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One question ..

New force G limits  on pilot...will be activated in next TAW?

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Posted (edited)
On 9/30/2019 at 2:31 PM, SCG_Riksen said:

 

I believe it is because a lot of the players who will be migrating to the new planes are the famous so-called LW-only guys ... You know ... The same ones who cannot bear to pilot VVS planes and stick to LW campaign in and campaign out. Making a seperate TAW with Bodenplatte only planes would give this population of players a way to play US/RAF planes without having to stick to VVS planes at the beginning of TAW.

 

 

Even more reason to not separate them. I want to enjoy the tears of the Luftwaffels when we reach the BoP stage.  Adding BoP as the final stage of the TAW and up the map count to 10 would round up the 1942-45 time frame nicely. There is no reason to have the LW only guys to switch to Allied side just because they don't like to fight against more equal plane sets. If you felt ok flying the first 6 map with total superiority, then you can just clench your 6 and carry on the last 4 maps with relative parity. 

Also, would contribute to better allied numbers in early TAW maps, now that there is fat carrot at the end of a stick.  

 

Tho i must admit that the tears start flow around the time La-5FuN appears. 

Edited by Cpt_Siddy
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Posted (edited)
11 hours ago, ITAF_Rani said:

One question ..

New force G limits  on pilot...will be activated in next TAW?

 

Yes, of course it will! TAW has always been a "Full Real" server. I'm pretty sure they will stick to their principles.

 

On 9/30/2019 at 8:02 PM, =2ndSS=Lawyer1 said:

I think that it is not necessary to divide TAW into the Eastern Front and the Western. In my opinion, Bodenplatte should be the final stage of the entire campaign.


The recent campaign lasted for almost two months. Of course it would be nice, to have the full spectrum of planes in one campaign. I'm just a little afraid, what could happen, if you add 4 more maps to that. We might end up with a campaign that spans over 3 month or even longer. IMHO that's just too damn long.  TAW is special, because it's so intense and challenging over a relatively short period of time. If a campaign goes on forever, it will lose a lot of this intensity. TAW will just become something more "common", that's just always there.

Edited by JG4_Knipser
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9 hours ago, JG4_Knipser said:

Yes, of course it will! TAW has always been a "Full Real" server. I'm pretty sure they will stick to their principles.

Maybe the fuel and rearm option also....

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17 hours ago, JG4_Knipser said:

The recent campaign lasted for almost two months. Of course it would be nice, to have the full spectrum of planes in one campaign. I'm just a little afraid, what could happen, if you add 4 more maps to that. We might end up with a campaign that spans over 3 month or even longer. IMHO that's just too damn long.  TAW is special, because it's so intense and challenging over a relatively short period of time. If a campaign goes on forever, it will lose a lot of this intensity. TAW will just become something more "common", that's just always there.

You can remove duplicate maps of Stalingrad and Kuban. The last campaign lasted 53 days, the company before that lasted 43 days. It's not that big a difference.

In General, the team that is rapidly losing the will to win, deserves defeat. If you can not fight for a long time, then you have to lose and it's right

 

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2 maps of Moscow,  2 maps of Stalingrad, 2 maps of Kuban, 2 maps from Bodenplatte. 

Also 8 maps.

(+1 maps of Arras before 😏)

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2 hours ago, =2ndSS=Lawyer1 said:

 

2 maps of Moscow,  2 maps of Stalingrad, 2 maps of Kuban, 2 maps from Bodenplatte. 

Also 8 maps.

(+1 maps of Arras before 😏)

Would love this! I would totally grab Flying circus for this too! 

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Adding the BOBp planeset would do much to minimize the current Axis advantage in bombload capacity. If I’m not mistaken, the P-38’s ~2000 kg capacity is only exceeded by that of the He-111.

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5 minutes ago, Manstein16 said:

Adding the BOBp planeset would do much to minimize the current Axis advantage in bombload capacity. If I’m not mistaken, the P-38’s ~2000 kg capacity is only exceeded by that of the He-111.

