kraut1 Posted June 8, 2024 Posted June 8, 2024 (edited) 11.06.2024: Static Planes Skins for Pacific V01 released https://www.dropbox.com/scl/fi/u3u9l0q8aqjvxv42fdnu6/Static-Plane-Skins-Pacific-v01.zip?rlkey=m9tqsdzouftxbfkhc1z6gxgm4&st=6p0o19jw&dl=0 Guide: Hi All, For my Easy Mission Generator Papua New Guinea Mod and a scripted campaign I wanted to create airfield strafing missions. For these missions are of course static planes required. Zero = FW190A3, (stationary FW190A8 to be used) Betty = Ju88A4 P40: US / RAAF Skins required P39: US skin required A20: US / RAAF Skin required B25: US skin without invasion stripes required -information about the file structure for the static planes I found in the Mod: Kuban Autumn Nth Africa Desert Beta upload - Updated version to 8. 10-01-2023 In this mod I found additionally very helpful informations about the location of the "fabric covers" in the skins for static planes -In General my knowledge about Graphic / Painting software is restricted to programs like Microsoft Paint. Advanced features like using layers, alpha channel, masks,... : currenly to complex for me and no time to learn. -I use the released "custom" skins, downloaded from the IL2: GB Skin forum, I don' have access to the original GIMP files. -My first attempts: By using online converters: conversion from original dds to png, downscaling to 1k with paint, darken the skins with a converter and re-converting png to dds. This worked in some respect, but took endless time and quality was just sufficient: (left original skin on flyable plane, right static plane skin created with converters and wheel manually "painted" with MS-Paint -First attempt with Gimp: Due to my not-existing knowledge I just scaled down the dds and darkened it by changing brightness. But the alpha channel has an other effect on stationary aircraft: it makes them transparent. @AEthelraedUnraed: thanks very much for your instructions in the other post! But my current abilities are not sufficient. -Second attempt with Gimp: Step 1: open the skin with Gimp (mipmaps not loaded / don't know what a mipmap is) Step2: scale down the image from e.g.4096x4096 to 1024x1024 (without saving) Step3: "display off of the alpha channel" Now I was able to see normal skin graphic Step4: Copy the now visible graphic (it is already selected by Gimp) Step5: Create a new file with Gimp (due to scale down 1024x1024 is automatically selected) At first the new graphic is a red square. Paste the copied skin graphic with Ctrl V And now save as a Gimp xcf file Step6: This file I use (without saving) to export a dds for the static plane skin and for the damaged static plane skin. To change the brightness of the skin (without changing skin is much too bright): I colourize it with black and different opacity values: For normal static skin currently Opacity = 75 For damaged static skin currently Opacity = 95 ... (I do not save this change) Step7: Export of the DDS: -Export for the normal skin with Opacity = 75 -close file without saving and reopen it -Export for the damaged skin with Opacity = 95 Step8: static plane skins to be moved to folder: Added 09.06.24 Step9 Check / Modification of canopy covers: -For some planes the covers do work without editing: The more or less all white or light grey FW190-A3 / Japanese Navy Zero Skin For the A20b it was not good: But for the A20b it was easy to find in the skin: and to be changed (I know this could be done better) In the Mod: Kuban Autumn Nth Africa Desert Beta upload - Updated version to 8. 10-01-2023 you will find very helpful informations for the "Fabric Canopy Cover" locations: Here my first results with this workflow: US P40 (@ICDP P40 Skinpack) And a Betty / Ju88 : Added later: P39 skin converted (with opacity 80), shown ugly canopy cover is now corrected https://forum.il2sturmovik.com/topic/84011-il-2-sturmovik-great-battles-screenshots-new-clouds-and-sky/?do=findComment&comment=1317912 (in the screenshots of the link to the airfield attack the old converter created version of the Ju88 static skin is shown) At the end: -I will release a static plane skin pack when I have created the most importent for Pacific and after testing in missions. -static plane skins for the (first) Battle of Stalingrad Module are not possible in this way, because the skins of ca. 4 planes are combined in 1 dds file, BOM similar but better seperated in squares, BOK, BON and BOB seem to work -I am absolutely aware of that my workflow is more or less dilettantish, but this is what I can do currently. Edited June 11, 2024 by kraut1 V01 released with static plane skins for Pacific 1 1
kraut1 Posted June 9, 2024 Author Posted June 9, 2024 (edited) A20 skins by By Beebop (RAAF) = a20raf.dds and by co199 (USAAF 42) = a20b.dds converted with modified cockpit canopy covers Edited June 9, 2024 by kraut1
kraut1 Posted June 11, 2024 Author Posted June 11, 2024 (edited) 11.06.2024: Static Planes Skin Set for Pacific V01 released (download link in main post) B25 Avenger by @szelljr RAAF P40 "Skeeter" by =WFPK=chappyj (tactical marking "C" removed P39 Shark skin by ? Ju88 / Betty by @Wanganui_Wildcat FW190 / Zero by Wildcat P40 by @ICDP A20 RAAF skin in Memory of By Beebop , A20 USAAF 42 by @co199 Edited June 11, 2024 by kraut1 11.06.2024: Static Planes Skins for Pacific V01 released 1
kraut1 Posted June 13, 2024 Author Posted June 13, 2024 (edited) For the BoS Skins it is not so easy / all planes cramped in one skin. But some markings for alternative nations seem to work: For example some "French 1940" static plane skins Edited June 14, 2024 by kraut1 1
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