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  • 1CGS
-DED-Rapidus
Posted

@Sybreed, there are more questions about AI than about mission creation.

  • Like 1
  • 2 weeks later...
Posted

Brief description: coop mission, friend couldn't spawn
Detailed description, conditions: 

i was hosting a coop server for me and my friend, for a couple hours we tried to get it working, which we eventually did. He wanted to spawn in as a bf 109 f4 but it said that he is already spawned. He could start his engine, but he still saw the briefing and spawn selction screen. I flew over the spawn area but couldn't see any plane. When i shot at the spawn area he could very well hear all the shots.
Additional assets (videos, screenshots, logs):-
Your PC config data (OS, drivers, specific software): Windows 10, newest drivers, 

Posted

I noticed another update to the current version of the game yesterday (ver.d) and thought the train problems had been fixed? Sadly when I put a tender on the German steam engine then some carriages, this attached pic will show you the result. Hopefully you are still working on this issue, I now like including the trains in my missions.

Thanks

DFLion

20200502150814_1.jpg

  • 3 weeks later...
  • 1CGS
-DED-Rapidus
Posted

@DFLion, please check the trains in the new version.

Posted

Thanks '-DED-Rapidus', you must have read my mind. I did check my train issue today and sadly when you put carriages on the German engine and tender, the above picture is what happens in the new version. What I did then, was put some petrol tanks (only 3) on the German engine and tender and everything worked perfectly, away it went in a cloud of steam blowing its whistle!

Obviously there is some problem with the carriages?

Thanks for your attention to the problem and I hope you can fix it.

DFLion

  • 1CGS
-DED-Rapidus
Posted

@DFLion, please give us a mission where this problem exists

  • 1CGS
-DED-Rapidus
Posted

@DFLion

P.S. and Yes-I read your thoughts.

  • 2 weeks later...
Posted

Brief description: In BoBP carrer you can’t proceed further than 31.12.44 with the unit III JG54
Detailed description, conditions: The career with the unit III JG54 (FW190 D9) runs normally until you reach 12.31.44 Sunday. When you arrive to this date the error message "Proceed next day failed" appears. The taps in career control panel look like this:

Pilot - OK

Unit HQ - OK

Planing Room - No mission available

Headquater - Gray screen, no map

World News – OK

Additional assets (videos, screenshots, logs): Error Message
Your PC config data (OS, drivers, specific sw): IL-2 Sofware: V 4.006e, newest nVIDIA driver 446.14

i7 7700k @ 4.8GHz / 32GB Corsair LPX @ 3200 MHz / MSI Z270 Gaming Pro / Gigabyte GTX 1080 G1 / Display: ASUS VG278HE 144 Hz / Samsung SSD 850 Pro 512 GB / WD Red HDD 2.0 TB / Peripherals: HOTAS VKB Gunfighter joystick + Warthog throttle / MFG Pedals / Saitec throttle Quadrant / TrackIr5 OS: Windows 10 64bit

 

 

Error Msg.PNG

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  • Upvote 1
Posted

Brief description: Parked LaGGs at Slavanskaya airbase listed as German in Kuban Career

Detailed description, conditions: Flying with II./JG 52 on a Stuka escort mission to the town of Slavanskaya in Kuban.  There was very little fighter resistance over the target and I noticed at the adjacent airbase a line of Soviet fighters parked in a neat row along the runway, so naturally I flew down the line strafing all of them in succession.


I was then informed by the game that I had received a penalty for firing on a friendly, and after ending the mission got the friendly fire end result.  Upon investigating the after action report on the map I discovered that while the Yak-1s I destroyed on the ground were listed as Soviet, I had accidentally destroyed several German LaGGs at this Soviet airfield and was to be executed at dawn accordingly.  I'm not sure if this is the right place to report an issue such as this, but I figured I should make a note of it somewhere.
 

20200604134547_1.jpg

20200604134554_1.jpg

Yogiflight
Posted

When in QMB you take the Panzer III or the Panzer IV in 1 tank vs. 1 tank and select the additional side armor on the screen on which you select your tank and the enemy tank, the side armor will not show up in the game. Only when you select the side armor on the Briefing map screen in the tank's setup, you will have the additional side armor in the game.

