FTC_Riksen Posted October 27, 2018 Posted October 27, 2018 59 minutes ago, LLv44_Mprhead said: Please lock the skins for next edition. Even if we then lose our historical skins that is much better than having the possibility of "cheating" by using bright custom skins that help with recognition. (maybe not cheating in strict sense of word but if you think about it you will hopefully understand my point.) Please dont listen to this guy ... 1
LLv44_Damixu Posted October 27, 2018 Posted October 27, 2018 (edited) I see the solution for skin cheating: To have 1C approved skin database where someone in authority checks the proposed skins and approves if the content meets the critera of being historically accurately (enough) or rejects these bright red fooleries. All MP servers will check the approval of skins from the official 1C approved database. 1C as a working body does not to have to spend their precious time on this trivial folly, but appoint some persons from the community to serve on this posession to check and approve a skin to be applicable or not. Edited October 27, 2018 by LLv44_Damixu 1 1
LLv44_Mprhead Posted October 27, 2018 Posted October 27, 2018 25 minutes ago, SCG_Riksen said: Please dont listen to this guy ... Ofc listen to me! Or do you actually think that it's ok to have bright red (or pink or something) skins for your squadron that you can recognize miles away (thus giving you an advance of seeing immediately who is friend and who is foe)? When the mechanics atm is so that everyone who doesn't have that skin will see it as default skin?
Psyrion Posted October 27, 2018 Posted October 27, 2018 Please don´t lock skins. I don´t know why anyone would even want that. Let me have my fun with skins damn it. 40 minutes ago, LLv44_Mprhead said: Ofc listen to me! Or do you actually think that it's ok to have bright red (or pink or something) skins for your squadron that you can recognize miles away (thus giving you an advance of seeing immediately who is friend and who is foe)? When the mechanics atm is so that everyone who doesn't have that skin will see it as default skin? It is just a game at the end of the day. No need to lock everything out to make things the least fun possible in the name of "balance". 1 4
LLv44_Mprhead Posted October 27, 2018 Posted October 27, 2018 21 minutes ago, Psyrion said: It is just a game at the end of the day. No need to lock everything out to make things the least fun possible in the name of "balance". It's not in the name of "balance", it's in the name of "fairness". 1
Psyrion Posted October 27, 2018 Posted October 27, 2018 (edited) 12 minutes ago, LLv44_Mprhead said: It's not in the name of "balance", it's in the name of "fairness". Is it fair to propose locking the now over 17Gb of skins I have collected (thanks to everyone who made them btw ) just because you saw somewhere that someone is using some colored skins to gain a slight advantage? Can you even recall one instance where bright colored skins made a difference? In fact everyone who uses custom skins puts themselves at a dissadvantage on winter maps. I don´t know where this idea comes from that you have to lock everything trivial out and ruin the fun for all the genuine people that just like their planes to look different once in a while. You take Multiplayer way to seriously sometimes guys... -rant over- Edited October 27, 2018 by Psyrion
Operatsiya_Ivy Posted October 27, 2018 Posted October 27, 2018 In my opinion, TAW is supposed to be a competitive environment. People take it serious. 264 pages in this thread are a testament to that. Giving enemy planes (as far as thats possible idk) bright colored skins is not just a slight trivial advantage, it is huge. I would love to have the possibility that TAW can regulate which skins are allowed but i am afraid that this isn't possible. 3 2
FTC_Riksen Posted October 27, 2018 Posted October 27, 2018 1 hour ago, LLv44_Mprhead said: Ofc listen to me! Or do you actually think that it's ok to have bright red (or pink or something) skins for your squadron that you can recognize miles away (thus giving you an advance of seeing immediately who is friend and who is foe)? When the mechanics atm is so that everyone who doesn't have that skin will see it as default skin? I dont think it is ok but our group uses our custom historical skins and we would like to keep using them. Even in the scenario you describe, there is not much of a difference than using lights in combat. The so called advantage is minimal. Keep it locked in ur server but dont start this BS here too ... TAW is fine with skins unlocked. 1 2
