Andre Posted May 11, 2020 Author Posted May 11, 2020 Good to know. That's a tricky task and depends on the game telemetry fine points as well on SimShaker - Wings algorithms. I can't change it quickly and easily. I will try to improve those effects in some further SimShaker - Wings versions. FC planes worth it. 2 1
BlueHeron Posted May 25, 2020 Posted May 25, 2020 What effects are now supported when using the sound module (ButtKicker 2)? I tried recently but did not notice any effects.
Beazil Posted May 25, 2020 Posted May 25, 2020 Noticed that I get vibrations now when switching positions in the plane. You gotta have good vibrations when switching positions ya know. Thanks to Andre and the Devs for making it happen. 1
Andre Posted May 25, 2020 Author Posted May 25, 2020 1 hour ago, BlueHeron said: What effects are now supported when using the sound module (ButtKicker 2)? I tried recently but did not notice any effects. SimShaker Sound Module is not for IL-2
BlueHeron Posted May 26, 2020 Posted May 26, 2020 23 hours ago, Andre said: SimShaker Sound Module is not for IL-2 Sorry, I mean SimShaker Wings. Is it only meant to work with Jetseat?
Guest deleted@83466 Posted May 26, 2020 Posted May 26, 2020 23 hours ago, Andre said: SimShaker Sound Module is not for IL-2 Oh really? That's dissapointing to hear, because a lot of people rely on the payware Simshaker sound module addon to work with Simshaker Wings and their Buttkicker. Jetseats are hard to come by, but bass shakers like the Buttkicker are pretty common. Do you plan to offer support at some point?
Andre Posted May 27, 2020 Author Posted May 27, 2020 16 hours ago, BlueHeron said: Sorry, I mean SimShaker Wings. Is it only meant to work with Jetseat? 16 hours ago, SeaSerpent said: Oh really? That's dissapointing to hear, because a lot of people rely on the payware Simshaker sound module addon to work with Simshaker Wings and their Buttkicker. Jetseats are hard to come by, but bass shakers like the Buttkicker are pretty common. Do you plan to offer support at some point? No worries guys, to feed bass-shakers SimShaker - Wings features its own audio subsystem available as an option from its very beginning.
BlueHeron Posted May 27, 2020 Posted May 27, 2020 Great, thanks for the clarification. Since I'm not getting feed I probably have something configured incorrectly. Now that I know, I'll investigate further tonight.
=420=Syphen Posted May 28, 2020 Posted May 28, 2020 @Andre hey! Just setup some bass transducers on my chair today and using simshaker wings! Wow what a great experience. Thanks for the software! In order to use it with DCS, I need a different license?
Andre Posted May 28, 2020 Author Posted May 28, 2020 5 hours ago, [CPT]HawkeyeP said: @Andre hey! Just setup some bass transducers on my chair today and using simshaker wings! Wow what a great experience. Thanks for the software! In order to use it with DCS, I need a different license? Thank you for the kind words! For DCS you will want to use SimShaker for Aviators by f4l0 along with SimShaker Sound Module add-on by me.
BlueHeron Posted May 28, 2020 Posted May 28, 2020 Still no luck; in the past I was able to get pitch and roll effects when they were the only ones supported, but now I get nothing. Confirmed that: - SimShaker Wings is registered/activated - Starts automatically when IL-2 is started - Correct sound card is selected and Output is set to Bass-shakers - Clicking the Test button gives a positive response in my ButtKicker at adequate volume - All effects are checked on Is there anything I'm missing? After SimShaker for Aviators and SimShaker Wheels, I can't wait to see what SimShaker Wings brings to the table.
