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Posted
9 minutes ago, 666GIAP_Tumu said:

I agree with u about reasson for no need kill pilots on parachute.

 

In your case, like me, again, is a personal option , totally respectable. 

 

If you are playing TAW  you must know, you are playing with  pilots.... maybe whole squadsin some cases,  who practice " parachute kill " option. 

This is totally allowed on rules, and due campaing design, kill pilots on parachute, only report advantages for you team.

 

Is interesting, because  it forces to players to take a option. 

 

Im with all who prefer no kill pilots on parachutes and reserve a better "gentelmen" feeling on comunity... in the other hand i cant raise nothing against  parachute killers.... except something so old like be gently.

 

The only thing i miss... is a bit of democracy.... i mean..  will be nice see TAw admins taking on consideration some kind of debate about it , or some kind of poll... but, this is a totally private server, and the democracy... when you are enought old, you knows is only a ilussion.

 hahahah.

 

Greetings Tbishopcharvet.

Some very good observations!


No matter if it happens or not, I still am happy the server exists and am thankful to all that run it.


Also, Greetings!

  • Upvote 3
-FISTN-Ugly_Eric
Posted (edited)

To kill or not to kill? 

 

HTFU. If the server has pilots life as a resource, the OFC the pilot will be killed if an opportunity is given. The amount of pilot's lifes and total amount of flyable dudes has significant effect on the ongoing of war. 

 

Oh yes, this is a simulation of war. Not simulation of "lets go play golf together and drnk some tea and talk of vegan things". In war you kill people. In war you might even get killed by people. 

 

I really dont get this "uuh, i'm oldschool honorabru superhuman" talk. Ya'll going to do whatever it takes to win the war simulation in here. You try to kill the opposition without risk every time you take off anyways. You try to get better position, higher altitude, more energy, surprise by location, vulch the opposition, kill him/her in takeoff or landing glides and all of the sudden, when you fail in your killing and the dude jumps out you get this honorabru-hard-on to not finish the job. Almost like you'd be fine killing ppl as long as you don't haveto look at them in the eyeball. As long as you can do it from a place where no evil internet honorabru-hard-oners cannot judge you.

 

Personally IDGAF if I get shot in a chute. I failed already in the first place to end up in there. But it seems i'm one of the rare ppl's who understand, that me ending up in a chute and be killed hanging there ain't nothing, but my own fault. It ain't none, but me failing. Failing to see enemies, failing to evade them, failing to be aware.

 

Ps. I will shoot every chute i get presented to, if i have the time to it. I first check my surroundings to see, if i got time. Then i judge if i have time to. I also try to pilotkill crashlanded planes every time if possible.

 

Ain't war a bitch? 

 

edit: grammar

Edited by -FISTN-Ugly_Eric
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Posted
10 minutes ago, -FISTN-Ugly_Eric said:

To kill or not to kill? 

 

HTFU. If the server has pilots life as a resource, the OFC the pilot will be killed if an opportunity is given. The amount of pilot's lifes and total amount of flyable dudes has significant effect on the ongoing of war. 

 

Oh yes, this is a simulation of war. Not simulation of "lets go play golf together and drnk some tea and talk of vegan things". In war you kill people. In war you might even get killed by people. 

 

I really dont get this "uuh, i'm oldschool honorabru superhuman" talk. Ya'll going to do whatever it takes to win the war simulation in here. You try to kill the opposition without risk every time you take off anyways. You try to get better position, higher altitude, more energy, surprise by location, vulch the opposition, kill him/her in takeoff or landing glides and all of the sudden, when you fail in your killing and the dude jumps out you get this honorabru-hard-on to not finish the job. Almost like you'd be fine killing ppl as long as you don't haveto look at them in the eyeball. As long as you can do it from a place where no evil internet honorabru-hard-oners cannot judge you.

 

Personally IDGAF if I get shot in a chute. I failed already in the first place to end up in there. But it seems i'm one of the rare ppl's who understand, that me ending up in a chute and be killed hanging there ain't nothing, but my own fault. It ain't none, but me failing. Failing to see enemies, failing to evade them, failing to be aware.