This is only in 1 vs. 1.

Posted

In career mode, several planes are never seen, or have a very low spawn rate, as mentioned in this thread (ignore the part where people start asking for some planes that aren't in-game to be added)

 

 

 

 

Some of the planes that people haven't seen at all in their careers (some tested myself):

 

- Ju-88s (apparently they show up during Moscow career, but never seen them myself)

- Ju-52s

- HE-111s. I've seen them in BoM, but never anywhere else.

- P-38s

- P-51s

- MC 202 (apparently they can show up occasionally)

 

Is it possible to make these planes appear more often?

 

 

 

  • Upvote 1
I./JG52_Woutwocampe
Posted
1 hour ago, Sybreed said:

In career mode, several planes are never seen, or have a very low spawn rate, as mentioned in this thread (ignore the part where people start asking for some planes that aren't in-game to be added)

 

 

 

 

Some of the planes that people haven't seen at all in their careers (some tested myself):

 

- Ju-88s (apparently they show up during Moscow career, but never seen them myself)

- Ju-52s

- HE-111s. I've seen them in BoM, but never anywhere else.

- P-38s

- P-51s

- MC 202 (apparently they can show up occasionally)

 

Is it possible to make these planes appear more often?

 

 

 

 

Indeed. 

 

The fact that you never see Mustangs in 44/45 is mind boggling, also the Spit IX is way too rare.

 

I also have a P-38 career going, I have seen a couple of 109G14s at the beggining but its been 190A8 non stop since then.

 

I sure hope I'll fight Doras and 262s at some point? 

 

Unfortunately I dont think the devs are considering improving the careers at this point. Hopefully I am wrong. 

  • Upvote 1
Posted
49 minutes ago, I./JG52_Woutwocampe said:

 

Indeed. 

 

The fact that you never see Mustangs in 44/45 is mind boggling, also the Spit IX is way too rare.

 

I also have a P-38 career going, I have seen a couple of 109G14s at the beggining but its been 190A8 non stop since then.

 

I sure hope I'll fight Doras and 262s at some point? 

 

Unfortunately I dont think the devs are considering improving the careers at this point. Hopefully I am wrong. 

You're right about the 109s in BoBP, I don't think I've ever seen any if I play allies. 

 

And I sure hope devs will still work on career mode. This game has a strong SP community and career mode is our bread and butter. 

  • Upvote 2
I./JG52_Woutwocampe
Posted (edited)
58 minutes ago, Sybreed said:

You're right about the 109s in BoBP, I don't think I've ever seen any if I play allies. 

 

And I sure hope devs will still work on career mode. This game has a strong SP community and career mode is our bread and butter. 

 

I wish I could upvote this 1000 times. The career mode is very nice now but the redundancy of some battles and missions is kind of crippling the gameplay/replay value especially BoDP.

 

Thanks devs for your efforts.

Edited by I./JG52_Woutwocampe
Useless question asked in this post :)
  • 1CGS
-DED-Rapidus
Posted
17 hours ago, Sybreed said:

Some of the planes that people haven't seen at all in their careers (some tested myself):

 

- Ju-88s (apparently they show up during Moscow career, but never seen them myself)

- Ju-52s

- HE-111s. I've seen them in BoM, but never anywhere else.

- P-38s

- P-51s

- MC 202 (apparently they can show up occasionally)

 

Is it possible to make these planes appear more often?

 

14 hours ago, I./JG52_Woutwocampe said:

 

I wish I could upvote this 1000 times. The career mode is very nice now but the redundancy of some battles and missions is kind of crippling the gameplay/replay value especially BoDP.

 

Thanks devs for your efforts.

thank you for your reports, I will pass on your wishes and yes really work is underway to expand the types of missions and fill  career.

On 6/10/2020 at 7:10 AM, Yogiflight said:

When in QMB you take the Panzer III or the Panzer IV in 1 tank vs. 1 tank and select the additional side armor on the screen on which you select your tank and the enemy tank, the side armor will not show up in the game. Only when you select the side armor on the Briefing map screen in the tank's setup, you will have the additional side armor in the game.