Andre Posted May 29, 2020 Author Posted May 29, 2020 4 hours ago, BlueHeron said: Still no luck; in the past I was able to get pitch and roll effects when they were the only ones supported, but now I get nothing. Confirmed that: - SimShaker Wings is registered/activated - Starts automatically when IL-2 is started - Correct sound card is selected and Output is set to Bass-shakers - Clicking the Test button gives a positive response in my ButtKicker at adequate volume - All effects are checked on Is there anything I'm missing? After SimShaker for Aviators and SimShaker Wheels, I can't wait to see what SimShaker Wings brings to the table. In order to make IL-2 game to send the telemetry via UDP, please, insert two sections in game “data/startup.cfg” file as below:[KEY = motiondevice] addr = "127.0.0.1" decimation = 2 enable = true port = 29373[END][KEY = telemetrydevice] addr = "127.0.0.1" decimation = 2 enable = true port = 29373[END] 1
Ala13_UnopaUno_VR Posted May 29, 2020 Posted May 29, 2020 Hi Andre, yesterday I got the simshaker jetpad, I am having a problem, everything seems to work in terms of the lights, but I still don't have the sense of the engines, I may be missing something, or it is escaping me. I have already registered, activated the account, in principle I receive telemetry data but I feel absolutely nothing. OUTPUT DOES NOT LET ME CHECK THE GAMETRIX JETSEAT BOX ... according to what I give it, it tells me to restart the application but it never stays selected ... I don't know if that is ..
Andre Posted May 29, 2020 Author Posted May 29, 2020 11 minutes ago, Ala13_UnopaUno_VR said: Hi Andre, yesterday I got the simshaker jetpad, I am having a problem, everything seems to work in terms of the lights, but I still don't have the sense of the engines, I may be missing something, or it is escaping me. I have already registered, activated the account, in principle I receive telemetry data but I feel absolutely nothing. OUTPUT DOES NOT LET ME CHECK THE GAMETRIX JETSEAT BOX ... according to what I give it, it tells me to restart the application but it never stays selected ... I don't know if that is .. Hi Ala13_UnopaUno_VR, do you have Gametrix Control Panel application installed?
Ala13_UnopaUno_VR Posted May 29, 2020 Posted May 29, 2020 (edited) 22 minutes ago, Andre said: Hola Ala13_UnopaUno_VR, ¿Tiene instalada la aplicación Panel de control de Gametrix ? solved, if it was just what I was missing THANKS Edited May 29, 2020 by Ala13_UnopaUno_VR
Ala13_UnopaUno_VR Posted May 29, 2020 Posted May 29, 2020 Is there a thread where people put their intensity settings on the jetpad? to adjust the values as realistic as possible, other than 50%
[301]luckyhendrix Posted June 1, 2020 Posted June 1, 2020 Hi Andre, I have been enjoying your product for a while with your jetseat. But since aa little bit my shimshaker is not reacting to IL2 anymore. when i click ''test jetseat' the seat works no problem, but the software detects no events from the game. I double checked the startup.cfg & the [telemetry] & [motion device] fields are there (I didn't change anything there recently, but I checked aand it is still ok). What info can I send to help troubleshooting ?
THERION Posted June 1, 2020 Posted June 1, 2020 On 5/29/2020 at 6:45 PM, Ala13_UnopaUno_VR said: Is there a thread where people put their intensity settings on the jetpad? to adjust the values as realistic as possible, other than 50% These are my settings - my gusto, so take it or leave it: Cheers 3
Mewt Posted June 1, 2020 Posted June 1, 2020 Heya. Long time IL2 player but I’ve just seen this thread. I have an amp connected to my sound card and two transducers that I have just been “mirroring” my VR audio output for very basic vibration. Will the Simshaker Wings software a) work with my setup and b) can I test it with the demo licence? cheers.
