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Finnish VirtualPilots - Dynamic War


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SvAF/F16_lassekongo
Posted
41 minutes ago, Ryanair_buffoon5321 said:

Hi Finnish devs, I believe you have made a mistake placing the IL2 43 in planeset 9. The 110 G2 is in planeset 6 and while that is a fair early planeset for the 110, it is unfair for the IL2 43 to come so late. I believe after flying both for a long time they deserve to come in at the same planeset like it was previously. I believe the best course of action is to either put the IL2 43 in planeset 6 or put both in planeset 7. 

I agree with this and also think the 110g2 and 43 should come in set 6. Also I would love it if the 1942 version could stay all sets as I sometimes want the extra rockets more than the better gunner and armor ?

  • Upvote 2
LLv34_Temuri
Posted

Frontline tankspawns should now have RRR. Effective next mission rotation.

  • Like 3
LLv34_Untamo
Posted
4 hours ago, -=PHX=-Geo- said:

Fix the invisible plane bug!!! 

 

Here please:


Preferably with a track recording also.

NO.20_W_M_Thomson
Posted
20 hours ago, -=PHX=-Geo- said:

Fix the invisible plane bug!!! 

I was wondering if they put static aircraft on the field where we spawn in would help at least knowing if we have the invisible plane bug or not. That way we don't fly around for an hr. only too get shot down by an enemy we don't see or worse run into a team mate that you don't see. 

Posted
21 hours ago, LLv34_Untamo said:

Preferably with a track recording also

lol they have so many records and information to do something i,m really sick of waiting to they do something 

LLv34_Untamo
Posted
7 hours ago, NO.20_W_M_Thomson said:

I was wondering if they put static aircraft on the field where we spawn in would help at least knowing if we have the invisible plane bug or not. That way we don't fly around for an hr. only too get shot down by an enemy we don't see or worse run into a team mate that you don't see. 

 

Statics come with the mission, so I very much doubt that the invisible planes bug affects them. You can see ground targets fine if you have the bug.

Flamboyant_Flamingo
Posted (edited)

Is there a way to see the static target layout before I’m over them at 6k meters?  Not a server specific question but hoping somebody can point me to a way to see it so I can put the bombs in the right spot.

Edited by Pancake_Policy
JG4_Deciman
Posted

Strange issue:

 

Flying with my wing leader, both 110.

Attacking ships.

And the suddenly and without warning my game crashed.

Freezing screen, sound freezing and less than 2 seconds later crash to desktop.

No warning about connection problems or low ping before.

 

This kind of problem is absolutely new to me,

now happened 3 times within my last 6 sorties.

The first 2 times before I could drop my bombs but really close to the ships.

The last time after flying the second run and dropping the second bomb.

 

For the last mission I had a fresh rebooted system and didn't play anything else than the mission that crashed my game.

So I can exclude having programs or other tasks open except IL2, TrackIr, TS3, my sound system (Voicemeeter) and my joystick system (Logitech G940).

 

I never had those problems in the past.

 

And the most annoying and frustrating part is:

Short time after my game was gone (and my wing leader was on his own)

and every time my game crashed

he got company by enemies and was shot down

what might have had a different result with me being still in the game...

 

Any ideas what could make my game crash on that server (because I never had crashes on other servers)?

 

My system:

i7 4770 (3.4 GHz)

16 GB Ram

Game and Win10 installed on SSD

nVidia GTX 1070 (8 GB)

 

Deci

 

 

 

69th_Mobile_BBQ
Posted

Never had that happen but, sometimes being on this server, and only this server, causes my in-home router to crash.

JG1_Wittmann
Posted

Why is HE not available on the Elefant,  but the SU-122 , and SU-152  both have this ?

LLv34_Temuri
Posted
3 hours ago, JG1_Wittmann said:

Why is HE not available on the Elefant,  but the SU-122 , and SU-152  both have this ?

Should be there, so it's a bug in the template for the Elephant. Which modification is the HE?

LLv34_Untamo
Posted
On 6/16/2021 at 12:07 AM, Pancake_Policy said:

Is there a way to see the static target layout before I’m over them at 6k meters?  Not a server specific question but hoping somebody can point me to a way to see it so I can put the bombs in the right spot.

 

Enter the server, exit the game, open the mission (located in <game folder>/data/Multiplayer/Moscowwb/) in the editor :)

 

15 hours ago, JG4_Deciman said:

...And the suddenly and without warning my game crashed....

