1CGS -DED-Rapidus Posted June 7, 2021 1CGS Posted June 7, 2021 On 6/6/2021 at 1:45 PM, moustache said: the lighting of the tan is a little disconcerting ... when ALL the hatches and visors are closed, we can see inside the tank as in broad daylight ... it should be really dark RTX ON? ?
Startrek66 Posted June 7, 2021 Posted June 7, 2021 On 4/27/2021 at 6:52 PM, Startrek66 said: Landing gear luminous instrument, missing airplane shape with function of landing gear legs indicators
moustache Posted June 7, 2021 Posted June 7, 2021 2 hours ago, -DED-Rapidus said: RTX activé ? ? yep... the game have difficulty with RTX ? (don't see option to cut this in option...) it's also explain this? Quote and when using the interior lighting, this also illuminates the exterior of the tank ... even with the hatch and visor closed ... except for the commander hatch, but if I remember my physics lessons, the light does not appear. don't have fun making curves, she goes in a straight line ...
RNAS10_Oliver Posted June 11, 2021 Posted June 11, 2021 (edited) Brief description: Sopwith Camel Windscreen Frame Shadow Detailed description, conditions: Just noticed this last night. Am unsure whether this is something that's come about during recent updates or whether it's been around longer unnoticed. Saw that when I was heading home near sunset that the windscreens frame on the Camel does not cast an shadow. Some parts of the frame (the rim and bolts) do appear to cast an shadow but the main bulk of the frame does not cast any shadow. You can see this in evidence on the wooden strut visible in the screenshot I've posted. I've also attached screenshot showing the graphics settings that I've got in use should that have any assistance. Additional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software): Intel i5-2500 @3.30GHz 16GB RAM NVIDIA GeForce GTX 1060 6GB NVIDIA Driver Version 461.40 Windows 10 Home, 64-Bit Edited June 11, 2021 by Oliver88
Gr3y Posted June 14, 2021 Posted June 14, 2021 Brief description: Köln-Butzweilerhofar airfield covered by tall grass, AI having issues with taxing. Detailed description, conditions: Tall grass all over the airfield, including a runway, also AI is having problems with taxing on it (spins are not rare). The easiest way to reproduce this is to start first Bodenplatte scripted mission - BF 109G14 - Defensive Patrol, where we start parked on Butzweilerhofar. Additional assets (videos, screenshots, logs): First screen - airfield from a far Second screen - close shot of runway Third screen - graphics setup Your PC config data (OS, drivers, specific software): Win 10 Pro 64 GTX 1060 6GB with latest drivers (466.77) i5-4570 3.20Ghz 16 GB RAM 1 2
ComradeKarl Posted July 2, 2021 Posted July 2, 2021 Found this overlap just West of the bridge in Timochny, approximately 1km NW of Velikie Luki. The overlap is present in all templates. Rotating the block in question from 99 to 189 resolves the road issue, but creates problems with the shadows on the terrain. Vehicles are not blocked by the geometry. 1
DD_Friar Posted July 10, 2021 Posted July 10, 2021 Brief Description: Koln Road Bridge- height for tanks incorrect Detailed Description: Panther Tank was travelling towards me. I was situated on the bridge but on the up ramp. The panther came at me but instead of heading down hill, kept going and thus seemed to levitate, as if the road he was driving on was still under his tracks. Additional assets (videos, screenshots, logs): See attached screen shot. 1
No_85_Gramps Posted July 11, 2021 Posted July 11, 2021 In the FME if you load the Stalingrad map, summer textures, and load the ALL AIRFIELDS group most airfields have two translator icons on them. First picture shows just after loading group. If you select an icon and then move it away it reveals a second icon underneath, as seen in the second picture. It causes the map to display overlapping names.
