Tom25briklebritt Posted April 29, 2020 Posted April 29, 2020 22 hours ago, Oyster_KAI said: Yes, Tank Crew is also interest to me, but in order to decrease the quality gap of new/old planes, I'll work on BOS & BOM first. I would love it to see 4k textures in tanks - hope you will keep up your work und put your hands on the tanks. ? 1
Oyster_KAI Posted April 29, 2020 Author Posted April 29, 2020 (edited) 3 hours ago, Tom25briklebritt said: I would love it to see 4k textures in tanks - hope you will keep up your work und put your hands on the tanks. ? Try this !! Tiger in 4Khttp://www.mediafire.com/file/vqzwpln6efgkcix/PZViH1_4K.rar/file Also put these common texture into (IL-2 game folder)>data>graphics>textures>commonhttp://www.mediafire.com/file/04dvly208tkupqk/PzviH1_common.rar/file This is the very first step, it's need more adjust and redraw by manual. Edited April 29, 2020 by Oyster_KAI 2
Tom25briklebritt Posted April 29, 2020 Posted April 29, 2020 3 hours ago, Oyster_KAI said: Try this !! Tiger in 4Khttp://www.mediafire.com/file/vqzwpln6efgkcix/PZViH1_4K.rar/file Also put these common texture into (IL-2 game folder)>data>graphics>textures>commonhttp://www.mediafire.com/file/04dvly208tkupqk/PzviH1_common.rar/file This is the very first step, it's need more adjust and redraw by manual. Great! I will try later today. Cannot wait..?
Oyster_KAI Posted April 29, 2020 Author Posted April 29, 2020 Bf-109 G14/K4 Canopy frames remake holes were shrinked to 85%, it looks better. and G2/G4/G6 are nearly finished, the original weathering is appropriate, there is not many thing I can do 5 2
CanadaOne Posted April 29, 2020 Posted April 29, 2020 I'm really enjoying this work of yours. It's just great!
FTC_ChilliBalls Posted April 29, 2020 Posted April 29, 2020 (edited) 4 hours ago, Oyster_KAI said: Bf-109 G14/K4 Canopy frames remake holes were shrinked to 85%, it looks better. Definitely an improvement, though I believe shrinking them even further may be the way to go. Also, could you do something about the horrible deformity of these holes? They´re neither round nor terribly uniform. Would happen to know why that is? Does it have to do with the model itself? Edited April 29, 2020 by So_ein_Feuerball
Hopper64 Posted April 29, 2020 Posted April 29, 2020 Superb Mod!! Thanks. Quick question about the gyro in the P51. Is the label off in this screen? Thanks again for the wonderful work!!!
Oyster_KAI Posted April 29, 2020 Author Posted April 29, 2020 I have tried another hole, but resolution is not good, for now, this is OK. I will change the hole when I found good material. the holes are not modeled, as you can see, only a cylinder there. Another problem is: even as much as possible to decrease glare on the holes, but can't eliminate it. And this is once more problem on K-4, I think it's mising screws waiting for dev's reply.....
FTC_ChilliBalls Posted April 29, 2020 Posted April 29, 2020 2 minutes ago, Oyster_KAI said: I have tried another hole, but resolution is not good, for now, this is OK. I will change the hole when I found good material. the holes are not modeled, as you can see, only a cylinder there. Have you considered using the holes from the Yak 1b´s canopy frames? Also, would it be possible to add in holes in the cockpits normal map?
Oyster_KAI Posted April 29, 2020 Author Posted April 29, 2020 1 minute ago, So_ein_Feuerball said: Have you considered using the holes from the Yak 1b´s canopy frames? Also, would it be possible to add in holes in the cockpits normal map? I have used the holes from yak-1b, but too many jagged edge. and It's seems no normal map on K-4, but I saw normal map effect on fw190 d-9 cockpit.