 

You think Pe-2 was whine inducing, imagine all the crying when P-38 carpet bomb axis stuff and then proceed shoot the planes covering that place :biggrin:

 

American capacity for fighter bombing targets is amazing! 

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6 hours ago, Cpt_Siddy said:

You think Pe-2 was whine inducing, imagine all the crying when P-38 carpet bomb axis stuff and then proceed shoot the planes covering that place :biggrin:

 

American capacity for fighter bombing targets is amazing! 

Can't wait to have a big formation of 38's formed up on one A-20 raiding the depot.

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Will TAW are the Rearm/Refuel option to their campaign? It would be good if there was a way to incentivize  people using rearm/refuel rather than Esc --> Exit. Would add some immersion watching planes having to actually taxi after landing etc.

 

I know there might be some added complexities around tracking scores and Combat Missions but I hope it can get put in, not that I last longer than 1 sortie anyway.😂

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On 10/3/2019 at 8:33 AM, Cpt_Siddy said:

American capacity for fighter bombing targets is amazing! 

American excellent bombers

u=3397863906,3929850505&fm=26&gp=0.jpg

image.jpeg.898ed4f534c63b7985c29d7a876b1c7e.jpeg

image.jpeg.e394de66337b6d4cca0833fbd30157ce.jpeg

image.jpeg.79da8638fccd6b521cc9fa7e98df8ea5.jpeg

American excellent fighters

u=4149653555,1557575943&fm=15&gp=0.jpg

u=715155243,3046666301&fm=26&gp=0.jpg

u=47811269,1742692289&fm=26&gp=0.jpg

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Posted (edited)

Hello, I am a new pilot on this server and suddenly, it stopped. Can someone explain to me what's going on and tell me when it's going to restart?

 

Thank you !

Edited by Roxtroff
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3 hours ago, Roxtroff said:

and tell me when it's going to restart?

+1 Week longer wait.

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Please I’m begging you, use the normal visibility system and not the alternate. It completely distorts the pace of combat and tactics used. Basically becomes airquake.

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I`m begging you to use alternate to assure fairness in the campaign.

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6 minutes ago, LLv24_Zami said:

I`m begging you to use alternate to assure fairness in the campaign.

 

Except it’s not fair, there is still a variance in resolution. Just shifts how soon we all see contacts... lower res will just see them even sooner than you.

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2 minutes ago, SCG_Wulfe said:

 

Except it’s not fair, there is still a variance in resolution. Just shifts how soon we all see contacts... lower res will just see them even sooner than you.

Well, that`s sort of the point here. Good catch!

 

I think it`s not right that you see contacts sooner than me because of the resolution. 

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Posted (edited)
1 minute ago, LLv24_Zami said:

Well, that`s sort of the point here. Good catch!

 

I think it`s not right that you see contacts sooner than me because of the resolution. 

 

I agree, I would like to see a system that scales perfectly based on user resolution. However, until we have something like that, I have experienced that servers with the alternate setting have become airquake. It’s not just about the visibility itself, it completely changes the pace and style of combat.

 

Its not the hunter/prey relationship described by so many ww2 pilots, instead, it’s pretty much pick a target that’s enticing to you and have at it.

Edited by SCG_Wulfe
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Just now, SCG_Wulfe said:

 

I agree, I would like to see a system that scales perfectly based on user resolution. However, until we have something like that, I have experienced that servers with the alternate setting have become airquake. It’s not just about the visibility itself, it completely changes the pace and style of combat.

Okay, then we have just to agree to disagree. I`ve never enjoyed the game like now. I haven`t experienced the quakes like you, fights always been there where the targets are. I think it depends on the viewer.

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I vote for the expert version since TAW is supposed to be a full realism server.  Aso, every other server right now is using the "alternate", easy-mode system including Kota and Combat Box.

 

TAW is also the one server that  caters more to bombers who have been  hurt by the easy mode spotting....I'd venture to say that bombing has taken a serious drop in frequency since Kota and Combat box adopted the easy mode viewing system.