This is only in 1 vs. 1.

No additional armor plates are attached to the selected tank? got it right?

  • Upvote 1
Posted
7 minutes ago, -DED-Rapidus said:

No additional armor plates are attached to the selected tank? got it right?

Yes, only if I select them in the setup menu of the tank. Odd thing is, a german player, who's english is not so good, had made me aware of this issue, therefore I had tried it and then noticed. He, today mentioned, that for him it is working again, since the last update.

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I./JG52_Woutwocampe
Posted
10 hours ago, -DED-Rapidus said:

 

thank you for your reports, I will pass on your wishes and yes really work is underway to expand the types of missions and fill  career.

No additional armor plates are attached to the selected tank? got it right?

 

Awesome news about the career and the fact that the devs are working to improve careers. I understand that much work is put on graphics, MP and VR but good ol' single player must not be completely put aside. 

 

 

  • Upvote 1
  • 5 weeks later...
Posted

Brief description: BOK campaign glitch -- AI planes cannot get to altitude


Detailed description, conditions:

BOK campaign, 17 June 1943, 47th ShAP VVS VMF, stationed at Gelendzhik-1.

Mission objective: "Enemy Airfield Attack" (Anapa).

Player is not flight leader.

Aircraft: IL-2 mod.42, 100% fuel, VYA-23, 2xFAB-100M, 8xROFS-132

2nd waypoint: Gelendzhik-2, 1000m, 350 kph

AI planes circle endlessly and can never get to that altitude

 

Your PC config data (OS, drivers, specific software): v4.008b

  • 1CGS
Posted (edited)
6 hours ago, sniperton said:

Brief description: BOK campaign glitch -- AI planes cannot get to altitude


Detailed description, conditions:

BOK campaign, 17 June 1943, 47th ShAP VVS VMF, stationed at Gelendzhik-1.

Mission objective: "Enemy Airfield Attack" (Anapa).

Player is not flight leader.

Aircraft: IL-2 mod.42, 100% fuel, VYA-23, 2xFAB-100M, 8xROFS-132

2nd waypoint: Gelendzhik-2, 1000m, 350 kph

AI planes circle endlessly and can never get to that altitude

 

Your PC config data (OS, drivers, specific software): v4.008b

 

You need to attach the generated _gen mission file the next time this happens, from /data/missions.

Edited by LukeFF
  • Thanks 1
  • Upvote 1
Posted
10 hours ago, LukeFF said:

 

You need to attach the generated _gen mission file the next time this happens, from /data/missions.

Ouch, sorry, here it is.

Missions.zip

  • Thanks 1
Posted
10 hours ago, -DED-Rapidus said:

@sniperton, @LukeFF, many thanks!

In my experience it's a common problem here at Gelendzhik-1 that waypoints are placed too close to the airfield and/or too high for the AI to proceed to the target. It also happened to me when I flew fighters that the AI was stuck because it could not "hit" the next waypoint before target.

  • 1CGS
-DED-Rapidus
Posted

@sniperton, so it is, in the next hotfix, takeoff will be disabled in the direction of the mountains.

Posted (edited)

Brief description:

Intercept ground attack planes mission never completed and no ground attack planes met in the BoM career
Detailed description, conditions:

In a few missions "Intercept ground attack planes" in BoM career, I run into the problem of no attack planes and no messages on the mission status. I waited up to 30-40 minutes, then RTB and got mission failed. In the mission debriefing I can see no friendly ground objects under my cover destroyed but somewhere far from the mission route a lot of friendly targets destroyed instead. Seems like ground attack planes were generated but sent to another target. Enemy fighters shows up as expected. It's dense front activity and easy difficulty settings.
Additional assets (videos, screenshots, logs):

Screenshot below and mission file attached
Your PC config data (OS, drivers, specific software):

v4.008b and some patches before

2020_7_13__0_40_23.png

elegz_no_attack_planes_bom_4008b_200712.zip

Edited by elegz
  • 1CGS
-DED-Rapidus
Posted
On 7/12/2020 at 8:00 AM, LukeFF said:

 

You need to attach the generated _gen mission file the next time this happens, from /data/missions.

