Dutchvdm Posted April 4, 2016 Posted April 4, 2016 Hi Guys, I'm not certain if it's a bug, but switching between the two machineguns in the Ju-88 dorsal gunners position takes quiet a while. Not certain if this is realistic. Grt M 1
Sim Posted April 10, 2016 Posted April 10, 2016 Brief description: Special "NOICON" name is visible in radio chat Detailed description, conditions: The special "NOICON" name can now be used to hide blue/red icon labels - but if you add this to an item entity with radio comms support - they will appear as "NOICON" in the chat. I think it's logical to filter out this special name and treat them as having no name at all. Additional assets (videos, screenshots, logs):
LoneStar Posted April 23, 2016 Posted April 23, 2016 Brief description: Pe-2 Series 35 tailwheel retracted lamp is not lit. Other lamps are lit red. OK on Pe-2 Series 87 & 110. Detailed description, conditions: Cockpit view Additional assets (videos, screenshots, logs):
CCCPBera Posted May 4, 2016 Posted May 4, 2016 Brief description: game freezes (can´t click on anything, but mouse still moves) after watching any campaign video (even BOM beta)Detailed description, conditions: NAAdditional assets (videos, screenshots, logs):Your PC config data (OS, drivers, specific software): Windows 7 GPU: NVIDIA Gforce 970
kissklas Posted May 20, 2016 Posted May 20, 2016 Brief description: Throttle on engine 1 and 2 are set different after startup. They do not always sync up. (for some reason at 100% they seem to be the same on both throttles. On startup, is current pos of axis perceived as 0%, mayhaps? I'm using no curves.)Detailed description, conditions: Noticed in multiplayer. Flying the Pe-2 87 series.Additional assets (videos, screenshots, logs): NAYour PC config data (OS, drivers, specific software): Using a single Saitek Throttle Quadrant. Other hardware is in the sig.
Monostripezebra Posted June 1, 2016 Posted June 1, 2016 (edited) Brief description: Bombsight GUI altimeter doesn´t toggleDetailed description, conditions: for all bomber planes with the overlay GUI of the bombsight, the altimeter in that gui does not toggle between airfield hight and standard athmosphere.. compared to the 2 cockpit altimeter values (which are alt+A toggled) it shows a 3rd value with minor deviations from the Cockpit ISA value (I think that may be target corrected(?), as the altitude shown works in SP but makes no sense in MP and depending on map barometric conditions can have from 10m to 1000m (!) deviation to the correct one (base value seems based on standard athmosphere value + unknown correction. Example of different standard athmosphere settings on the ground: 175m in cockpit, 160m in GUI.. toggle alt+A does not affect the GUI reading in any way. Edited June 1, 2016 by Dr_Zeebra
Monostripezebra Posted June 1, 2016 Posted June 1, 2016 Brief description: Throttle on engine 1 and 2 are set different after startup. They do not always sync up. (for some reason at 100% they seem to be the same on both throttles. On startup, is current pos of axis perceived as 0%, mayhaps? I'm using no curves.) Detailed description, conditions: Noticed in multiplayer. Flying the Pe-2 87 series. Additional assets (videos, screenshots, logs): NA Your PC config data (OS, drivers, specific software): Using a single Saitek Throttle Quadrant. Other hardware is in the sig. not really a bug.. that happens when you move the throttle during the start up process and you can easily rectify it by selecting each engine singlehandedly, putting it to 0% or 100% or any other value and then the other engine to same, then select both and they´re together again.
Sim Posted June 27, 2016 Posted June 27, 2016 Brief description: Map mouse wheel zoom is buggy with some resolutions Detailed description, conditions: Using the mouse wheel to zoom in-game map will not zoom the map correctly to current cursor position when a non-standard resolution is used (for example the 2560×1440 has issues, while 1920x1080 works fine).