FTC_ChilliBalls Posted April 29, 2020 Posted April 29, 2020 (edited) 1 minute ago, Oyster_KAI said: and It's seems no normal map on K-4, but I saw normal map effect on fw190 d-9 cockpit. too bad about that, really makes you see how old the model they´ve based this on is also in how short a timeframe the G14 and K4 were designed. Edited April 29, 2020 by So_ein_Feuerball
silvergun Posted April 29, 2020 Posted April 29, 2020 (edited) 36 minutes ago, Oyster_KAI said: I have used the holes from yak-1b, but too many jagged edge. and It's seems no normal map on K-4, but I saw normal map effect on fw190 d-9 cockpit. 34 minutes ago, So_ein_Feuerball said: too bad about that, really makes you see how old the model they´ve based this on is also in how short a timeframe the G14 and K4 were designed. My hope will be that, with the launch of "IL-2 BON", they will revise the BF 109 G-6 (Late), increase the polygon count (exterior / interior), improve the cockpit textures, add normal / bump mapping and consequently, it affects the other existing BF 109s (...and do the same with the FW 190 Atoms with the new A-6). Edited April 29, 2020 by silvergun 3
PrimusZerlina Posted April 29, 2020 Posted April 29, 2020 (edited) 3 minutes ago, PrimusZerlina said: Hi, regarding screws or shadows dilemma on K4 model just copy/paste chain gear bracket unit presented in G6 model . It is exactly the same part. 1 hour ago, Oyster_KAI said: I have tried another hole, but resolution is not good, for now, this is OK. I will change the hole when I found good material. the holes are not modeled, as you can see, only a cylinder there. Another problem is: even as much as possible to decrease glare on the holes, but can't eliminate it. And this is once more problem on K-4, I think it's mising screws waiting for dev's reply..... Edited April 29, 2020 by PrimusZerlina
Oyster_KAI Posted April 29, 2020 Author Posted April 29, 2020 11 minutes ago, PrimusZerlina said: Hi, regarding screws or shadows dilemma on K4 model just copy/paste chain gear bracket unit presented in G6 model . It is exactly the same part. Hi @PrimusZerlina I can't copy screws from other 109s then paste, that's model structure , but I can easily remove the shadows, is this accord with historical cockpit?
PrimusZerlina Posted April 29, 2020 Posted April 29, 2020 24 minutes ago, Oyster_KAI said: Hi @PrimusZerlina I can't copy screws from other 109s then paste, that's model structure , but I can easily remove the shadows, is this accord with historical cockpit? Hello, just check the photo for the reply I have posted in thread :Graphics, models and maps. If you can't put the bolts in then just leave it as it is I guess.
jollyjack Posted April 30, 2020 Posted April 30, 2020 (edited) On 4/17/2020 at 9:54 AM, Oyster_KAI said: Thanks, must have been an extensive job ... I am slowly getting used to Photoshop, and in my version (CS6) the demo-ed drop-down tool is not present. but nevertheless interesting stuff: Edited April 30, 2020 by jollyjack 1 1
Oyster_KAI Posted April 30, 2020 Author Posted April 30, 2020 (edited) Some enhencements in PzVIH1 Tiger 1K to 2K, 2K to 4K and focus on some obviously Inadequate. As usual, the mod on screenshot use rowdyb00t's cloud mod, color shading is different.http://www.mediafire.com/file/o8zthxbhm9xj759/Tank_Crew_4K_inner.rar/file Edited April 30, 2020 by Oyster_KAI 1 1 1
Oyster_KAI Posted April 30, 2020 Author Posted April 30, 2020 (edited) Canopy frames remake on G-14/K-4 85% original holes and new holes(WIP) Becouse of the 3D model, it's still a little deformity. This is original 2K There is an obviously dividing line, now it's gone? Edited April 30, 2020 by Oyster_KAI 4 3
FTC_ChilliBalls Posted April 30, 2020 Posted April 30, 2020 4 hours ago, Oyster_KAI said: Canopy frames remake on G-14/K-4 85% original holes and new holes(WIP) Becouse of the 3D model, it's still a little deformity. Way better!!! Thx a lot for this!