SCG_Syn Posted October 27, 2018 Posted October 27, 2018 Does it really matter? The pilots that are bad enough or have to resort to that shit anyway are'nt going to make a difference. When you look at the guys on the leader boards they all fly fair already and don't pull shit like that. At a distance of 3-10 km you can't even see the colors, its just a black dot. It does however add a ton of immersion and... attachment if you have a custom historical skin. It feels like your flying "your plane" It's the plane you have fought through hell with and achieved great feats. No don't add skin restrictions just because some jerks want to ruin it. You can try to remove "White 14" (my plane) from the sky but she won't go down without a fight! 1 1
Psyrion Posted October 27, 2018 Posted October 27, 2018 21 minutes ago, Operation_Ivy said: In my opinion, TAW is supposed to be a competitive environment. People take it serious. 264 pages in this thread are a testament to that. Giving enemy planes (as far as thats possible idk) bright colored skins is not just a slight trivial advantage, it is huge. I would love to have the possibility that TAW can regulate which skins are allowed but i am afraid that this isn't possible. You do not give enemy planes bright colored skins. That would be madness. What people want to ban is that certain groups/squadrons use bright colored skins for themselves to make it easier to spot their squadmates. Yes, doing that purposely is a dick move in my opinion. But it would also be a dick move to spoil everybody elses fun (wings, finnish) just because some people do that. If it were against the rules on TAW (which it isnt) then those people should be punished for that, not everyone.
SCG_Syn Posted October 27, 2018 Posted October 27, 2018 Yes Psyrion! We should'nt be punished for the actions of a few jerks. If you can't handle someone being able to have the slightest, smallest advantage then go on WOL and Finnish. I at least have learned how to fight with disadvantages as you do when your a fighter pilot. If I fight against someone using bright skins, well I'm worried about way more things, Energy, My 6, My situational awarness, and Energy awareness. 1
Operatsiya_Ivy Posted October 27, 2018 Posted October 27, 2018 Well in that case it doesn't really matter i suppose and a lot of people enjoy their custom skins.
Alonzo Posted October 27, 2018 Posted October 27, 2018 If people are being jerks and using 'cheat' skins (for whatever definition of 'cheating' you like...bright skins or whatever) and then they are stupid enough to post videos of themselves doing this, and the community agrees beforehand that this is cheating...then the jerks should be banned. But as far as I know, there is no current statement around acceptable skins and unless people are stupid and post videos of themselves cheating we will all never know. This seems like something that would affect the small amount of players who want to be jerks. Banning skins would affect many many players who want to fly a historical or squadron skin. Seems like a high price to pay to stop people cheating. (Is the server setting just "Custom skins on/off" or is there any more granularity to that? If we had either a filename or SHA hash of the skin we could make a database of approved skins....but this is a bunch of work again just to prevent people being jerks).
Piciu Posted October 27, 2018 Posted October 27, 2018 (edited) Tell me guys what`s wrong in having own skins, to better recognize your teammates? Do you really guys are thinking, that we are cheating? Where these pilots cheaters?Manfred and Lothar Richthofen Oberleutnant Klaus Faber — JV44 Würger-Staffel, Ainring Germany, May 1944 Developers I-16 red skin Mustang D-Day stripes Erich Hartmann, Black Tullip Saburo Sakai, Tainan Kokutai Alonzo, your words are simply insulting us. And, as you can all see, custom skins are not forbidden in our server. Edited October 27, 2018 by =LG=Piciu 4
Operatsiya_Ivy Posted October 27, 2018 Posted October 27, 2018 20 minutes ago, =LG=Piciu said: Tell me guys what`s wrong in having own skins, to better recognize your teammates? Do you really guys are thinking, that we are cheating? Where these pilots cheaters? While i already said that i don't really care, you can't really compare it to reality. Everyone was able to see the red airplane of Richthofen for example, not just his teammates who downloaded the same skin. 1
Cygi Posted October 27, 2018 Posted October 27, 2018 (edited) Yes, we have our own skins and we're shooting parachutes, we're very bloodthirsty!!! Edited October 27, 2018 by =LG=Cygi