 

 

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44 minutes ago, SCG_Wulfe said:

Please I’m begging you, use the normal visibility system and not the alternate. It completely distorts the pace of combat and tactics used. Basically becomes airquake.

Absolutely,  its like Berloga with a few minutes to get there.

Uninteresting,  gets boring quick.

Hope TAW gets Expert mode.

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Posted (edited)
1 hour ago, SCG_Limboski said:

TAW is also the one server that  caters more to bombers who have been  hurt by the easy mode spotting....I'd venture to say that bombing has taken a serious drop in frequency since Kota and Combat box adopted the easy mode viewing system.

 

+1; you might as well fly normal mode with icons. Flying ground attack under that system is analogous to a deer walking around carrying a boom box at full volume on the first day of hunting season.

Edited by StG77_HvB
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15 hours ago, SCG_Limboski said:

TAW is also the one server that  caters more to bombers who have been  hurt by the easy mode spotting....I'd venture to say that bombing has taken a serious drop in frequency since Kota and Combat box adopted the easy mode viewing system.

 

+1 
I spotted Bombers from a distance of 30-40 kilometers, chased them and shot them down. As much as i like shooting down bombers, this is just utter BS. Nobody is going to fly as Bomber anymore with the alternate visibility enabled.

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On 10/6/2019 at 7:59 PM, SCG_Limboski said:

 

TAW is also the one server that  caters more to bombers who have been  hurt by the easy mode spotting....I'd venture to say that bombing has taken a serious drop in frequency since Kota and Combat box adopted the easy mode viewing system.

 

 

 

They have US vs Axis theme running now and american fighters carry bomb loads comparable to Pe-2 or bigger. 

 

There is no dynamic on the map that justify use of slow A-20 or He111. No life system, persistent objectives. Comparing TAW to AirQuake servers is not fair. 

 

The new spotting, even the fixed one, will still let us see big bombers much further out than now. This means your risk free one hour milk runs to depot in Ju88 are no longer risk free.

I guess it is time to start actually flying escorts for dem bombardieros  :crazy:

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On 9/30/2019 at 5:36 AM, =2ndSS=Lawyer1 said:

Why do we need a separate Bodenplatte?

 

I don't see a need for a separation either. If the issue is " time continuity", you could be a factitious fighter pilot (Allied) that flew for Mother Russia against the evil empire b/w '41 - '43. In '44 moved to a USAAF or a  RAF 2nd TAF unit for whatever. On the Luftwaffe side, as plenty of fighter units were pulled from the Eastern front to the West after D-Day it's more plausible scenario.

 

If the issue is about balance, I'd get the developers to add the Hurricane Mark Is & IIs or other aircraft, so people can fly what they are passionate about. It's not my job to balance servers, I purchased this game to fly what I want, when I want.

 

When we get the Pacific War, my guess is people will be all on our case on why we don't fly IJAAS or IJNAS. LOL Not sure it impacts any reason behind doubling the workload of the team to manage two projects simultaneously.

 

Matter of fact, if this new map was incorporated into TAW, I will renew my contribution to TAW even though my small donation won't have much financial impact :rolleyes:

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Posted (edited)

Salute all!

 

First, thanks to TAW team, what a great server you have!! Waiting for next round....

 

I vote now for the alternate version since TAW is supposed to be a full realism server. Alternate will force pilots to team-up and plan things better than before and I think that is the key idea of TAW. Also much more realistic as it simulates better early warning systems as it was. And yes, it will be much more dangerous for bomber pilots and all pilots that fly alone straight to target.

 

As TAW is supposed to simulate real life I like Alternate more than other as planes (1944 versions) are much faster than -41´s. Time to spot enemy in the speed of Me-262 or p-51 head on is so short so it is just a lottery.

 

But also have to admit... visibility is in some sirqumstances too long as you can spot plane to 30-40 km and that is in my opinion way too much. Alternate with 20-25 km visibility would be best but more than that is too much in my opinion.

