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Posted

Short description. 
Sound bug intercom
I’m flying a P38 for 485 FS flying a Rail Junction attack. 

Long description. 

I drop the bombs and flying away, hit by AA so I decide to dis-engage. 
My pilot keeps repeating roughman four target destroyed. 
This message is repeated approximately seventy times and only ceases when another pilot states that his aircraft is on fire. 

 

 

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  • 1 month later...
Posted

It was happened in quick mission,

USA radio chat "Volcano", "Typhoon" missing voice. 
Maybe more.... 

  • 2 months later...
Posted

The audio using the ALT-F2 for the camera attached to plane shots will only play very muted audio. On enemy aircraft, it only plays the pilot's breathing and bullet impact sounds. This makes it very difficult to work on video replays as the audio is not present. 

Posted

 

I have had this issue for a few months now.

 

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  • 2 weeks later...
VBF-12_Snake9
Posted

Planes can be heard inside pit from unrealistic distances.  Tempest is worst at almost 2km.  P51 can be heard from 1400 meters.  

 

  • 1 month later...
=KG76=flyus747
Posted (edited)

The top gunner position of the H-16 sounds really loud ( like wind blowing in my face). Is it still using the H-6's audio files when its top canopy is open? 

 

All positions in the H-16 are enclosed so the engine and ambient air sounds should all sound a little softer.

 

Also, is there a way to lower the gunner's breathing sound? It's especially noticeable at higher altitudes above 4km. Is it more audible because the player is now wearing an oxygen mask? And when will the bomber crews get remakes?

Edited by =KG76=flyus747
  • 1 month later...
Posted (edited)

Brief description: (v4.504) cockpit wind sound cuts in twin engine plane formations.

Detailed description, conditions: When playing twin engine planes and flying with other planes around, the wind sound effect often cuts in and out depending on distance from the other planes in the formation, and other factors I could not identify. I have experienced this when flying in formations of Pe-2 and Bf 110, in version 4.504.

Additional assets (videos, screenshots, logs): See (hear) attached track. When my plane goes to the left (far enough from the other planes in the formation, which are to the right), the wind sound returns.

Your PC config data (OS, drivers, specific software): v4.504. Tested setting in-game sound volume to 100% and to 35%, happened with both (no improvements with any of them)

Track_wind_sound_cuts_v4504.zip

Edited by yeikov
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  • 1CGS
Posted
On 11/10/2020 at 6:32 PM, =KG76=flyus747 said:

All positions in the H-16 are enclosed so the engine and ambient air sounds should all sound a little softer.

 

Also, is there a way to lower the gunner's breathing sound? It's especially noticeable at higher altitudes above 4km. Is it more audible because the player is now wearing an oxygen mask? And when will the bomber crews get remakes?

Work on voicing shooters in the work, thank You for the material provided.

 

On 12/21/2020 at 2:49 AM, yeikov said:

Brief description: (v4.504) cockpit wind sound cuts in twin engine plane formations.

Detailed description, conditions: When playing twin engine planes and flying with other planes around, the wind sound effect often cuts in and out depending on distance from the other planes in the formation, and other factors I could not identify. I have experienced this when flying in formations of Pe-2 and Bf 110, in version 4.504.

Additional assets (videos, screenshots, logs): See (hear) attached track. When my plane goes to the left (far enough from the other planes in the formation, which are to the right), the wind sound returns.

Your PC config data (OS, drivers, specific software): v4.504. Tested setting in-game sound volume to 100% and to 35%, happened with both (no improvements with any of them)

Track_wind_sound_cuts_v4504.zip 1.35 MB · 1 download

Thank you, we're looking at what's wrong.

BH_Adabadoo_VR
Posted (edited)

Brief description:

When recording VR output or mirroring VR output IL-2 shows the left eye for both eyes
Detailed description, conditions:

Using OBS to record openVR with right eye selected gets same result as left

Turning on VR mirror in steamVR settings and showing each eye both are left

I think this change at some point because my older recordings of flying circus look right down the Aldis Gunsight and now this is impossible.

In game it looks perfectly fine. You sight down the gunsight with your right eye. But the recorded output doesn't use the right eye and the left is incorrect for the gunsight. This makes recording VR videos of through gunsight videos impossible for right eye dominant people


Additional assets (videos, screenshots, logs):

This video is an attempt to record a demonstration of the VR output issue and explain it.  The following videos show IL-2 recording before the issue and with the issue.

 

 

Here's what it looked like when right eye vr output worked.  This was shot June 27, 2020.  There was no issue in June. Sometime after than an update caused this.