ACG_Smokejumper Posted October 28, 2018 Posted October 28, 2018 (edited) 9 hours ago, Psyrion said: Please don´t lock skins. I don´t know why anyone would even want that. Let me have my fun with skins damn it. It is just a game at the end of the day. No need to lock everything out to make things the least fun possible in the name of "balance". It's not balance. It's to stop cheaters from creating see through skins. I would like custom skins gone as well. My squadron uses customs skins. Still don't care. It has been exploited with players creating a skin that they can see through. I don't mind the bright colours if that is your thing. It's just the cheating possibility and that's the end of it for me. My custom skin shows up red. So does my wingmans. The creator used red as the base paint and it shows though. I have red rims on my F2. my 2c Edited October 28, 2018 by 7./JG26_Smokejumper 2
7.GShAP/Silas Posted October 28, 2018 Posted October 28, 2018 (edited) Bright colored skins is one thing, but giving people the ability to see through their own aircraft... That's pretty bad. A lot of guys/squadrons really enjoy their custom skins, though. Either way you lose. Better to pick the smaller loss in that case. Edited October 28, 2018 by 7.GShAP/Silas 1
SCG_Syn Posted October 28, 2018 Posted October 28, 2018 @ =LG=Piciu I think the problem people are bringing up is that their are some individuals who are editing the enemies skin folder to make them bright colors and easier to see. It's a very slight advantage, as for Manfred atleast, he wanted the enemy pilot to fear him, and know who was on their 6 when they looked back. I'm completely with you in that Custom skins should be allowed. I support it because of the small advantage it gives the person who is cheating, that it doesn't justify restricting all those other pilots who love that aspect of TAW. I love flying with my custom 109 skins that were made by Riksen who puts so much attention to detail. Let's not let a few ruin it for everyone. That's just playing into what they want! #FreedomOfSkins #StopTheCensorship 2
7.GShAP/Silas Posted October 28, 2018 Posted October 28, 2018 1 minute ago, SCG_Sinerox said: Let's not let a few ruin it for everyone. That's just playing into what they want! Well, no, they want to cheat and are happy to use those who enjoy using custom skins legitimately as a shield against reprisal. The question is if it's worth taking away custom skins from all those who use them to stop those who use them to cheat.
LLv24_Zami Posted October 28, 2018 Posted October 28, 2018 I'd say yes for locking custom skins. It's just so much clearer for everyone that way. My squadron has very nice custom skins but this current skin system creates too many questions. 1
Guest deleted@103832 Posted October 28, 2018 Posted October 28, 2018 (edited) If you've ever watched any TAW action vids from our LuftGangsta friends, you should be well aware that they extensively utilize custom skins. Debate the merits and detriments and state your own position all you want, but LG runs this show (edit - and StG2). There are probably 10 - 20 pages of opinions in this forum on chute-killing. Did anything change? Edited October 28, 2018 by deleted@103832
LLv24_Zami Posted October 28, 2018 Posted October 28, 2018 53 minutes ago, StG77_HvB said: If you've ever watched any TAW action vids from our LuftGangsta friends, you should be well aware that they extensively utilize custom skins. Debate the merits and detriments and state your own position all you want, but LG runs this show (edit - and StG2). There are probably 10 - 20 pages of opinions in this forum on chute-killing. Did anything change? No. And because of this, we shouldn't express our opinion? 1
SCG_Fenris_Wolf Posted October 28, 2018 Posted October 28, 2018 You can express your opinion but that doesn't mean that people would agree to it. There may be individuals, that try to "cheat" using transparent wings. But the skill ceiling in IL2 is so high, that such people still remain crappy pilots. An effect like this is so utterly negligible, that it would be ridiculous to sacrifice the immersion squadrons with custom skin sets enjoy - over one or two skill-less foul apples. Hence your direction of opinion "hürr dürr - block all fun toys!" is false to us. You already did that on your server and that's why we don't play it, and you can enjoy your no skins environment on a gazillion of other servers. Your own server for example, it had good missions iirc. 3 1
