Pict Posted July 30, 2019 Posted July 30, 2019 25 minutes ago, =FSB=Man-Yac said: Just not my cup of tea Not mine either. Much as I enjoy TAW, I hardly flew on the Kuban in the last TAW as a result and I don't intend to do so this time either. Apart from the non-historical aspect, the BOBP aircraft are effectively still in Beta. I would like to see a proper historical Kuban plane set in TAW too, the MiG-3 and the P-40 were both at the Kuban, but neither are in the TAW version of the Kuban Spoiler
-=PHX=-SuperEtendard Posted July 30, 2019 Posted July 30, 2019 1 hour ago, =FSB=Man-Yac said: Thats what I meant read my full message, and by early I meant no methanol G-6 with methanol = G-14 basically... it's the same transition, only a name change.
=FSB=Man-Yac Posted July 30, 2019 Posted July 30, 2019 You guys really like to nitpick everything holy.. I don't enjoy boddenplate planes in the plane set because I don't like seeing a boddenplate western front matchup on my eastern front campaign that's all I was saying. And I find the g6 without methanol to be the weakest 109 out there ( performance and opposition) but it has it's place on a kuban map against BoK and BoS bombers. The g14 does not..
Cpt_Siddy Posted July 30, 2019 Posted July 30, 2019 (edited) 35 minutes ago, =FSB=Man-Yac said: The g14 does not.. The bomber question is moot as people will be whining over back gunners regardless. I find the last map BoP plane to be fun in server that is not airquake like KOTA or Combat Box. PS: i do like some mig-3 at kuban Edited July 30, 2019 by Cpt_Siddy
BG26_Moostafa Posted July 30, 2019 Posted July 30, 2019 Does anyone know the number of the current campaign?
Cpt_Siddy Posted July 30, 2019 Posted July 30, 2019 17 minutes ago, JG51_Moostafa said: Does anyone know the number of the current campaign? 42 1
FTC_Riksen Posted July 30, 2019 Posted July 30, 2019 Do you have to wait the whole 15 secs before leaving the server? I bailed after being shotdown but still got a "Disco". Do you have to wait even if you are already shot down? Is that to make it longer so people can shoot at chutes?
[110]xJammer Posted July 30, 2019 Posted July 30, 2019 17 minutes ago, Riksen said: Do you have to wait the whole 15 secs before leaving the server? I bailed after being shotdown but still got a "Disco". Do you have to wait even if you are already shot down? Is that to make it longer so people can shoot at chutes? In case you bailed too close to the ground and decided to disconnect before your pilot faceplants in.
FTC_Riksen Posted July 30, 2019 Posted July 30, 2019 (edited) Makes sense ... Although not my case as I waited in the chute for like 11 secs but I get it ... The timer is excessive then because if you bail low then it shouldnt take any more than 3-5 secs for you to hit the ground. Any time longer than that the chute will be able stop you from dying in game. 15 secs is a bit too much that is why I think it is meant as a way to promote parachute killing ... Edited July 30, 2019 by Riksen 2
RedKestrel Posted July 30, 2019 Posted July 30, 2019 1 hour ago, Riksen said: Makes sense ... Although not my case as I waited in the chute for like 11 secs but I get it ... The timer is excessive then because if you bail low then it shouldnt take any more than 3-5 secs for you to hit the ground. Any time longer than that the chute will be able stop you from dying in game. 15 secs is a bit too much that is why I think it is meant as a way to promote parachute killing ... I made a sketchy deadstick landing in an I-16 last night, still had to wait 15 seconds to despawn. So a bit of an annoyance for anyone who was trying to land on that airfield with my wrecked bird in the middle of it.
=EXPEND=CG_Justin Posted July 31, 2019 Posted July 31, 2019 Just wanted to say "thanks" to this person for helping me lose both my pilot and Bf 110. Admittedly, the majority of the damage was done by the P-40, but still. Well played...
Cpt_Siddy Posted July 31, 2019 Posted July 31, 2019 39 minutes ago, =BAIT=CG_Justin said: Just wanted to say "thanks" to this person for helping me lose both my pilot and Bf 110. Admittedly, the majority of the damage was done by the P-40, but still. Well played... meh, you just got winged. I got my kill stealed by other axis once....Scroll up a bit :^)
=EXPEND=CG_Justin Posted July 31, 2019 Posted July 31, 2019 36 minutes ago, Cpt_Siddy said: meh, you just got winged. Yeah, but that "winge" almost completely negated my ability to fight back against the P-40 unfortunately. I don't really mind the pilot loss so much as losing my only 110. Live and let live I reckon, $hit happens.