 

Ps. I will shoot every chute i get presented to, if i have the time to it. I first check my surroundings to see, if i got time. Then i judge if i have time to. I also try to pilotkill crashlanded planes every time if possible.

 

Aon't war a bitch? 

I think someone might take this game and server a bit too seriously, talking about killing and stuff ? Kill kill kill ?

 

I personally don`t care if someone shoots chute or not. I haven`t done it, it just don`t usually even occur to my mind. 

  • Upvote 2
Posted
16 minutes ago, -FISTN-Ugly_Eric said:

To kill or not to kill? 

 

HTFU. If the server has pilots life as a resource, the OFC the pilot will be killed if an opportunity is given. The amount of pilot's lifes and total amount of flyable dudes has significant effect on the ongoing of war. 

 

Oh yes, this is a simulation of war. Not simulation of "lets go play golf together and drnk some tea and talk of vegan things". In war you kill people. In war you might even get killed by people. 

 

I really dont get this "uuh, i'm oldschool honorabru superhuman" talk. Ya'll going to do whatever it takes to win the war simulation in here. You try to kill the opposition without risk every time you take off anyways. You try to get better position, higher altitude, more energy, surprise by location, vulch the opposition, kill him/her in takeoff or landing glides and all of the sudden, when you fail in your killing and the dude jumps out you get this honorabru-hard-on to not finish the job. Almost like you'd be fine killing ppl as long as you don't haveto look at them in the eyeball. As long as you can do it from a place where no evil internet honorabru-hard-oners cannot judge you.

 

Personally IDGAF if I get shot in a chute. I failed already in the first place to end up in there. But it seems i'm one of the rare ppl's who understand, that me ending up in a chute and be killed hanging there ain't nothing, but my own fault. It ain't none, but me failing. Failing to see enemies, failing to evade them, failing to be aware.

 

Ps. I will shoot every chute i get presented to, if i have the time to it. I first check my surroundings to see, if i got time. Then i judge if i have time to. I also try to pilotkill crashlanded planes every time if possible.

 

Aon't war a bitch? 

I just find it puts a damper on my night when I have to wait a lot longer to fly because im out of lives.


Im not that good a fighter pilot anyways so its not like I pose a risk lol
 

  • Upvote 1
-FISTN-Ugly_Eric
Posted
12 minutes ago, =JG47=TBishopCharvet said:

I just find it puts a damper on my night when I have to wait a lot longer to fly because im out of lives.


Im not that good a fighter pilot anyways so its not like I pose a risk lol
 

I'm really crappy pilot tbh. Way below the average. So i die a lot. But even then, it just drives me to play better. 

 

To be fair, occationally it is possible to die without it being bad flying. Internet problems, wife agro etc. And i do get annoyed if i die for a no reason of mine. 

Posted
2 minutes ago, -FISTN-Ugly_Eric said:

I'm really crappy pilot tbh. Way below the average. So i die a lot. But even then, it just drives me to play better. 

 

To be fair, occationally it is possible to die without it being bad flying. Internet problems, wife agro etc. And i do get annoyed if i die for a no reason of mine. 

Wife aggro is the #1 reason for me getting sloppy and trying to do my bombing missions too quick. Always ends bad for me

  • Haha 1
Posted (edited)

Edit:

Question got answered

Edited by Ragor
Aero*Bohemio
Posted
2 hours ago, SPEEDWULF77 said:

Fz9z1IR.png

 

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  • Upvote 1
-FISTN-Ugly_Eric
Posted
56 minutes ago, LLv24_Zami said:

I think someone might take this game and server a bit too seriously, talking about killing and stuff ? Kill kill kill ?

 

I personally don`t care if someone shoots chute or not. I haven`t done it, it just don`t usually even occur to my mind. 

I personally think someone might take this game and server a bit too seriousely, coming to forums crying about evil men shootin their imaginary pixel chutes. 

 

Almost like little Johnny is running to mommy crying his hearth out. Mommy then asks what is wrong? Little Johnny answers "well, me and Little Mikey were playing fights". Mommy then asks what is wrong with that? Little Johnny answers "But he hit me for reals!!! 1!".