 

This is what it looks like now with both eyes showing the left eye on vr output  This was shot 12/24/2020

 

This is a p-38 strafing run shot 12/24/2020 and shows that vr is outputting the left eye for the right eye

 

 


Your PC config data (OS, drivers, specific software):

Intel I7-6850K OC 4400 all core

Nvidia GTX 1080TI

64GB Ram

SSD and HDD

Win 10 64 version 2004 Build 19041.685

VR HMD HP_Reverb_G2  Happens with all headsets

 

Edited by BH_Adabadoo_VR
added explanatory video and fixed errors
Posted (edited)

Just had again that rare bug when in German tank radio is in Russian.

 

I played today several games on Lapino map 8x Panzer IV vs 8x T34 and 4 KVs

 

Only once I had the radio in Russian language.

I tried to give orders to see if the orders are spoken in Russian, but there were no voices.

Unfortunattely i dont know if the orders were executed, i was destroyed quickly.

I didnt record the track, its not possible to hear radio voices in track.

I recorded quick video from mobile phone. Quality its bad, i just took it quickly, I was afraid to be detroyed

You can hear initial Russian voices and my orders to squad without German or Russian voices.

 

 

Edited by Voidhunger
  • 1CGS
Posted
On 12/25/2020 at 4:13 PM, BH_Adabadoo_VR said:

Brief description:

When recording VR output or mirroring VR output IL-2 shows the left eye for both eyes

I'm sorry, but changes in the VR subsystem are unlikely to be made and I can't recommend anything to you yet.

8 hours ago, Voidhunger said:

Just had again that rare bug when in German tank radio is in Russian.

Need a _gen.mission, is it still there?  it is located in the \il 2 folder\data\missions\ folder.

Posted
1 hour ago, -DED-Rapidus said:

Need a _gen.mission, is it still there?  it is located in the \il 2 folder\data\missions\ folder.

yes but is it rewrited by another mission?

  • 1CGS
Posted

@Voidhunger, Yes if you have launched another mission from a career or QMB.

Posted
2 hours ago, -DED-Rapidus said:

@Voidhunger, Yes if you have launched another mission from a career or QMB.

 

yes, launched several mission.

Next time ill try to upload it.

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BH_Adabadoo_VR
Posted (edited)
  On 12/25/2020 at 12:13 AM, BH_Adabadoo_VR said:

Brief description:

When recording VR output or mirroring VR output IL-2 shows the left eye for both eyes

I'm sorry, but changes in the VR subsystem are unlikely to be made and I can't recommend anything to you yet.

 

This bug just crept in in release 4.504 Dec 16th.  The view recorded perfect on Dec 14th and was messed up on Dec 16th. It might be an easy fix to find what changed?

 

 

 

Edited by BH_Adabadoo_VR
  • 1CGS
Posted
4 hours ago, BH_Adabadoo_VR said:

This bug just crept in in release 4.504 Dec 16th.  The view recorded perfect on Dec 14th and was messed up on Dec 16th. It might be an easy fix to find what changed?

Really? Please describe how you record in VR, I will try to reproduce, maybe it turns out that the problem is really quickly resolved.

BH_Adabadoo_VR
Posted
On 12/28/2020 at 5:33 PM, -DED-Rapidus said:

Really? Please describe how you record in VR, I will try to reproduce, maybe it turns out that the problem is really quickly resolved.

I'll make you a video showing it and the issue and upload it to youtube to respond here so you can see.

You will also be able to see if the problem exists for you if you have VR to see if it's just me or others.

 

Posted (edited)

I download  and installed the last updated and did try a mission and... no sound! Nothing, no engine sounds, no game sounds, no music nothing. Outside the game everything is normal?!

I did not change enything in my game so it is not the game settings, I did verify.

Is there a problem or am I the only one?! :salute:

Edited by senseispcc
Add.
Guest deleted@134347
Posted
19 minutes ago, senseispcc said:

I download  and installed the last updated and did try a mission and... no sound! Nothing, no engine sounds, no game sounds, no music nothing. Outside the game everything is normal?!

I did not change enything in my game so it is not the game settings, I did verify.

Is there a problem or am I the only one?! :salute:

 

no problems here at all..

Posted
18 minutes ago, senseispcc said:

I download  and installed the last updated and did try a mission and... no sound! Nothing, no engine sounds, no game sounds, no music nothing. Outside the game everything is normal?!

I did not change enything in my game so it is not the game settings, I did verify.

Is there a problem or am I the only one?! :salute:

Try restarting your computer and then restart IL2. Check that your windows mixer, right click on speaker icon on taskbar, has not changed mysteriously. Hope that helps.

 

S!Blade<><

Posted
39 minutes ago, BladeMeister said:

Try restarting your computer and then restart IL2. Check that your windows mixer, right click on speaker icon on taskbar, has not changed mysteriously. Hope that helps.

 

S!Blade<><

I did try all that the only thing that did correct the problem was to launch the game under Steam and then to try it again without Steam. now all is OK! I do not understand the problem because the two games are even not on the same driver. Misterioso! But thanks for the help and happy Year 2021...:salute:?