1CGS -DED-Rapidus Posted July 12, 2021 1CGS Posted July 12, 2021 On 7/11/2021 at 6:00 AM, DD_Friar said: Panther Tank was travelling towards me. I was situated on the bridge but on the up ramp. The panther came at me but instead of heading down hill, kept going and thus seemed to levitate, as if the road he was driving on was still under his tracks. Thank you, I will ask you a couple of questions: did you record the track? or you have the mission? we need the exact place where this happened to recreate the conditions. 1
DD_Friar Posted July 12, 2021 Posted July 12, 2021 2 hours ago, -DED-Rapidus said: Thank you, I will ask you a couple of questions: did you record the track? or you have the mission? we need the exact place where this happened to recreate the conditions. It was on the Advance and Secure Server. I have attached the downloaded files for the mission. I do not have a track. I have also attached a screen shot of the location of the bridge and direction of travel for the Panther. I have also tried to edit the mission file and place my rough position and the location (red line and x) and of the Panther (blue line) If I can help any more please let me know. Salute Friar aas_koln_summer_us_v25.zip 1
2/JG26_rudidlo Posted July 13, 2021 Posted July 13, 2021 Brief description: Sloped road on the Stalingrad map Detailed description, conditions: Some roads are so sloped, you can't drive on them with tank. See track at 3:30 mins Additional assets (videos, screenshots, logs):Track available at https://ufile.io/b5pzjdu5 1
1CGS -DED-Rapidus Posted July 14, 2021 1CGS Posted July 14, 2021 @1stCL/rudidlo, I had to thoroughly search for this place, square 521.4) @DD_Friar, thank you, I reproduced it. 2 1
namhee2 Posted July 15, 2021 Posted July 15, 2021 Map Vluki summer: The railway bridge " bridge raidroad 200" shows no destruction after a hit. But when it is hit with "Damage event" and a text "Target destroyed" the text is displayed but the hit is not recognised. 1
LF_Mark_Krieger Posted August 1, 2021 Posted August 1, 2021 (edited) Brief description: Graphic bug on P-51 D-15 formation lights switches Detailed description, conditions: Formation light switches don't move (althought they sound) when the engine is stopped. With engine on they move properlyAdditional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software): Windows 10, Nvidia 1060 3gb, Edited August 6, 2021 by LF_Mark_Krieger 1
JG4_Moltke1871 Posted August 3, 2021 Posted August 3, 2021 Different Visuality on Front and Rear Depots while high altitude bombing: hi folks, The visuality of Depot targets is accidentally very difficult. Sometimes I can see them very early (some minutes before dropping bombs), sometimes they pop up just the moment I am over it. I didn’t find a rule why can see the targets more early or not, it seems not depends my graphic settings or the attack altitude. Do you have any ideas because the accidentally visuality/non visuality? Best regards from the German Bomber command ? 1
1CGS -DED-Rapidus Posted August 5, 2021 1CGS Posted August 5, 2021 On 8/1/2021 at 6:10 PM, LF_Mark_Krieger said: Brief description: Graphic bug on P-51 D-15 formation lights switches Detailed description, conditions: Formation light switches don't move (althought they sound) when the engine is stopped. With wngine on they move properlyAdditional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software): Windows 10, Nvidia 1060 3gb, When the engine is started, the formation lights are turned off, then turned on again. As you left the toggle switches, they are brought into this state after starting the engine. The engineers will look at this situation with the formation lights, thank you. 1
Hubidus Posted August 8, 2021 Posted August 8, 2021 I have very strange bug with P-47 (buble top) and it is only with this aircraft. I have not tried all aicraft yet, but I try lot and only with P-47 I have this problem. There are screenshots. Thanks for help 1
BMA_FlyingShark Posted August 8, 2021 Posted August 8, 2021 14 hours ago, Hubidus said: I have very strange bug with P-47 (buble top) and it is only with this aircraft. I have not tried all aicraft yet, but I try lot and only with P-47 I have this problem. There are screenshots. Thanks for help Those look like artifacts, it means that your gpu is damaged. Try to clean dust away from your gpu fans. There's much chance that you will need a new gpu though. have a nice day.