Any ideas what could make my game crash on that server (because I never had crashes on other servers)?

 

There was the "No position data on server from user: JG4_Deciman (Bf 110 G-2)" in the chat just before you were booted off. This is due to connection problems / packet loss. We cannot control this, it was introduced with some patch about a year ago. The game became much more sensitive to connection issues.

 

11 hours ago, 69th_Mobile_BBQ said:

Never had that happen but, sometimes being on this server, and only this server, causes my in-home router to crash.

 

That's a new one :) ... We know our server is a bit "special", but not THAT special ?

LLv34_Untamo
Posted

 

Posted

hi guys hi gang hi team,

 

Quick question, when attacking a target such as a rear depot, does damage done to buildings etc count towards the % destruction of the target, even if those buildings are not actually destroyed?

LLv34_Untamo
Posted
1 hour ago, Diggun said:

does damage done to buildings etc count towards the % destruction of the target, even if those buildings are not actually destroyed?

 

If a "sub block" of a block (which can consist of multiple buildings) is destroyed, then yes, it is counted.

  • Like 1
JG1_Wittmann
Posted
9 hours ago, LLv34_Temuri said:

Should be there, so it's a bug in the template for the Elephant. Which modification is the HE?

There are 4 lines I believe in loadout.  Aphe.  Apcr.  He.   Reverse gun mantlet (cosmetic only )    the last 2. Show locked for elefant

Posted

Do I need to register for flights on your server?

LLv34_Untamo
Posted
49 minutes ago, NoMercy20 said:

Do I need to register for flights on your server?

 

No. You can register on the stats site if you want.

  • Thanks 1
Flamboyant_Flamingo
Posted
13 hours ago, LLv34_Untamo said:

 

Enter the server, exit the game, open the mission (located in <game folder>/data/Multiplayer/Moscowwb/) in the editor :)

 

 

There was the "No position data on server from user: JG4_Deciman (Bf 110 G-2)" in the chat just before you were booted off. This is due to connection problems / packet loss. We cannot control this, it was introduced with some patch about a year ago. The game became much more sensitive to connection issues.

 

 

That's a new one :) ... We know our server is a bit "special", but not THAT special ?

Will give it a shot.  Thank you!  Love the server.

69th_Mobile_BBQ
Posted
15 hours ago, LLv34_Untamo said:

That's a new one :) ... We know our server is a bit "special", but not THAT special ?

 

Yeah.  I'm just saying that it happens.  I don't know why.  What I do know is that if I am on Discord and Finnish, the server will kick, me then I'll lose Discord, then I'll lose internet from a hard router reset at home.  The other funny thing is that if I don't close Discord, the internet won't come back online until I do.  

Maybe it's Discord but, it doesn't happen any other time except for being on Finnish. 

 

So far, I've been fortunate enough to have never been in combat when the disco happens...  so I guess I have some good luck.  ? 

72AG_SerWolf
Posted

Yesterday in evening was amazing lags, FPS down from 72 to 5-6.

About 60-65 pilots was on server at this moment.

 

Posted
On 6/10/2021 at 7:05 AM, LLv34_Untamo said:

There was a threshold of kilometer or two in the advance algorithm (and due to this, the <s report also) before the advance started to show. This was due to the fact that the advance originated from the advancing side's frontline troops icon location, and not from the middle of the lines.
I tuned the advance algorithm (and the <s report) so that there is no more threshold, so any work you do, should now show up immediately as advance. Also increased the reported accuracy by one decimal, so you see the advance by hundreds of meters instead of kilometers.

I'm going to poke a bear here but hey :)

Just finished mission (as the server changed it after 5 hours). 1 minute prior to change <s said that there will be change of 0.6km for axis in sector2. I have even bombed few more targets within remaining time. Stayed on the server for another mission and briefing said - allied pushed axis 8.6km.

To be honest it's not first time when i can see something like that - and i could understand small change when someone also bombed some targets in last couple of minutes on the other side. But almost 10km of a difference?

 

Not saying it's wrong (as obviously we cannot see things happening behind the scene) - but looks kinda odd.

Posted

Is the server down guys?

 

Thanks

LLv34_Temuri
Posted
Just now, Scotch said:

Is the server down guys?

 

Thanks

Yes, there seems to be an issue in mission generation.

FS-Sturmgeist
Posted
On 6/18/2021 at 11:17 AM, 72AG_SerWolf said:

Yesterday in evening was amazing lags, FPS down from 72 to 5-6.

