RaFiGer 462 Posted April 2, 2018 Share Posted April 2, 2018 (edited) @Modders I have a question about usage of the Normal Maps, as I generate special ones for my paint schemes because of addition in panellining, riveting and accessories I would like to ask if it is possible to build a mod that is able to switch between Normal Maps? So, I think about having for example Bf109g6_B-01, Bf109g6_B-02 or in similar way. With the help of Bump Mapping it is possible to archive nice effects, e.g the special armour plates on Fw-190 Stormbirds which I use for such kind of skins. Are these Connections between 3D-Model and Normal Map hardcoded or could that be changed? Thank you for your help Edited April 2, 2018 by RaFiGer Link to post Share on other sites
BOO 925 Posted April 2, 2018 Share Posted April 2, 2018 (edited) 1 hour ago, RaFiGer said: @Modders I have a question about usage of the Normal Maps, as I generate special ones for my paint schemes because of addition in panellining, riveting and accessories I would like to ask if it is possible to build a mod that is able to switch between Normal Maps? So, I think about having for example Bf109g6_B-01, Bf109g6_B-02 or in similar way. With the help of Bump Mapping it is possible to archive nice effects, e.g the special armour plates on Fw-190 Stormbirds which I use for such kind of skins. Are these Connections between 3D-Model and Normal Map hardcoded or could that be changed? Thank you for your help 165 597 posts Report post Posted 3 minutes ago (edited) Rafi Since the normal maps are already accessible it should just be a case of enabling the map you want with the skins you want - as long as the route you choose includes both the folders "planes" and "Skins" and their sub folders you can swap in and out using JSGME or OvGME. So, this would be a folder structure for putting in a custom A20 skin and normal map. Data I Graphics I Planes ----------------------- Skins I I Textures A20 (for instance) I A20 (for instance) So say I normal used the ingame 2K 109F4 skins but today I want a BHH special. I just enable my mod "BHH 109F4" and it will put his normal map matching his skins (and any made with his template) into the correct folder for me to use as well as the skins I can use for them (so I cant pick a custom skin designed for the wrong normal map). You could extend all this to the default skins I guess to. Edited April 2, 2018 by BOO 1 Link to post Share on other sites
RaFiGer 462 Posted April 2, 2018 Share Posted April 2, 2018 @BOO thanks for the explanation of your idea! It sound actually easy, I'm not used to modding but that could be the way. I will try to get some result Link to post Share on other sites
=KG77=flyus747 116 Posted April 2, 2018 Share Posted April 2, 2018 Does this work on WOL or TAW? Link to post Share on other sites
RaFiGer 462 Posted April 2, 2018 Share Posted April 2, 2018 @BOO That's it, deal, perfect It is working pretty good, even direct with the Viewer!!! So, I made up a "MOD" with contents are the User made Normal Maps, including my own and from BHH1 and 6./Z26_5tuka & a separate one including only the Texture for the Stormbirds. Voila, pretty nice switching But anyway, in regards to the Stormbirds, they feature at least two ways to apply the 5 mm additional armour, so it would be nice to have a skin plus the "personal" Normal Map through a MOD available. Maybe there is a chance? Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 2, 2018 Share Posted April 2, 2018 I have completed all the 4K White skins to match the aircraft in my 4K default skin mod. Need to do the thumbnails to finish it up. 1 3 Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 4, 2018 Share Posted April 4, 2018 (edited) 4K White Skin Replacements for BoM-BoS-BoK The 4K White Skin Replacements for BoM-BoS-BoK mod pack is completed and a download link is available in my previous post (see link below). This contains the White skins (winter, unnumbered) for all aircraft (Axis and Soviet) that have 4K templates. All German aircraft have the hakenkreuz. This mod pack replaces 2K White skins with 4K White skins in addition to the other 4K Default skins from my other mod. This mod does not replace Default skins with White skins for winter maps. It therefore does not need to be deactivated when playing summer maps. Activate it and leave