Giovanni_Giorgio Posted August 20, 2020 Posted August 20, 2020 2 minutes ago, =2ndSS=Lawyer1 said: Try now Soviet aircraft and appreciate their level of automation )) 5
SV7_Vase Posted August 20, 2020 Posted August 20, 2020 2 hours ago, JG7_X-Man said: I like the idea of using historic airfields if we could - we have the data. I would be happy to share the data I have. In the Rehineland map, the closest active bases b/w Allies and Axis was Eindhoven - Dusseldorf (almost 100 Km b/w each other). On your idea off landing on friendly airfields- is already in place (just not for the Me 262 as only specific airfields could service it) Static object placement, I like it! I would like to see the option to refuel the plane on other AF´s to get back after a long sortie escpecially at the end of 2nd map, where reds are so far away. otherwise there is only about 10-15 mins to stay over enemy territory. it would be nice to land on big fields like AS or BRUSSEL to refuel and to get back to Dortmund or Enschede. to provent that pilot fly another sorite, AI could refuel only as much as needed to get back to Dortmund or Enschede. 2
JG7_X-Man Posted August 20, 2020 Posted August 20, 2020 52 minutes ago, SV7_Vase said: I would like to see the option to refuel the plane on other AF´s to get back after a long sortie escpecially at the end of 2nd map, where reds are so far away. otherwise there is only about 10-15 mins to stay over enemy territory. it would be nice to land on big fields like AS or BRUSSEL to refuel and to get back to Dortmund or Enschede. to provent that pilot fly another sorite, AI could refuel only as much as needed to get back to Dortmund or Enschede. Yes! R&R would be another function that we saw in real life!
72AGk_Maiskiy_Juk Posted August 20, 2020 Posted August 20, 2020 a banal question: when will the Eastern front be launched into the game?
todeskvlt Posted August 20, 2020 Posted August 20, 2020 11 minutes ago, SV7_Zommer said: a banal question: when will the Eastern front be launched into the game? nobody knows, you have to wait 1
CSW_Hot_Dog Posted August 20, 2020 Posted August 20, 2020 5 hours ago, =2ndSS=Lawyer1 said: Try now Soviet aircraft and appreciate their level of automation )) 6 1
ACG_PanzerVI Posted August 20, 2020 Posted August 20, 2020 Ok, a bit surprised that this TAW campaign went only two missions long. Was told there were a few technical issues at the outset, and it is potentially being re-run in near future for a full campaignj - once again in the Western Theater? Any truth to this?
ITAF_Airone1989 Posted August 20, 2020 Posted August 20, 2020 48 minutes ago, ACG_PanzerV said: Ok, a bit surprised that this TAW campaign went only two missions long. Was told there were a few technical issues at the outset, and it is potentially being re-run in near future for a full campaignj - once again in the Western Theater? Any truth to this? This is the second West Taw, and was just 2 maps as the first. They said will add Normandy map as soon as will be released 2 hours ago, CSW_Hot_Dog said: And... She lost ailerons ?