About 60-65 pilots was on server at this moment.

 

Yep, that very issue had me killed a few times.

 

Posted

Is the server still down?
or we moved from invisible plane bug to invisible server bug? ;)

 

  • Haha 1
Posted

still down as of this post. 

 

:^(

 

sad

LLv34_Untamo
Posted

S!

 

Problem found and fixed. Server is back up.

Posted

The server is stuck and doesnt rotate to next  mission & planeset

LLv34_Untamo
Posted (edited)
On 6/19/2021 at 1:49 AM, Amyel said:

But almost 10km of a difference?

 

Can you point to a mission (date+time(with timezone))? I'll check if there's anything funny going on.

Edited by LLv34_Untamo
Posted (edited)

That was Friday around 23:45 BST (GMT+1)

Just to stress it again - i'm not saying it's wrong. There might be someone bombing depots etc. and it could be calculated after <s was requested.

 

Also - when server came back to life yesterday - not sure what i expected, but definitely not a shift of 55km for a front line :)

Not something you see everyday!

Edited by Amyel
LLv34_Untamo
Posted (edited)
9 hours ago, Amyel said:

Just to stress it again - i'm not saying it's wrong.

 

And I'm saying, that there very much can be something wrong :) ... That's why I always appreciate bug reports. But let's see.

- Last <s command happened at 2:21 (local) and it reported "Axis projected advance: 4.6km" for sector #1 and "Allied projected advance: 8.5km" for sector #2.
- Mission rotated at 2:25, so 4min later. And the calculation resulted in 8405m for the axis on sector #1, and 12716m for the allies in sector #2. ... So there is quite a big discrepancy, although not impossible result from player action at the last moments in the mission.

 

But, anyway, the code for the <s command, and the actual calculation is basically copy-paste, but still separate, a thing I have had a long time on the TODO list to rectify. I'll refactor it now (so the code exists just once, and both use-cases use the same code) so there shouldn't be any difference.

 

EDIT:

Oh boy... yes there was some pretty significant differences in code :) ... Well, they'll be fixed by tomorrow.

Edited by LLv34_Untamo
  • Like 1
  • Thanks 1
Posted

Thanks @LLv34_Untamo for checking it.

1 hour ago, LLv34_Untamo said:

Mission rotated at 2:25

I'm not entirely sure if we are talking about the same sortie/mission but no matter now as it's gong to be fixed anyway!! :)

 

Posted

Hi everyone, just a small question regarding stats pages, I have been wondering why score awards for static t34s are low compared to other targets. When you get a static t35 under a camo net, you recieve 5 points for the tank and 25 points for the net which is a little bit odd for me. Check this sortie for example: http://stats.virtualpilots.fi:8000/en/sortie/1425549/?tour=41

 

Is this working as intended? If yes, that's fine, but I also wonder whether destroying these static tanks have minimal impact on frontline movements as well. I would appreciate any pointers on which targets to prioritize so that I can make most meaningful impact on the frontline.

JG1_Wittmann
Posted

Any1 else having an issue where the download for the mission doesn't happen and the game locks up for finnish ?     Tried combat box after a reboot, joined fine, retried finnish,  hangs

LLv34_Untamo
Posted
6 hours ago, JG1_Wittmann said:

Any1 else having an issue where the download for the mission doesn't happen and the game locks up for finnish ?     Tried combat box after a reboot, joined fine, retried finnish,  hangs

 

This seems to be a common issue with our server. The remedy: remove the contents of the <gamefolder>\data\Multiplayer\moscowwb folder and try again.

Posted

BEST LIVE KILL TANKERS thru 25JUN.  Must be top 40 overall performance.  Must have over 100 Medium Tank kills. No particular order.

 

Player 728128: 15 Heavy/158 Medium/7 Light

Klaus: 9 Heavy/121 Medium/1 Light

Chaintong:  13 Heavy/123 Medium/2 Light

Shampoo Actual: 27 Heavy/150 Medium/6 Light

 

If you see these players in the game, they are the sharks.....you are surfing AI, and they are looking for dinner. 

 

Have fun.

 

 

  • Sad 2
Posted

Hello !!!

 

Any trouble with the server ? still down from several hours.....?

LLv34_Untamo
Posted
1 hour ago, CCG_Pips said:

Hello !!!

 

Any trouble with the server ? still down from several hours.....?

 

It was down for several hours, but is up again now.

  • Like 1

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