LLv44_Mprhead Posted October 28, 2018 Posted October 28, 2018 11 hours ago, SCG_Riksen said: Even in the scenario you describe, there is not much of a difference than using lights in combat. The so called advantage is minimal. The difference is that everyone can see the lights, same as red paint of von Richthoven's plane. When you use custom skin of bright red for your team and no-one else but your mates can see then you get advantage of instant recognition of friend and foe without your opponents being able to do the same (they would if they were able to see your skins also.) So the problem is that it's only those who have these skins loaded are able to see them. Ofc if you (have) put them in public distribution then I take this all back, then it is comparable to above mentioned von Richthoven. 8 hours ago, =LG=Piciu said: Tell me guys what`s wrong in having own skins, to better recognize your teammates? Do you really guys are thinking, that we are cheating? First question: The answer is above. Second question: Yes, if your skins are not available for everyone to download. Ofc you can create what ever rules you want when you run the server, although I would be interested to hear opinion from StG 2 guys also. What I would also like to see is base of approved custom skins that could be used in multiplayer. 1
FTC_Riksen Posted October 28, 2018 Posted October 28, 2018 3 minutes ago, LLv44_Mprhead said: The difference is that everyone can see the lights, same as red paint of von Richthoven's plane. When you use custom skin of bright red for your team and no-one else but your mates can see then you get advantage of instant recognition of friend and foe without your opponents being able to do the same (they would if they were able to see your skins also.) So the problem is that it's only those who have these skins loaded are able to see them. Ofc if you (have) put them in public distribution then I take this all back, then it is comparable to above mentioned von Richthoven. First question: The answer is above. Second question: Yes, if your skins are not available for everyone to download. Ofc you can create what ever rules you want when you run the server, although I would be interested to hear opinion from StG 2 guys also. What I would also like to see is base of approved custom skins that could be used in multiplayer. Ours is available for download for anyone to use and it has been since its release
LLv24_Zami Posted October 28, 2018 Posted October 28, 2018 53 minutes ago, SCG_Fenris_Wolf said: You can express your opinion but that doesn't mean that people would agree to it. If you mean me, I'm aware of that. 55 minutes ago, SCG_Fenris_Wolf said: Hence your direction of opinion "hürr dürr - block all fun toys!" is false to us. You already did that on your server and that's why we don't play it, and you can enjoy your no skins environment on a gazillion of other servers. Your own server for example, it had good missions iirc. Don't know who you are talking about, I don't have any servers.
Operatsiya_Ivy Posted October 28, 2018 Posted October 28, 2018 In the end it's =LG=s decision and since they enjoy their skins i don't think anything will change. If they consider this, they can simply put up a vote and let the majority decide. simple.
Mad_Mikhael Posted October 28, 2018 Posted October 28, 2018 (edited) 9 minutes ago, Operation_Ivy said: In the end it's =LG=s decision and since they enjoy their skins i don't think anything will change. 2 I hate those skins, they are terrible ? I just needed to say that. Edited October 28, 2018 by =LG=Mad_Mikhael 2 1
Piciu Posted October 28, 2018 Posted October 28, 2018 (edited) Welcome Pilots! Summer has come to the end, and also did our TACTICAL AIR WAR Season XV. Now it`s time to recharge our batteries. You can now take a rest, or go to your training sites to become better and better. We will now focus to make another improvements to welcome you in the next season. Here we have Diplomas for best of you, and Cups for campaign survivors. Only blue side this time, none of the reds survived the struggle with "0" death. ENKAS Cups goes to: BEST FIGHTERS BEST BOMBERS BEST TANK KILLERS BEST FIGHTER SQUADS BEST BOMBER SQUADS BEST TANK KILLER SQUADS Edited October 28, 2018 by =LG=Piciu 6 4