it. To reiterate from my previous post, I have done my best to make the 4K White skins as close a match to the 2K White skins however you have to remember that a different group of people did the 4K templates. If there are differences, the skins are still based on historical colors and camo. This mod pack would not be possible without the hard work of the 4K template builders. Another big thanks to ICDP, BlackHellHound1, 6./ZG26_5tuka, III/JG2Gustav05, A-E-Hartmann, 8./SG1_SPEKTRE7 and Boomerang. Again, hopefully I didn’t miss anyone. In addition, the 4K Default Skin Replacements for BoM-BoS-BoK mod pack has been updated to include the Bf-110G2 and also a fix to the MiG-3. The 4K Normalmaps pack has been updated to also include the Bf110G2. I would strongly suggest installing any mods with JSGME. Hope you enjoy them. If you run into any issues, let me know. Cheers! All the links for the downloads will be located in the linked post below. https://forum.il2sturmovik.com/topic/35423-mod-historically-correct-official-skins-2k-and-4k/?do=findComment&comment=597695 Edited April 5, 2018 by VBF-12_Stick-95 3 Link to post Share on other sites
BOO 925 Posted April 4, 2018 Share Posted April 4, 2018 40 minutes ago, VBF-12_Stick-95 said: 4K White Skin Replacements for BoM-BoS-BoK The 4K White Skin Replacements for BoM-BoS-BoK mod pack is completed and a download link is available in my previous post (see link below). This contains the White skins (winter, unnumbered) for all aircraft (Axis and Soviet) that have 4K templates. All German aircraft have the hakenkreuz. This mod pack replaces 2K White skins with 4K White skins in addition to the other 4K Default skins from my other mod. This mod does not replace Default skins with White skins for winter maps. It therefore does not need to be deactivated when playing summer maps. Activate it and leave it. To reiterate from my previous post, I have done my best to make the 4K White skins as close a match to the 2K White skins however you have to remember that a different group of people did the 4K templates. If there are differences, the skins are still based on historical colors and camo. This mod pack would not be possible without the hard work of the 4K template builders. Another big thanks to ICDP, BlackHellHound1, 6./ZG26_5tuka, III/JG2Gustav05, A-E-Hartmann, 8./SG1_SPEKTRE7 and Boomerang. Again, hopefully I didn’t miss anyone. In addition, the 4K Default Skin Replacements for BoM-BoS-BoK mod pack has been updated to include the Bf-110G2 and also a fix to the MiG-3. The 4K Normalmaps pack has been updated to also include the Bf110G2. I would strongly suggest installing any mods with JSGME. Hope you enjoy them. If you run into any issues, let me know. Cheers! All the links for the downloads will be located in the linked post below (click on the arrow in the right hand corner). HI Stick - thank you for all the hard work you've put in! Just an ask - could you possibly list whos normal maps/templates have bee used for what (actually you could say all ICDP except for,,) - id find this useful in cases where there are differing templates such as for the P40 as I could also extend the pack to include a number of custom skins that I could activate at the same time. Link to post Share on other sites
=gRiJ=Roman- 691 Posted April 4, 2018 Share Posted April 4, 2018 Something like this ...? Link to post Share on other sites
BOO 925 Posted April 4, 2018 Share Posted April 4, 2018 8 minutes ago, PA_Spartan- said: Something like this ...? Insomuch as using a GME yes - What I meant was I could have a "standard set" of 4ks based on Sticks work but added to with 4K additions that match or replace the other dev skins (so not the unsighted custom ones) as per the Historic Markings mod. . That would use a set of normal maps that partnered the skins. But if I then decided I wanted to use say a P40 skin set that was made using A-E Hartman's template I could choose to activate another mod that would temporarily overwrite the ICDP template based skins. Then when I wanted to swap back, I just deactivate both mods and reactivate the standard set. Knowing whos template was used would help me a) chose with additional skins I add and b) who version (and more importantly skin selection) I what to use in the standard version. Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 5, 2018 Share Posted April 5, 2018 4 hours ago, BOO said: HI Stick - thank you for all the hard work you've put in! Just an ask - could you possibly list whos normal maps/templates have bee used for what (actually you could say all ICDP except for,,) - id find this useful in cases where there are differing templates such as for the P40 as I could also extend the pack to include a number of custom skins that I could activate at the same time. I think it would be easier to go at it from the other end. There can't be that many templates that have duplicates for the same aircraft. If you could make a list of those that do have duplicates, I'll gladly tell you which of those templates I used. Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 5, 2018 Share Posted April 5, 2018 **Update at 4 Apr 18 2200 EDT (5 Apr 18 0200 UTC)** I had to replace the 4K White mod this evening due to overlooking to include a reworked Ju-87 skin. Sorry about that. Cheers! Link to post Share on other sites
migmadmarine 337 Posted April 5, 2018 Share Posted April 5, 2018 Stick-95, little thing I noticed on the G2 generic summer skin in your pack (may be on the others, not looked) the heavier chipping in the "Nur hier Betreten" area is on the right wing rather than the left, which seems odd as that is the side that the canopy opens toward, rather than the side that the pilot would get in and out on. (pedantic I know, but as a modeler and air museum archive assistant, it's the sort of thing I look out for ) Link to post Share on other sites
BOO 925 Posted April 5, 2018 Share Posted April 5, 2018 (edited) 7 hours ago, VBF-12_Stick-95 said: I think it would be easier to go at it from the other end. There can't be that many templates that have duplicates for the same aircraft. If you could make a list of those that do have duplicates, I'll gladly tell you which of those templates I used. Hello Stick -these are the 4K Templates I can fids in existence Bf109E7 ICDP and A-E Hartman Bf109F2 BHH Bf109F4 BHH Bf109G2 Boomerang Bf109G4 RaFiGER (in works) Bf109G6 RaFiGER Bf110E2 ICDP (and Specktre but not completed to date) Bf110G2 ICDP (and Specktre but not completed to date) Fw190A3 ICDP Fw190A5 ICDP Ju52 5tuka Ju87D3 5tuka JU88 A4 Gustav05 (no normal map, some upscaling of layers) He111H6 ICDP and A-E Hartman He111H16 ICDP Hs129 Mc202 ICDP A20B 777 I16 ICDP IL2 41 ICDP IL2 42 ICDP Il2 43 BHH La5 S8 ICDP La5 FN LaGG 3 ICDP and IRRE Storfyr (not pinned but completed) Mig 3 ICDP P39 (In progress UF Zargos) P40 ICDP and A-E Hartman Pe2 35 ICDP Pe2 87 ICDP Spitfire ICDP Yak 1 s69 Pluton (not pinned but completed) Yak 1b s127 ICDP Yak 7b Cheers BOO Edited April 5, 2018 by BOO Link to post Share on other sites
=gRiJ=Roman- 691 Posted April 5, 2018 Share Posted April 5, 2018 8 hours ago, VBF-12_Stick-95 said: **Update at 4 Apr 18 2200 EDT (5 Apr 18 0200 UTC)** I had to replace the 4K White mod this evening due to overlooking to include a reworked Ju-87 skin. Sorry about that. Cheers! Where is the link? I can't find it. Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 5, 2018 Share Posted April 5, 2018 (edited) 9 hours ago, PA_Spartan- said: Where is the link? I can't find it. I simply updated the download link in my main post. https://forum.il2sturmovik.com/topic/35423-mod-historically-correct-official-skins-2k-and-4k/?do=findComment&comment=597695 Edited April 5, 2018 by VBF-12_Stick-95 1 1 Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 5, 2018 Share Posted April 5, 2018 5 hours ago, BOO said: Hello Stick -these are the 4K Templates I can fids in existence *snip* Of those aircraft which have more than one template I used ICDP's. They are: Bf109E7 He111H6 LaGG3 P40E1 Link to post Share on other sites