  • Haha 1
Posted (edited)
6 minutes ago, -FISTN-Ugly_Eric said:

I personally think someone might take this game and server a bit too seriousely, coming to forums crying about evil men shootin their imaginary pixel chutes. 

 

Almost like little Johnny is running to mommy crying his hearth out. Mommy then asks what is wrong? Little Johnny answers "well, me and Little Mikey were playing fights". Mommy then asks what is wrong with that? Little Johnny answers "But he hit me for reals!!! 1!".

I have never complained about chute-shooters or ever will do.
 

But to some degree I can understand the folks who do:

Being chute-killed might ban them from flying on TAW for a day. So chute-shooters deny them to use their limited free time to live their hobby just because they can do so.

Edited by Ragor
  • Upvote 1
Posted
9 minutes ago, -FISTN-Ugly_Eric said:

I personally think someone might take this game and server a bit too seriousely, coming to forums crying about evil men shootin their imaginary pixel chutes. 

 

Almost like little Johnny is running to mommy crying his hearth out. Mommy then asks what is wrong? Little Johnny answers "well, me and Little Mikey were playing fights". Mommy then asks what is wrong with that? Little Johnny answers "But he hit me for reals!!! 1!".

You do realize that those emojis are laughing? And there`s two of them ??

-FISTN-Ugly_Eric
Posted (edited)
23 minutes ago, LLv24_Zami said:

You do realize that those emojis are laughing? And there`s two of them ??

I do. 

 

It's not as much of critique to you, than to the discussion going on in here. 

 

First there was the ai gunners. They were too this and that. 

 

Then there were balance by playercounts. 

 

After that the problem was the 262 is so op its not even op anymore. As soon as an 262 was spawned everyone on allied side instaexploded. 

 

Now there is this chute killing. 

 

Devil knows how many of these i have mussed. 

 

Can't ppl just be happy that taw is running and quit being [edited]

Edited by SYN_Haashashin
Language
Posted
19 minutes ago, -FISTN-Ugly_Eric said:

I do. 

 

It's not as much of critique to you, than to the discussion going on in here. 

 

First there was the ai gunners. They were too this and that. 

 

Then there were balance by playercounts. 

 

After that the problem was the 262 is so op its not even op anymore. As soon as an 262 was spawned everyone on allied side instaexploded. 

 

Now there is this chute killing. 

 

Devil knows how many of these i have mussed. 

 

Can't ppl just be happy that taw is running and quit being a [edited]

Fair enough.

 

There we agree that people cry too much about the game, the server, damage models, flying models and all possible things. I`ve said it many times in this thread among others over the times. And before someone misunderstand that you can`t say anything, bug reporting is good thing and should be done in appropriate part of the forum.

Posted

Chutekillers. new season arrived only on TAW forum ?

  • Haha 4
  • Upvote 1
Aero*Bohemio
Posted
On 4/13/2020 at 6:27 PM, =FSB=Man-Yac said:

Ok I will slow down on the memes after this one 

taw meme drifter.jpg


@=FSB=Man-Yac i just wanted to publicly let you know that today when i went to the market all of a sudden this meme came up to my mind and i started laughing. We get so toxic here than your memes are fresh air; Thank you Man-Yac, the top TAW mememan ?

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CisTerDRock
Posted (edited)
9 hours ago, WokeUpDead said:

 

If you had to wait until you land then you'd have to wait many minutes if you bailed out at 5K for example. 15 seconds is just long enough for the guy who shot you down to make one attempt at a chute kill. But you can still get captured in enemy territory.

Sorry, Sir.

This response doesn't really clarify the question.

 

So, bailing out immediately and mission end will prevent you from losing a life in TAW anywhere in the map?

 

Edited by D-Rock
  • Upvote 1
Posted
5 minutes ago, D-Rock said:

Sorry, Sir.

This response doesn't really clarify the question.

 

So, bailing out immediately and mission end will prevent you from losing a life in TAW anywhere in the map?

