Marvel Posted March 17, 2020 Posted March 17, 2020 Hi guys, in the lasts week I have experienced a lot of game crash during campaign session and I don't know how to solve these issues. Usually when I play a campaign mission suddenly the view go flickering or jerking or black screen flashing and then the game crash and go back on Stem VR. I play always in VR and I have an HP Reverb as headsets Does anyone experienced this behavior? There is a way to solve these issues? Thaks in advance for all your help! It is absolutely frustrating play in this way. Complete a mission is a matter of luck... Ciao! M
Dijital_Majik Posted March 17, 2020 Posted March 17, 2020 Have you overclocked your GPU? I had a similar problem from an unstable overclock trying to eek out every bit of performance from the reverb. Pulled it back a bit and all was good.
Phantom-103 Posted March 17, 2020 Posted March 17, 2020 You can try to lower your graphics setting a notch,Tank Crew kept on freezing up on me in VR,I had to lower my graphics setting and uncheck 4k textures and Sharpen,after that.all good.
Marvel Posted March 18, 2020 Author Posted March 18, 2020 Hi guys, thanks for yours replies! 14 hours ago, Dijital_Majik said: Have you overclocked your GPU? I had a similar problem from an unstable overclock trying to eek out every bit of performance from the reverb. Pulled it back a bit and all was good. Hi, nope, no overclock, I wouldn't even know how to do it.... 9 hours ago, Phantom-103 said: You can try to lower your graphics setting a notch,Tank Crew kept on freezing up on me in VR,I had to lower my graphics setting and uncheck 4k textures and Sharpen,after that.all good. Yep, I will lower graphics setting one at a time. But is a strange behaviour...until a few weeks ago and before some Steam VR update all worked fine.... Other strange behaviour in the last weeks, and that I noticed well yesterday, is the internet connetction crashing after I start Steam VR and I log in. Ciao! M
Dutch2 Posted March 18, 2020 Posted March 18, 2020 (edited) Try to roll back in Steam software, if you are running the beta its an easy job. Or if you do not use the beta then get the beta, if suspecting Steam is the fault. Its a very simple job and who knows its helping. BTW did you also check on the Steam forum? An Windows system restore from a date it did worked well could also be the solution. Edited March 18, 2020 by Dutch2
Marvel Posted March 18, 2020 Author Posted March 18, 2020 2 hours ago, Dutch2 said: Try to roll back in Steam software, if you are running the beta its an easy job. Or if you do not use the beta then get the beta, if suspecting Steam is the fault. Its a very simple job and who knows its helping. BTW did you also check on the Steam forum? An Windows system restore from a date it did worked well could also be the solution. Hi, did you mean to unistall Steam VR and then re-install a fresh one, right? No, I don't checked on Steam forum but I could do it....? This afternoon I will do some other tests with a different internet connection pocket cube and if it doesn't work I will try to reinstall Steam VR.... Ciao! M
SIA_Sp00k Posted March 18, 2020 Posted March 18, 2020 Verify game files first in Steam just in case its not VR related.
Marvel Posted March 18, 2020 Author Posted March 18, 2020 ehmm...sorry for this silly question but....how do you do it? I have a not steam version of IL-2GB
Dutch2 Posted March 18, 2020 Posted March 18, 2020 9 hours ago, Marvel said: Hi, did you mean to unistall Steam VR and then re-install a fresh one, right? No, I don't checked on Steam forum but I could do it....? This afternoon I will do some other tests with a different internet connection pocket cube and if it doesn't work I will try to reinstall Steam VR.... Ciao! M Here to enable Steam VR beta https://www.windowscentral.com/how-enroll-steamvr-beta Here how to use Windows restore point scroll below. https://www.howtogeek.com/howto/windows-vista/using-windows-vista-system-restore/
Marvel Posted March 19, 2020 Author Posted March 19, 2020 (edited) Hi Dutch, thanks for your suggestions. Yesterday evening I done the procedure to enable Steam VR Beta again. For the restore point I will wait to have a stable behaviour on pc. Yesterday evening also I changed my "default.vrsettings" (C:\Program Files (x86)\Steam\steamapps\common\MixedRealityVRDriver\resources\settings\default.vrsettings) with a backup copy I had saved on January. In this copy I had enabled motionreprojectionmode:auto and the motion reprojection indicator. I tried to play the same Stalingrad campaign mission I do from a couple of days and I had another crash. Basically a mockery: escort to stukas north of Stalingrad, dogfight with La-5 and Yak, 3 shooted down, way back to base, landing ok, esc key, finish key....game crash and mission to be redone....speechless.... FPS was between 45 and 60 and the motion repro indicator was visible. They almost always show indicators blue and azure (GPU bound and CPU bound). Very little green or red. Then I tried to do a quick combat with 16 planes, the maximum I presume, and all worked fine.... Ciao! M Edited March 19, 2020 by Marvel
Alonzo Posted March 19, 2020 Posted March 19, 2020 11 hours ago, Marvel said: FPS was between 45 and 60 and the motion repro indicator was visible. They almost always show indicators blue and azure (GPU bound and CPU bound). Very little green or red. Have you overclocked your CPU? The 9900K is a very strong CPU but it needs some help to be the best that it can be. @dburne has that CPU and knows the tricks to get the most out of it. The short version is you want at least 5.0ghz, with zero AVX offset, and you won't have that out of the box. IL2 is heavily CPU bound, so that would be something to look at first, then tune the supersample/subsample to match your 2080 to the Reverb. In other threads people have said the Reverb has so many pixels that you don't need to supersample like on other headsets. For Steam, I believe the FpsVR app will help you diagnose if it's a CPU or GPU limitation. It costs some money, but not much, and other people have said good things about it.