G_GART Posted August 9, 2021 Posted August 9, 2021 On 8/8/2021 at 2:43 AM, Hubidus said: I have very strange bug with P-47 (buble top) and it is only with this aircraft. I have not tried all aicraft yet, but I try lot and only with P-47 I have this problem. There are screenshots. Thanks for help I guess maybe you have the same problem as "WatRed511" if you use "steam" check these posts for any answers! 2
Hubidus Posted August 10, 2021 Posted August 10, 2021 On 8/9/2021 at 7:36 PM, G_GART said: I guess maybe you have the same problem as "WatRed511" if you use "steam" check these posts for any answers! Thank you very much. That solve the problem. 1
RNAS10_Oliver Posted August 11, 2021 Posted August 11, 2021 (edited) Brief description: Parts of the User Interface Are No Longer Opaque. Detailed description, conditions: Just updated onto 4.603 and noticed that when using the map parts of this (the icons and etc) are semi-transparent, and I can see what's behind them. I've also noticed similar things with the quick mission map and the hangar graphics. Have restarted game and computer after noticing this, issue remained. Additional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software): Intel i5-2500 @3.30GHz 16GB RAM NVIDIA GeForce GTX 1060 6GB NVIDIA Driver Version 461.40 Windows 10 Home, 64-Bit Edited August 11, 2021 by RNAS10_Oliver 1
1CGS -DED-Rapidus Posted August 11, 2021 1CGS Posted August 11, 2021 @RNAS10_Oliver, yes we know about it, thank you. 3
bzegmag Posted August 12, 2021 Posted August 12, 2021 Hello, I would like to report new graphic bug: With last patch comes bug with "wall" in the area. It became close to front line in Moscow carier mode. My PC: Intel Core i5 - 2400 28 GB RAM Randeon RX 580 (8GB GRAM) with last drivers Pictures:
Yak_Panther Posted August 12, 2021 Posted August 12, 2021 Some of the Icons on the map, have to much transparency and the cockpit can been seen through them. 1
Hoss Posted August 12, 2021 Posted August 12, 2021 (edited) 2 hours ago, bzegmag said: Hello, I would like to report new graphic bug: With last patch comes bug with "wall" in the area. It became close to front line in Moscow carier mode. My PC: Intel Core i5 - 2400 28 GB RAM Randeon RX 580 (8GB GRAM) with last drivers Pictures: Your neighbor, wife, kids weren't playing Pink Floyd were they? I have never seen that or anything like it. It could be a Radeon thing along with drivers, I'm using nvidia and as stated, I have never seen this or a post of anything like it. Try reverting back to last good drivers and see if it goes away. Last resort, delete your Startup.config file and let it regenerate.. Cheers and good luck Hoss p.s. Have you ever tried using a driver cleaner program before you install new drivers?. I still have the old Driver Cleaner, you can't find it anymore but there are some good ones out there. I use the nvidia version of this tweak guide, it talks about removal, cleaning, installation and tweaks, + advanced tweaks. Here is the ATI version: https://tweakguides.pcgamingwiki.com/ATICAT_1.html for the nvidia users: https://tweakguides.pcgamingwiki.com/NVFORCE_1.html Edited August 12, 2021 by 352nd_Hoss
bzegmag Posted August 12, 2021 Posted August 12, 2021 33 minutes ago, 352nd_Hoss said: Your neighbor, wife, kids weren't playing Pink Floyd were they? I have never seen that or anything like it. It could be a Radeon thing along with drivers, I'm using nvidia and as stated, I have never seen this or a post of anything like it. Try reverting back to last good drivers and see if it goes away. Last resort, delete your Startup.config file and let it regenerate.. Cheers and good luck Hoss p.s. Have you ever tried using a driver cleaner program before you install new drivers?. I still have the old Driver Cleaner, you can't find it anymore but there are some good ones out there. I use the nvidia version of this tweak guide, it talks about removal, cleaning, installation and tweaks, + advanced tweaks. Here is the ATI version: https://tweakguides.pcgamingwiki.com/ATICAT_1.html for the nvidia users: https://tweakguides.pcgamingwiki.com/NVFORCE_1.html ? I didn´t know that this bug is memory to Pink Floyd and their album The Wall? Maybe, I solved it, because my Il-2 files were broken after last pacht. I checked folders by Steam Integrity check, instaled fix and problem probably disappierd. I was trying verified this solution in cocpit my Il-2, but I was shot down by Bf109 close to front line. ?
Hoss Posted August 12, 2021 Posted August 12, 2021 54 minutes ago, bzegmag said: I was trying verified this solution in cocpit my Il-2, but I was shot down by Bf109 close to front line. ? Don't you just hate it when that happens, no respect for the guy trying to get things fixed, all they see is a fat juicy target flying straight and level..... Glad to hear you got it sorted. Cheers Hoss
2/JG26_rudidlo Posted August 12, 2021 Posted August 12, 2021 Brief description: Sun is visible through solid parts of cockpit. Detailed description, conditions: Sun is visible through solid parts of cockpit. Because it's there for 2+ years, I wonder if it would be a feature, not a bug. Additional assets (videos, screenshots, logs): https://clips.twitch.tv/ChillyFrozenGuanacoMrDestructoid-hox7lWSQ0X1I1e7h
Leon_Portier Posted August 13, 2021 Posted August 13, 2021 (edited) Brief description: Invisible Trees, Kuban mapDetailed description, conditions: Spotted the exact location of one of the invisible trees in the IL-2 maps, Kuban, Square 1330.7. Looking into it could fix the entire invisible tree problem in one go.Additional assets (videos, screenshots, logs): Screenshots and Track File Track File: Treefinder.zip You see, making a picture of a invisible tree is difficult because, well, its not visible. Its fender bending the halftrack tho ? Your PC config data (OS, drivers, specific software): IL-2 version 4.603 Edited August 13, 2021 by [N.O.G.F]Leon_Portier 1
1CGS -DED-Rapidus Posted August 13, 2021 1CGS Posted August 13, 2021 13 hours ago, 1stCL/rudidlo said: Brief description: Sun is visible through solid parts of cockpit. 13 hours ago, 1stCL/rudidlo said: Because it's there for 2+ years, I wonder if it would be a feature, not a bug This is not a bug, this is how the sun rendering algorithm works. 2
2/JG26_rudidlo Posted August 13, 2021 Posted August 13, 2021 1 hour ago, -DED-Rapidus said: This is not a bug, this is how the sun rendering algorithm works. Thank you, @-DED-Rapidus, I didn't know. Hope it would change with the cloud update.