Monostripezebra Posted June 30, 2016 Posted June 30, 2016 (edited) Bug: the "sticky" reargunner bug returned in extended form with 2.002 Details: when in manual reargun control for some top gunners, the gun/aiming reticule sticks again to the lowest elevation... moving the mouse up, only moves the camera. easy to reproduce. Affects: Stuka Reargunner, He111 top gunner, all upper Pe2 gunners https://www.youtube.com/watch?v=oWbSPl1Rs4o Edited July 2, 2016 by Dr_Zeebra 2
ZZ15_dasSofa Posted July 5, 2016 Posted July 5, 2016 Brief description: Unsync Oilcoolers Detailed description, conditions: After the fix update 2002b for the Patch 2002 which fixed the unsync Pitch, now the oilcoolers are unsync. didnt matter if the pitch is back to 0 or not before starting the enigine. i have it on multiplayer servers with "full real" in the me 110 every time.
Sim Posted July 6, 2016 Posted July 6, 2016 Brief description: Wrong fuel quantity in the UI for Il-2 mod.1941 Detailed description, conditions: See attached screenshot:
ZZ15_dasSofa Posted July 12, 2016 Posted July 12, 2016 Brief description: Unsync Motorpitch after some flighttime on Multiplayer and a old Problem appears again. Detailed description, conditions: At start all is fine with the Motorpitch (on fullreal Server as Reported the Oilcooler are unsync). After some flighttime by a pitch change, they are a bit unsync 2-5%. Yesterday on a Multiplayer Server with a Friend. We startet the Engines on the BF110, rollt to the Startpoint and wait some time. After we pitch up for the start , on booth planes the right motorpitch jumps directly up to 100% and the left motorpitch stays low. After some 360° and full pitch up and down we stop the engines. After a restart it works normal.
1PL-Husar-1Esk Posted August 10, 2016 Posted August 10, 2016 Brief description: Freelook issue Detailed description, conditions: During playing track file - when i'm on freelook (F11 mode), then when i press pause - my camera jumps into some void place in the map. After release pause my camera stays there. This always happening no matter what.
ZZ15_dasSofa Posted September 21, 2016 Posted September 21, 2016 Brief description: stick Gun from Gunner Detailed description, conditions: Every time i try to control the turret from a gunner, i press T and the gun quick jumps a bit down(5px) and thats it. Cant move the gun. Its on alle German Gunnerpositions.
Hrukozavr Posted October 10, 2016 Posted October 10, 2016 (edited) Brief description: Unable to setup ministick to control the camera. Detailed description, conditions: I set up settings/camera controls/rotate camera up/dn and left right to use _proportional_ mini stick of my Saitek X56, and turned mouse and POV camera controls off. Nothing changed camera still controls by maose and POV but not with mini stick. Edited October 10, 2016 by Hrukozavr
stalker_pl Posted October 29, 2016 Posted October 29, 2016 Hi Guys, This is my first post on the forum, hopefully submitted in the right place. I'm relatively new to the game, but haver some previous experience in sim's. First of all thanks for fantastic simulator and all the hard work put in. I'm flying using mid-high spec'd PC with TrackIR and Logitech G940. I've noticed that after each update I am loosing all my axis and button assignmements which is painful to restore. Is there any chance You could create template that would allow to save as a file all the controller settings so they could be easily restored in case of event like above? Regards, Stalker_pl
Neil Posted October 31, 2016 Posted October 31, 2016 Brief description: TrackiR view does not work Detailed description, conditions: Must be in rear gunner ju87 Must be in the "lean to gunsight" + "take control" configuration. Additional assets (videos, screenshots, logs):Your PC config data (OS, drivers, specific software):
hsthhsth Posted November 6, 2016 Posted November 6, 2016 Brief description: Key Mapping wheel brakes Detailed description, conditions: It is not possible to set both Dead Zone Low & High at 100%. If you try to set both, after "Accept" the Dead Zone High will always return to 0%. If you set only Dead Zone High at 100% it will stay there. Additional assets (videos, screenshots, logs):Your PC config data (OS, drivers, specific software):
ZZ15_dasSofa Posted November 16, 2016 Posted November 16, 2016 After 2005 update my MS FFB2 disconnects 2 times after i tab out to desktop. No Problems in other Games and didnt have that before 2005. GJ!