Oyster_KAI Posted May 1, 2020 Author Posted May 1, 2020 (edited) Bf-109F2/F4/G2/G4/G6 Updated!! Bf-109Gs are renewed!!Less weathering:G2: https://drive.google.com/open?id=1Wk-ziVSLu5dcK5q-MKFwRGFTeh_2xMBB G4: https://drive.google.com/open?id=1xVP6jwJfyWGohultvkxBpfybx2cWOVC_ G6: https://drive.google.com/open?id=1kGtoM8rABTkntA18Z3LuS_UTmtKoREI7 common texture(new): https://drive.google.com/open?id=1g0s2BfUbSzLnRVjwMvxZftMB3w64winA If you don't need "less weathering", DO NOT upgrade common texture. When you want to go back to "original weathering", overwrite the "instr_ger.dds" in the common texture instr_ger(old version): https://drive.google.com/open?id=1yZiGtQ2LbiKyTCe33s4w26EWFVIWzZRu Original weathering:G2: https://drive.google.com/open?id=13s_poRErQkNrIB2e2VE0FK_PX4hTRrxp G4: https://drive.google.com/open?id=14MOifjx_0SFYHDlFn5F_RsRkj68d4KNL G6: https://drive.google.com/open?id=1y1Rra6YAeue-Lc0jadx74ygI77qtf1Mw F2/F4 Seat color adjusted, some alpha layer adjusted.F2: https://drive.google.com/open?id=1n0zf35IuqLQEH2hSiVAQm6Ryr3HIIfCz F4: https://drive.google.com/open?id=1lzGyLtWetCNaPX4KpEoXpsdBFt0YVTitG14/K4 nearly fininshed!! There are many enhancements in G14/K4, hope you will like it. Edited May 2, 2020 by Oyster_KAI 3 3 2
simfan2015 Posted May 1, 2020 Posted May 1, 2020 Really appreciated OYSTER_KAI! I am happy the BF-109 also got so much attention!
CanadaOne Posted May 1, 2020 Posted May 1, 2020 14 minutes ago, Oyster_KAI said: G14/K4 nearly fininshed!! There are many enhancements in G14/K4, hope you will like it. Beauty! Your work is first rate. If you ever get the urge to bring the IL2-41 up to the nuclear quality you are showing with some of the fighters, many of us who would be very thankful. It is, after all, the best plane in the whole series.
FTC_ChilliBalls Posted May 1, 2020 Posted May 1, 2020 29 minutes ago, Oyster_KAI said: G14/K4 nearly fininshed!! There are many enhancements in G14/K4, hope you will like it. You´ve made this so much better! Now IMO the only bit in need of improvement left is the Galland Panzer. It has some pretty low resolution wear on it even after you´ve increased its resolution twice already. I wouldn´t know if it is actually possible, but do you think it´s possible to use the texture from the wear on the cropped F4/G2/G4/G6 backplate? I´m talking about the worn parts on this: I think these are some of the highest quality and most realistic looking wear and tear textures in the whole game, and would perfectly fit the Galland Panzer. 1 1
Oyster_KAI Posted May 1, 2020 Author Posted May 1, 2020 (edited) 22 minutes ago, CanadaOne said: Beauty! Your work is first rate. If you ever get the urge to bring the IL2-41 up to the nuclear quality you are showing with some of the fighters, many of us who would be very thankful. It is, after all, the best plane in the whole series. Yeah!! all planes are in my task pool, if people can point me where is the deficiencies, the work might be smoother. 8 minutes ago, So_ein_Feuerball said: Now IMO the only bit in need of improvement left is the Galland Panzer. It has some pretty low resolution wear on it even after you´ve increased its resolution twice already. You mean the edge of Galland Panzer? I'll try to figure it out? Edited May 1, 2020 by Oyster_KAI 1
CanadaOne Posted May 1, 2020 Posted May 1, 2020 20 minutes ago, Oyster_KAI said: Yeah!! all planes are in my task pool, if people can point me where is the deficiencies, the work might be smoother. I wish I was enough of an artist to be able to offer a comment that would help, but I'm not. Just the overall clarity and smoothness you have achieved with some of your special efforts is more than enough. Is your IL2-41 redo 2K? Can it be 4K? In any case, your work is hugely appreciated by everyone I'm sure. Really makes flying more fun. 1
PrimusZerlina Posted May 1, 2020 Posted May 1, 2020 (edited) Great work Oyster_KAI ! I have noticed a minor detail that is missing. There is reinforcement triangular plate on the angle of the front wall behind pedals that is missing in Bf 109 cockpits on either sides. It is quite visible in VR. Are you able add this small part? Edited May 2, 2020 by PrimusZerlina 1
Oyster_KAI Posted May 1, 2020 Author Posted May 1, 2020 (edited) 45 minutes ago, CanadaOne said: I wish I was enough of an artist to be able to offer a comment that would help, but I'm not. Just the overall clarity and smoothness you have achieved with some of your special efforts is more than enough. Is your IL2-41 redo 2K? Can it be 4K? In any case, your work is hugely appreciated by everyone I'm sure. Really makes flying more fun. IL-2-41 in the archive is 4K, but that was first release, the new convert method will benefit the release file after April 21. so, next time you will see a slightly better quality for sure, as you can see the pic below. left: 4K file(now) right: 4K file in the future version Edited May 1, 2020 by Oyster_KAI 1 1
CanadaOne Posted May 1, 2020 Posted May 1, 2020 You da bomb! I love my IL2-41. I spend more time in that plane than all others.