BH_Adabadoo_VR
Posted
On 12/28/2020 at 5:33 PM, -DED-Rapidus said:

Really? Please describe how you record in VR, I will try to reproduce, maybe it turns out that the problem is really quickly resolved.

 

Problem solved and not your problem!

 

The problem was with Steam VR or with Windows mixed reality for SteamVR.

 

Sorry for blaming your update!

 

Turns out your game is the only game I play in VR LOL.  So I assumed other games worked fine with steamVR output.  When I went to make your video I tested just steamVR mirroring and both left and right eye were the same.  So SteamVR was the issue.  I uninstalled both steamVR and WindowsMixedReality for SteamVR and reinstalled both and it worked fine. I then tested my favorite plane the P-38 looking down the sight and right and left eye both output perfectly to steamVR mirroring.  OBS uses this same output so setting right or left eye now works in the recording software and I can look down the gunsight.  My guess is that they did an update at the same time you did an update and my video was messeup the next day.  Also possible that's the day my HP Reverb G2 arrived and that messed it up without the reinstall??  Not sure what caused it but reinstall of SteamVR and WindowsMixedReality for SteamVR fixed this issue.

 

Sorry to clog up the works!!

 

Thanks for you consideration and patience!

 

 

ITAF_Civetta
Posted

Hi guys...

I dont know if it is only a my problem or a common problem, but I noticed that the volume of the radio on american planes is much lower than the other voices in the game. Is it normal or I did something wrong in my setting?

 

P.S.: Volume is always the same in every plane (100%) 

  • 4 weeks later...
Roland_HUNter
Posted

We played on Berloga, and our A-5 multiple times got hit my Mig 3 and there is not hit sound in the cockpit.
After we got hit by La-5, still no hit sound.

  • Thanks 1
Posted (edited)

I can't hear any impact sounds in a Bf-109 G2 when getting hits from a Pe-2s heavy calibre machinrgun defense.

Had visible flashing explosions/flames in front of my windshield and the motor was broken almost immediately but nothing was audible.

I had this three times approx.; I wanted to record it in the last mission but the scripted campaign apparently randomized the approaching enemies and the Pe-2s didn't show up anymore.

 

Edit: Today it was all good again.

Edited by vonGraf
Roland_HUNter
Posted
13 hours ago, -DED-Rapidus said:

@-[HRAF]Roland_HUNter, in the cockpit of the Fw190 a5, you can't hear a hit on the fuselage, right?

And On the wing.

  • Thanks 1
Posted (edited)

I've read the Soviet 12.7 mm in the game is well modeled and my German plane is mostly devastated after one or two short bursts. Just the impact sounds were missing.

 

Edit: only temporary.

Edited by vonGraf
  • 2 weeks later...
II/JG11_Terzerole_VR
Posted (edited)

Dear friend, First of all, thanks for this wonderful game. Unfortunately, the sound, especially in the cockpit, has deteriorated. The wind noises are extremely loud, noises from outside cannot be heard. Even hits in the cockpit do not cause any noise! That's a shame, because noises make up a large part of the fun. I hope your team will tackle this problem again. Sorry for my bad English.

 
Edited by LukeFF
  • 1CGS
Posted
On 2/3/2021 at 2:44 AM, vonGraf said:

I've read the Soviet 12.7 mm in the game is well modeled and my German plane is mostly devastated after one or two short bursts. Just the impact sounds were missing.

 

Edit: only temporary.

We need tracks for accurate localization of the bug.

 

On 2/11/2021 at 5:27 PM, II/JG11_Terzerole_VR said:

The wind noises are extremely loud, noises from outside cannot be heard. Even hits in the cockpit do not cause any noise! That's a shame, because noises make up a large part of the fun. I hope your team will tackle this problem again.

Again, I repeat, we need specifics and details(preferably with tracks)

Posted
18 hours ago, -DED-Rapidus said:

We need tracks for accurate localization of the bug.

I know. But like I said; it's been only temporary for 3 missions and didn't happen anymore until now.

 

When I play the next time a German plane and there's maybe the possibility I'll meet Russian Pe-2s I try to think of using the track function.

Posted

I saw complains in the Russian forum, with no reaction from the devs. Sound direction with canopy open is too rough - either 100% in one ear and 0% in the other, or 50/50 in both - depending where you look. With canopy closed it sounds always 50/50. Is there a mod to fix that (like one for Skyrim VR)? Can devs comment?

Posted
15 minutes ago, Impalor said:

I saw complains in the Russian forum, with no reaction from the devs. Sound direction with canopy open is too rough - either 100% in one ear and 0% in the other, or 50/50 in both - depending where you look. With canopy closed it sounds always 50/50. Is there a mod to fix that (like one for Skyrim VR)? Can devs comment?

Are you experiencing this problem yourself? Is this new with this patch? I have not played this patch yet.

The sim only supports "Stereo" sound, so if you set your sound system to anything other than that you can get problems. 

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