 

-Veccu-

Edited by LLv24_Veccu
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3 hours ago, LLv24_Veccu said:

Alternate will force pilots to team-up and plan things better than before and I think that is the key idea of TAW. Also much more realistic as it simulates better early warning systems as it was. And yes, it will be much more dangerous for bomber pilots and all pilots that fly alone straight to target.

Highly likely single bombers will stop to fly at on TAW, than they will begin to unite. As a result, the server will be emptied even more.

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3 hours ago, LLv24_Veccu said:

I vote now for the alternate version since TAW is supposed to be a full realism server.

 

I vote for the opposite if that is what we are doing. I hope to see TAW without the alternate option (Alternate Visibility OFF) since I don't believe the AV version is more realistic, unlike Veccu.

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Just now, SCG_Riksen said:

 

I vote for the opposite if that is what we are doing. I hope to see TAW without the alternate option (Alternate Visibility OFF) since I don't believe the AV version is more realistic, unlike Veccu.

I stand by you Riksen, not because you're a dangerous pilot to go up against, but because you're absolutely right. The alternative version is ridiculous. No way in hell are you going to be able to see planes at 20-40 km away unless contrailing. As soon as you take off, you can see where the fight is. I believe this will discourage tactical planning.

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@LLv24_Veccu LOL....that's some serious logic there: adopt a completely unrealistic spotting system to make the simulation more realistic overall.

 

 

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As one of the most prolific bomber pilots in the last campaign, I want to see the most realistic options used. 

 

I will look forward to expert airmen, like Siddy, flying escort.

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I would vote for 'Expert spotting' or whatever its being called, rather than Alternate spotting. I can't say how much more realistic one is over the other, and I can live with either. I don't find the alt vis as ridiculous as some people do, and I think this has a lot to do with graphics settings and monitor quality - some people are seeing planes at 40km out but I have never seen a plane that far away under that system.

 But I find the alternate makes for somewhat weird visual effects with planes appearing too large at a distance and too small when closer, and even if this effect helps me see more planes I don't like the look and feel of it as much as the other type of spotting. It also does weird things with estimating ranges to enemy aircraft.

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4 hours ago, LLv24_Veccu said:

Alternate will force pilots to team-up and plan things better than before

 

Easy to say when you belong to an 18-member squad, and some of us know how to plan just fine. If seeing distant aircraft at a larger scale than they would appear at full zoom is what people want, then just turn on the icons.

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25 minutes ago, [GCA]Kravixon said:

As one of the most prolific bomber pilots in the last campaign, I want to see the most realistic options used. 

 

I will look forward to expert airmen, like Siddy, flying escort.

I may be a less prolific bomber, but I agree 😉

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1 hour ago, [GCA]Kravixon said:

As one of the most prolific bomber pilots in the last campaign, I want to see the most realistic options used. 

 

I will look forward to expert airmen, like Siddy, flying escort.

 

I am always on TAW TS during campaigns, and i am always on comms there when i fly.  If you are on the same side as me and need escort, you can ask. 

I am not like some of the people who only congregate in their private hidy-holes, never talk to anyone outside their incestuous clique and practice exclusion based on your opinion on Donald Trump (hi Sherif). 

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2 hours ago, RedKestrel said:

 But I find the alternate makes for somewhat weird visual effects with planes appearing too large at a distance and too small when closer, and even if this effect helps me see more planes I don't like the look and feel of it as much as the other type of spotting. It also does weird things with estimating ranges to enemy aircraft.

Its all resolution dependent.

 

Unfortunately, it seems that some of the servers are just turning into big Airquakes. With alternative settings, I am concerned that maybe after awhile small squads or causal pilots will just give up flying bombers as they can be spotted very easily from a very "extreme" range. 

 

I hope TAW resist the urge to enable this setting, but of course its their server their rules. 

 

I think for the servers that have it currently enabled it maybe great in the short term but in the long run I fear that it may end up as just a rush to the middle of the map with any semblance of WWII combat tactics throw out of the window in favour of a mass furball.

I suppose time will tell? 

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