Cpt_Siddy Posted August 20, 2020 Posted August 20, 2020 56 minutes ago, ITAF_Airone1989 said: And... She lost ailerons ? Nah, the 109 invulnerable tail ate all the shots. 1
BG26_Ogg Posted August 21, 2020 Posted August 21, 2020 I just wanted to say BRAVO!! to the folks at TAW. That was an entertaining set of maps to say the least. I think the Allies saw a 262 and said it's over now we surrender, as fast as that second map went by. That being said I would again like to point out the hypocrisy of allowing the Tempest into the server without the ME262 along side. They had build dates, flew combat sorties, and had very similar build numbers, throughout the war. The P51, P47, P38, and Spit 9 we know flew many missions earlier than the 262. There could have been a more strategic balance given to these airframes and plane sets. Who knows in time TAW may just add more maps and stretch out the use of aircraft to better represent reality over "balancing issues". Again TAW I loved the fact that you threw it together so quickly and really did make it competitive between sides. I almost made enough rank to actually fly a 262 (damn you BigGinger for being my only killer of the campaign). But I must say I had fun doing what I was doing for my side of the map. I had an aerial victory, I had ground kills, and it was again entertaining to fly. Let's hope you continue with this endeavor and even add some new wrinkles in when the Battle for Normandy is released. >S< BG26_Ogg Bose Geschwader "The Wicked" 26 4
Real_NBD Posted August 21, 2020 Posted August 21, 2020 (edited) Hi, and thanks for another nice campaign! First some suggestions for the future: 1. Split the map in 2 parts, and have more cities and AF:s. I don't mind flying the distance, but it's kinda silly that the frontline moves up to 50km between missions. This way we could also have an 8 map campaigin on the western front once BoN comes out 2. Medium AAA for allies. Before we get the western weapons, russian stuff should be used as placeholders. The .50s were real tricky to deal with but they don't have the range actual AA cannons do. Oh and if possible, the health of all other AA guns but the halftrack could be increased. They are made of gunpowder ATM 3. Reduce the advantage of the offensive side. Now the side which spawned more tanks, won the map. The attackers advantage was further amplified by getting closer to enemy depots while the attackers depots were way too far to be effectively touched, and the more area was controlled, the more tanks spawned. This all lead to a snowball effect once the initial stalemate was broken, favoring the offensive side both times. Maybe the attackers depots could be replaced by warehouses closer to the frontline once a certain treshold is crossed? Although if point 1 is implemented, this might be unnecessary. 4. Reduce the amount that defenses get repaired. Attacking them was almost pointless as they were usually repaired in no time due to cities being constantly supplied by train/convoy. These could be reduced by like 50% to have more long term effect of reducing the defenses via player activity. 5. Add more variety to the targets. All of the defenses and trains are now exactly, or at least almost the same. Some variety would add a lot I think, there should be some nice groups already available. Also some of the defenses and tanks could be hidden like convoys were. This would add more depth to the missions and would work really well with increased mission duration (Also the AAA is deployed completely wrong in most targets in terms of realism and effectiveness, but that's another topic that I'd love to share some of my IRL AA-gunner knowledge on ) 6. Increase the mission duration. 3 hours maybe? Then some pats on the back: I liked the planeset a lot. No matter how you do it, someone will always complain. But as it was, it was quite balanced and real fun. (Though P47 attacker should have 150oct for balance and 190A8 fighter should be available in map 2 as well and Tempest could be only above certain rank and AF:s like the 262 (but not so limited) oh and nevermind the historical issues and.......) I think you get the point: there is no perfect planeset, but this one was fun and that's the most important aspect. Bugs that were found, were fixed fast, and admins were on top of things. Big thanks, great work. How do I donate? Participants played seriously and worked quite well together. It's the people online who make TAW TAW, and that magic atmosphere was there once again. I really can't stress enough how unique the TAW experience is, not only among IL2 servers but gaming in general. A huge thanks to everyone who make this possible, and see you in the next campaign! Edited August 21, 2020 by NoBigDreams 2 4
Chivas_Regal Posted August 21, 2020 Posted August 21, 2020 1 hour ago, NoBigDreams said: Increase the mission duration. 3 hours maybe? ➕➕➕ 1
HR_Tumu Posted August 21, 2020 Posted August 21, 2020 This taw edition how many players have? How many hours was played? I have the impresion number of players are decreasing. Summer? West Front? ... Thx TAW team. We wait to east front.
