dragon76 Posted October 25, 2014 Posted October 25, 2014 (edited) now i noticed I even lost my gold bar. Is my acc hacked? Edited October 25, 2014 by dragon76
unreasonable Posted October 25, 2014 Posted October 25, 2014 that's because you are using a rotary or axis as your stabilizer - it's neutral until you move the affected axis - and then will read whatever the axis is at the time. That is to say if neutral is zero and your axis is at -70 when you start to move it, the game reads 0 to -70 instantly. I *think I got that right Does not matter whether you use rotary/axis or buttons, the behaviour is the same. This is since the update where they changed default trim on mission start to level at cruise speed, previously it was in the middle of the range as is the indicator. Now you have to move the trim before take-off to align in game trim with the trim indicator, otherwise you get the effect described.
Mugwump Posted October 25, 2014 Posted October 25, 2014 When will the stats be fixed? Il2 wingmen still don't attack ground targets even when ordered to do so. Is the AI still being worked on?
Bearcat Posted October 25, 2014 Posted October 25, 2014 Pretty much. Most our squad are going through SP Campaign in a carefree manner, a couple missions per day, and it didn't stop us having a Heavy Metal blast on the server yesterday. We had the guns on the 109's and 190's and we had the good bombs loadout for the Stukas. For some... 1
89- Posted October 25, 2014 Posted October 25, 2014 (edited) No, it when first released it will be just as it is now, same as ROF. We may, over time find ways to make it easier to use, but no promises or time-tables. Jason Guys, you need to agree between yourselves on what you are saying Here is Weptalo (Zak?) developer on steam: http://steamcommunity.com/app/307960/discussions/0/619569341114186718/ "We are going to release a full mission editor later, in a couple of moths or so, maybe later. This FME allows one to icreate any mission logic, add new objects and gameplay scenarious.You can try it in Rise of Flight by the way. It's not as user friendly as BOS is going to be, but it has reach functionality." Edited October 25, 2014 by 89-
URUAker Posted October 25, 2014 Posted October 25, 2014 @Jason, Zak o any in the development team: Why don´t you give an answer about advanced graphic settings?
Wandalen Posted October 25, 2014 Posted October 25, 2014 My first CDT in game today. Syndicate server in a HE111. Spent a long time climbing to bombing altitude. Got 2x1800kg bombs, lined up on target... 1min to drop. I was just about to type : look up down there Russkies! Whamm... CDT
Zak Posted October 25, 2014 Author Posted October 25, 2014 Here is Weptalo (Zak?) developer on steam: http://steamcommunity.com/app/307960/discussions/0/619569341114186718/ Yes, it was me. And yes, there were plans about improving FME for BOS. There's no contradiction between Jason's and my post, although Jason may be aware of newer plans about it. Why don´t you give an answer about advanced graphic settings? Here's an answer: we don't plan to change anything in the system of presets yet.
Voidhunger Posted October 25, 2014 Posted October 25, 2014 OK, then do something with the stutters and fix the vsync! Performance is tragic on balanced settings.
chris455 Posted October 25, 2014 Posted October 25, 2014 AFAIK it has to do with devs setting neutral trimming for aircraft in airstart couple of patches ago. When changed, the trim jumps immidietaly to zero setting and the aircraft bounces (that is what I think is going on). Yes- and it sucks. I hope they change it back.
Urra Posted October 25, 2014 Posted October 25, 2014 No, it when first released it will be just as it is now, same as ROF. We may, over time find ways to make it easier to use, but no promises or time-tables. Jason Thanks for the info.
senseispcc Posted October 25, 2014 Posted October 25, 2014 (edited) This is two not 3 times I have the same mission in the "Air bridge" part of the campaign and the result is strange I encounter only from far away fighters no He111 how should be transport aircrafts and once i down one (myself or one of my wingman’s) fighter I loiter in the combat zone for one hour until I try to get home and run out of gas and belly land my plane with this result : note even the recorder cannot record this length of time): My question is; is this normal or is this a bug?! A final note I did also take off during this mission! Edited October 25, 2014 by senseispcc
URUAker Posted October 25, 2014 Posted October 25, 2014 Yes, it was me. And yes, there were plans about improving FME for BOS. There's no contradiction between Jason's and my post, although Jason may be aware of newer plans about it. Here's an answer: we don't plan to change anything in the system of presets yet. Zak, any answer is better than no answer. I have been asking this honest question many times in a polite manner, and waiting for a honest polite answer, i´m not a kid ranting around your forum. It might be a minor issue for you but it is a big one for me. Your answer is .. at least an answer. I was looking forward to get the FW and the La5. Now I know that there will be no more investment in this project for me until I have enough money to upgrade my rig, where I live it will mean a month salary and I can´t afford that. It seems that i´m not part of your target demographics.
