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-=-THERION

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About -=-THERION

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  1. -=-Therion + BoN Very generous, mate. Thank you very much. And good luck to all of you. Cheerio
  2. As far as I know, only the Italian throttle system had inverse level movement in WWII. All other countries used forward movement to increase throttle.
  3. Open your configuration file "startup.cfg" in your game directory and check your screen resolution there. Here you will find the resolution settings twice, one for the GUI and one for the game rendering. Here is an example: Forget about the yellow highlighted line - it's for another issue. But check the exclamation marked lines.
  4. Are you sure about that? I have my doubts here - you can access or "use" all maps on MP, yes. But using them in the ME? Really not sure.
  5. Be sure, your Hotas combo is "empty" and that there are not any programmed keys stored in it. I don't have your combo, but used to have the older ones and they all had a small memory chip, where your key bindings and macros were stored. So, that said, maybe even if you don't use the TARGET software, there might be some keys bound. You can do a simple test: Open a new simple text file with the Notepad and check every button/switch of your combo. If all your buttons are really "empty", then you shouldn't see anything written in your text file. If you see some letters, well then you need to "purge" your device using the TARGET software. Finally check in your game, that in the key mapping you don't have redundant keys mapped. If a key has a multiple function, you will see a small orange square in the field. Hoover over the orange square and you will see what bindings are active for this key. Cheerio
  6. Be sure, your Hotas combo is "empty" and that there are not any programmed keys stored in it. I don't have your combo, but used to have the older ones and they all had a small memory chip, where your key bindings and macros were stored. So, that said, maybe even if you don't use the TARGET software, there might be some keys bound. You can do a simple test: Open a new simple text file with the Notepad and check every button/switch of your combo. If all your buttons are really "empty", then you shouldn't see anything written in your text file. If you see some letters, well then you need to "purge" your device using the TARGET software. Finally check in your game, that in the key mapping you don't have redundant keys mapped. If a key has a multiple function, you will see a small orange square in the field. Hoover over the orange square and you will see what bindings are active for this key. Cheerio
  7. Playable infantry in IL-2 - hope this will never ever happen. Please, this would be a game breaker. If I want to see playable infantry with smooth movements, I rather launch HLL or PS/Squad.
  8. I also observed a strange behavior when running IL-2 about memory consumption, although never had any crashes, but maybe just because I stopped in the right time before it might have happened. I observed this especially when I was flying MP on Combat Box with the Rhineland map. Usually the memory used was around 7-8 GB. Now, all of a sudden, the memory used rises up to 11-12 GB, although not much has changed on the mission map. OS: Win 10 7 64bit and updated RAM: 16 GB HDD: Free space ca. 700 GB GPU: GTX 970 / 4GB CPU: I7-4770S at 3.7 GHz
  9. Strange - this device should work without any trouble in IL-2. So, in fact you said it works in FSX and ROF, right? And I suppose you can see and test it under Windows devices? When you launch IL-2, does the game recognize or "find" a new device at the beginning after you logged in? Usually, when you add a new device and start IL-2, the game will recognize it or a least tell you that some input device has changed. What did you observe in this regard? Check the file "device.txt" in your "data\input" folder of your game directory - you can open it to see what devices are "seen" by your game.
  10. Thank you for proposing more variety for the new map and that we can finally see new action and learn different corners of the map. This is a nice mission. Cheers
  11. I know, it's somewhere in the pipeline for DCS, thank you. But that's the problem too. We will have a super detailed HIND model with all the buttons and switches available etc. - alas, it will be just another high tech module for DCS. So, not much of content! Sad...
  12. Nope, you can turn off all the chats / technochat etc. - the beep will stay. But this is also a good thing. Why? Well, I have all chat things turned of, but actually when flying in MP and there is an important message like one of our own sites/target are being attacked, I can turn on the the hud to see the coordinates of the attack.
  13. Are you taking about the button you want to use with your controller, right? Yes, you need to assign those functions to your buttons accordingly. It is not the same as - f.ex. the majority of shooter games where you usually only use a keyboard and a mouse. In these games default settings suit most of the players and there isn't that vast selection of different controller - just keyboard and mouse. Period. But, if you look at flight sim gears, there are quite a bunch of different controllers - simple ones and very complex ones. What controller do you have?
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