doing 2½ hour map rotations to begin with, cycling through in chronological order, 4 maps total.

 

Permanent Discord invite: https://discord.gg/Rcjj33E

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Any chance of a Teamspeak server?   Discord is only suited to chatting and shit-talking as everyone is forced to sit in the same channel listening t o people talk about TV and politics and what an ace pilot they are 🙂   Teamspeak lets us split into sub channels to only talk with people attacking the same target and then use whisper to talk to any other channel when needed.

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Congratulations.  Your new server looks very promising.  I hope to fly Combat Box very soon and I wish you the best of luck with the new server.

 

Shame you are using Discord for coms though :(

 

TS3 is much better.  I will never use Discord and most of the people I fly with don't use Discord either.

 

Thank you for putting up a new server :)

 

Happy landings,

 

Talisman

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16 hours ago, Alonzo said:

 

Great question. Our intent is to have more-or-less historical plane sets, but to include a few of the older Stalingrad / Kuban planes so that people without BoBP can still fly. So for example there might be 60 of the late-war aircraft available in each airfield, and 10 of an older model. Those with BoBP will probably want to fly late-war planes as they are higher performance than the older planes, but people with Stalingrad or Kuban can still participate. As with most servers if you return a plane to a friendly airfield it will be repaired and go back into the pool of available aircraft.

 

If you notice a map that you can't play due to only owning Stalingrad please let me know here or on the Discord, and we'll look into it.

Thanks Alonzo! I have everything except BoBP and some collector planes right now, and I'm planning to get it soon. In the meantime I will fly earlier war planes, I think you have a good idea there.

If its important to keep the plane set in theme for western front missions, including the P-39, Spit Mk. V, and the A-20 on the allied side would work for a lot of people IMO.

3 hours ago, II/JG11_Terzerole said:

we only use discord, works fine.

 

Right time to buy it 😉

God, don't I know it. Putting aside some money in the budget to get it soon.

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5 hours ago, 56RAF_Roblex said:

Any chance of a Teamspeak server?   Discord is only suited to chatting and shit-talking as everyone is forced to sit in the same channel listening t o people talk about TV and politics and what an ace pilot they are 🙂   Teamspeak lets us split into sub channels to only talk with people attacking the same target and then use whisper to talk to any other channel when needed.

 

5 hours ago, 56RAF_Talisman said:

Congratulations.  Your new server looks very promising.  I hope to fly Combat Box very soon and I wish you the best of luck with the new server.

 

Shame you are using Discord for coms though :(

 

TS3 is much better.  I will never use Discord and most of the people I fly with don't use Discord either.

 

I was unclear, sorry about that: the Discord is mostly for announcements, the map list, and for people to report bugs or give feedback. It's sort of a more interactive version of this forum thread. We're expecting that people will mostly continue to use their existing comms if they are in a squad. We only have a few voice channels set up right now. If there is demand for coordinated voice comms we can reconsider in future.

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And the server is now live! Have fun!

 

We have noticed a problem with a certain logic path on the D-Day map, leading to a very quick ending under certain circumstances. This is not intended, so we'll be patching this map once we figure it out. Feel free to give feedback here or on the Discord for this issue or any other bugs, oopses, balance issues, and so on. We love feedback, all feedback is good feedback.

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5 hours ago, F/JG300_Faucon said:

On current map (battle of Kalinin), why there is no Ju88 and Ju87? 

 

Positive feedback: it seems we don't need to destroy 99% of targets to finish an objective. Which is a great thing to me.

That's fantastic, no one likes hunting around for that last stupid dugout in a sea of wreckage.

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1 hour ago, RedKestrel said:

That's fantastic, no one likes hunting around for that last stupid dugout in a sea of wreckage.

 

User experience and fun are the main drivers behind the mission design ☺️

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8 hours ago, F/JG300_Faucon said:

On current map (battle of Kalinin), why there is no Ju88 and Ju87? 

 

Positive feedback: it seems we don't need to destroy 99% of targets to finish an objective. Which is a great thing to me.

 

Bit of an oversight on the plane sets, we will take a look. There's also missing G14 on some maps where it's really needed.

 

On the targets, we have tried to make it fun to destroy, needing some amount of bombs but not too many. If a target is too easy, though, please let us know and we can tweak. It probably should not be possible to 'solo' a target in one sortie, for instance, but a group of (say) 4 aircraft left unmolested ought to be able to take out a medium sized objective.

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On 4/4/2019 at 10:18 AM, 56RAF_Roblex said:

Any chance of a Teamspeak server?   Discord is only suited to chatting and shit-talking as everyone is forced to sit in the same channel listening t o people talk about TV and politics and what an ace pilot they are 🙂   Teamspeak lets us split into sub channels to only talk with people attacking the same target and then use whisper to talk to any other channel when needed.

Any chance 56RAF are going to pay for it?

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59 minutes ago, SCG_BOO said:

Any chance 56RAF are going to pay for it?

I'm afraid we're a bunch of aged skinflints who don't even pay for our own TS - it's kindly provided by an old squad member, Bunter.

The lack of Whisper is one of the reasons we don't use Discord.

 

56RAF_phoenix56

In fact I'll add to my comments about Discord (maybe at the risk of being banned).

The current company claims to be against adverts or selling user data, which is admirable. But some say was worth $1.65B last year.

So, as sure as eggs are eggs, the company will get sold to someone else who will monetise the user base in a less pleasant way.

 

Sorry to be so OT, and I hope the server goes well. I'm grateful for it.

 

56RAF_phoenix

Edited by 56RAF_phoenix56
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Hi,

 

First nice works.

