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Video and sound settings

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Brief description: sounds

Detailed description, conditions: When replaying tracks recorded with 3.001 (older ones cannot be replayed at all, but that's a different matter), engine and guns sounds are nearly gone. Environmental sounds (e.g. flaks) are loud, engine sounds are minimal, guns sounds are mute.
Additional assets (videos, screenshots, logs): Check on your install.

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On 23/04/2018 at 9:23 PM, sniperton said:

Brief description: sounds

Detailed description, conditions: When replaying tracks recorded with 3.001 (older ones cannot be replayed at all, but that's a different matter), engine and guns sounds are nearly gone. Environmental sounds (e.g. flaks) are loud, engine sounds are minimal, guns sounds are mute.
Additional assets (videos, screenshots, logs): Check on your install.

 

Yes.. same observation for me.

In replay mode, sound occlusion no longer works and we hear all the sounds of the external view in internal view.

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Brief description: sounds

Detailed description, conditions: In a flight hen moving your head near to the (closed) canopy of most planes using trackir you can hear the wind, additionally turning your head to the left in the 109 g2 you can hear the sound only from one side.
Additional assets (videos, screenshots, logs): Can be verified easily on your install, I did the test with my squadron and we all have this sound issue.

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Brief description: Sound related crash

 

Detailed description, conditions: In mission 6 of Ten days of autumn scripted campaign. Was heading back to base when game suddenly just stuttered and froze. Then dropped to desktop without any game related error messages. This same crash has happened a few times earlier. I am using HyperX Cloud Revolver S USB headphones with latest WHQL drivers. Game version 3.005 with latest hotfix.

 

Additional assets: Faulting application name: Il-2.exe, version: 1.0.0.1, time stamp: 0x5b51d247
                                 Faulting module name: fmod_event64.dll, version: 0.4.42.6, time stamp: 0x507e33ca
                                 Exception code: 0xc0000005
                                 Fault offset: 0x0000000000010988
                                 Faulting process ID: 0x9e8
                                 Faulting application start time: 0x01d42051b335542f
                                 Faulting application path: D:\1C Game Studios\IL-2 Sturmovik Battle of Moscow\bin\game\Il-2.exe
                                 Faulting module path: D:\1C Game Studios\IL-2 Sturmovik Battle of Moscow\bin\game\fmod_event64.dll
                                 Report ID: b0aa7e2c-21e4-48f1-9f78-072d86c57c84
                                 Faulting package full name: 
                                 Faulting package-relative application ID: 

Edited by LLv34_Flanker

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Brief description: Sound missing

 

Detailed description, conditions: When driving Panzer III L and firing the gun, as soon as it is reloaded, the gun sound is missing. Muzzle flash and smoke is there normally. If you wait a short moment after reload is complete and fire sound works normally. Repeatable every time.

 

Additional assets: None.

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Brief description: Bad/corrupt sound file, Browning_In_Loop_04_fx_var1.wav

Detailed description, conditions: It plays fine in the low, but not in high or medium

Additional assets: high attached

 

Browning_In_Loop_04_fx_var1.rar

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Brief description: Sound glitches after newest Update
Detailed description, conditions:  Sound got disturbed, engine running rough or no engine noise at all, strange noises; never had that before latest update
Additional assets (videos, screenshots, logs):
Your PC config data (OS, drivers, specific software):
  Soundblaster X-Fi, Oculus Rift CV1

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Brief description: Fullscreen rendering unusable
Detailed description, conditions: When launching the game in full screen mode, monitor goes dark and message pops up. 'The current input timing is not supported by the monitor display. Please change your input timing to 1920x1200@60hz or any other monitor listen timing as per the monitor specifications'. In Nvida Control Panel, the correct resolutions and timings are already set. 


Additional assets (videos, screenshots, logs):
Your PC config data (OS, drivers, specific software): Windows 10, GTX 970 driver 399.07, Dell U2412M. 

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Brief description: sounds unbalanced, missing individual settings


Detailed description, conditions:

The sound of the engine, during the flight, is so loud with normal volume settings that it's deafening. It is actually harmful for the users if used for more than 5 minutes, which is usually the case for a normal game.