Bird Posted August 21, 2020 Posted August 21, 2020 I would just say this was my first TAW (albeit mini TAW) and looking at my steam today i've played 94 hours in game total. So as pretty much a complete beginner the lack of technochat did not put me off and was fine. It meant that I couldn't just jump in a plane i didn't know without at least first looking up dials, gauges, temps and engine management etc. but honestly its not that hard to do. If a complete beginner can do it then i think everyone can. However, I know a lot of people want technochat back and I'm not against it coming back but I do find that not having it adds to the realism. 5
THERION Posted August 21, 2020 Posted August 21, 2020 (edited) I think it is actually a very good idea and a challenge for all of us, not to rely on technochat. So people will be far more cautious on engine management and to me it is far more realistic, especially when you think about the pilots plane set / virtual live limitations. You will think twice, if it's a good idea to fly your plane at full limits all the way without bothering if your plane is going to break or not. Bravo! Edited August 21, 2020 by THERION 1 6
CSW_606_Temp Posted August 21, 2020 Posted August 21, 2020 (edited) 13 hours ago, BG26_Ogg said: I just wanted to say BRAVO!! to the folks at TAW. That was an entertaining set of maps to say the least. I think the Allies saw a 262 and said it's over now we surrender, as fast as that second map went by. That being said I would again like to point out the hypocrisy of allowing the Tempest into the server without the ME262 along side. They had build dates, flew combat sorties, and had very similar build numbers, throughout the war. The P51, P47, P38, and Spit 9 we know flew many missions earlier than the 262. There could have been a more strategic balance given to these airframes and plane sets. Who knows in time TAW may just add more maps and stretch out the use of aircraft to better represent reality over "balancing issues". Again TAW I loved the fact that you threw it together so quickly and really did make it competitive between sides. I almost made enough rank to actually fly a 262 (damn you BigGinger for being my only killer of the campaign). But I must say I had fun doing what I was doing for my side of the map. I had an aerial victory, I had ground kills, and it was again entertaining to fly. Let's hope you continue with this endeavor and even add some new wrinkles in when the Battle for Normandy is released. >S< BG26_Ogg Bose Geschwader "The Wicked" 26 First sqadrons was armed with Tempest januar 44, First combat marz 44, first 100 shotdown summer 44. Really want you compare this two Aircraft? Cca 100 -150 Tempests was operating every day from september 44 to end. From two squadrons in januar 44 to two Wings at end War. Edited August 21, 2020 by CSW_606_Temp 1
Giovanni_Giorgio Posted August 21, 2020 Posted August 21, 2020 I really liked this campaign. I think that the planeset is very well balanced. I also enjoyed flying without the technochat. Somehow I managed to burn only one engine in 105 sorties. I wish the server was more populated, but summer probably took a toll on the numbers. 1 1
SCG_Wulfe Posted August 21, 2020 Posted August 21, 2020 (edited) On 8/14/2020 at 6:30 PM, =BES=Senor_Jefe said: @SCG_Sinerox, how about you and @SCG_Wulfe jump on the allied side tonight and kill some silly bombers tonight? Cmon, join the dark side! Would have loved to. We aren't allowed. We used to switch sides to try and balance.... But it was decided by the TAW admins that it was no longer allowed for SCG with penalty of a ban. We are stuck flying whatever side we pick from the beginning. Edited August 21, 2020 by SCG_Wulfe
ACG_Smokejumper Posted August 21, 2020 Posted August 21, 2020 (edited) On 8/2/2020 at 3:07 AM, =/Hospiz/=Metalhead said: 8th AF main objective was to perform strategic operations. Claiming that their high kill numbers prove their involvement in tactical operations is nonsense. Sure, there's no barrier that prevents a fighter on a strategic operation to dive down and look for tactical skirmishes, but there's no point to do so either. War is not a game, it's not about chasing the first enemy you see to rack up your stats. It's about executing orders and performing tasks. Did you skip right over your teenage years? To a lot of the young men fighting this was the biggest game ever. A lot of pilots intentionally went looking for fights. They either got killed or won medals. The fella you debate with posted evidence that 8th was down low playing in the weeds. I don't think your post accurately reflects the mindset of a 19 year old fighter pilot. Not even a 25 year old. The argument is simple, where P51s in theatre. Yes, they where actively involved in combat in the scenerio map but based out of the UK. Not having P51s would be a shame and it's not anyones fault that we need to bend history a little bit to try and simulate the war. Personally I'd prefer to not fly a P51 from the UK just for realism. No autopilot and pissing on the floor or in my pants? Yeah nah. I'd be keen to try panzercholcolade though. Crank up some tunes, fly airplanes and chew on my cheeks lets go! Edited August 21, 2020 by ACG_Smokejumper
ACG_Smokejumper Posted August 21, 2020 Posted August 21, 2020 On 8/6/2020 at 3:07 AM, mincer said: It is almost always weighted towards Luftwaffe. True and also oddly true that the Luftwaffe has a record of higher numbers but also more campaign losses. Has this changed since leaving Eastern Front? I've been too busy to fly TAW as much as I want to for awhile.