 

My comments:

- ping limiter cause problem from european player

- Too cloud for bomb run at altitude for the frantic mission

- How to land in the begin of dday mission for red player ?

 

Bye

 

Genius

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16 hours ago, LUZITANO said:

I flied on D-day mission just now, 100% approved, very well-adapted Normandy scenario in Kuban. Good job!!!

 

5 hours ago, =IL2AU=Wanganui_Wildcat said:

Had a quick go tonight but kept getting kicked for ping. What sort of limit have you got set?

 

Ping limit is 400. Server is in Canada, we usually see 80 ping to the UK, 90-100 for mainland Europe. And of course 50 or less for players in North America. I have seen some players have ping "spikes" where their normal ping is ok but they get a spike and the server kicks them. I'm not sure what we can do about that. 400 is borderline unplayable.

 

4 hours ago, -IRRE-Genius said:

First nice works.

 

My comments:

- ping limiter cause problem from european player

- Too cloud for bomb run at altitude for the frantic mission

- How to land in the begin of dday mission for red player ?

 

We've had several reports of the ping issue. We are investigating. For cloud cover, the clouds are there to give a certain 'feel' for the mission. For example on D-Day the weather was overcast, and the low cloud gives a particular feel to the battles above the landing ships. We may tweak cloud cover as we go. It's also quite likely we will make an "alternate weather" version of each map -- for example changing the time of day and the weather for a mission, to give some variety.

 

For landing in D-Day, the Allies need to capture an airfield first. We are tweaking the time it takes for the landing boats to reach the shore, so the airfields can be captured faster. It is an unfortunate limit -- we would like to model airfields in England where the Allies would have taken off and landed, but we don't have enough map space. So for now this is the compromise. 

 

1 hour ago, II/JG11_Terzerole said:

Small problem: Squad registration not possible.
Link without function!

 

Thanks for the bug report. I found the problem. At the moment the website makes URLs for squads like this:

 

http://localhost:8999/en/squad/join/5/MjNE6eDWi2gNikxI5prXIIcjlfIYIe3eCvmJtMKD/

 

The mistake is localhost:8999 -- if you manually edit the URL and change this to il2na.com, the link will work, so for example:

 

http://il2na.com/en/squad/join/5/MjNE6eDWi2gNikxI5prXIIcjlfIYIe3eCvmJtMKD/

 

I will try to find a proper fix. For now please edit the URL before passing to your squad mates.

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2 hours ago, II/JG11_Terzerole said:

Small problem: Squad registration not possible.
Link without function!

 

Thanks for the bug report. I found the problem. At the moment the website makes URLs for squads like this:

 

http://localhost:8999/en/squad/join/5/MjNE6eDWi2gNikxI5prXIIcjlfIYIe3eCvmJtMKD/

 

The mistake is localhost:8999 -- if you manually edit the URL and change this to il2na.com, the link will work, so for example:

 

http://il2na.com/en/squad/join/5/MjNE6eDWi2gNikxI5prXIIcjlfIYIe3eCvmJtMKD/

 

I will try to find a proper fix. For now please edit the URL before passing to your squad mates.

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For your DDay map, would it be possible to rotate it 90 deg and have the Allies attacking out of Crimea? I will grant that the Krech strait isn't all that wide but the spawn points in western Crimea would make a decent analog for England.

 

The only other note I have is maybe consider increasing the number of early model planes in the lat war scenarios. If this server really takes off I think you will find the few planes available to those without the Botenplate planes may be left out quickly.

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4 minutes ago, Disarray said:

The only other note I have is maybe consider increasing the number of early model planes in the lat war scenarios. If this server really takes off I think you will find the few planes available to those without the Botenplate planes may be left out quickly.

 

It's a Bodenplatte server - every other server available caters to those players but we are really aiming for a balanced experience with the new aircraft. Those players aren't left out completely but realistically they will need to get Bodenplatte if they want to enjoy flying on a Bodenplatte server.

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2 hours ago, Talon_ said:

 

It's a Bodenplatte server - every other server available caters to those players but we are really aiming for a balanced experience with the new aircraft. Those players aren't left out completely but realistically they will need to get Bodenplatte if they want to enjoy flying on a Bodenplatte server.

 

In other words,  " The G14, K4, and D9 beatings will continue until P51 morale improves." :tease:  

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9 minutes ago, =AVG77=Mobile_BBQ said:

" The G14, K4, and D9 beatings will continue until P51 morale improves." 

 

The K-4 isn't really present yet as we're holding back on 1945 missions until the Allies get some faster planes. The D-9 is a great ship and in service from October so yeah, watch your back for it, but the P-47 and Spit IXe are perfectly capable of dealing with the June 1944 G-14s and the even earlier A-8s.

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2 hours ago, Disarray said:

The only other note I have is maybe consider increasing the number of early model planes in the lat war scenarios. If this server really takes off I think you will find the few planes available to those without the Botenplate planes may be left out quickly.

 

Currently there are low numbers of the older airplanes, but with a fairly rapid replenishment rate (4 per hour or better). If you find yourself in a situation with no available aircraft, please screenshot the map for me and if possible include the mission timer, and we can take a look at it. We certainly don't intend to leave anyone out.

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23 minutes ago, Talon_ said:

 

The K-4 isn't really present yet as we're holding back on 1945 missions until the Allies get some faster planes. The D-9 is a great ship and in service from October so yeah, watch your back for it, but the P-47 and Spit IXe are perfectly capable of dealing with the June 1944 G-14s and the even earlier A-8s.

 

Roger that.  It's just a bit sad that the P47's strongest trait, the zoom climb from a hard dive, is lacking in this game.  The reality was that the only thing that could catch it in a direct-follow pursuit during a max-speed boom and zoom was the 262. 

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