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4K cockpits for Great Battles WWII Planes!!


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Tom25briklebritt
Posted
22 hours ago, Oyster_KAI said:

Yes, Tank Crew is also interest to me, but in order to decrease the quality gap of new/old planes, I'll work on BOS & BOM first.

I would love it to see 4k textures in tanks - hope you will keep up your work und put your hands on the tanks. ?

  • Upvote 1
Posted (edited)
3 hours ago, Tom25briklebritt said:

I would love it to see 4k textures in tanks - hope you will keep up your work und put your hands on the tanks. ?

Try this !! Tiger in 4K
http://www.mediafire.com/file/vqzwpln6efgkcix/PZViH1_4K.rar/file
 

Also put these common texture into (IL-2 game folder)>data>graphics>textures>common
http://www.mediafire.com/file/04dvly208tkupqk/PzviH1_common.rar/file

This is the very first step, it's need more adjust and redraw by manual.

Edited by Oyster_KAI
  • Thanks 2
Posted

Bf-109 G14/K4 Canopy frames remake 
holes were shrinked to 85%, it looks better.
1368450307_Il-22020-04-2917-36-43.thumb.jpg.652189cf66a326b3b1c7a2b19daee17c.jpg

1096665712_Il-22020-04-2916-33-31.thumb.jpg.59dee3eaff1ece77ad7d5ab06d37dd27.jpg

1578234961_Il-22020-04-2916-50-18.thumb.jpg.fc87ebbd373752353719905580c51399.jpg

and G2/G4/G6 are nearly finished, the original weathering is appropriate, there is not many thing I can do:happy:

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Posted

I'm really enjoying this work of yours. It's just great!  :drinks:

 

 

FTC_ChilliBalls
Posted (edited)
4 hours ago, Oyster_KAI said:

Bf-109 G14/K4 Canopy frames remake 
holes were shrinked to 85%, it looks better.
1368450307_Il-22020-04-2917-36-43.thumb.jpg.652189cf66a326b3b1c7a2b19daee17c.jpg

 

Definitely an improvement, though I believe shrinking them even further may be the way to go.

Also, could you do something about the horrible deformity of these holes?

They´re neither round nor terribly uniform.

Would happen to know why that is? Does it have to do with the model itself?  

Edited by So_ein_Feuerball
Posted

Superb Mod!! Thanks. Quick question about the gyro in the P51. Is the label off in this screen? Thanks again for the wonderful work!!!

cockpit.jpg

Posted

I have tried another hole, but resolution is not good, for now, this is OK.
I will change the hole when I found good material.

the holes are not modeled, as you can see, only a cylinder there.
Another problem is: even as much as possible to decrease glare on the holes, but can't eliminate it.

And this is once more problem on K-4, I think it's mising screws
waiting for dev's reply.....

FTC_ChilliBalls
Posted
2 minutes ago, Oyster_KAI said:

I have tried another hole, but resolution is not good, for now, this is OK.
I will change the hole when I found good material.

the holes are not modeled, as you can see, only a cylinder there.

Have you considered using the holes from the Yak 1b´s canopy frames? 

Also, would it be possible to add in holes in the cockpits normal map?

Posted
1 minute ago, So_ein_Feuerball said:

Have you considered using the holes from the Yak 1b´s canopy frames? 

Also, would it be possible to add in holes in the cockpits normal map?

I have used the holes from yak-1b, but too many jagged edge.
and It's seems no normal map on K-4, but I saw normal map effect on fw190 d-9 cockpit.

FTC_ChilliBalls
Posted (edited)
1 minute ago, Oyster_KAI said:

and It's seems no normal map on K-4, but I saw normal map effect on fw190 d-9 cockpit.

too bad about that, really makes you see how old the model they´ve based this on is

also in how short a timeframe the G14 and K4 were designed.

Edited by So_ein_Feuerball
Posted (edited)
36 minutes ago, Oyster_KAI said:

I have used the holes from yak-1b, but too many jagged edge.
and It's seems no normal map on K-4, but I saw normal map effect on fw190 d-9 cockpit.

 

34 minutes ago, So_ein_Feuerball said:

too bad about that, really makes you see how old the model they´ve based this on is

also in how short a timeframe the G14 and K4 were designed.

 

My hope will be that, with the launch of "IL-2 BON", they will revise the BF 109 G-6 (Late), increase the polygon count (exterior / interior), improve the cockpit textures, add normal / bump mapping and consequently, it affects the other existing BF 109s (...and do the same with the FW 190 Atoms with the new A-6).

Edited by silvergun
  • Upvote 3
PrimusZerlina
Posted (edited)
3 minutes ago, PrimusZerlina said:

Hi, regarding screws or shadows dilemma on K4  model just copy/paste chain gear bracket unit presented in G6 model . It is exactly the same part.