Nil Posted December 11, 2016 Posted December 11, 2016 Brief description: The turret view do not stay in "lean to gunsight" + "take control" position Detailed description, conditions: Must be be in any turret in "lean to gunsight" + "take control " position Must go to: outside view OR view the map OR go in another aircraft position and then go back in the previous position Additional assets (videos, screenshots, logs): A quick video made by me
=38=Tatarenko Posted December 17, 2016 Posted December 17, 2016 Bug ReportBrief description: When flying the IL-2 and taking damage in the tail area, you often get the message (tech-chat) "Right Elevator Control destroyed" (maybe verb is different - damaged??). Anyway, you have now lost control over BOTH elevators and have no pitch control at all. This normally results in immediate crash and death. On one occasion I was climbing when it happened and managed to make it back to base and land safely using trim controls and ailerons. So either the message should say "Elevator Control destroyed" or i should still have some control using my left elevator, which would be better.
RavN_Sone Posted December 20, 2016 Posted December 20, 2016 (edited) Brief description: menu cursor affected by invert Y axis from input devices options I think that's enough for explanation Edited December 20, 2016 by Sone
VBF-12_Snake9 Posted December 21, 2016 Posted December 21, 2016 Version 2.006b Brief description: Axis problem with only Pe2 87 I have water rads, mixture, prop pitch, and supercharger mapped on saitek throttle boxes for the Pe2. I noticed when I spawn in and cycle the axis then hit the start up procedure the game limits some my axis by 50%. (50% on my axis equals 100% in game) It's done this with mixture and prop pitch several times. Testing this out with other planes I found that the Pe2 is the only plane that does this. I also tested this several times and found out if I spawn in and do NOT touch my axis before engine start then I will NOT have this problem. Detailed description, conditions: Even when the game limits my axis to 50% on the Pe2, if I check settings, engine controls, all the axis react normal and use all the 100% deflection. Then exit settings and the pe2 still limits the axis to 50% Again this is caused by cycling my axis before start up procedure. I can repeat the very same procedure with other planes and will NOT have this problem. It is only with the pe2 87. Additional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software): Saitek Pro Flight Throttle Quadrant Driver Version 6.0.6.5 Sottware Version 7.0.2.7 I run two of these.
[DBS]El_Marta Posted December 29, 2016 Posted December 29, 2016 Brief description: ESCKey does not work randomly Detailed description, conditions: during the mission the ESCKey looses the abilty to open ESCMenue. Mission cannot be finished anymore. Additional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software): Windows 10, Dual Monitors
Leutnant_Artur Posted December 29, 2016 Posted December 29, 2016 Brief description: mouse axis does not work Detailed description, conditions: mouse (and laptop touchpad) axis and scroll don't work in menu and map view in game. In flight it works. After alt+tab axis works for about 2 seconds and then freeze. Tested with other games - no problems. Bug occurred after latest update (2.006c). I have reinstalled game, installed new mouse drivers, reinstalled dx11, installed new nvidia drivers (376.33) and int didn't helped. Additional assets (videos, screenshots, logs): none Your PC config data (OS, drivers, specific software): i74700HQ, GTX 770M, 8GB RAM, WIN10
Matt88 Posted January 12, 2017 Posted January 12, 2017 Brief description: Bombsight GUI stuck in fligh mode (force to Alt-F4 Esc. dont work) Detailed description, conditions: To be honest I always switch from bombsight GUI "V" , to Map "O" , cockpit, and viceversa without problem maybe is a random issue. Additional assets (videos, screenshots, logs): this is the cockpit view Your PC config data (OS, drivers, specific software): i7 6700K, GTX 770 4Gb, 8GB RAM 3200, W10
LLv34_Untamo Posted January 16, 2017 Posted January 16, 2017 (edited) Brief description: Scandic letters not working in multiplayer chat. Detailed description, conditions: In multiplayer, when writing scandic letters (Å, Ä, Ö), they show ok, but when you press Enter, they show up as box-characters in the chat. This happens to all Finns (and I presume Swedes, Norwegians, Danes, Icelanders too), not just me Additional assets (videos, screenshots, logs): Can provide screenshot if necessary. Your PC config data (OS, drivers, specific software): See signature. Edited January 16, 2017 by LLv34_Untamo 6