Norz Posted July 31, 2019 Posted July 31, 2019 (edited) Dear admins, can you change the settings for the overcast missions? No one (almost) plays these missions. (clouds 600m) Edited July 31, 2019 by Norz 1 1 1
FeuerFliegen Posted July 31, 2019 Posted July 31, 2019 Question about level bombing using bombsight... This has to do with the fact that at different altitudes, the wind direction and speed changes. I was talking to someone I fly with about how you have to kinda guess what the average wind speed and angle is, as it changes at different altitudes; he said that you just have to input the one at the altitude you're at, and you don't need to worry about the others, as if it just gives you an average from that altitude. Also that if you're above 5km, or at 3km (which isn't stated on weather report), you just go to the nearest one... so if you were at 8km, just input the 5km weather conditions... or if you were at 3k, just input the 2km weather conditions Is this true? Any other tips you guys can give me for high altitude level bombing? Thanks.
FTC_DerSheriff Posted July 31, 2019 Posted July 31, 2019 1 hour ago, FeuerFliegen said: Is this true? true. It basically displays the average windspeed to the ground. 1 hour ago, FeuerFliegen said: Any other tips you guys can give me for high altitude level bombing? Check the wind direction and strenght before you take off, plan your sortie and then dial in the correct settings as you are sitting on the ground. As you approach make adjustments, thats less stressful. Its always easier to bomb directly "into" or "away" from the wind. Flying right on the vector of the wind. Therefore avoiding crosswinds. 2 1
FeuerFliegen Posted July 31, 2019 Posted July 31, 2019 4 minutes ago, DerSheriff said: true. It basically displays the average windspeed to the ground. What if it was at 3500? Would it be better to chose the 2km altitude? or the 5km altitude? and at 10km it would be the same as 5km? Thanks.
FTC_DerSheriff Posted July 31, 2019 Posted July 31, 2019 Just now, FeuerFliegen said: What if it was at 3500? Would it be better to chose the 2km altitude? or the 5km altitude? and at 10km it would be the same as 5km? Thanks. I think I would try something in between at 3,5k (which is too low on taw, the flak and fighters will have an easy time) at 10km you can use the 5km windspeed, I dont think Il2 models any high alt wind. Which is btw. worth a test at some point.
1./JG42flesch Posted July 31, 2019 Posted July 31, 2019 The Missions with Overcoast Weather (600m Clouds) are totally BS! I am a Groundatacker, fly in the Clouds and can see nothing, but the overmodelt AAA see me, shot and killt me. That is so frustation. 3
FeuerFliegen Posted July 31, 2019 Posted July 31, 2019 (edited) Same here. I was in a Stuka, and flak got me when I was hiding from a fighter in the thickest part of the clouds. Now I have a 20 hour time penalty. This 3 life thing can sometimes equal the epitome of frustration. I understand the need to sway people from suicidal attacks, but I think 3 lives is too low. On top of it I play late night/early morning when there are only 10-25 people playing, so it's not like full servers are an issue. And it's not the overcast weather alone that is frustrating... it's the simple fact that the AI ignores the clouds and can see you regardless. Edited July 31, 2019 by FeuerFliegen
RedKestrel Posted July 31, 2019 Posted July 31, 2019 3 hours ago, DerSheriff said: I think I would try something in between at 3,5k (which is too low on taw, the flak and fighters will have an easy time) at 10km you can use the 5km windspeed, I dont think Il2 models any high alt wind. Which is btw. worth a test at some point. With the visibility distance in game, whats the highest altitude you can realistically bomb at and still hit the target? Anything over 7km seems like it would be impossible to line up on the target.
Dirt_Merchant Posted July 31, 2019 Posted July 31, 2019 6 hours ago, 1./JG42flesch said: The Missions with Overcoast Weather (600m Clouds) are totally BS! I am a Groundatacker, fly in the Clouds and can see nothing, but the overmodelt AAA see me, shot and killt me. That is so frustation. Based on your TAW stats, I'd say you're doing great despite the x-ray vision AAA!
