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9 hours ago, Gambit21 said:

I'd better pick up that Viper too - dammit.

This is the way ūüė¨

Now your screwed 

Just like that, see you next December

Edited by 216th_LuseKofte
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37 minutes ago, 216th_LuseKofte said:

This is the way ūüė¨

Now your screwed 

Just like that, see you next December

 

Wait until he sees the Mosquito and the Hind. :cool:

 

I tell ya, I'm in love with the Blackshark. I was never good with the Huey, but I'm doing circuits on the Supercarrier with the Ka-50, landing and takeoff, and nailing almost every one. (Almost.) Gotta try a rough sea landing on a cruiser. At Night. That's a challenge. I've even managed to do that thing where you hover behind a hill or a building, pop up just enough to see the target, and then sink back down. Haven't done it with weapons yet, just getting the maneuver down. Still fiddling with the laser guided missiles. I still seem to miss a step pretty often and then it buggers me up. 

 

In any case, the whole bloody province is locked down for the next two-weeks. Everything is closed except for groceries and there's little to no visiting going on. Sooooo... there's time to fly.

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3 hours ago, CanadaOne said:

 

Wait until he sees the Mosquito and the Hind. :cool:

 

I tell ya, I'm in love with the Blackshark. I was never good with the Huey, but I'm doing circuits on the Supercarrier with the Ka-50, landing and takeoff, and nailing almost every one. (Almost.) Gotta try a rough sea landing on a cruiser. At Night. That's a challenge. I've even managed to do that thing where you hover behind a hill or a building, pop up just enough to see the target, and then sink back down. Haven't done it with weapons yet, just getting the maneuver down. Still fiddling with the laser guided missiles. I still seem to miss a step pretty often and then it buggers me up. 

 

In any case, the whole bloody province is locked down for the next two-weeks. Everything is closed except for groceries and there's little to no visiting going on. Sooooo... there's time to fly.

 

Yeah I love the KA-50. Only bird I actually learned to fly some combat with.

Powerful weapons too.

Once you get that trimmer down pat, it is a beauty to fly.

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2 hours ago, dburne said:

 

Yeah I love the KA-50. Only bird I actually learned to fly some combat with.

Powerful weapons too.

Once you get that trimmer down pat, it is a beauty to fly.

 

You're right about that, it's all about the trimmer. I watched a couple of tutorials from different people explaining the trimmer and the always-on autopilot and had a helicoptorial epiphany; "Ahhh... that's how it works!" After that it was smooth flying.

 

And no kidding about the weapons, 12 anti-tank missiles and two 1000lb bombs. Not bad for a helicopter. :biggrin:

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9 minutes ago, CanadaOne said:

 

You're right about that, it's all about the trimmer. I watched a couple of tutorials from different people explaining the trimmer and the always-on autopilot and had a helicoptorial epiphany; "Ahhh... that's how it works!" After that it was smooth flying.

 

And no kidding about the weapons, 12 anti-tank missiles and two 1000lb bombs. Not bad for a helicopter. :biggrin:

 

Have you passed targets to your wingmen via datalink and have them go after those yet? I think I am remembering that right. Maybe.

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16 minutes ago, dburne said:

 

Have you passed targets to your wingmen via datalink and have them go after those yet? I think I am remembering that right. Maybe.

You just mark and send. Long time since I did it. But pretty straight forward

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5 hours ago, dburne said:

 

Have you passed targets to your wingmen via datalink and have them go after those yet? I think I am remembering that right. Maybe.

 

Yes, right after I split the atom and made a perfect soufflé. :cool:

 

Actually, no. That might take a little more time. My brain is rather small and I can only handle so many tasks before going fetal in a freak out. It does sound cool though, I'm going to watch some tutorials on that. It would be kind of fun to draw fire and watch the other guy pound on them when their backs are turned.

 

I'll try it tomorrow. 

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11 hours ago, dburne said:

 

Have you passed targets to your wingmen via datalink and have them go after those yet? I think I am remembering that right. Maybe.

That bit works quite well. Getting said wingmen to the location in a fashion that is a) likely to keep them alive and b) looks relatively realistic is more difficult. The low level AI helo routines in DCS are pretty poor at present.

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3 hours ago, BOO said:

That bit works quite well. Getting said wingmen to the location in a fashion that is a) likely to keep them alive and b) looks relatively realistic is more difficult. The low level AI helo routines in DCS are pretty poor at present.

Yes, I stopped sending them ahead for recce. That is always a death sentence. And why they insist getting close while attacking is a misery 

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 This thread needs more TOMCATS!