JG7_X-Man Posted August 21, 2020 Posted August 21, 2020 21 minutes ago, ACG_Smokejumper said: True and also oddly true that the Luftwaffe has a record of higher numbers but also more campaign losses. Has this changed since leaving Eastern Front? I've been too busy to fly TAW as much as I want to for awhile. The answer is in the stats
ACG_Smokejumper Posted August 21, 2020 Posted August 21, 2020 9 minutes ago, JG7_X-Man said: The answer is in the stats Spoon feed me Seymour! I side swap back and forth in TAW. Without looking at stats I remember that Red side dropped more bombs. Blue has more fighter pilots and lacks the ground game. From observation. What do the stats say?
[ER]Nordseefischer Posted August 21, 2020 Posted August 21, 2020 9 hours ago, =2ndSS=Lawyer1 said: ➕➕➕ ++++++++++++++++
BG26_Ogg Posted August 22, 2020 Posted August 22, 2020 (edited) 14 hours ago, CSW_606_Temp said: First sqadrons was armed with Tempest januar 44, First combat marz 44, first 100 shotdown summer 44. Really want you compare this two Aircraft? Cca 100 -150 Tempests was operating every day from september 44 to end. From two squadrons in januar 44 to two Wings at end War. You asked so here is the info you requested. Tempest First flight 2 September 1942 Introduction January 1944 Status Retired Primary users Royal Air ForceIndian Air ForceRoyal New Zealand Air ForcePakistan Air Force Number built 1,702[1] Me262 First flight 18 April 1941 with piston engine (Junkers Jumo 210) 18 July 1942 with jet engines[1] Introduction April 1944[2][3] Retired 1945, Germany 1951, Czechoslovakia[4] Primary users LuftwaffeCzechoslovak Air Force (S-92) Number built 1,430 REMEMBER I didn't say they were exactly the same I said they were similar in numbers built, Dates built and Flown, and combat sorties flown. So yes I can say I think the Tempest needs to be balanced with the ME262 and be pretty accurate in my accounting. Don't you agree? >S< BG26_Ogg Edited August 22, 2020 by BG26_Ogg
72AGk_Maiskiy_Juk Posted August 22, 2020 Posted August 22, 2020 (edited) Mission #199 blue defence 2516-1 When viewing the video, I found that the defense is one static of a different color. Is this the norm? or is it a bug? Edited August 22, 2020 by SV7_Zommer
CSW_606_Temp Posted August 22, 2020 Posted August 22, 2020 4 hours ago, BG26_Ogg said: You asked so here is the info you requested. Tempest First flight 2 September 1942 Introduction January 1944 Status Retired Primary users Royal Air ForceIndian Air ForceRoyal New Zealand Air ForcePakistan Air Force Number built 1,702[1] Me262 First flight 18 April 1941 with piston engine (Junkers Jumo 210) 18 July 1942 with jet engines[1] Introduction April 1944[2][3] Retired 1945, Germany 1951, Czechoslovakia[4] Primary users LuftwaffeCzechoslovak Air Force (S-92) Number built 1,430 REMEMBER I didn't say they were exactly the same I said they were similar in numbers built, Dates built and Flown, and combat sorties flown. So yes I can say I think the Tempest needs to be balanced with the ME262 and be pretty accurate in my accounting. Don't you agree? >S< BG26_Ogg U are kidding, right? Prototype od 262 had Piston engine. If we will Me 262 with this engine, then OK. Give IT on TAW at same place as Tempest.... And the end - Tempests unit flyed hundreds hours almost every day. Me 262 few hours per week. How much was Me 262 reaaly flying? 10 Aircraft two hours per week?