Andre Posted June 2, 2020 Author Posted June 2, 2020 (edited) 9 hours ago, [301]luckyhendrix said: Hi Andre, I have been enjoying your product for a while with your jetseat. But since aa little bit my shimshaker is not reacting to IL2 anymore. when i click ''test jetseat' the seat works no problem, but the software detects no events from the game. I double checked the startup.cfg & the [telemetry] & [motion device] fields are there (I didn't change anything there recently, but I checked aand it is still ok). What info can I send to help troubleshooting ? Hi [301]luckyhendrix, I'd like to see your SimShaker - Wings main window screenshot in good resolution when IL-2 mission is active. 7 hours ago, Mewt said: Heya. Long time IL2 player but I’ve just seen this thread. I have an amp connected to my sound card and two transducers that I have just been “mirroring” my VR audio output for very basic vibration. Will the Simshaker Wings software a) work with my setup and b) can I test it with the demo licence? cheers. Hi, a) I think so. Please bear in mind that output device for game sound and for bass-shakers feeding must be different. b) Yes, you can. That's highly recommended. Edited June 2, 2020 by Andre
Mewt Posted June 2, 2020 Posted June 2, 2020 Heya So I tested Simshaker this morning and ...WOW. I have two transducers, one attached to my centrally mounted extended stick and the other on my throttle. I've gone from "constant vibration" to "actual tactic feedback". I can feel every stall, gunshot, gear change, flap change etc etc etc. Incredible. I mixed in a bit of Engine noise really easily. The software just works. I'm so impressed. I've purchased Wings and the transducer licence. :) 1
Nadelbaum Posted June 2, 2020 Posted June 2, 2020 Finally received my JetPad yesterday and all I can say is wow too! The purchasing process was straightforward and @Andre shipped the JetPad basically within 5 days (this was way faster than I expected). Thanks to Covid-19 it took a bit of time to travel from country to country and finally the local customs and local post office managed to waste another week doing nothing. I've flown maybe 4 or 5 missions using JetPad and SimShaker Wings and the additional immersion is even better now that I applied @-=-THERION's setup a few posts up as a starting point for my own flavor. I really like to have a constant low effect engine beat on, works as a massage at the same time Setup was super simple: Unbox, plug power, attach usb cable to PC, install software, change a few settings in startup.cfg (Il-2) and that's it. Tweaking of the effect strength is super simple as well. Great product and great sofware! 2
THERION Posted June 2, 2020 Posted June 2, 2020 Hey guys, just for you information: @Nadelbaum and @Ala13_UnopaUno_VR be aware, that if you have flown with this already but only free flight, this will be completely different if you try a 1 to 1 combat and get hit for the first time! Don't say I didn't tell you! Cheers
Nadelbaum Posted June 2, 2020 Posted June 2, 2020 9 minutes ago, -=-THERION said: Hey guys, just for you information: @Nadelbaum and @Ala13_UnopaUno_VR be aware, that if you have flown with this already but only free flight, this will be completely different if you try a 1 to 1 combat and get hit for the first time! Don't say I didn't tell you! Cheers I've flown scripted campaign missions, and I agree with you, had to check my pants the first time I was hit by a bandit who had sneaked behind me... ? (pants were ok by the way) 1
[301]luckyhendrix Posted June 8, 2020 Posted June 8, 2020 On 6/2/2020 at 9:21 AM, Andre said: Hi [301]luckyhendrix, I'd like to see your SimShaker - Wings main window screenshot in good resolution when IL-2 mission is active. Hi, a) I think so. Please bear in mind that output device for game sound and for bass-shakers feeding must be different. b) Yes, you can. That's highly recommended. Hi Andre, Thanks for the support, but I end I solved the problem by reactivating the software (had to do it twice for no apparent reason ? ) since then it works perfectly. Thank you 1
Charlo-VRde Posted June 8, 2020 Posted June 8, 2020 Andre, FYI, on Saturday I, too had to activate my Wings software again for no reason I can see, e.g. I hadn’t made any hardware changes 1
SCG_motoadve Posted June 8, 2020 Posted June 8, 2020 Same here a couple weeks ago. 17 minutes ago, Charlo-VR said: Andre, FYI, on Saturday I, too had to activate my Wings software again for no reason I can see, e.g. I hadn’t made any hardware changes Same here a couple of weeks ago. 1
Andre Posted June 8, 2020 Author Posted June 8, 2020 Thank you for the feedback, guys. I've got a couple of similar cases reported with the log contents. I the both cases I can see that SimShaker – Wings can’t get access to some its files. I guess that adjusting antiviral software permissions could be helpful. 1
[301]luckyhendrix Posted June 10, 2020 Posted June 10, 2020 I don't know if this is right place for suggestions. But I wonder, would it be possible to add an effect for lateral G-forces ? Maybe this would help with flying coordinated and keeping the ball centered?. True, in a real aircraft you don't feel those forces trough vibrations, but we don't feel longitudinal G-force or pitching motion trough vibration either and those are effects in the software. I think it would be a nice options to compensate for the lack of 'feel of the pants' feeling in our sims for those who don't have a motion rig. Keep it optional as the pitching/rolling effects. Thanks a lot for your amazing product ! Best regards 1 1 4
Andre Posted June 12, 2020 Author Posted June 12, 2020 On 6/10/2020 at 3:09 PM, [301]luckyhendrix said: I don't know if this is right place for suggestions. But I wonder, would it be possible to add an effect for lateral G-forces ? Maybe this would help with flying coordinated and keeping the ball centered?. True, in a real aircraft you don't feel those forces trough vibrations, but we don't feel longitudinal G-force or pitching motion trough vibration either and those are effects in the software. I think it would be a nice options to compensate for the lack of 'feel of the pants' feeling in our sims for those who don't have a motion rig. Keep it optional as the pitching/rolling effects. Thanks a lot for your amazing product ! Best regards I think it's a right place, why not. But looks like only 2 of us would like to have got such an option. 1
hayraddin Posted June 14, 2020 Posted June 14, 2020 I would also love to have this feature implemented, but Im guessing you depend on the devs to implement outgoing data on the ball position.