 

To my understanding 'yes'. 'Finish Flight' usually ends the mission and then the server checks about the fate of your pilot.
Hanging on a chute no matter where and the mission itself ends <- lucky man, his flight was not ended yet and he was still airbourne.

  • Upvote 1
CisTerLordWukits
Posted
36 minutes ago, Ragor said:

To my understanding 'yes'. 'Finish Flight' usually ends the mission and then the server checks about the fate of your pilot.
Hanging on a chute no matter where and the mission itself ends <- lucky man, his flight was not ended yet and he was still airbourne.

 

I was thinking this. I wonder if the check determines distance behind enemy lines,  as I have seen some "lucky" people bail out 4-6 time over enemy territory without being captured, and retain their 3 lives.[on this map alone]

=FSB=Man-Yac
Posted
1 hour ago, ECV56_Chimango said:


@=FSB=Man-Yac i just wanted to publicly let you know that today when i went to the market all of a sudden this meme came up to my mind and i started laughing. We get so toxic here than your memes are fresh air; Thank you Man-Yac, the top TAW mememan ?

Thanks for the kind words, it puts a smile on my face. I am happy some of you enjoyed my memes, I had a lot of fun making them.

 

And I gladly accept the title. I would like to thank google, gimp, my mom, the lockdown, and most importantly the TAW community. For all their shit posts and drama that make good meme material ?

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SE.VH_Knoke
Posted

Salute chaps!

I would like to suggest to the TAW developers that they set up the Campaign so that it is possible for a pilot to give an aircraft that does not fly to a comrade of his own squadron who needs this aircraft.

Posted

Well........

I've always thought 15 seconds was way to short a time to leave the server, i flew over Kalinin in an F4 escorting two Ju88's the other night and watched the planes on the runway vanish one by one to avoid being attacked/bombed,

not that i do that sort of thing myself (!) But funny to watch.. So i think it should be more like 45 seconds.

This would also give the chute killers enough time to go round for a second run if they missed on the first one!

I'd also like to add Chimango has never shot me in a chute (good lad) ?

And has TAW ever had full historic availability for planes and weapons on each map?

I know a lot wouldn't like it, but can we give it a go one time just to experience the swings and roundabouts of the technological advances of both sides? Please.

Keep up the good work, and the latest patch has certainly made a big difference!

 

Chivas_Regal
Posted

The server is not listed. It is not visible

No_85_Gramps
Posted
17 minutes ago, =2ndSS=Lawyer1 said:

The server is not listed. It is not visible

Probably due to the hotfix just released.

[GCA]Kravixon
Posted

I like the idea of having a top five chute killers. I hope I can join other great pilots on there, like Chimmy. ?

Posted (edited)
9 hours ago, Ragor said:

I have never complained about chute-shooters or ever will do.
 

But to some degree I can understand the folks who do:

Being chute-killed might ban them from flying on TAW for a day. So chute-shooters deny them to use their limited free time to live their hobby just because they can do so.

This is the main reason its not my cup of tea.


I sit down hopefully to have some fun with friends after a crummy shift. And then in 10 mins i cant for the rest of the day

 

 

but it is what it is

Edited by =JG47=TBishopCharvet
Posted

Does anyone experience stuttering on TAW after today's game patch?

Posted
10 minutes ago, =JG47=TBishopCharvet said:

This is the main reason its not my cup of tea.


I sit down hopefully to have some fun with friends after a crummy shift. And then in 10 mins i cant for the rest of the day

 

 

but it is what it is

 

Hey mate,

There are other servers out there that perhaps may not be your cup of tea, however, there aren't such time limits. These other servers, hopefully will certainly allow you to get your IL-2 fix after a hard day and dependant on your time zone you might get exposure to a different player mind-set.

 

Regards

Posted

A buddy of mine tried to play TAW with me for the first time the other day and got kicked after about 5 mins and then could not find the server on the dogfight server list again.

We confirmed his TAW profile matches his IL-2 Great Battles player profile, he restarted his machine but it still wasn’t there for him. He could see the other multiplayer servers, just not TAW. Never seen this before, any ideas?