 

Take off from the super carrier,

 

 

 

Dogfight against 4 Mig 21's and a cargo plane kill, plus some valley flying,

 

 

 

 

And the carrier landing,

 

 

 

 

Tomcats!

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Yeah, thought I'd try the Tomcat again myself, while it's free-to-play. A quick land-based hop yesterday was uneventful, so I set myself up to try carrier ops today. Which went well enough for the first few seconds of flight, until I forgot to retract the flaps. After a great deal of buffeting, and some puzzled fiddling about wondering why the wings wouldn't go back, I finally twigged. Too late, the flaps were well and truly jammed in the down position. Since I was well overweight, and not entirely sure I hadn't damaged anything else (it seemed to be rolling to one side slightly), it seemed prudent to find a nice long runway to land on instead. 

 

Tomorrow, I am going to read through Chuck's Guide again¬†first, and then fly the damn thing. I really shouldn't be trying to do things from memory.¬†ūüė≥

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Nice eye candy! Is it flyable or static? 

 

I'm having a terrible time installing skins into (Steam) DCS. Haven't got a single skin to work even though I followed the tutorials. Think I failed with one or two mods as well. Better watch another tutorial.

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I can land a Tomcat too.¬†ūüėõ

 

There are plenty of good videos available showing how to land the DCS F-14 properly. This one doesn't. Though it does show that as long as the rest of the aircraft is in the right place, moving in the right direction, when your hook hits the wire, everything that happens before doesn't really matter. 

 

Since I'd only landed this thing maybe two or three times before, and that was about six months ago, I knew it wasn't going to be elegant. So to avoid upsetting the LSO, I didn't tell him I was coming. Recommended, for minimum unnecessary distractions. I'll go around if and when I feel like it, thank you...

 

 

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1 hour ago, CanadaOne said:

Nice eye candy! Is it flyable or static? 

 

I'm having a terrible time installing skins into (Steam) DCS. Haven't got a single skin to work even though I followed the tutorials. Think I failed with one or two mods as well. Better watch another tutorial.

Its AI and based on the S3. Apparently they are working on the FM. Not sure if that means client "flyable" in any meaningful sense though given its core ECM mission isnt modelled in DCS and its a 4 crew aircraft. Still...nice to have aboard

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2 hours ago, AndyJWest said:

I can land a Tomcat too.¬†ūüėõ

 

There are plenty of good videos available showing how to land the DCS F-14 properly. This one doesn't. Though it does show that as long as the rest of the aircraft is in the right place, moving in the right direction, when your hook hits the wire, everything that happens before doesn't really matter. 

 

Since I'd only landed this thing maybe two or three times before, and that was about six months ago, I knew it wasn't going to be elegant. So to avoid upsetting the LSO, I didn't tell him I was coming. Recommended, for minimum unnecessary distractions. I'll go around if and when I feel like it, thank you...

 

 

 

My video definitely isn't one of the good videos, of how to land the F-14 properly either!!!

 

It just has a Tomcat in it, so its automatically cool :dance:

Edited by DD_fruitbat
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LSO's view of the above landing. not quite lined up, and coming in a little steep.¬†ūüėÉ

TC-LSO-1.png


TC-LSO-2.png

 

From TacView, it looks like my vertical speed was over 1,400 ft/min. I'd probably have punched the landing gear right through the deck.

 

Edited by AndyJWest
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So there I am, having a lovely drive up the coast towards Lebanon, and I notice a sign for French tourism. Time travel even.

 

 

 

20201229164937_1 - Copy.jpg

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2 hours ago, AndyJWest said:

LSO's view of the above landing. not quite lined up, and coming in a little steep.¬†ūüėÉ

From TacView, it looks like my vertical speed was over 1,400 ft/min. I'd probably have punched the landing gear right through the deck.

 

 

Well I think your policy of keeping the LSO out of the loop is sensible in any case. So long as you make it, what’s happens beforehand is none of his business after all.

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Bremspropeller
34 minutes ago, CanadaOne said:

So there I am, having a lovely drive up the coast towards Lebanon, and I notice a sign for French tourism. Time travel even.

 

 

 

20201229164937_1 - Copy.jpg

 

Is that a pre-quel to Blade Runner 2049?

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14 hours ago, CanadaOne said:

So there I am, having a lovely drive up the coast towards Lebanon, and I notice a sign for French tourism. Time travel even.