=gRiJ=Roman- 691 Posted April 5, 2018 Share Posted April 5, 2018 42 minutes ago, VBF-12_Stick-95 said: I simply updated the download link in my main post. Roger! Thanks a lot! Love your 4k!!!!!! Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 5, 2018 Share Posted April 5, 2018 8 hours ago, thenorm said: Stick-95, little thing I noticed on the G2 generic summer skin in your pack (may be on the others, not looked) the heavier chipping in the "Nur hier Betreten" area is on the right wing rather than the left, which seems odd as that is the side that the canopy opens toward, rather than the side that the pilot would get in and out on. (pedantic I know, but as a modeler and air museum archive assistant, it's the sort of thing I look out for ) I appreciate your comment and your eye for accuracy. For good or bad, especially for the Axis aircraft, I had to rely on the template builder for accuracy of the paint and weathering. I made a few adjustments to the alpha channels to control gloss. To rework each individual skin for such details was simply beyond the scope of this mod. As an example, the Ju87 template did not include a winter camo layer. I created one from another layer but decided it needed work. Four hours later it was complete and that's just one layer to one aircraft. Then I initially forgot to add it to the mod!! Link to post Share on other sites
=gRiJ=Roman- 691 Posted April 5, 2018 Share Posted April 5, 2018 2 minutes ago, VBF-12_Stick-95 said: I appreciate your comment and your eye for accuracy. For good or bad, especially for the Axis aircraft, I had to rely on the template builder for accuracy of the paint and weathering. I made a few adjustments to the alpha channels to control gloss. To rework each individual skin for such details was simply beyond the scope of this mod. As an example, the Ju87 template did not include a winter camo layer. I created one from another layer but decided it needed work. Four hours later it was complete and that's just one layer to one aircraft. Then I initially forgot to add it to the mod!! Thanks a lot!!! 1 1 Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 5, 2018 Share Posted April 5, 2018 (edited) You know, I think I can now appreciate about 1% of what Jason must go through when he releases something. Edited April 5, 2018 by VBF-12_Stick-95 2 Link to post Share on other sites
=gRiJ=Roman- 691 Posted April 5, 2018 Share Posted April 5, 2018 10 minutes ago, VBF-12_Stick-95 said: You know, I think I can now appreciate about 1% of what Jason must go through when he releases something. A bit more personalized! 1 1 Link to post Share on other sites
seafireliv 362 Posted April 8, 2018 Share Posted April 8, 2018 Tried it. Excellent work, guys. Now I can shoot down the enemy in their authentic skins- When they`re not shooting me down. Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 9, 2018 Share Posted April 9, 2018 I am working on new 4K default and white skins as new templates have become available. Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 10, 2018 Share Posted April 10, 2018 (edited) I have completed the following for the 4K default and white skin mod: New: P-39L1 Bf-109G6 Updated due to errors found, misc. changes and to decrease high gloss: Ju-87D3 Bf-109F2 Bf-109F4 FW-190A3 FW-190A5 I will be working on the Bf-109G4 next. When it's all completed I will upload the revised mods. Edited April 10, 2018 by VBF-12_Stick-95 2 1 Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 12, 2018 Share Posted April 12, 2018 (edited) 4K Default and White skin mods and Normalmap pack - Updated 12 April The following skins have been added: P-39L1 Bf-109G4 Bf-109G6 The following skins have been updated due to errors found, changes to weathering, and to decrease high gloss: Ju-87D3 Bf-109F2 Bf-109F4 Bf-109G2 FW-190A3 FW-190A5 The additional 4K normalmaps have also been included. In addition there is a 4K La-5s8 Official skin replacement for Valery Chkalov (White 84) within the Default mod. Let me know if you run into any issues. Cheers! Please go to this post for the new download links: https://forum.il2sturmovik.com/topic/35423-mod-historically-correct-official-skins-2k-and-4k/?do=findComment&comment=597695 Edited April 12, 2018 by VBF-12_Stick-95 1 1 Link to post Share on other sites