A-E-Hartmann Posted October 25, 2014 Posted October 25, 2014 Hey! 1) Between dserver and FMB release, I think. That's when the skin viewer and templates should go live. 2) Today's update broke something in new user registration, it sure needs to be fixed asap (That's when the skin viewer and templates should go live) : Not before, I'm a little disappointed. Hi Zak , Why must it so long time to publish the skin viewer and templates ?
dragon76 Posted October 25, 2014 Posted October 25, 2014 http://forum.il2sturmovik.com/topic/7-questions-developers/page-24
Jason_Williams Posted October 25, 2014 Posted October 25, 2014 Guys, you need to agree between yourselves on what you are saying Here is Weptalo (Zak?) developer on steam: http://steamcommunity.com/app/307960/discussions/0/619569341114186718/ There is no contradiction. My post above stands as accurate. Jason
IckyATLAS Posted October 25, 2014 Posted October 25, 2014 Zak, any answer is better than no answer. I have been asking this honest question many times in a polite manner, and waiting for a honest polite answer, i´m not a kid ranting around your forum. It might be a minor issue for you but it is a big one for me. Your answer is .. at least an answer. I was looking forward to get the FW and the La5. Now I know that there will be no more investment in this project for me until I have enough money to upgrade my rig, where I live it will mean a month salary and I can´t afford that. It seems that i´m not part of your target demographics. My future rig should be on target demographics: Motherboard: ASUS Rampage V Extreme CPU: Intel i7 5960X RAM: DDR4 32 GB PC22400 Corsair Dominator Platinum Graphic Card: ASUS NVIDIA STRIX-GTX980-DC2OC-4GD5 PSU: Corsair AXi 1200W Platinum Display: 4K Asus PQ321 QE 31.5" 3840x2160 I hope that with this rig I should have no CTDs
URUAker Posted October 25, 2014 Posted October 25, 2014 My future rig should be on target demographics: Motherboard: ASUS Rampage V Extreme CPU: Intel i7 5960X RAM: DDR4 32 GB PC22400 Corsair Dominator Platinum Graphic Card: ASUS NVIDIA STRIX-GTX980-DC2OC-4GD5 PSU: Corsair AXi 1200W Platinum Display: 4K Asus PQ321 QE 31.5" 3840x2160 I hope that with this rig I should have no CTDs Nice rig, hope you enjoy it a lot!!!
Tektolnes Posted October 25, 2014 Posted October 25, 2014 Here's an answer: we don't plan to change anything in the system of presets yet. Any chance we can at least get the option to turn SSAO off? That alone would make a lot of people happier with the presets. A lot of people fly with ultra but are forced to use SSAO which puts a faint grainy film over everything.
SYN_Jedders Posted October 25, 2014 Posted October 25, 2014 Want to pass on a tip for extra performance in the current build. Set your vsync in your control panel rather than using the vsync ingame. AA ingame is faster but the vsync ingame is not as optimised for some reason. Early tests from our Sqn guys show 10% increase in FPS. This has only been tested on nvidia btw. 1
BigPickle Posted October 26, 2014 Posted October 26, 2014 Are we going to get more individualized graphics settings? Are we going to get a seperate tick box for cinematic camera and one for blur? At what point will occulus dk2 support arrive and will it be in direct mode? Thanks
1CGS Han Posted October 26, 2014 1CGS Posted October 26, 2014 This is two not 3 times I have the same mission in the "Air bridge" part of the campaign and the result is strange I encounter only from far away fighters no He111 how should be transport aircrafts and once i down one (myself or one of my wingman’s) fighter I loiter in the combat zone for one hour until I try to get home and run out of gas and belly land my plane with this result : note even the recorder cannot record this length of time): My question is; is this normal or is this a bug?! A final note I did also take off during this mission! It's ok. 1. TakeOff, Objective, Land scores are given only if you have success in mission objective and have returned to exit point or homefield. 2. Kill is counted if you have killed the object, looks like your wingman have stolen your kill. OK, then do something with the stutters and fix the vsync! Performance is tragic on balanced settings. You need to contact with support. My first CDT in game today. Syndicate server in a HE111. Spent a long time climbing to bombing altitude. Got 2x1800kg bombs, lined up on target... 1min to drop. I was just about to type : look up down there Russkies! Whamm... CDT Please contact with support, we need detailed talk with you on this. Its not fixed here. I still get the error after the newest update. It says error #5 my key isnt activated. Im unable to play this game for 24h already. Fix ti ASAP. I sent ticket to support yesterday and got no response. You need to contact with support, it's local problem with you account and we need a detailed talk with you.