@elegz, please do the same.

Posted
6 hours ago, -DED-Rapidus said:

@elegz, please do the same.

 

@-DED-Rapidus Updated my post with the mission file attached.

  • Like 1
  • 1CGS
-DED-Rapidus
Posted
2 hours ago, elegz said:

 

@-DED-Rapidus Updated my post with the mission file attached.

Unfortunately, your guesses are confirmed, such a situation is rare, but possible. When refactoring a career, we will take this annoying point into attention.

  • Like 1
Posted (edited)
On 7/13/2020 at 1:15 PM, -DED-Rapidus said:

Unfortunately, your guesses are confirmed, such a situation is rare, but possible. When refactoring a career, we will take this annoying point into attention.

 

@-DED-Rapidus

 

Seems not so rare but pretty often for me. Others say it happens for IL-2 but not for Pe-2. My another guess is IL-2s at low altitute engage with any targets on their etire route even before coming to the designated target.

 

BTW, coulld you comment the progress on the old problem of the river crossing cover mission when enemy planes come just in ~20-30 mins after your arrival and after you are released from your mission by the ground units. Do you need more mission files?

Edited by elegz
Posted (edited)

Brief description:

The newspaper updated in between its issues
Detailed description, conditions:

The player's rating in the top ace list in the newspaper is updated with the new player's statistics immediately. It should be updated only in the next issue.
Additional assets (videos, screenshots, logs):

none
Your PC config data (OS, drivers, specific software):

v4.008c and some patches before

 

 

 

Brief description:

The top ace list counts parked planes destroyed
Detailed description, conditions:

The top ace list in the newspaper counts parked planes destroyed. It may be true for the US but not for other countries. Awards seem to be awarded for aerial victories only excluding parked planes destroyed, for comparison. Fixing this would make it more historicaly correct.
Additional assets (videos, screenshots, logs):

none
Your PC config data (OS, drivers, specific software):

v4.008c and some patches before

Edited by elegz
  • Thanks 1
Posted (edited)

Brief description:

No assignments to the mission after getting the deputy commander position in the career mode
Detailed description, conditions:

Player is promoted to the deputy commander and does not receive mission assignments any more. My pilot was promoted on 6.12.1941 and did not see missions from 7.12.1941 to 14.12.1941 in the BoM career. More similar examples here: https://forum.il2sturmovik.com/topic/46452-il2-bos-career-no-assignment/ Workaround for me was editing the cp file to free my pilot from the deputy position.
Additional assets (videos, screenshots, logs):

career file cp attached

Your PC config data (OS, drivers, specific software):

v4.007d and some patches before

elegz_deputy_no_assignment_bom_v4007d_200705.zip

Edited by elegz
Posted (edited)

Brief description:

Landing at any airfield except home airfield is a crash in the career mode
Detailed description, conditions:

Sometimes I land on an airfield close to the front if I am short on fuel or my plane is damaged and I don't want to take risks of emergency landing in the field. This is accounted as forced landing and crash consuming the plane. If the plane is even slightly damaged like a single tiny hole it is also considered as you down by enemy. Allied airfields should be excluded from forced landing or this should not consume planes.

Additional assets (videos, screenshots, logs):

none

Your PC config data (OS, drivers, specific software):

v4.008c and some patches before

Edited by elegz
  • 1CGS
-DED-Rapidus
Posted
1 hour ago, elegz said:

Brief description:

Landing at any airfield except home airfield is a crash in the career mode

Fixed and will be included in the next update.

  • Thanks 2
Posted (edited)
On 7/17/2020 at 4:59 AM, -DED-Rapidus said:

Fixed and will be included in the next update.

Cool! Thanks for your and your team’s efforts! Will it affect only airfields or landings overall? I’ve just thought that the player should also be rewarded with the plane returned to their unit, if they manage to land it on wheels/belly on a road or wild field without any significant damage during landing or in the fight before. The game recognises the critical level of damage so it should be possible. Then it would make sense to try saving the plane as much as possible as IRL pilots did. Sure, mission points for successful landing should be reduced or not awarded at all.