=gRiJ=Roman- 691 Posted April 12, 2018 Share Posted April 12, 2018 (edited) 4 hours ago, VBF-12_Stick-95 said: 4K Default and White skin mods and Normalmap pack - Updated 12 April The following skins have been added: P-39L1 Bf-109G4 Bf-109G6 The following skins have been updated due to errors found, changes to weathering, and to decrease high gloss: Ju-87D3 Bf-109F2 Bf-109F4 Bf-109G2 FW-190A3 FW-190A5 The additional 4K normalmaps have also been included. In addition there is a 4K La-5s8 Official skin replacement for Valery Chkalov (White 84) within the Default mod. Let me know if you run into any issues. Cheers! Please go to this post for the new download links: https://forum.il2sturmovik.com/topic/35423-mod-historically-correct-official-skins-2k-and-4k/?do=findComment&comment=597695 I think somebody wants to be awarded another medal ... Thanks soooooo much! really a magnificent job! It is hard to go down of 4k now. Edited April 12, 2018 by PA_Spartan- Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 12, 2018 Share Posted April 12, 2018 (edited) AAAARRRGGG!!! Sorry guys but I found an issue on a skin in the 4K Default mod and had to fix it. New upload at 1825 EDT in same post. https://forum.il2sturmovik.com/topic/35423-mod-historically-correct-official-skins-2k-and-4k/?do=findComment&comment=597695 Edited April 12, 2018 by VBF-12_Stick-95 1 Link to post Share on other sites
Adger 305 Posted April 13, 2018 Share Posted April 13, 2018 (edited) Thank you for these skins /762-vbf-12_stick-95/ they really do enhance this sim Edited April 13, 2018 by Adger 1 Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 13, 2018 Share Posted April 13, 2018 (edited) EDIT: POST OUTDATED. It seems that in the rush to fix the problem mentioned above, I didn't. I thought instead of zipping another large file to download again for only one plane (Pe2s87 summer), it might be easier to deal with a simple copy and paste at your end. If you don't want to bother with this, or you don't use this aircraft, you can wait until the next update. Anyone who doesn't change this will see the 2K default skin. Below is a link for the one skin. Download the file which is set to go, not zipped. Paste it into the folder indicated and reactivate the mod. 1. Download link 21MB: 2. Deactivate the 4K Default mod. Remember, if the White mod was activated after the Default mod, deactivate both. 3. Paste the file into the folder below: 1C Game Studios\IL-2 Sturmovik Battle of Stalingrad\MODS\4K Default Skin Replacements for BoM-BoS-BoK\data\graphics\Planes\Pe2s87\Textures 4. Reactivate the 4K default mod. It should now show up. New templates are in the works so an update won't be too far off after release. Sorry for the inconvenience. Edited April 30, 2018 by VBF-12_Stick-95 Link to post Share on other sites
Fang333333 32 Posted April 13, 2018 Share Posted April 13, 2018 On 3/30/2018 at 6:44 AM, VBF-12_Stick-95 said: 4K Default and White Skin Replacements for BoM-BoS-BoK mod pack and 4K Normalmap pack - UPDATED 12 April 18 First of all I would like to thank Mitthrawnuruodo and TG-55Panthercules for the historical markings mod for all German aircraft. It was their work that inspired me. I have been a fan of 4K skins since they came out so I thought I would attempt to put something together to share. You do not need a 4K monitor to see the benefit of a 4K skin. I hope you enjoy it. This pack includes only the 4K Default and White skins (summer and winter unnumbered) and not all Official skins. Both German and Soviet skins are included and all German aircraft have hakenkreuz. These packs also includes the thumbnails for the skins which show when choosing a skin. To get the most out of 4K skins you need the 4K Normalmaps for which I have also created a pack in case you don’t have them. Links to both are below. The zipped files should be uncompressed and placed in the MODS folder. Both packs should be activated using JSGME. REMEMBER to enable mods in the game. Any mod will only work in MP if the server allows it. I have done a good amount of testing to make sure things show up where they should but hey… If you do come across something that needs a fix, let me know. These mods can be used separately or in tandem with the Historically Correct German Official Skins for BOM-BOS-BOK mod pack. If used with it, make sure to activate their mod first, then activate these mods which will overwrite portions of theirs. You will receive a warning from JSGME. Just click “YES” to continue. This is non-destructive to their original mod if this one is deactivated. If the mods are activated in the other order you will not see this mod. When deactivating mods where one has overwritten another always deactivate the last mod first. The 4K Normalmap pack can be activated in any sequence but I would suggest activating it before this mod. This mod will not affect any Custom skins you have installed. I have done my best to make the 4K default and white skins as close a match to the 