Uufflakke Posted May 1, 2020 Posted May 1, 2020 (edited) Minor thing: There seems to be a spelling error in the Bf-109 cockpit. Not your mistake of course... It says AnlaBkraftstoff but it should be Anlaßkraftstoff. Instead of a capital B it is a Eszett (sharp s) https://en.wikipedia.org/wiki/ß Edited May 1, 2020 by Uufflakke 1
Uufflakke Posted May 1, 2020 Posted May 1, 2020 (edited) Interesting though that some text parts become illegible now. And by the way (yes, another typo ) it should be Robert Bosch G.m.b.H. Stuttgart. Instead of Borsch. https://en.wikipedia.org/wiki/Robert_Bosch EDIT: Found an original text plate. And I see some other errors. Edited May 1, 2020 by Uufflakke 1
Oyster_KAI Posted May 1, 2020 Author Posted May 1, 2020 7 minutes ago, Uufflakke said: Interesting though that some text parts become illegible now. And by the way (yes, another typo ) it should be Robert Bosch G.m.b.H. Stuttgart. Instead of Borsch. https://en.wikipedia.org/wiki/Robert_Bosch Haha!! can't trust AI, this is which need redraw by hand. through this topic start, I just know there are many typo in game.
Nadelbaum Posted May 1, 2020 Posted May 1, 2020 2 hours ago, Uufflakke said: Interesting though that some text parts become illegible now. And by the way (yes, another typo ) it should be Robert Bosch G.m.b.H. Stuttgart. Instead of Borsch. https://en.wikipedia.org/wiki/Robert_Bosch EDIT: Found an original text plate. And I see some other errors. Robert Borsch, an easter egg from the dev team? ? 1
JG_deserteagle540 Posted May 1, 2020 Posted May 1, 2020 @Oyster_KAI. Amazing Mod! Really beautiful work! Thanks a lot
JG_deserteagle540 Posted May 1, 2020 Posted May 1, 2020 @Oyster_KAI. Can I make a request please? What about including for example the missing Mg131's ammunition counters in the FW190D9 & the missing instruments in the 109G6/14 ?
FTC_ChilliBalls Posted May 1, 2020 Posted May 1, 2020 13 minutes ago, JG_deserteagle540 said: @Oyster_KAI. Can I make a request please? What about including for example the missing Mg131's ammunition counters in the FW190D9 & the missing instruments in the 109G6/14 ? AFAIK these are missing in the mesh rather than the texture, so there´s nothing Oyster_KAI can really do.
Jade_Monkey Posted May 2, 2020 Posted May 2, 2020 Your effort is very much appreciated. This + the new glass gauges = Mind blown 2
rowdyb00t Posted May 2, 2020 Posted May 2, 2020 @Oyster_KAI Great job! Downloaded the the rest of the pits last night and I love it.
Oyster_KAI Posted May 2, 2020 Author Posted May 2, 2020 (edited) Someone noticed this?Except Bf-109E7, all 109s have this error.........a strange, wrong 2D texture below the trim indicator. and fixed K-4 also have this error.........and no screws? and fixed I hope devs can put on the missing screws....... Edited May 2, 2020 by Oyster_KAI 4
Tom25briklebritt Posted May 2, 2020 Posted May 2, 2020 On 4/30/2020 at 10:21 AM, Oyster_KAI said: Some enhencements in PzVIH1 Tiger 1K to 2K, 2K to 4K and focus on some obviously Inadequate. As usual, the mod on screenshot use rowdyb00t's cloud mod, color shading is different.http://www.mediafire.com/file/o8zthxbhm9xj759/Tank_Crew_4K_inner.rar/file Thanks, looks way better now. Is it possible to change all the low res materials in the tank (not only the read outs and signs) - This would be outstanding? Again, thanks for doing all this work for us. Devs should put more time into making high res textures for tanks. I would forego content at any time if devs would invest more time in making higher res textures.
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