Beebop Posted August 16, 2021 Posted August 16, 2021 (edited) Brief description:Torpedoes have no visible wake since update 4.603. Detailed description, conditions: Destroyers attacking targets using torpedos. Torpedo turrets turn, torpedo is visibly ejected, splash visible as it enters the water, then nothing until torpedo hits target and explodes. Mission Sea State 0. Additional assets (videos, screenshots, logs): Hard to show something that's not visible. Your PC config data (OS, drivers, specific software):OS: Windows 10 Home; Version 21H1 (OS Build 19043.1165) CPU: AMD Ryzen 7, 1700. 8 Cores and 16 threads. 3.19GHz adaptive up to 3.7 GHz. Currently stock speed. GPU: Radeon RX 580 w/8Gb DDR 5. Drivers up to date. (27.20.21003.8013) DirectX12 installed. Mobo: AMD AB350 Gaming K4. Memory: 16Gb DDR 3. Power Supply: Coolermaster G750M No mods on. Mods not enabled. Edited August 16, 2021 by Beebop 1
1CGS -DED-Rapidus Posted August 16, 2021 1CGS Posted August 16, 2021 @Beebop, a barely discernible trace? 1
Beebop Posted August 16, 2021 Posted August 16, 2021 (edited) Not even that. If it's of any help here are my current game graphics settings: BTW, thanks for the quick response. Edited August 16, 2021 by Beebop
silvergun Posted August 17, 2021 Posted August 17, 2021 (edited) Brief description: PzKpfw VI Ausf.H1 "Tiger", visors with very low resolution textures.Detailed description, conditions: Very low resolution textures on "Tiger" visors, for comparison, I leave it here PzKpfw IV Ausf.G.Version: Update 4.603, PC specs on the signature. PzKpfw VI Tiger PzKpfw IV Edited August 17, 2021 by silvergun
1CGS LukeFF Posted August 17, 2021 1CGS Posted August 17, 2021 2 hours ago, silvergun said: Brief description: PzKpfw VI Ausf.H1 "Tiger", visors with very low resolution textures.Detailed description, conditions: Very low resolution textures on "Tiger" visors, for comparison, I leave it here PzKpfw IV Ausf.G.Version: Update 4.603, PC specs on the signature. PzKpfw VI Tiger PzKpfw IV That's what those vision blocks looked like - they were layers of glass: 1 1 1
silvergun Posted August 17, 2021 Posted August 17, 2021 (edited) 9 hours ago, LukeFF said: That's what those vision blocks looked like - they were layers of glass: Hi LukeFF I don't mean the opacity of the glass itself, but this: Compared to this: Edited August 17, 2021 by silvergun 2 1
moustache Posted August 19, 2021 Posted August 19, 2021 (edited) Brief description: Hello I don't know if it's been present since the start of DD or if it's really a bug, but when a shell penetrates the additional armor plates (like Schürzen) , it only made a black hole, and this hole does not appears that on one side of the plate ... Detailed description, conditions: It's happen with normal skin and personnal skin, for all tank with additionnal armor plates Your PC config data (OS, drivers, specific software): processor Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz 2.59 GHz GPU Nvidia RTX 2060, 6GB RAM 16GB Driver ok Additional assets (videos, screenshots, logs): Edited August 19, 2021 by moustache 1
Na-zdorovie Posted August 19, 2021 Posted August 19, 2021 (edited) dont know if this has been mentioned before or not, but its much easier to see outside when you put the interior lights on in the havoc, the reflection lets you look though onto the ground, making night low flying very easy little bit hard to see in the pic, but you can see the ground clearly in first pic, with lights on Edited August 20, 2021 by Na-zdorovie
moustache Posted August 20, 2021 Posted August 20, 2021 Brief description: strange behavior of light, it seems to cross certain surfaces ... Detailed description, conditions: Your PC config data (OS, drivers, specific software): processor Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz 2.59 GHz GPU Nvidia RTX 2060, 6GB RAM 16GB Driver ok Additional assets (videos, screenshots, logs):
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