2K defaults however you have to remember that a different group of people did the 4K templates. If there are differences, the skins are still based on historical colors and camo. This mod pack would not be possible without the hard work of the 4K template builders. A big thanks to ICDP, BlackHellHound1, 6./ZG26_5tuka, III/JG2Gustav05, A-E-Hartmann, 8./SG1_SPEKTRE7, RaFiGer, Pluton and Boomerang. Hopefully I didn’t miss anyone. Should you find you do not care for certain skins, etc., deactivate the mod, delete or replace them and reactivate the mod. The mod default skins reside in the data\graphics\Planes\**plane name**\Textures folders. The modded Official skins reside elsewhere. If you replace them make sure they have the same name or they will not show. FYI, in these texture folders there are “Optional” default files for some aircraft, mostly VVS. If you wish to try them just rename the original and change the name on the optional file then reactivate. This mod pack does not include the 4K default skins for the following Kuban aircraft as 4K templates are not yet available:Bf-109 G4 (now included)Bf-109 G6 (now included)Bf-110 G2 (now included) HS-129 B2 La-5FN s2P-39 L1 (now included) Yak-7b s36 Cheers! EDIT: 10 Apr 18, I am currently working to add new skins as well as update older ones. Link to 4K Default skin mod pack (361MB) Updated 12 April 18 (Hotfix at 1825 EDT):http://www.mediafire.com/file/mbmufgqso6j9ufv/4K_Default_Skin_Replacements_for_BoM-BoS-BoK.7z Note: There was an issue with one skin. Please see the following post: https://forum.il2sturmovik.com/topic/35423-mod-historically-correct-official-skins-2k-and-4k/?do=findComment&comment=604575 Link to 4K White skin mod pack (307MB) Updated 12 April 18: http://www.mediafire.com/file/c299m9ntn502syt/4K_White_Skin_Replacements_for_BoM-BoS-BoK.7z Link to 4K Normalmap pack (94MB) Updated 12 April 18:http://www.mediafire.com/file/goglicojfnxchm1/4K_Normalmaps.7z Link to JSGME:http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml Wonderful work guys! I wonder why people said the historically accurates couldn't be done. However, I am having an error when activating all 3 at the same time. I'm being told that it may have 'Adverse effects'. I think few may not be displaying the henkkerssmikeldoodadthingy that we dare not speak of. Link to post Share on other sites
Mitthrawnuruodo 709 Posted April 13, 2018 Share Posted April 13, 2018 (edited) 9 hours ago, Fang333333 said: Wonderful work guys! I wonder why people said the historically accurates couldn't be done. However, I am having an error when activating all 3 at the same time. I'm being told that it may have 'Adverse effects'. I think few may not be displaying the henkkerssmikeldoodadthingy that we dare not speak of. Edited April 13, 2018 by Mitthrawnuruodo I was incorrect Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 13, 2018 Share Posted April 13, 2018 (edited) Fang333333, You should activate both the 4K Default and White mods. See below. As the mod post states: Quote These mods can be used separately or in tandem with the Historically Correct German Official Skins for BOM-BOS-BOK mod pack. If used with it, make sure to activate their mod first, then activate these mods which will overwrite portions of theirs. You will receive a warning from JSGME. Just click “YES” to continue. This is non-destructive to their original mod if this one is deactivated. If the mods are activated in the other order you will not see this mod. When deactivating mods where one has overwritten another always deactivate the last mod first. FYI the 4K White mod does not replace the Default skins in winter missions. It should therefore be active at all times. Edited April 14, 2018 by VBF-12_Stick-95 1 Link to post Share on other sites