senseispcc Posted October 26, 2014 Posted October 26, 2014 (edited) It's ok. 1. TakeOff, Objective, Land scores are given only if you have success in mission objective and have returned to exit point or homefield. 2. Kill is counted if you have killed the object, looks like your wingman have stolen your kill. I was in the first mission alone in the mission no wingman in the second the wingman did appear from nowhere (from thin air) and no bomber or transport did appear at all, never. I am not very happy it is like the released game is an unfinished game to me. Now the Game does crashes just after reaching the exit point in the mission (escort) this is my PC: http://s27.postimg.org/bqg0kn6xf/image.JPG Note there is no possibility of a result good or bad if the objective of the mission is not there! One last remarq: I did all my campaign with the La-5 and intercept missions to test the campaign and now in "air bridge" part of it, it propose only "transport" intercept missions at 400 to 500 meters Under heavy cloud cover with snow and no "transport" present! Edited October 26, 2014 by senseispcc
I./JG1_Baron Posted October 26, 2014 Posted October 26, 2014 (edited) Hm...after 1.003 patch i have too many CTDs in Campaign and at Track. I have no idea whats wrong. Edited October 26, 2014 by II./JG1_Baron
Zak Posted October 26, 2014 Author Posted October 26, 2014 Hi Zak , Why must it so long time to publish the skin viewer and templates ? Hi Hartmann, Because we need more programmers to have all directions covered and we don't have enough of them right now. We're working on a flight sim, you know. Any chance we can at least get the option to turn SSAO off? I'll ask Loft about it. 2
Brano Posted October 26, 2014 Posted October 26, 2014 I'll ask Loft about it. Thanks.And we all hope answer will be positive and if not,we want to hear reason why.Do not alienate even more of your founders and supporters. With all due respect Brano
BlackDevil Posted October 26, 2014 Posted October 26, 2014 I'll ask Loft about it. Thank you very much for your help !!!
1CGS Han Posted October 26, 2014 1CGS Posted October 26, 2014 Hm...after 1.003 patch i have too many CTDs in Campaign and at Track. I have no idea whats wrong.In Track?Please zip such flight record and send it to me via PM (use full editor for attach)
Feathered_IV Posted October 26, 2014 Posted October 26, 2014 Thanks looking into the SSAO. Much appreciated!
A-E-Hartmann Posted October 26, 2014 Posted October 26, 2014 (edited) Hi Hartmann, Because we need more programmers to have all directions covered and we don't have enough of them right now. We're working on a flight sim, you know. I'll ask Loft about it. Thank you Zak , For the reply, I understand better now . Edited October 26, 2014 by A-E-Hartmann
senseispcc Posted October 26, 2014 Posted October 26, 2014 (edited) Since last patch the Bomber and all aircraft that have gunners have aces top man sharpshooters has gunners, could you get it a little down or I shall loose more planes to them than to any fighter in this game that I confirm it is not finished. The game Has a curious taste of COD. Edited October 26, 2014 by senseispcc
1CGS Han Posted October 26, 2014 1CGS Posted October 26, 2014 Since last patch the Bomber and all aircraft that have gunners have aces top man sharpshooters has gunners, could you get it a little down or I shall loose more planes to them than to any fighter in this game that I confirm it is not finished. The game Has a curious taste of COD. Emmm... Please explain in simple words - what you want us to do with gunners?
LLv34_Flanker Posted October 26, 2014 Posted October 26, 2014 S! Senseipc means the AI gunners are way too accurate and hit you from any angle and speed with high propability. The answer about no advanced graphical settings..better say nothing. Just hope they would get rid of that SSAO once and for all, if not giving any FREELY modifiable options.
senseispcc Posted October 26, 2014 Posted October 26, 2014 Emmm... Please explain in simple words - what you want us to do with gunners? Maybe one in one thousand could be a marksman but not all of them and it is the impression I have because every time I get closer than 400 meter to a Ju-87 or a He111h they bull eyes on my plane like they have bullets with my name on them. So in plain words make them less effective like in real life.
Potenz Posted October 26, 2014 Posted October 26, 2014 (edited) Han or Zak, hi mates, could you tell us if you will check the planes FM, those new videos that had appeared, and also i tested my self, the no energy lose and infinity loop capacity issue it's not right atm, could you tell us when this will be revised or fixed??? regs Potz Edited October 26, 2014 by GOAPotenz
3instein Posted October 26, 2014 Posted October 26, 2014 I find the gunners OK, they should be dangerous to attack and make you think about which line to take, please don;t make them easier still, then you will be able to sit on there six firing away. Mick. 1
Livai Posted October 26, 2014 Posted October 26, 2014 I have crazy texture artifacts are this a AMD only problem?
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