HR_Tumu Posted August 22, 2020 Posted August 22, 2020 yes!!!! we need all this 1400 m262 avaliables for german intelestelar jet force! 2 1
JG7_X-Man Posted August 22, 2020 Posted August 22, 2020 (edited) I am about over with these rants and discontent with Me 262 and soon to come Ar 234. The Allies did not see the potential of the jet engine until late in the game. Just like the Axis didn't see the potential of the G-Suit. These are inherent imbalances that come with military technological advancements. If TAW were to have 1/2 for the Tempest and 0/1 for the Me 262, that should be sufficient. They also made the minimum requirement of a Hauptmann! Which takes several successful missions to attain. I would like to see the stats of BLUE pilots that reached the rank that actually flew the Me 262 successfully (i.e. at least one ground or air kill). My guess is as a % of Tempest pilots, it will be a lot less than most here have be lead to believe! I say buck up! If you see the tale-tale twin exhaust trails in the sky, you do one or three things set a trap engage and force the pilot to make a mistake (i.e slow down) run (and hope they don't see you) I can only imagine the conversation on the DCS forums if they decide to come out with a F-22 LOL. An aircraft that by the time you knew it was there, it was already to late. Good luck finding an aircraft in production and combat testing to 'balance" that. Edited August 22, 2020 by JG7_X-Man 2
BG26_Ogg Posted August 22, 2020 Posted August 22, 2020 8 hours ago, CSW_606_Temp said: U are kidding, right? Prototype od 262 had Piston engine. If we will Me 262 with this engine, then OK. Give IT on TAW at same place as Tempest.... And the end - Tempests unit flyed hundreds hours almost every day. Me 262 few hours per week. How much was Me 262 reaaly flying? 10 Aircraft two hours per week? You're arguing from a losing position.. Since you insist on this route I'll call you an idiot and be done with the conversation. First ME262 Jet engine flight was 18, July,1942 and the Tempest first flight was 46 days later on 02, September, 1942 There were 1430 ME 262 Jet fighters produced and there were 1702 Tempests built, A difference of 268 over 3 years or 89 per year or 11 per month or 3 per week. So yeah I'm kidding when I say they should be balanced with each other. But you're still a moron for not understanding why an Aircraft that had hundreds of missions in the ground attack role that the Tempest flew compared to the few missions the ME262 flew against the few bomber raids flown. The combat missions of these aircraft is nothing similar in real life. My position was stated clearly as a build date, numbers built, and combat sorties flown. The ME262 shot down, not strafed, more enemy aircraft than the Tempest. So have a nice day <S> \ 1
JG5_Schuck Posted August 22, 2020 Posted August 22, 2020 2 hours ago, JG7_X-Man said: If TAW were to have 1/2 for the Tempest and 0/1 for the Me 262, that should be sufficient. They also made the minimum requirement of a Hauptmann! Which takes several successful missions to attain. I would like to see the stats of BLUE pilots that reached the rank that actually flew the Me 262 successfully (i.e. at least one ground or air kill). My guess is as a % of Tempest pilots, it will be a lot less than most here have be lead to believe! Exactly the point i was trying to make, The 262 was a gimmick; And as X-Man says the No of kills by 262's will be a tiny fraction compared to other aircraft as to have had absolutely no impact on the out come of the map. I flew over 50hrs in game and never saw a single 262 in flight! 1
Chivas_Regal Posted August 22, 2020 Posted August 22, 2020 (edited) 2 hours ago, JG5_Schuck said: I flew over 50hrs in game and never saw a single 262 in flight! 262 was in the air in almost every sortie I took on the second map, I watched it from the statistics of departures. Many times I watched him from afar, twice he attacked me, once I tried to catch up with him, but the mission ended. The very presence of 262 on the map and the pilots who can control it are already a deterrent. Especially unpleasant when there are 10 or 15 blue pilots and of them 2 or 3 on 262, and there are only 3 or 4 red pilots at this moment. But I still think that this plane is needed in the game, albeit in a limited number. I think that it would be right if the Hauptmann at 262 could take off only if there are more opponents at the moment. It would be historical) Edited August 22, 2020 by =2ndSS=Lawyer1 1 1