69th_Bazzer Posted March 19, 2020 Posted March 19, 2020 I have experienced the same thing in the last week or two. Sudden CTD with not even an error message. Tried logging recently and CPU and GPU loads and temps all seem fine. Please post if you find a fix, as will I.
Dutch2 Posted March 20, 2020 Posted March 20, 2020 (edited) I think he should stay out off overclocking and start his investigation always at stock speeds. The buying of fpsVR at the Steam is, on the other hand a good suggestion. https://store.steampowered.com/app/908520/fpsVR/ I always say “ meten is weten” HWinfo could be a free alternative only its not at your VR screen https://www.hwinfo.com/download/ BTW, are you facing slide shows, VR hick ups or stutters, do you use the ingame FPS indicator, what is this showing and does it fluctuate much. Now as it seems only the Il2 game is at shutdown and not the computer itself, looks to me the game could be corrupted. Do you have another CPU/GPU intense VRgame to try out, if you get the same crash. If the same happen its not an corrupted BoX. You could try a reinstall of BoX, but better could be the roll back in sytem restore to a date that was ok. I did have the same btw on my Assetto Corsa 500Gb NVMe after I did not use my computer for a couple of weeks, it was caused by losing data, only data losing NVMe seems to be very rare. Further you can buy spraycan with compressed air, blow your hardware components out, normally when dust rules your complete system will crash and start over, but you never know. Nvidia settings: everything out or application controlled in IL2.exe profile. Sorry a bit weary reading but I should go to my work now. Edited March 20, 2020 by Dutch2
Marvel Posted March 21, 2020 Author Posted March 21, 2020 (edited) Hi guys, many thanks for your replies! ? @Alonzo: as I said no overclock nor CPU neither GPU. I play as is it, I wouldn't even know how to do it.... I don't have made no modification on my installation, on december, and january it worked very good, I was very satisfaied of performance. Here my settings since then: @Dutch2: FPS indicator shows as follow: - Game start: green and red dots alternately, FPS run from 25 to 90 in the very first seconds of game starts. - Game main page: blu dot or a mix of blu and azure dot. - Game in play (mission, quick combat or single mission): steady azure and blu dots togheter. FPS from 45 to 48. Absolutely very steady. -Game crash: no warning of any kind And now a good news: Thursday and Friday I play a lot without any crash: several quick combat with 16 planes, a couple of single mission and a couple of campaign mission. FPS indicator as per above. I notice there was a NVIDIA driver update and a Windows update. I hope this may have solved my issues, but in the next week I will do some test again to confirm this....finger cross...?. If you have some ideas about my settings, please let me know. Ciao! M Edited March 21, 2020 by Marvel
Dutch2 Posted March 21, 2020 Posted March 21, 2020 (edited) Think Alonso was talking about using a overclock, but that should always be avoid when doing trouble shooting. But its good news and if it comes back: Update windows before, so you are sure there will be no interference with any update requests. In IL2: Enable VR HMD if using VR and Set to balance. pull out or close your modem, so no internet connection. Restart windows Shutdown any virusscan if you have an non-windows VS. Start STEAM use off line mode. Start il2 by the il2.exe (not the launcher ) also in offline mode. Test again, btw career cannot be used as it need the internet. Let me know if this does have any influence, while using the same flight. A very intensive benchmark stresstest can be found here below, never used it but could be interesting to try out. Edited March 21, 2020 by Dutch2
Marvel Posted March 21, 2020 Author Posted March 21, 2020 Hi Dutch2, ok, I will test as per your suggestion.? Many thanks! Ciao! M
Marvel Posted April 2, 2020 Author Posted April 2, 2020 (edited) Hello guys, well, after about ten days and after a couple of Steam update, plus a windows10 update I have never had issues. There were a couple of Nvidia updates, but the issues were solved already. I also test as per Dutch2 suggestions but no issues in this case also. I really think all the issues were caused by Steam, but, obviously, his support doesn't admit this....They suggested me test as yet as suggested by Dutch2 and obviously no issues in this case also... These my VR settings: Here my last default.vrsettings log: { "driver_Holographic" : { }, "driver_Holographic_Experimental" : { "motionReprojectionMode" : "auto" // Motion reprojection doubles framerate through motion vector extrapolation // motionvector = force application to always run at half framerate with motion vector reprojection // auto = automatically use motion reprojection when the application can not maintain native framerate "motionReprojectionMode" : "auto", // Automatic motion reprojection indicator to display the mode currently selected // green = off because application