 

 

 

20201229164937_1 - Copy.jpg

DCS is better from the air. Never understood the desire to drive in a map so (necessarily) generically detailed and low res that it cannot possibly represent the real world to any convincing degree up close. Bad enough in a helo.   I just dont get the desire/over -optimism on the part of devs various over the years to even try to combine land and air warfare in a single map and moreover persist with it. GB at least recognizes this with its higher res tank maps but even they still fall someway short at present me).  Each to their own though. 

 

BTW that billboard is the wrong way around or on the wrong side of the road (take your pick) and, more commonly, such billboards tend use a centrally positioned pole from what Ive seen. Like I say, details.....lack of .....much better at 500mph and/or 15000ft , ya-de-ya. 

 

Shame also that they insist on plugging their products instead of making art for those signs that actually fits the map. 

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8 minutes ago, BOO said:

DCS is better from the air. Never understood the desire to drive in a map so (necessarily) generically detailed and low res that it cannot possibly represent the real world to any convincing degree up close. Bad enough in a helo.   I just dont get the desire/over -optimism on the part of devs various over the years to even try to combine land and air warfare in a single map and moreover persist with it. GB at least recognizes this with its higher res tank maps but even they still fall someway short at present me).  Each to their own though. 

 

BTW that billboard is the wrong way around or on the wrong side of the road (take your pick) and, more commonly, such billboards tend use a centrally positioned pole from what Ive seen. Like I say, details.....lack of .....much better at 500mph and/or 15000ft , ya-de-ya. 

 

Shame also that they insist on plugging their products instead of making art for those signs that actually fits the map. 

 

I thought the sign was kinda funny. There are even sailboats with DCS on the sail. It's a game and ya gotta have some fun.  

 

A lot of the ground is low res up close to be sure, and some of the vehicle mechanics are a bit on the arcade side of things (I'm being polite), but there is some decent ground action to be had if you're willing to go with the flow and accept the limitations. There are a dozens of ground vehicles to use and some of them are good fun, especially the AAA. I went tearing through an airbase last night in a HUMVEE at 80MPH with a .50cal on top shooting up Migs on the ground like a la Desert Rats. It was entertaining in its own way. And as the vehicles get better textures and better maps come out, it gets more enjoyable. 

 

Combined arms is about $30 on sale and there's actually a lot to it. 

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5 minutes ago, CanadaOne said:

 

I thought the sign was kinda funny. There are even sailboats with DCS on the sail. It's a game and ya gotta have some fun.  

Combined arms is about $30 on sale and there's actually a lot to it. 

Totally agree - and I do - lots. Mission building in DCS is actually fun and pretty user friendly and thats how i spend my time mostly. And i learn about stuff whilst doing it (confession - until my last KA50 mission I thought South Ossetia wasnt a real thing - deep apologies to any South Ossetians - I do acknowledge your existence now - but you still lose on this occasion - well y'gotta pick a side)

 

¬†Just not driving though¬†ūüôā¬† By the way - do those boats move whilst on the sail? ūüėȬ†Again not something you notice at 500mph ūüôā

 

I switch twix the KA50, Harrier and F14 at present as I can find contrives and workarounds in these that stop me going WTF too often (well less so in the Harrier and most of my time in the Cat is spent watching my carrier deck scripts and movements but.......). Occasionally if I find a good challenging road Ill bring out the Mig21 (cos - popping chutes never gets old) to land on it and the Huey gets aired when i want to listen to CCR for a bit and fire a lot of ammo in a not too accurate manner. 

 

My £30 is going on the Mil-8 this sale for one reason only - It pleases @216th_LuseKofte. And if it keeps him even mildly happy it MUST be good! LOL

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One must please LuseKofte. When he gets grumpy, the whole world weeps. :(

 

Like you, I'm in the mission editor non-stop. I haven't flown anything but an ME flight in forever.  And yes, the sailboats do move. The South Ossetians enjoy water sports.

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35 minutes ago, CanadaOne said:

One must please LuseKofte. When he gets grumpy, the whole world weeps. :(

 

Like you, I'm in the mission editor non-stop. I haven't flown anything but an ME flight in forever.  And yes, the sailboats do move. The South Ossetians enjoy water sports.

 

One of these days I am going to have to give that ME a try.

Perhaps I might have better luck with it than I am having learning the Hornet for combat.

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2 hours ago, BOO said:

DCS is better from the air. Never understood the desire to drive in a map so (necessarily) generically detailed and low res that it cannot possibly represent the real world to any convincing degree up close. Bad enough in a helo. 

Idk about this map, but the Channel map is beautiful even up close. 