Coldman Posted August 22, 2020 Posted August 22, 2020 (edited) By the end of campaing 26 or 27 pilota Has rank to fly me262. At the begining od 2 map there were about 6-7 pilots that could took off in schwalbe. We can limit IT more for example limitation on fuel that you can take dependant on depot destruction. But we are happy on changes to plane set. Personnaly i think that swap tempest with p51 on first map will be ok. We will balance it sooner or later but me262 will be flyable. Remmember that western front is still on early stage of development and we need a map (BON) and more planes to make IT longer and funnier. Edited August 22, 2020 by =LG=Coldman 1 2
SCG_Vieira Posted August 23, 2020 Posted August 23, 2020 (edited) Regarding the 262, i understand how (as @=2ndSS=Lawyer1 said) the mere presence of a 262 in the air can be a deterrent. I flew it several times and in many cases I was more worried in forcing enemies to drop their bombs than to actually kill them. I also feel that that is historically accurate and interesting in terms of game play (the real un-historical part is that the americans were not showing up, only a few brits in Tempests). The steps introduced in this W-TAW on the 262 (AF limitation, landing on the same AF, rank) were in general very positive and reduce the number of 262s in the air. On the other hand, they also assured that the 262s were in fact reserved for the highest scoring players, making them even more lethal. I would propose one more limitation which would be a hard coded maximum of 1 Me262 for the whole map for a player. If the player crashes, bails, disco, dies or get captured on a 262 there won't be another 262 for him/her. If the plane is ditched, it will be available in a few missions as per the usual rules. Also, and since the 262 is a special plane that demands also particular skills for the ground crews, they should only be available in AFs that are damaged less than 25% (for example). Knowing this, attacking this AFs could stop all 262 missions from this AF. When comparing to the E-TAW, it seems there are a lot less partisans (unmapped AA groups). I would like if this number is increased as it creates additional targets for the attackers and more info on enemies location for the defenders. I would also like to see more missions like transporting planes to the front AFs, drop supplies on tank columns or paratroopers behind enemy lines (we need the playable C47 ASAP!) among others. Finally, we really need the BoN map to be available and create a set of british/us planes since 1941 to make a complete west campaign like we have in the east. Once again, thank you very much for all the Admins that created and maintain TAW. This is by far my favourite server and your work is as important as the one done in the base IL2 game. Edited August 24, 2020 by SCG_Vieira 5 1 1
CSW_606_Temp Posted August 23, 2020 Posted August 23, 2020 (edited) 16 hours ago, BG26_Ogg said: First ME262 Jet engine flight was 18, July,1942 and the Tempest first flight was 46 days later on 02, September, 1942 There were 1430 ME 262 Jet fighters produced and there were 1702 Tempests built, A difference of 268 over 3 years or 89 per year or 11 per month or 3 per week. So yeah I'm kidding when I say they should be balanced with each other. But you're still a moron for not understanding why an Aircraft that had hundreds of missions in the ground attack role that the Tempest flew compared to the few missions the ME262 flew against the few bomber raids flown. The combat missions of these aircraft is nothing similar in real life. My position was stated clearly as a build date, numbers built, and combat sorties flown. The ME262 shot down, not strafed, more enemy aircraft than the Tempest. So have a nice day <S> \ 2/3 Me-262 was schnellbomber in KG-51, not fighters. So what your point with Tempest ground attack? Me-262 drop more bombs, then Tempest (actually Tempest was never ground attack