=GEMINI=IngegnerTommy Posted October 28, 2018 Posted October 28, 2018 Guys, TAW has brought my flight sim to a level of immersion never felt before, and I’m really grateful for what was created and looking forward to the next campaign. I do have however one big doubt that leads me to ask to the creators of this majestic campaigns: Why don’t you run each campaign 2 times? Seen from my perspective, this should bring lots of benefits to player and creators: - players can enjoy the same campaign, if they want, from both perspective (red and blue) - players would keep playing TAW while the dev team is working on the new campaign, keeping the enthusiasm of the “fan base” we’ll alive - dev team would have less stress to work on the new campaign, knowing players have something keeping them up for several weeks (it’s not a job, but I’m assuming the sense of having hundreds of people waiting for your news is somewhat present) - the coding efforts used to create a campaign would be exploited and enjoyed for a longer period, which is worth for the amount of work behind it. Of course I’m not suggesting to use the same campaign many times, just twice, because the sense of unique experience would be compromised otherwise. Moreover, one of the main limit of my question is that I DON’T know how much work is required to have the campaign running, even if it’s already coded; clearly If running it 2x times would require lots of efforts, hence postponing several weeks the next campaign, I would throw my idea into the trash bin. Unless of course there’s some way you would consider using extra help for the “campaign maintenance” while you focus on the next one (and fly yourself, I guess :) ... ) Thanks for your attention, just my 2 cents. Tommaso 6 10
-332nd-Jakerthesnak Posted October 28, 2018 Posted October 28, 2018 (edited) IngegnerTommy that's a nifty idea. More fun for players and more ease on the devs of the server. Has this been discussed before? I would be all for it! Edited October 28, 2018 by Jakerthesnak
SCG_Fenris_Wolf Posted October 28, 2018 Posted October 28, 2018 That's an incredible idea. Signed man!
Operatsiya_Ivy Posted October 28, 2018 Posted October 28, 2018 On one side it would take a lot of appeal away from TAW due to it becoming a lot more available. On the other side it might provide good intel on balance.
Vulpes_Corsac Posted October 28, 2018 Posted October 28, 2018 Nice idea! By that way many scenarios can be worked and a lot to be understood.
LLv44_Mprhead Posted October 28, 2018 Posted October 28, 2018 I'm with Ivy on this one. Part of the appeal of TAW is that it's not constantly available. Then again it would be nice to have it available a bit more than it is...
Alonzo Posted October 28, 2018 Posted October 28, 2018 18 hours ago, =LG=Piciu said: Alonzo, your words are simply insulting us. And, as you can all see, custom skins are not forbidden in our server. I'm new here, I didn't mean to offend anyone. Is your skin pack available for download? Everyone was able to see Richtofen's bright red plane, maybe I would like to see your bright orange ones too. 1
Coldman Posted October 28, 2018 Posted October 28, 2018 About running 2 campagins in a row. I proposed that solution before TAW 14 but in case of balance we had to obligate people to play one campaign on red side and next on blue side then we could see if any side has its favors or its a players Base on side specific.I'd like to see how it works but then what about one side players...will they fly on side that never fly?
Vulpes_Corsac Posted October 28, 2018 Posted October 28, 2018 17 minutes ago, =LG=Coldman said: About running 2 campagins in a row. I proposed that solution before TAW 14 but in case of balance we had to obligate people to play one campaign on red side and next on blue side then we could see if any side has its favors or its a players Base on side specific.I'd like to see how it works but then what about one side players...will they fly on side that never fly? I do not see how this could make a difference. If you change the core of players aka the tactics and the teamwork you actually compete the capability of players to fly on different teams and not the way of changing the flow of war. What I mean is that most likely even if they lose or win the conclusions are false positive or negative. Probably better should be if you force the player to fly on the same side and the other side which lost the previous war adopt new tactics. thx @Daedalos
IRRE_Axurit Posted October 28, 2018 Posted October 28, 2018 Thank you for this campaign, TAW is always for me something special, a particular pleasure to participate. I asked a question a few days ago, but no one answered. If it was possible to remove the technochat, would TAW adopt this parameter? I miss something about TAWs, they are the ships. Usable on big rivers, and especially on Kuban. It is a bit of a shame not to use the mountainous part for supply by the coast. Flying in the mountains, and the games of "cache cache" that it can offer, could change some huge flat plains. Thanks
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