MAGNUM_PT Posted February 9, 2017 Posted February 9, 2017 Brief description: Mouse wheel sensibility decreased with update 2.006 Detailed description, conditions: I use the mouse wheel to control a lot of stuff (zoom, throttle, mixture and radiators). In update 2.005 (and before) the scroll wheel would move the controls by about 5% for each step. After update 2.006, the controls move around 12.5% per step. Zoom still works perfectly (it didn't change) but for other controls it's impossible to make fine adjustments (5% step was not perfect but it did the job). Note that I use other controls besides zoom with a combination of other mouse keys. Additional assets (videos, screenshots, logs): Probably not necessary (ask if needed) Your PC config data (OS, drivers, specific software): Windows 10 Intel i7-2760QM @ 2.2GHz Nvidia 550M (driver version 355.82) 8GB RAM
616Sqn_Johnny-Red Posted April 27, 2017 Posted April 27, 2017 Brief Description: Pilot Callsign (display name) and Allied or Axis Faction data does not display in flight tracks. Detailed description, conditions etc: Since publish 2.009 (and all sebsequent patches) Flight tracks do not display player names or display icons (or arrows) in their assigned faction colour. Now both red and blue faction colours display as pale grey upon playback. Pilot names are replaced in most missions by the aircraft type name (even at close range) while in one mission, all players names were replaced by the words "Red Plane" or "Blue Plane". I have run some flight tracks immediately after recording where my own display name is still present, but upon exiting and restarting the sim my display name is replaced by my aircraft type name. In one flight track recorded yesterday (which I played back without exiting the sim) I saw another aircraft with my own display name on it. I have checked flight tracks which were made prior to publish 2.009 and they are now not displaying pilot names or faction colours correctly either. From this, I am tempted to infer that it is a change to the sim, rather than the track files themselves. This gives me hope that the data itself is not lost.
616Sqn_Johnny-Red Posted April 27, 2017 Posted April 27, 2017 Brief Description: HUD is slow to appear. Detailed description, conditions etc: I believe that in support of VR implementation (publish 2.009), the HUD is now turned off by default at the start of a flight: This is causing problems in normal difficulty simulation where the player spawns in the air in close proximity to the enemy. It can take up to 10 seconds to to render the HUD after toggling it on. This is detrimental where enemy aicraft are assembled above an air-start during an online game or in duels where the game opens with an enemy closing head-on.
marklar Posted May 5, 2017 Posted May 5, 2017 (edited) Is there a reason why HUD has so big impact on fps in VR mode? When I turn it on, even with only radio subtitles, fps drop from 90 to 70-75. edit: Just checked it in a screen mode and no single frame is dropped when I turn HUD on. Edited May 5, 2017 by marklar
guidom Posted May 15, 2017 Posted May 15, 2017 (edited) Brief description: mouse control stops in opening menu Detailed description, conditions: start game and log in work fine. Once I am in the main menu, the mouse movement and click response ceases. By alt-tabbing I am able to regain mouse control, but not clicking control. Only option is to alt-f4. Additional assets (videos, screenshots, logs): I have recently update to a Ryzen 7 CPU and MB, otherwise the system is the same, which was working a couple of days ago with 2.010 EDIT: solved, the new motherboard was not playing happily with my USB hub. Luckily I have enough ports now on the motherboard, so I don't need the hub anymore. Problem solved. Edited May 17, 2017 by guidom
toutenglisse Posted May 23, 2017 Posted May 23, 2017 Brief description : aiming assistance bug Detailed description : Since update 2.010 aiming assistance (bombs/rockets sights) is only visible when HUD is active. If HUD is inactive (but labels are active) no way to make aiming assistance visible (Like it was in previous version) - activation on/off of aiming assistance only works when HUD is active Additional assets : VR oculus Rift CV1 - latest drivers (nvidia)