Ziggles Posted July 31, 2019 Posted July 31, 2019 I have a question about the capture mechanic. Just 5 minutes ago, I crash landed just inside friendly front lines (pictured below) and was captured. My understanding was that if you land, or parachute, in friendly territory the chance of capture is 0%. This is obviously not the case, so my question is: how is capture probability modelled in friendly territory?
FTC_DerSheriff Posted July 31, 2019 Posted July 31, 2019 (edited) 3 hours ago, RedKestrel said: With the visibility distance in game, whats the highest altitude you can realistically bomb at and still hit the target? Anything over 7km seems like it would be impossible to line up on the target. There is a practical limit as well, all our present bombers are kinda short on breath at anything above 6k. I was bombing from 6k a few times and would not go above that. Aligning isn't that hard since you can often align yourself with other landmarks Edited July 31, 2019 by DerSheriff 1
Dirt_Merchant Posted July 31, 2019 Posted July 31, 2019 38 minutes ago, DerSheriff said: There is a practical limit as well, all our present bombers are kinda short on breath at anything above 6k. I was bombing from 6k a few times and would not go above that. Aligning isn't that hard since you can often align yourself with other landmarks This is true - 5-6k is about all you're really gonna get out of a pe2. Seconded on alignment too - combine alignment of longer range landmarks with the recce photos of targets, drop directly into/with the wind and you'll be good to go!
Creep Posted July 31, 2019 Posted July 31, 2019 (edited) I signed up for Allied this campaign and the rest of my squad is flying Axis. Is there any for me to switch my affiliation to Axis? Edited July 31, 2019 by TWC_Creep
RedKestrel Posted July 31, 2019 Posted July 31, 2019 7 minutes ago, TWC_Creep said: I signed up for Allied this campaign and the rest of my squad is flying Axis. Is there any for me to switch my affiliation to Axis? You can make two separate accounts I think, one for allies and one for axis. 1
Creep Posted July 31, 2019 Posted July 31, 2019 4 minutes ago, RedKestrel said: You can make two separate accounts I think, one for allies and one for axis. Thanks for the suggestion! One of my squadmates suggested that too... I wanted to avoid having to do that - I have had issues changing my account name in the past (something gets mucked up and I become "Player-98128" for awhile). Was really just curious if there is an admin that could flip me. If not, no big deal.
SCG_ItsDrifter Posted July 31, 2019 Posted July 31, 2019 19 minutes ago, TWC_Creep said: Thanks for the suggestion! One of my squadmates suggested that too... I wanted to avoid having to do that - I have had issues changing my account name in the past (something gets mucked up and I become "Player-98128" for awhile). Was really just curious if there is an admin that could flip me. If not, no big deal. Just make 2 taw accounts, keep your il2 account named the same, and change your TAW accounts names. I just do ACG_ItsDrifter1 for my russian account, and when i use it, i change it to ACG_ItsDrifter and change my luftwaffe account to ACG_ItsDrifter2... And when i want to switch back, do the same thing. just gotta remember your passwords for both TAW accounts 1
69th_Mobile_BBQ Posted July 31, 2019 Posted July 31, 2019 At the risk of alerting the dead horse meme squad, I'm going to be that guy.... Does anybody have a team balance chart to show?
RedKestrel Posted July 31, 2019 Posted July 31, 2019 27 minutes ago, =AVG77=Mobile_BBQ said: At the risk of alerting the dead horse meme squad, I'm going to be that guy.... Does anybody have a team balance chart to show? No chart, but when I was playing monday night the numbers were not bad at all. More axis players overall, but only by I think max five pilots. I had been on KOTA on sunday and flew 1 vs. 8 for about half an hour and 3 vs 10 for the rest of it so it looks pretty good to me!