plane. Tempest was fighter plane and 90% all operation was "Armed Recce" against Luftwaffe without bombs or rockets. However Luftwaffe at end war doesnt exist and Tempests attack all germans -air, ground and watter) ? Me-262 in fighter role was main use against heavy bombers (unfortunately not in this game) , no front line fighter. Tempest units had 5-10x more active planes, then fighter group Me-262. Dont look at production (besides bomber version of Me-262). Look at combat missions over frontline (and dont count defend reich against heavy bombers). Well, not many fighters Me-262 was using in this role, which we had in TAW frontline simulation. Balancing vs reality this W-TAW was great. I was shotdown twice by Me-262, but its ok for me. No absolute dominance from jets, but huge fear factor and respect for allies pilot. Thanks to all creators! I looking to forward BoN and other western planes and new map. Mayby separately USAAF and RAF line? Attack against Ships in Invasion. Maybe counterinvasion ? ? Edited August 23, 2020 by CSW_606_Temp 1
FTC_Nerfection Posted August 23, 2020 Posted August 23, 2020 (edited) 3 hours ago, SCG_Vieira said: When comparing to the E-TAW, it seems there are a lot less partisans (unmapped AA groups). I would like if this number is increased as it creates additional targets for the attackers and more info on enemies location for the defenders. I think that having longer missions (3/4 hours) along with more partisans could be REALLY good. It would make destruction of these spotting units very useful as taking them out would really help bombing runs, especially if done towards the start of a mission. With the often low-pop of TAW, it might help concentrate the AoO around active pilots too. I also think the new CM -> extra lives system is a really positive change, as it goes some way to alleviating the horrors of chute-shooting and being banned from the server. Noice. Edited August 23, 2020 by Nerfection 2
Talon_ Posted August 24, 2020 Posted August 24, 2020 (edited) On 8/22/2020 at 5:46 PM, BG26_Ogg said: The combat missions of these aircraft is nothing similar in real life. Actually over our map the only Me262 units present after Kommando Nowotny left in late autumn 1944 were ground attack units who would daily drop antipersonnel bombs on B.80 Volkel. Air to air Me262s were based in central Germany. On 8/23/2020 at 10:15 AM, CSW_606_Temp said: Tempest was fighter plane and 90% all operation was "Armed Recce" against Luftwaffe without bombs or rockets. However Luftwaffe at end war doesnt exist and Tempests attack all germans -air, ground and watter) ? Roughly correct. Tempests didn't drop a bomb outside of testing in England until halfway through the last week of the war, and never launched a rocket operationally. Edited August 24, 2020 by Talon_ 2
SV7_Felix_Iron Posted August 27, 2020 Posted August 27, 2020 Any diplomas for the last rheinland campaign?
JG7_X-Man Posted August 27, 2020 Posted August 27, 2020 On 8/22/2020 at 5:01 PM, =LG=Coldman said: By the end of campaing 26 or 27 pilota Has rank to fly me262. At the begining od 2 map there were about 6-7 pilots that could took off in schwalbe. We can limit IT more for example limitation on fuel that you can take dependant on depot destruction. But we are happy on changes to plane set. Personnaly i think that swap tempest with p51 on first map will be ok. We will balance it sooner or later but me262 will be flyable. Remmember that western front is still on early stage of development and we need a map (BON) and more planes to make IT longer and funnier. " about 6-7 pilots that could took off in schwalbe" - looks like my estimates/assumptions were correct! Good thing because I make a living doing just that! Based on the numbers above, there doesn't seem like an issue to me. Limiting the fuel capacity of a combat aircraft is not historically accurate.
Chivas_Regal Posted August 27, 2020 Posted August 27, 2020 1 hour ago, JG7_X-Man said: Based on the numbers above, there doesn't seem like an issue The problem is when the mission flies 10 blue, of them 2-3 on 262, and red players at the same time, for example, only 3. It's definitely not historical))
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now