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Game version 1.003 discussion

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Version 1.003

 

 

Hi Everybody!

 

Since the game was officially released two days ago, we've decided to publish change logs here. Obviously the dev blog notes are going to be more rare from now on, however the updates will certanly be posted regularly.

 

So, version 1.0.0.3 change list is as follows:

  1. Incorrect friendly fire penalty for shooting static objects, neutral and enemy houses fixed;

  2. Server performance improved twice in the moments when ground vehicles explode during massive AI battles;

  3. Dserver crashes that happen 1-2 times a day fixed;

  4. In Campaign missions “Escort for assault planes”, “Ground attack”; “Ground forces support” there’s now a chance for the 2nd and the 3rd waves of enemy fighter escort to appear;

  5. Spawn points for enemy fighters are now random in “Escort for assault planes” missions in Campaign;

  6. Target area is now shown correctly on the enemy territory in the Uranus operation in Campaign;

  7. Briefing data about airfield altitude and target approach altitude was rounded up in Campaign;

  8. Atmosphere pressure and temperature were set in accordance to te dates in Campaign;

  9. Autoplay for the final video cut scene fixed in Campaign;

  10. Getting XP and a new level on the same debriefing window fixed in Campaign;

  11. AI covering tactics changed: they don’t fly far away now from the objects they are covering

  12. XP counting for destroying villages or towns was disabled. You still can get XP for destroying warehouses, plants, bridges, railway stations;

  13. Plane setup is now correctly transferred from mission settings when login to a server or loading a mission; personal customizations are recorded for one mission;

  14. Default plane setup no longer stops player from starting a mission (but we recommend you to check the settings if you’re playing on a custom server);

  15. Incorrect image proportions fixed on loading screens;

  16. User settings reset function will no longer reset all options but custom interface only;

  17. Stats for destroyed static objects fixed;

  18. XP counting for targets destroyed by the AI gunner fixed. Each object destroyed by a gunner should now be added to pilot’s log.

 

Full news

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  • Upvote 1

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Good stuff.

 

Will see how the AI goes with these changes. They might pose even a bigger threat in some situations.

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S!

 

 Had that friendly fire penalty message a couple times when attacking enemy artillery, good to see it was fixed. Ah the bliss not needing to fly the campaign any more :P

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No plan for AI radio commands? Like the one from DCS.

 

I think one of the reason makes campaign boring is lack of communication between my wing man.

I can't order them to attack, or cover. I've seen AI bombers just circle around even though they have bomb to drop.

Edited by SeriousFox
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Hello, What happens wiht unlocks?

Hello!

They are there. They can be unlocked and used. Just as always.

  • Upvote 10

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No plan for AI radio commands? Like the one from DCS.

 

I think one of the reason makes campaign boring is lack of communication between my wing man.

I can't order them to attack, or cover. I've seen AI bombers just circle around even though they have bomb to drop.

There are radio commands. Check control options.

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Hello!

They are there. They can be unlocked and used. Just as always.

Thanks, so my game will be locked and not used, just as always now,

Regards

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Hello!

They are there. They can be unlocked and used. Just as always.

LoL, that is one good answer..

 

Thanks, so my game will be locked and not used, just as always now,

Regards

I do hope you realize what you`re missing....the game is great even with this unloved feature. I know you know that ;)

  • Upvote 4

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Hello!

They are there. They can be unlocked and used. Just as always.

 

Pretty much.

 

Most our squad are going through SP Campaign in a carefree manner, a couple missions per day, and it didn't stop us having a Heavy Metal blast on the server yesterday.

 

We had the guns on the 109's and 190's and we had the good bombs loadout for the Stukas.

Edited by =LD=Hethwill_Khan
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Thanks, so my game will be locked and not used, just as always now,

Regards

 

Hey Manu, come on, stay with us, don't go just because of that! It would be a pity...

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@Zak, Is there any new about the Pilot Profile bug. I still haven't got any record there, only the pilot level and the unlocks go up. Great game so far.

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Thanks for the update Zak.

 

Two questions.

 

1 When is the DServer going to be released?

 

2 Are you going to incorporate hosting into the multiplayer tab of the game GUI like RoF?

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Ok, I just checked key settings and find the flight leader commands.

 

One little suggestion.

 

Command overlays for the people like me. I'm not that good at memorizing all that command shortcuts..  :unsure:

 

+ Radio chatter for my commands

Edited by SeriousFox

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@Zak, Is there any new about the Pilot Profile bug. I still haven't got any record there, only the pilot level and the unlocks go up. Great game so far.

Me too,

Contacted the support for this issue, get a proposal for solution but not working so far.

Edited by FG28Kodiak

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@Zak, Is there any new about the Pilot Profile bug. I still haven't got any record there, only the pilot level and the unlocks go up.
 

 

I have the same problem.

Edited by Elanus

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thanks for the update!!! 

 

Please stop the rant on the user names thing

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SeriousFox

There is a real good program called Voice Attack that I use with BoS. 

It really changes the dynamics when giving commands by voice rather than keys.

 

http://www.voiceattack.com/

S!

 

 

Oh @#$$#@ I have that for Elite, but didn't even think of the radio commands for BOS! I wouldn't use it for other things though, just not normal :).

 

You're a genius, thanks! :)

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thanks for the update!!! 

 

Please stop the rant on the user names thing

Requests to develop a solution to a genuine problem are not rants.

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Why No. 12?

I mean, I never realised that I get XP for bombung a village until now. But hell, it is a wargame, so why shouldn't I get XP for bombing a town or village?

Edited by StG2_zulu354

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Thanks for the update! Hows your Oculus DK2 testing going?

 

If it helps Oculus updated their SDK today.

Edited by driftaholic

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Did the speed acceleration was turned off again? Can't even get 2x in the campaign mode right now. And it seems there are new key bindings for bomb and rocket fire/release modes.

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@Zak, please give us back the advanced graphics settings. Thank you!

 

Yes.

 

MAke it sure it is ready for release and well tested internally but please do release it soon.

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Still waiting for a fix for not working trimmers in the Heinkel 111 when using MSFFB2.

This is a malfunction of basic and essential flight controls and thus should be high on the priority list. I guess it could be fixed quickly, because trim controlls work on all the other planes.

Edited by El_Marta

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