 

Let me change the topic and ask a quick question. German Front Flying Clasp is awarded for a number of successful sorties but not for the total number of sorties. Is it a bug or workaround to ensure the missions cancelled by player are excluded? It depends on the player‘s performance and possible bugs in the mission logic but it could be very different digits and not realistic either.

Edited by elegz
  • 1CGS
Posted
7 hours ago, elegz said:

Let me change the topic and ask a quick question. German Front Flying Clasp is awarded for a number of successful sorties but not for the total number of sorties. Is it a bug or workaround to ensure the missions cancelled by player are excluded? It depends on the player‘s performance and possible bugs in the mission logic but it could be very different digits and not realistic either.

 

It is working properly - only successful missions are meant to be counted towards the total needed to earn the clasp. 

Posted (edited)
24 minutes ago, LukeFF said:

 

It is working properly - only successful missions are meant to be counted towards the total needed to earn the clasp. 

You mean by game design intentionally to give it more weight not historically? Because even in-game description says nothing about the mission success only that it should be any engagement with the enemy or a long flight over the enemy’s territory. I can not find something else in the web either. I heard that Soviets might not count some sorties for fighters if they failed to cover IL-2 at some period in the war but didn’t see any proof either.

Edited by elegz
  • 1CGS
Posted
49 minutes ago, elegz said:

You mean by game design intentionally to give it more weight not historically? Because even in-game description says nothing about the mission success only that it should be any engagement with the enemy or a long flight over the enemy’s territory. I can not find something else in the web either. I heard that Soviets might not count some sorties for fighters if they failed to cover IL-2 at some period in the war but didn’t see any proof either.

 

It is by game design, yes. There are no award mechanisms for determining when a pilot encounters the enemy or has flown X number of kilometers beyond the enemy lines. While there is a parameter for awarding medals based on flight hours, this criteria was really only used (for the Front Flight Clasp) in cases of extremely long missions. 

 

So, all that said, yes, while "number of successfully flown missions" was not a strict requirement per se for the Front Flight Clasp, it is in keeping with the spirit of the original requirements that the pilot had to make contact with the enemy or fly a certain distance behind enemy lines. 

 

As for other nations - yes, the successful mission criteria was used for medals. For example, in the Ninth Air Force: “A sortie is deemed to have taken place when an aircraft, ordered on a combat operational mission, and in the performance of that mission, enters an area where enemy anti-aircraft or ground fire may be effective, or where enemy fighter patrols occur, or is in any way subject to attack. Credit for a sortie will be given only when in the opinion of the group commander every effort for the success of the mission has been made.

  • Thanks 1
Posted (edited)

Brief description:

Default fuel load of Bf-109 F4 in the career mode is 98% (390L)

Detailed description, conditions:

Default fuel load of Bf-109 F4 in the BoM career is 98% or 390L while it's 100% for other planes, e.g. 400L for F2. 10L is about 2-3 mins of flight or 15-25 km and may be critical in some situations. It's anoying to fix it manually for every plane in the flight in the long missions every time. Didn't check it for other careers or modes or planes.

Additional assets (videos, screenshots, logs):

none

Your PC config data (OS, drivers, specific software):

v4.008c and some patches before

Edited by elegz
  • 1CGS
Posted
31 minutes ago, elegz said:

Brief description:

Default fuel load of Bf-109 F4 in the career mode is 98% (390l)

Detailed description, conditions:

Default fuel load of Bf-109 F4 in the BoM career is 98% or 390L while it's 100% for other planes, e.g. 400L for F2. 10L is about 2-3 mins of flight or 15-25 km and may be critical in some situations. It's anoying to fix it manually for every plane in the flight in the long missions every time. Didn't check it for other careers or modes or planes.

Additional assets (videos, screenshots, logs):

none

Your PC config data (OS, drivers, specific software):

v4.008c and some patches before

 

Thanks, I'll have a look at it.

  • Like 1

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