FTC_DerSheriff Posted July 31, 2019 Posted July 31, 2019 But seriously, could be worse. Way worse 1 1
Cpt_Siddy Posted July 31, 2019 Posted July 31, 2019 That poor horse is turned in to horse powder and sold in Chinese remedy shop by now... 1
HR_Tumu Posted July 31, 2019 Posted July 31, 2019 (edited) Please ban this guy Nobb is no a excuse... hi shot me 3 times when i was landing over friend airfield https://taw.stg2.de/pilot_sortie.php?id=8210&name=666GIAP_Tumu https://taw.stg2.de/pilot_sortie.php?id=8297&name=morhysnougat i was killed burned on my cockpit , thx mate Edited July 31, 2019 by 666GIAP_Tumu
69th_Mobile_BBQ Posted July 31, 2019 Posted July 31, 2019 10 minutes ago, 666GIAP_Tumu said: Please ban this guy Nobb is no a excuse... hi shot me 3 times when i was landing over friend airfield https://taw.stg2.de/pilot_sortie.php?id=8210&name=666GIAP_Tumu https://taw.stg2.de/pilot_sortie.php?id=8297&name=morhysnougat i was killed burned on my cockpit , thx mate This also prompts a minor TAW website request. "Shotdown" is listed in green for the attacking pilot and does not specify that it was a FF/TK. It's obvious he did it. I just thought I'd point out how it looks in the event log. 1
Blackhawk_FR Posted August 1, 2019 Posted August 1, 2019 On 7/31/2019 at 9:10 AM, Norz said: Dear admins, can you change the settings for the overcast missions? No one (almost) plays these missions. (clouds 600m) Spoiler 3
=LG/F=Kathon Posted August 1, 2019 Author Posted August 1, 2019 On 7/26/2019 at 10:25 PM, JG4_Widukind said: ehm any news about 3 Lives System? The start is so sudden, I'm surprised. Already in midsummer? No changes in 3 Lives System. On 7/28/2019 at 5:03 PM, JG51_Ogg said: Once again asking to neuter the PE2 gunners. They make impossible shots and get kills while the plane is outrunning the "TOP LINE" fighter for the Axis. third map and I'm already set to start ramming to get rid of PE2s. But hell why worry when you can just fly 3 5 minute transport flights to get it back They are set to the lowest level. On 7/28/2019 at 5:39 PM, LLv44_Mprhead said: Are there player number limitations for each side this time around? Yes. On 7/31/2019 at 9:10 AM, Norz said: Dear admins, can you change the settings for the overcast missions? No one (almost) plays these missions. (clouds 600m) There were 4 overcast missions out of almost 50 mission. Clouds level varies from 600m to 1000m. That mission was the worst case scenario (only 600m). On 7/31/2019 at 11:07 AM, 1./JG42flesch said: The Missions with Overcoast Weather (600m Clouds) are totally BS! I am a Groundatacker, fly in the Clouds and can see nothing, but the overmodelt AAA see me, shot and killt me. That is so frustation. I will check the AA and maybe lower even more the AI level during the overcast weather. 18 hours ago, GoshBocheAreTosh said: I have a question about the capture mechanic. Just 5 minutes ago, I crash landed just inside friendly front lines (pictured below) and was captured. My understanding was that if you land, or parachute, in friendly territory the chance of capture is 0%. This is obviously not the case, so my question is: how is capture probability modelled in friendly territory? The front line has about 2km error. So landing or bailing out very close to the front line may result as captured. 13 hours ago, 666GIAP_Tumu said: Please ban this guy Nobb is no a excuse... hi shot me 3 times when i was landing over friend airfield https://taw.stg2.de/pilot_sortie.php?id=8210&name=666GIAP_Tumu https://taw.stg2.de/pilot_sortie.php?id=8297&name=morhysnougat i was killed burned on my cockpit , thx mate Grounded for 36 missions. 13 hours ago, =AVG77=Mobile_BBQ said: This also prompts a minor TAW website request. "Shotdown" is listed in green for the attacking pilot and does not specify that it was a FF/TK. It's obvious he did it. I just thought I'd point out how it looks in the event log. Good point. 2 1
Carl_infar Posted August 1, 2019 Posted August 1, 2019 (edited) 11 minutes ago, =LG=Kathon said: They are set to the lowest level. For me no problem i always shoot myself anyway. I also understand the concept od saving the precious wanaby hartmanns egos. I Hope though that in all fairness this is valid for all planes on both sides and not only Pe2. Edited August 1, 2019 by Carl_infar
Norz Posted August 1, 2019 Posted August 1, 2019 22 minutes ago, 666GIAP_Tumu said: all gunners are on low level ? nice to know . Who did say that?
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