 

 

1 hour ago, Oyster_KAI said:

I have tried another hole, but resolution is not good, for now, this is OK.
I will change the hole when I found good material.

the holes are not modeled, as you can see, only a cylinder there.
Another problem is: even as much as possible to decrease glare on the holes, but can't eliminate it.

And this is once more problem on K-4, I think it's mising screws
waiting for dev's reply.....

 

Edited by PrimusZerlina
Posted
11 minutes ago, PrimusZerlina said:

Hi, regarding screws or shadows dilemma on K4  model just copy/paste chain gear bracket unit presented in G6 model . It is exactly the same part.

Hi @PrimusZerlina 
I can't copy screws from other 109s then paste, that's model structure , but I can easily remove the shadows, is this accord with historical cockpit?

PrimusZerlina
Posted
24 minutes ago, Oyster_KAI said:

Hi @PrimusZerlina 
I can't copy screws from other 109s then paste, that's model structure , but I can easily remove the shadows, is this accord with historical cockpit?

Hello, just check the photo for the reply I have posted in thread :Graphics, models and maps.

If you can't put the bolts in then just leave it as it is I guess.

Posted (edited)
On 4/17/2020 at 9:54 AM, Oyster_KAI said:

 

 

Thanks, must have been an extensive job ...

I am slowly getting used to Photoshop, and in my version (CS6) the demo-ed drop-down tool is not present. but nevertheless interesting stuff:

 

 

Edited by jollyjack
  • Like 1
  • Confused 1
Posted (edited)

Canopy frames remake on G-14/K-4
Canopyframe0430-01.thumb.jpg.05f97003b2d2c849f95617c130a2b976.jpg
85% original holes and new holes(WIP)
Becouse of the 3D model, it's still a little deformity.

This is original 2K

Canopyframe0430-02.thumb.jpg.e2802cfe9e5cb64f2e4467df90e29eaf.jpg
There is an obviously dividing line, now it's gone?

Edited by Oyster_KAI
  • Like 4
  • Upvote 3
FTC_ChilliBalls
Posted
4 hours ago, Oyster_KAI said:

Canopy frames remake on G-14/K-4
Canopyframe0430-01.thumb.jpg.05f97003b2d2c849f95617c130a2b976.jpg
85% original holes and new holes(WIP)
Becouse of the 3D model, it's still a little deformity.

 

Way better!!!

Thx a lot for this!

Oyster_KAI
Posted (edited)

Bf-109F2/F4/G2/G4/G6 Updated!!
251617273_Il-22020-05-0117-53-25.thumb.jpg.f3fdad8fb29e60f022255f7cbb68dabf.jpg

Bf-109Gs are renewed!!
Less weathering:
G2: https://drive.google.com/open?id=1Wk-ziVSLu5dcK5q-MKFwRGFTeh_2xMBB

G4: https://drive.google.com/open?id=1xVP6jwJfyWGohultvkxBpfybx2cWOVC_

G6: https://drive.google.com/open?id=1kGtoM8rABTkntA18Z3LuS_UTmtKoREI7

common texture(new): https://drive.google.com/open?id=1g0s2BfUbSzLnRVjwMvxZftMB3w64winA

 

If you don't need "less weathering",  DO NOT upgrade common texture.
When you want to go back to "original weathering", overwrite the "instr_ger.dds" in the common texture 

instr_ger(old version): https://drive.google.com/open?id=1yZiGtQ2LbiKyTCe33s4w26EWFVIWzZRu
 

Original weathering:
G2: https://drive.google.com/open?id=13s_poRErQkNrIB2e2VE0FK_PX4hTRrxp
G4: https://drive.google.com/open?id=14MOifjx_0SFYHDlFn5F_RsRkj68d4KNL

G6: https://drive.google.com/open?id=1y1Rra6YAeue-Lc0jadx74ygI77qtf1Mw

 

bf109G-0501-01.thumb.jpg.283639fe01f235dee934fee51c8ede6f.jpg
 

F2/F4 Seat color adjusted, some alpha layer adjusted.
648709447_Il-22020-04-3023-53-30.thumb.jpg.079ddbaad58eeb9c40aa6b9b66b76b62.jpg
F2: https://drive.google.com/open?id=1n0zf35IuqLQEH2hSiVAQm6Ryr3HIIfCz

F4: https://drive.google.com/open?id=1lzGyLtWetCNaPX4KpEoXpsdBFt0YVTit

G14/K4 nearly fininshed!!
109K4-0501-02.thumb.jpg.bc2ddd558b49519773879ac377c010f9.jpg

109K4-0501-01.thumb.jpg.770798e4712330fd992192cb0de860c8.jpg
There are many enhancements in G14/K4, hope you will like it.:)
 

Edited by Oyster_KAI
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  • Upvote 2
simfan2015
Posted

Really appreciated OYSTER_KAI! I am happy the BF-109 also got so much attention! 