 

It is impossible to even hear there is a radio transmission with version 3.008, in flight (on the ground it's possible). Before that, it was possible to hear some noise but it was impossible to understand it.

 

There should be separate volume controls for the radio and the rest of the world, thus identical conditions to pilots who have helmets.

 

Additionally, the exterior sound (F2 key, for ex) is much lower, even if the distance is very short.

 

=> is it possible that the sound settings are inverted between views?

 

In any case it's very uncomfortable and unrealistic.


Additional assets (videos, screenshots, logs):

Screenshot of current sounds settings


Your PC config data (OS, drivers, specific software):

IL-2 version 3.008

Windows 7 x64

2018_12_8__17_46_24.jpg

  • Upvote 1

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Posted (edited)

Brief description:  No wind sound when pilots head is moving outside the cockpit in VR.
Detailed description, conditions: When I did put my head in VR outside the cockpit I use to hear a noisy wind, now after an game update this sound is gone.  I think this nice VR aspect has been lost after an update. 
Additional assets (videos, screenshots, logs):  N/A
Your PC config data (OS, drivers, specific software): Win10, 
i7-7700k, GTX1080, 16Gb RAM, Samsung Odyssey+ 

Edited by Dutch2

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17 часов назад, Dutch2 сказал:

No wind sound when pilots head is moving outside the cockpit in VR.

Is it on all types of aircraft? Or on the specific plane?

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4 hours ago, airahusky said:

Is it on all types of aircraft? Or on the specific plane?

The WW1 types, 109 and yesterday it was the I-16, it did not try all of them but I think all the planes.

If you have an specific plane in your mind let me know so I will test it. 

 

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Brief description:

 

I also have the sound silencing problem.

 

Detailed description, conditions: 

It varies, it is in Tank crew in a tank, and also for planes, but I do not know if it was also in the TC map.  It is strange because not all sound stops at the same time.

The sounds involved: gun/cannon, some times it comes back a bit later for a few seconds but then is goes silent permanent. The radio stops also at some time. The engine noise stops also.

So it is not all sounds stopping at the same time. Only way to get it back is restarting the game. 

 

I only play SP.  Sometimes logged in, sometimes not. In one case I can remember it was while I was logged in. I first thought it was a medical thing because it was just after a full hit on my Tiger that killed a  crew member and so damaged the ears of the rest. But a while later it happened to a plane too.

It does happens not very often. 

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Posted (edited)

Brief description: missing sound of the engines after 3.102 update in singleplayer

 

Detailed description

Missing sound of the engines in cockpit and in external view of Me262 (sound is switching on/off)

Missing sound of the engine of Fw190D in external view (sound is switching on/off)

 

 

 

Edited by Voidhunger
  • Upvote 4

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Brief description: missing sound in external cam views of Ju52 after 3.102 

 

Detailed description

Take Ju52 aloft and cycle through the external camera views using LeftAlt-F2 and certain views have no or extremely low sound.

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Brief description: Loosing Sounds in Me-262
Detailed description, conditions: When you are close to planes/vehicles/objects, you loose the sounds of the plane, such as Breathing sounds, External engine sounds. The only sounds that still work are Weapon and wind effects.

 

Note for the track: It is only a "short" track in which you can hear, as soon as I get close to the enemies, the sound start to disappear step by step. Once far enough, they come again.
Additional assets (videos, screenshots, logs): Link to a track: https://www.dropbox.com/s/yjb917p1llvbakl/Me-262 Intercept.2019-07-30_18-48-39_00.zip?dl=0
Your PC config data (OS, drivers, specific software): AMD 3700X, 32Gb DDR4, GTX 1070, MSI X570 Motherboard.

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I have the same problem with the 262 sound ..engines sound disappeared on the left side ..than sometime s on the right side ..or both at the same time ..than the sound is back for a short moment ..

direct after spacing into the game ..with 109 k4  everything is ok ..will test other planes next days.

Sound problems  are there with vr Index speaker and sound from rtx card  and with a normal soundblaster z card  and headset.

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I just noticed the same issue as well in the 262, looks like it happened with the latest update, because it wasn't doing that before

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