E69_Qpassa_VR
Posted
2 hours ago, StG77_Darbzy said:

A buddy of mine tried to play TAW with me for the first time the other day and got kicked after about 5 mins and then could not find the server on the dogfight server list again.

We confirmed his TAW profile matches his IL-2 Great Battles player profile, he restarted his machine but it still wasn’t there for him. He could see the other multiplayer servers, just not TAW. Never seen this before, any ideas?

 Yesterday there was an update and all the servers had to stop and restart maybe it was in that time or after one mission finished 

  • Like 1
Posted (edited)

I don't have an issue with chute shooting or ground strafing being possible because frankly it was a real thing. 

 

It's unfortunate that we don't all have custom skins in game so that we could learn to identify the chute killers/strafers. 

 

While I make a point to never do it myself, I'd sure as heck be happy to return the favor to a known chute-shooter or strafer. 

Edited by SCG_Wulfe
  • Upvote 2
Posted
On 4/14/2020 at 2:43 AM, 666GIAP_Chimango said:


Now i have reserved this beautiful feature to very very veeeery limited ammount of people and have my reasons about this that i won't elaborate here

 

How do you recognize the pilots on your naughty list?

Blackhawk_FR
Posted (edited)

@666GIAP_Chimango There is, unfortunatly for you, few chances your dream of shooting me (and my "croissants") on chute come true. 

 

 

 

 

 

 

No no, not because I'm invicible, not at all. Just because with the balance of teams, I think i'm stuck to fly in the red team :sleep: LaGG3 is pretty fun to fly though.

Edited by JG300_Faucon
  • Haha 1
Posted

If he see someone on list he shoot everyone chute...maybe it was that guy. xD

FTC_Prancing
Posted

@=LG=Kathon  a new german tanks column just spawned when axis had no tanks  669 / 650   mission 185

=LG/F=Kathon
Posted
34 minutes ago, Prancingkiller said:

@=LG=Kathon  a new german tanks column just spawned when axis had no tanks  669 / 650   mission 185

 

Thanks for reporting this, it's a script bug: tanks convoys are generated and in the next step limits are checked. The limits should be checked first.

 

BTW: I couldn't get out of my head your capture issue over friendly territory during the mission #120. I checked it one more time and it turned out that it was enemy territory. You bailed out from the Mig (Allied, red side) over sector 2320.4.1 There was a Axis defense a few km nearby but in the Mission Editor Axis units are red and I wrongly assumed it was friendly territory:

 

bailed_out.jpg

  • Haha 4
FTC_Prancing
Posted (edited)

 

 

54 minutes ago, =LG=Kathon said:

 

Thanks for reporting this, it's a script bug: tanks convoys are generated and in the next step limits are checked. The limits should be checked first.

 

BTW: I couldn't get out of my head your capture issue over friendly territory during the mission #120. I checked it one more time and it turned out that it was enemy territory. You bailed out from the Mig (Allied, red side) over sector 2320.4.1 There was a Axis defense a few km nearby but in the Mission Editor Axis units are red and I wrongly assumed it was friendly territory:

 

bailed_out.jpg

interesting, i'm pretty sure that was north of the tanks shown here, but i guess the second check have solved the issue right? ;)      still about the rule, since it seems like it's possible, why should someone have a possibility to get captured behind friendly  lines? it's to fix some exploit or just cause it is what it is?

Edited by Prancingkiller
Posted
3 hours ago, =LG=Kathon said:

 

Thanks for reporting this, it's a script bug: tanks convoys are generated and in the next step limits are checked. The limits should be checked first.

 

BTW: I couldn't get out of my head your capture issue over friendly territory during the mission #120. I checked it one more time and it turned out that it was enemy territory. You bailed out from the Mig (Allied, red side) over sector 2320.4.1 There was a Axis defense a few km nearby but in the Mission Editor Axis units are red and I wrongly assumed it was friendly territory:

 

bailed_out.jpg

That is harsh , head west for 200m and you are safe 

Chivas_Regal
Posted
5 hours ago, ACG_KoN said:

That is harsh , head west for 200m and you are safe 

I think there are 300 - 400 meters, no less

The side of a small square is about 3333 meters

  • Upvote 1

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