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16 minutes ago, Arthur-A said:

Idk about this map, but the Channel map is beautiful even up close. 

Beautiful yes but I cant get past the fact that the iconic seafront of Dunkirk is missing entire, those out of place chemi tanks in every farm in Kent and the lack of Oasthouses. That there are also more variations of park bench than bridges and that those bridges are often blocking the waterways they run over also grates and I suspect will grate even more once the Mossie and its low level canal navigating recreations arrive. 

 

Im a pedant. Cant help it.

1 hour ago, dburne said:

 

One of these days I am going to have to give that ME a try.

Perhaps I might have better luck with it than I am having learning the Hornet for combat.

 

Its easy to get the basics and you can do a lot with it to help you learn stuff in increments. For instance, menu switchable SAM sites in increasing levels of skill or numbers semi intelligent IADS or enforced speed and alt zones.  

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25 minutes ago, BOO said:

 

 

Its easy to get the basics and you can do a lot with it to help you learn stuff in increments. For instance, menu switchable SAM sites in increasing levels of skill or numbers semi intelligent IADS or enforced speed and alt zones.  

 

Thanks for the motivation!

:good:

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1 hour ago, BOO said:

Beautiful yes but I cant get past the fact that the iconic seafront of Dunkirk is missing entire, those out of place chemi tanks in every farm in Kent and the lack of Oasthouses. That there are also more variations of park bench than bridges and that those bridges are often blocking the waterways they run over also grates and I suspect will grate even more once the Mossie and its low level canal navigating recreations arrive. 

It may not be accurate and have some issues here and there but overall it is a very nice map. And if we compare it to the Rheinland map..

6 minutes ago, 216th_LuseKofte said:

I wish for a Tiger moth in that map

And a Hurricane:)

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5 hours ago, dburne said:

 

One of these days I am going to have to give that ME a try.

Perhaps I might have better luck with it than I am having learning the Hornet for combat.

 

The DCS ME is a masterpiece in that a bonehead like me can create a flight literally in seconds.

 

You know what, I'll do a quick test, hold on:

 

Okay, I was in a plane in DCS and wanted to change my flight. As soon as I hit Esc to end the flight I hit the stopwatch. I went back to the ME, changed the map, changed the plane, changed weather and time of day, put an enemy ground vehicle down with a waypoint, and I was back in the plane flying in exactly... 66 seconds. That's a proper ME. It gives you the option to make a custom flight fast and easy. Or you can take your time. It's nice to have the choice.

 

 

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12 hours ago, CanadaOne said:

 

The DCS ME is a masterpiece in that a bonehead like me can create a flight literally in seconds.

 

You know what, I'll do a quick test, hold on:

 

Okay, I was in a plane in DCS and wanted to change my flight. As soon as I hit Esc to end the flight I hit the stopwatch. I went back to the ME, changed the map, changed the plane, changed weather and time of day, put an enemy ground vehicle down with a waypoint, and I was back in the plane flying in exactly... 66 seconds. That's a proper ME. It gives you the option to make a custom flight fast and easy. Or you can take your time. It's nice to have the choice.

 

 

 

Ok thanks guess I will have to give it a whirl.

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18 hours ago, Arthur-A said:

It may not be accurate and have some issues here and there but overall it is a very nice map. And if we compare it to the Rheinland map..

 

I hear ya!

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7 hours ago, dburne said:

 

Ok thanks guess I will have to give it a whirl.

Once you figure out the basics. It is easy. 

I find some instant action very good. And all I do is change the airplane and save it for that plane. It is done in 10 second. I know it can be as advanced and powerful you like it to be. It got a lot of features, not meant for us not that into it. 

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CanadaOne

-10, the whole region is on lockdown, as well as being asleep and/or hungover, good time to fly.

 

Ain't this da shizzle! That's a great map.

 

 

20210101082409_1 - Copy.jpg

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Gambit21
5 hours ago, CanadaOne said:

the whole region is on lockdown, 

 

20210101082409_1 - Copy.jpg

 

My peeps are out and about - give them a wave.

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Jade_Monkey

I've been flying the P-47D and the Channel map for a couple of weeks, and I thought I would share my first impressions for those who wonder how they compare to IL2's P-47D-28.

This is not meant to be an apples to apples comparison, i know the cost, the time to market, performance, and other factors are very different and they need to be taken into account if you want a wholistic comparison.

 

 

Channel map and P-47D Comparison with BOX

Overall, I think they are both really well done. DCS has higher textures for the plane but the gap is closing fast (especially with the last IL2 update).