 

CanadaOne
Posted
14 minutes ago, Oyster_KAI said:


G14/K4 nearly fininshed!!
109K4-0501-02.thumb.jpg.bc2ddd558b49519773879ac377c010f9.jpg

109K4-0501-01.thumb.jpg.770798e4712330fd992192cb0de860c8.jpg
There are many enhancements in G14/K4, hope you will like it.:)
 

 

Beauty! Your work is first rate.

 

If you ever get the urge to bring the IL2-41 up to the nuclear quality you are showing with some of the fighters, many of us who would be very thankful.

 

It is, after all, the best plane in the whole series. :biggrin:

FTC_ChilliBalls
Posted
29 minutes ago, Oyster_KAI said:

G14/K4 nearly fininshed!!
109K4-0501-02.thumb.jpg.bc2ddd558b49519773879ac377c010f9.jpg

109K4-0501-01.thumb.jpg.770798e4712330fd992192cb0de860c8.jpg
There are many enhancements in G14/K4, hope you will like it.:)

You´ve made this so much better! 

Now IMO the only bit in need of improvement left is the Galland Panzer. 

It has some pretty low resolution wear on it even after you´ve increased its resolution twice already.

 

I wouldn´t know if it is actually possible, but do you think it´s possible to use the texture from the wear on the cropped F4/G2/G4/G6 backplate?

I´m talking about the worn parts on this: 109-c02.jpg.c82a57441efaaba377f796ea80dc8143.jpg

 

I think these are some of the highest quality and most realistic looking wear and tear textures in the whole game, and would perfectly fit the Galland Panzer.

  • Like 1
  • Upvote 1
Oyster_KAI
Posted (edited)
22 minutes ago, CanadaOne said:

 

Beauty! Your work is first rate.

 

If you ever get the urge to bring the IL2-41 up to the nuclear quality you are showing with some of the fighters, many of us who would be very thankful.

 

It is, after all, the best plane in the whole series. :biggrin:

Yeah!! all planes are in my task pool, if people can point me where is the deficiencies, the work might be smoother.

8 minutes ago, So_ein_Feuerball said:

Now IMO the only bit in need of improvement left is the Galland Panzer. 

It has some pretty low resolution wear on it even after you´ve increased its resolution twice already.

You mean the edge of Galland Panzer? I'll try to figure it out?

592605598_Il-22020-04-2917-39-56.thumb.jpg.04675048024c1f7e583784a9b636230a.jpg
 

 

Edited by Oyster_KAI
  • Upvote 1
CanadaOne
Posted
20 minutes ago, Oyster_KAI said:

Yeah!! all planes are in my task pool, if people can point me where is the deficiencies, the work might be smoother.

 

 

I wish I was enough of an artist to be able to offer a comment that would help, but I'm not. Just the overall clarity and smoothness you have achieved with some of your special efforts is more than enough. Is your IL2-41 redo 2K? Can it be 4K?

 

In any case, your work is hugely appreciated by everyone I'm sure. Really makes flying more fun.

  • Upvote 1
PrimusZerlina
Posted (edited)

Great work Oyster_KAI !

I have noticed a minor detail that is missing. There is reinforcement triangular plate on the angle of the front wall behind pedals that is missing in Bf 109 cockpits on either sides.

It is quite visible in VR.

Are you able add this small part? 

Bf 109 G-14 cocpit front wall.jpg

Edited by PrimusZerlina
  • Upvote 1
Oyster_KAI
Posted (edited)
45 minutes ago, CanadaOne said:

 

I wish I was enough of an artist to be able to offer a comment that would help, but I'm not. Just the overall clarity and smoothness you have achieved with some of your special efforts is more than enough. Is your IL2-41 redo 2K? Can it be 4K?

 

In any case, your work is hugely appreciated by everyone I'm sure. Really makes flying more fun.

IL-2-41 in the archive is 4K, but that was first release, the new convert method will benefit the release file after April 21.
so, next time you will see a slightly better quality for sure, as you can see the pic below.
il241-0501.thumb.png.aedb0ec97bf0f8d8be492836a1c28981.png

left: 4K file(now)

right: 4K file in the future version

Edited by Oyster_KAI
  • Like 1
  • Thanks 1
CanadaOne
Posted

You da bomb!  :drink2:

 

I love my IL2-41. I spend more time in that plane than all others.