YoYo Posted June 4, 2017 Posted June 4, 2017 (edited) Brief description : no possibility turn off instrumental panel permanentlyDetailed description : more info in this post: https://forum.il2sturmovik.com/topic/29585-how-turn-instrument-panel/ . It always back if You push H key.Additional assets : from 2.009, 2.010Brief description : Command menu not showing, "~" key from the first time, You can push many time to forced it to showDetailed description : more info + video in this post: https://forum.il2sturmovik.com/topic/29589-command-menu-open-and-close-immediately/Additional assets : from 2.009, 2.010 Edited June 4, 2017 by YoYo
Lemon Posted June 8, 2017 Posted June 8, 2017 hello i recently bought BoS and i like it so far but i got strange issue, Brief description: 2 keys actions on 2 differents keys but 1 key activate 2 actions Detailed description, conditions: in single player, quick mission or campain, if i send orders to wingmans : attack nearest air target , the order is sent but i got a red flare lunched too : attack nearest ground target , the order is sent but i got a red flare lunched too :cover me, the order is also sent but got a green flare lunched too there is not a conflicts in key mapping , the keys are not map on the same ones, i kept the default ones for the flares and the wingmans orders are on numpad, i tried differents key mapping setups, i even try to remove completely the binded key for the flares and problem still persit.. do i have a corrupted file(s) or it is meant to be like that ? thanks a lot for helping.... and sorry for english mistakes, still learning Your PC config data (OS, drivers, specific software): windows 10 (up to date 6/8/2017) i5 6600k 4.5mhz Kingston DDR4 8GB / 3000mhz ATI 280x Toxic 1200mhz / 1700mhz (driver 17.5.2) joystik X55 (driver 7.0.55.13) using ir tracker with opentrack software (driver 2.3.1.4)
tmcd Posted June 11, 2017 Posted June 11, 2017 (edited) Brief description: Simulated keyboard input is not handled correctly - for example Left Shift + g activates BOTH the tailwheel and gear. Detailed description, conditions: This occurs when the keypresses are generated by an external program. This is repeatable and happens with more than one external keyboard simulator - both Voice Attack and CH Control Manager have this issue. Keys are recognized properly when using a physical keyboard. TailWheel and Gear are at defaults. This is a pain - when using VR we can't use the "real" keyboard. Additional assets (videos, screenshots, logs): Keypresses generated by CH Control Manager: Keypresses generated by Voice Attack : Both of the above trigger TailWheel and Gear Your PC config data (OS, drivers, specific software): Windows 10, Oculus Rift VR user, Voice Attack, CH Control Manager 4.52 current actions.txt current map.txt Edited June 11, 2017 by tmcd
coconut Posted June 26, 2017 Posted June 26, 2017 Brief description: Bf-110 g-2 throttles back after switching to gunner seat Detailed description, conditions: Fly a Bf-110 g-2 with engine set to cruise settings. Switch to the gunner seat without enabling autolevel (I don't know if autolevel is relevant or not). You will hear the engine rev down. Switch back to the pilot seat, move the throttle: the engine revs up again. Additional assets (videos, screenshots, logs): None Your PC config data (OS, drivers, specific software): Windows 10 Home, intel core i5 4690K (OC to 4.2 Ghz), NVidia GeForce GTX 980Ti, driver version 382.05
Semor76 Posted June 28, 2017 Posted June 28, 2017 Brief description: The Green Progress Bar in the Scripted single player selection screen is missing since one of the last patches. Additional assets (videos, screenshots, logs): Screenshot
YoYo Posted July 10, 2017 Posted July 10, 2017 (edited) Brief description : no possibility turn off instrumental panel permanently Detailed description : more info in this post: https://forum.il2sturmovik.com/topic/29585-how-turn-instrument-panel/ . It always back if You push H key. Additional assets : from 2.009, 2.010 Brief description : Command menu not showing, "~" key from the first time, You can push many time to forced it to show Detailed description : more info + video in this post: https://forum.il2sturmovik.com/topic/29589-command-menu-open-and-close-immediately/ Additional assets : from 2.009, 2.010 This problem is present still in 2.011. Edited July 10, 2017 by YoYo
Mehovushka Posted July 11, 2017 Posted July 11, 2017 This problem is present still in 2.011. Thank you. We'll fix it.
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