You can see the poly count is still higher in DCS for some of the small switches in the cockpit but nothing is a deal breaker, I think both planes hold their own very well.

 

Things I like better in IL2: 

  • The visuals on the wing surfaces, rivets, and metallic reflection look better to me in IL2.
  • The engine sound on the ground, the deeper noise.
  • Damage model
  • Cockpit reflections on gauges and canopy.
  • Much easier to spot planes and ground units. They are incredibly blurry in DCS even at relatively close distances (1000m over a truck or AAA on the ground).
  • Autolevel feature. This is not historical for the P-47 but I think it's indispensable for a flight sim. After all we all need to check the phone, go to the bathroom, etc.¬†

Thinks I like better in DCS:

  • Airfields are incredibly detailed, this is probably the biggest difference for me. They feel very real, there is stuff everywhere and there are lots of details in the groud textures. Also short grass.
  • The height map "resolution" for the southern part of England is very detailed, you can really see small hills and nuanced terrain differences. I hope some of this will make it to some parts of¬†BON based on what they learnt from TC.
  • Higher polygon count in cockpit, nothing too dramatic though.
  • Better external sounds, they seem like recordings instead of artificially generated engine sounds.
  • The gunsight in VR doesnt depend on your eye, it works seamlessly between both eyes and it's color strength¬†does not fade away when you move your head in the cockpit.
  • Bullets and tracers seem¬†less linear. I'm not a subject matter expert, but from a regular Joe's perspective it seems more believable.
  • External fuel tanks, they just look great. I look¬†forward to having them in IL2 once they work on that feature.
  • More sounds that provide immersion:
    • wheels on the ground make that sound when you drive over gravel
    • the electic motor closing the P47 cockpit has a¬†sound in DCS.
    • There is some clink/rattle sound in the plane when flying as if there was some loose metal piece somewhere. Not sure how much I like this one, but I like the general idea of more sounds for immersion.
    • ¬†

Interesting differences i've noticed (neither good nor bad):

  • The speed of the P47 canopy open/close in DCS is much slower using the electric motor
  • The speed of closing the¬†P47 cowl flaps is a lot slower in DCS
  • The 3D of the¬†P47 cowl flaps is modeled differently, even fully closed they still get on your way in DCS while in IL2 they are more flush to the body of the plane.
  • There is a noticeable difference between both games in terms of FOV for all planes. I think by design IL2 looks like the pilot is smaller and the cockpit feels larger, while DCS feels like you are filling up the cockpit more and all instruments are slightly closer to you.

 

Things observed in the Channel Map and DCS platform that I would like to be added to IL2 at some point:

  • Detailed airfields and terrain.
    • More airfield specific objets for ambiance.
    • Some small details on the ground decals: oil stains on airfields, skid marks, etc.
  • Textures under towns are a bit more defined, I would like BON to have higher resolution decals on the ground to avoid the effect of having a building object on top of a grass field. BOBP made progress there but I would like to see higher res textures in that department.
  • The extra sounds are a nice touch (gravel under wheel, electric motor etc)
  • Adding static vehicles to the world by default: harbours have small fishing boats, there are trucks and cars parked all over the map. I saw some of this in the new Velikie Luki summer map, I have hope that it will carry¬†over to the new BON map.
  • The explosion effects are a bit more fluid. Bombs and even the smoke coming out of the Flak 88 seem to have higher "fps" in their animation.¬†

 

Verdict:

I think the plane and the map are both well done and I would recommend them on a sale.

However, I have my reservations about how much fun they will be in the long run. Factors like the damage model, historical units available to fill the map with WWII enemies, and lack of a career mode really bring down the value of DCS.

Despite a long list of items I think DCS does well, I want those things added to IL2 instead of playing DCS. At the end of the day if I want to enjoy flying and shooting I end up in IL2.

I do look forward to the Reflected Simulations campaign for the P-47D, they are always very detailed and entertaining.

Edited by Jade_Monkey
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LuseKofte
10 minutes ago, Jade_Monkey said:

However, I have my reservations about how much fun they will be in the long run

Nice sum up 

I know only my patience for flying P 47 in channel map exceed any GB map by 100 times. 

Internals and FM is just so ahead, and the map is just georgious. 

The same go for the I 16,. It feel real in DCS. 

 

 

 

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22 minutes ago, 216th_LuseKofte said:

Internals and FM is just so ahead

 

What makes you conclude that FM is ahead? To me it seemed very surprising how maneuverable P47 felt in DCS. Somehow Il2's FM for such a heavy plane felt more believable, but obviously I have never been in one in real life.

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