=gRiJ=Roman- 691 Posted April 13, 2018 Share Posted April 13, 2018 8 hours ago, Mitthrawnuruodo said: "4K Normalmap" should be enabled always. What is the functionality of this one? Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 13, 2018 Share Posted April 13, 2018 (edited) A normalmap is a base layer underneath the 4K skin. One of the things It controls is the texturing that will show in the skin. The ones that come with the game are 2K to match the game 2K skins. 4K skins will work with these 2K normalmaps but the 4K skins will lose some of their detail. Let's look at the size difference of 2K vs 4K. 2K=2048 X 2048 pixels=~4.2M pixels. 4K=409X 4096 pixels=~16.8M pixels. The density of pixels of 4K is 4 times higher than 2K (a 300% increase). Both 2K and 4K are displayed over the same area available thus increasing the resolution. When I use a 4K skin on a 2K normalmap I see it mainly as the appearance of small squares in the paint. These disappear when using a 4K normalmap. I have not experienced any issue using a 2K skin with a 4K normalmap 4K skins in the mods that do not yet have a 4K normalmap I believe are limited to the Ju-88 and the P-39. EDIT: The P-39 4K normalmap is available and will be included in the next update. Edited April 13, 2018 by VBF-12_Stick-95 Link to post Share on other sites
=gRiJ=Roman- 691 Posted April 13, 2018 Share Posted April 13, 2018 (edited) 57 minutes ago, VBF-12_Stick-95 said: A normalmap is a base layer underneath the 4K skin. One of the things It controls is the texturing that will show in the skin. The ones that come with the game are 2K to match the game 2K skins. 4K skins will work with these 2K normalmaps but the 4K skins will lose some of their detail. Let's look at the size difference of 2K vs 4K. 2K=2048 X 2048 pixels=~4.2M pixels. 4K=409X 4096 pixels=~16.8M pixels. The density of pixels of 4K is 4 times higher than 2K (a 300% increase). Both 2K and 4K are displayed over the same area available thus increasing the resolution. When I use a 4K skin on a 2K normalmap I see it mainly as the appearance of small squares in the paint. These disappear when using a 4K normalmap. I have not experienced any issue using a 2K skin with a 4K normalmap 4K skins in the mods that do not yet have a 4K normalmap I believe are limited to the Ju-88 and the P-39. EDIT: The P-39 4K normalmap is available and will be included in the next update. Thanks. I get it. Edited April 13, 2018 by PA_Spartan- 1 Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 13, 2018 Share Posted April 13, 2018 (edited) EDIT: POST OUTDATED. For some reason the P-39L1 4K Default skin is not showing properly. The 4K White is OK. I now have the 4K default working. If you don't want to bother with the quick fix below, or you don't use this aircraft, you can wait and it will be contained in the next update. Anyone who doesn't change this will see the 2K default skin. Below is a link for the one skin (21MB). Download the file which is all set to go, no need to unzip. Save it into the folder indicated and reactivate the mod. 1. Deactivate the 4K Default mod. Remember, if the White mod was activated after the Default mod, deactivate both. 2. Download link. Save the file to the folder indicated below*: *Save the file into the folder below. Say Yes when asked if you wish to overwrite the file: 1C Game Studios\IL-2 Sturmovik Battle of Stalingrad\MODS\4K Default Skin Replacements for BoM-BoS-BoK\data\graphics\Planes\P39L1\Textures 3. Reactivate the 4K default mod (and white mod). It should now show up. I have no idea why this wasn't working as the file name, etc. was identical. EDIT: There will be a better version of the 4K P-39 in the future. Edited April 30, 2018 by VBF-12_Stick-95 Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 18, 2018 Share Posted April 18, 2018 Below is a quote from the v3.002 update as it relates to Career. I haven't tried it but I assume 4K White skins from my mod will now show on the Winter maps in Career mode. This is a step in the right direction. Quote 19. AI planes use correct paint scheme depending on the season (Summer or Winter); Link to post Share on other sites
migmadmarine 337 Posted April 20, 2018 Share Posted April 20, 2018 On 4/18/2018 at 5:36 PM, VBF-12_Stick-95 said: Below is a quote from the v3.002 update as it relates to Career. I haven't tried it but I assume 4K White skins from my mod will now show on the Winter maps in Career mode. This is a step in the right direction. Can confirm, it is working properly now. 1 Link to post Share on other sites
VBF-12_Stick-95 1056 Posted April 25, 2018 Share Posted April 25, 2018 Zargos has published a 4K template for the La-5FN which I will turn around into a default for the mod. In addition I'll add the newer P-39. Any other issues I should attend to? 1 Link to post Share on other sites
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