Uufflakke
Posted (edited)

Minor thing: There seems to be a spelling error in the Bf-109 cockpit. Not your mistake of course...

 

It says AnlaBkraftstoff but it should be Anlaßkraftstoff.

Instead of a capital B it is a Eszett (sharp s)

https://en.wikipedia.org/wiki/ß

EsZett.jpg

Edited by Uufflakke
  • Upvote 1
Uufflakke
Posted (edited)

Interesting though that some text parts become illegible now.

And by the way (yes, another typo :biggrin: ) it should be Robert Bosch G.m.b.H. Stuttgart. Instead of Borsch.

https://en.wikipedia.org/wiki/Robert_Bosch

 

Illegible.jpg

 

 

 

EDIT:

Found an original text plate.

And I see some other errors. ;)

Text Plate.jpg

Edited by Uufflakke
  • Upvote 1
Oyster_KAI
Posted
7 minutes ago, Uufflakke said:

Interesting though that some text parts become illegible now.

And by the way (yes, another typo :biggrin: ) it should be Robert Bosch G.m.b.H. Stuttgart. Instead of Borsch.

https://en.wikipedia.org/wiki/Robert_Bosch

Haha!! can't trust AI, this is which need redraw by hand.
through this topic start, I just know there are many typo in game.

Nadelbaum
Posted
2 hours ago, Uufflakke said:

Interesting though that some text parts become illegible now.

And by the way (yes, another typo :biggrin: ) it should be Robert Bosch G.m.b.H. Stuttgart. Instead of Borsch.

https://en.wikipedia.org/wiki/Robert_Bosch

 

Illegible.jpg

 

 

 

EDIT:

Found an original text plate.

And I see some other errors. ;)

Text Plate.jpg

Robert Borsch, an easter egg from the dev team? ?

  • Haha 1
JG_deserteagle540
Posted

@Oyster_KAI.

 

Amazing Mod!

Really beautiful work!

 

Thanks a lot

JG_deserteagle540
Posted

@Oyster_KAI.

 

Can I make a request please?

 

What about including for example the missing Mg131's ammunition counters
in the FW190D9 & the missing instruments in the 109G6/14 ?

FTC_ChilliBalls
Posted
13 minutes ago, JG_deserteagle540 said:

@Oyster_KAI.

 

Can I make a request please?

 

What about including for example the missing Mg131's ammunition counters
in the FW190D9 & the missing instruments in the 109G6/14 ?

AFAIK these are missing in the mesh rather than the texture,

so there´s nothing Oyster_KAI can really do.  

JG_deserteagle540
Posted

Oh, so that is really a pity than.

 

 

Jade_Monkey
Posted

Your effort is very much appreciated.

 

This + the new glass gauges = Mind blown

  • Upvote 2
rowdyb00t
Posted

@Oyster_KAI

  Great job! Downloaded the the rest of the pits last night and I love it. :biggrin:

Oyster_KAI
Posted (edited)

Someone noticed this?
Except Bf-109E7, all 109s have this error.........a strange, wrong 2D texture below the trim indicator.
trim-0502-01.thumb.jpg.b87e2ed65d834f23ef691c4e27e1caba.jpg

and fixed

trim-0502-02.jpg.ccaa397a3042877bf0ff5b7754b396bb.jpg

 

K-4 also have this error.........and no screws?
trim-0502-03.jpg.8b3e8d6ff343561eb0d346ce018463b1.jpg

and fixed
trim-0502-04.jpg.4eb301497f17475e9c9096ef3e8a260b.jpg
I hope devs can put on the missing screws.......

Edited by Oyster_KAI
  • Like 4
Tom25briklebritt
Posted
On 4/30/2020 at 10:21 AM, Oyster_KAI said:

Some enhencements in PzVIH1 Tiger

tiger0430-01.thumb.jpg.8a1843e01086e343961b8263ee6e0e61.jpg

tiger0430-02.thumb.jpg.c72bb29e033d222d68f125f308119cb4.jpg

tiger0430-03.thumb.jpg.28315896e09af647708fb7caaaa45192.jpg

1K to 2K, 2K to 4K and focus on some obviously Inadequate.
As usual, the mod on screenshot use rowdyb00t's cloud mod, color shading is different.
http://www.mediafire.com/file/o8zthxbhm9xj759/Tank_Crew_4K_inner.rar/file

 

 

Thanks, looks way better now. Is it possible to change all the low res materials in the tank (not only the read outs and signs) - This would be outstanding? Again, thanks for doing all this work for us.

 

Devs should put more time into making high res textures for tanks. I would forego content at any time if devs would invest more time in making higher res textures.

 

 

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