[301]luckyhendrix Posted June 14, 2020 Posted June 14, 2020 3 hours ago, hayraddin said: I would also love to have this feature implemented, but Im guessing you depend on the devs to implement outgoing data on the ball position. I wonder about this, Motion platforms already exsists for this game ? and thus it must be to retreive G forces in all three axis. Lateral G-force is what we need. A direct export of the ball position might be more messy. If the ball oscillates and might react slightly differently in different aircraft, the ball is very sensitive and once it is pinned to the side it won't give any information tough the force might still change.
hsthhsth Posted June 15, 2020 Posted June 15, 2020 (edited) Hi Andre, Since last weeks (Windows?) and/or IL-2 update the changes to the startup.cfg to make Wings working disappear when the sim stops. I put in both keys as described in your first post and the Jetseat works. Then I stop the sim and both keys are deleted from the startup.cfg. Can you please advice? Edited June 16, 2020 by hsthhsth Solved: deleted startup.cfg, restarted IL-2, latest update applied again and new startup.cfg was created.
kissklas Posted June 16, 2020 Posted June 16, 2020 On 6/12/2020 at 8:41 PM, Andre said: I think it's a right place, why not. But looks like only 2 of us would like to have got such an option. Count me in as well. I guess it could be made to feel fairly natural. How about if the other effects are weighted/masked by the orientation of the craft and direction/strength of the turn. So that the area closest to the force direction has the strongest feedback? Would give a sort of seat of the pants feedback.
SCG_motoadve Posted June 16, 2020 Posted June 16, 2020 5 hours ago, kissklas said: Count me in as well. I guess it could be made to feel fairly natural. How about if the other effects are weighted/masked by the orientation of the craft and direction/strength of the turn. So that the area closest to the force direction has the strongest feedback? Would give a sort of seat of the pants feedback. I am debating to think how this can be realistic, in a Jetpad seat, it might work, get the vibration motor to give the effect to the uncoordinated side. Setup with Buttkicker not so much because the vibration will be to the whole seat, or whole joystick.
kissklas Posted June 16, 2020 Posted June 16, 2020 1 hour ago, SCG_motoadve said: I am debating to think how this can be realistic, in a Jetpad seat, it might work, get the vibration motor to give the effect to the uncoordinated side. Setup with Buttkicker not so much because the vibration will be to the whole seat, or whole joystick. Yeah weighting/masking only makes sense if you have several sources of feedback of course. For a single buttkicker it would probably act like more of a tactile G-meter. Which while helps awareness on how much strain you are under, will not be "realistic" as such. But again, it would still convey the strain of the pilot in a scalar way.
ACG_Orb Posted June 29, 2020 Posted June 29, 2020 I've ordered a jetseat and looking forward to its arrival (but fear the import tax haha). Just wondering, with the option to turnn off technochat warnings server side, does the engine feedback include events such as overheating?
frosen Posted June 30, 2020 Posted June 30, 2020 I've been using Andre's software for DCS which has been really great. For IL-2 though I so far haven't used any special software but just let my Buttkicker rumble along with the noise from the game which actually was pretty good. However, now it seems that that doesn't work anymore. Whenever I start IL-2 there's no reaction at all from the Buttkicker (it works perfectly with DCS so no problem with it). I haven't been playing IL-2 for a couple of months so anybody know if there's been some change lately? Can someone confirm that they still can use a Buttkicker in IL-2 without software? Thanks
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