can render at full framerate // light blue = on because application is cpu bound // dark blue = on because application is gpu bound // red = off because application running at less than half framerate "motionReprojectionIndicatorEnabled" : true, // Motion indicator size and position in 0-1 space "motionReprojectionIndicatorSize" : 0.015, "motionReprojectionIndicatorXPosition" : 0.3125, "motionReprojectionIndicatorYPosition" : 0.3125, // Some people may experience increased discomfort such as nausea, motion sickness, dizziness, // disorientation, headache, fatigue, or eye strain when using thumbstick controls in Windows Mixed Reality. // // Setting thumbstickControlsMoveEnabled to true may cause application compatibility issues "thumbstickControlsTurnEnabled" : false, // true = use thumbsticks for artificial turn, false = default application thumbstick behavior "thumbstickControlsMoveEnabled" : false, // true = use thumbsticks for artificial move, false = default application thumbstick behavior "thumbstickControlsReversed" : false, "thumbstickTurnSmooth" : false, "thumbstickDeadzone" : 0.25, // During some transitions (typically entering Home), controller events start accumulate and the system has difficulties to catch up // Settings a mximum age for a contoller input allows ensuring that the events queue does not grow indefinitely "obsoleteStateMaxTimeInSeconds": 1.0, // Disable DX12 support "forceDisableDX12": false }, "NoInterEyeRotation" : { "battlezone_dx11.exe" : true, "battlezone_dx12.exe" : true, "DOOMVFRx64.exe" : true, "Fallout4VR.exe" : true } } I think is a good config now but if you have some suggestion, please, let me know. Ciao! M Edited April 2, 2020 by Marvel
E69_Qpassa_VR Posted April 2, 2020 Posted April 2, 2020 6 hours ago, Marvel said: Hello guys, well, after about ten days and after a couple of Steam update, plus a windows10 update I have never had issues. There were a couple of Nvidia updates, but the issues were solved already. I also test as per Dutch2 suggestions but no issues in this case also. I really think all the issues were caused by Steam, but, obviously, his support doesn't admit this....They suggested me test as yet as suggested by Dutch2 and obviously no issues in this case also... These my VR settings: Here my last default.vrsettings log: { "driver_Holographic" : { }, "driver_Holographic_Experimental" : { "motionReprojectionMode" : "auto" // Motion reprojection doubles framerate through motion vector extrapolation // motionvector = force application to always run at half framerate with motion vector reprojection // auto = automatically use motion reprojection when the application can not maintain native framerate "motionReprojectionMode" : "auto", // Automatic motion reprojection indicator to display the mode currently selected // green = off because application can render at full framerate // light blue = on because application is cpu bound // dark blue = on because application is gpu bound // red = off because application running at less than half framerate "motionReprojectionIndicatorEnabled" : true, // Motion indicator size and position in 0-1 space "motionReprojectionIndicatorSize" : 0.015, "motionReprojectionIndicatorXPosition" : 0.3125, "motionReprojectionIndicatorYPosition" : 0.3125, // Some people may experience increased discomfort such as nausea, motion sickness, dizziness, // disorientation, headache, fatigue, or eye strain when using thumbstick controls in Windows Mixed Reality. // // Setting thumbstickControlsMoveEnabled to true may cause application compatibility issues "thumbstickControlsTurnEnabled" : false, // true = use thumbsticks for artificial turn, false = default application thumbstick behavior "thumbstickControlsMoveEnabled" : false, // true = use thumbsticks for artificial move, false = default application thumbstick behavior "thumbstickControlsReversed" : false, "thumbstickTurnSmooth" : false, "thumbstickDeadzone" : 0.25, // During some transitions (typically entering Home), controller events start accumulate and the system has difficulties to catch up // Settings a mximum age for a contoller input allows ensuring that the events queue does not grow indefinitely "obsoleteStateMaxTimeInSeconds": 1.0, // Disable DX12 support "forceDisableDX12": false }, "NoInterEyeRotation" : { "battlezone_dx11.exe" : true, "battlezone_dx12.exe" : true, "DOOMVFRx64.exe" : true, "Fallout4VR.exe" : true } } I think is a good config now but if you have some suggestion, please, let me know. Ciao! M 188% reverb? ?
Dutch2 Posted April 2, 2020 Posted April 2, 2020 (edited) As I write down earlier roll back to the date where their was no issue. Btw did you do the measurements, what is the temperature during a flight? And do not use mods, as some as in my experience are causing unexpected errors. set advance Supersampling in Steam off. Enable VR HMD in BoS, if this is not done. read this: But I do think the roll back is the only solution. Edited April 3, 2020 by Dutch2
Marvel Posted April 3, 2020 Author Posted April 3, 2020 21 hours ago, E69_Qpassa_VR said: 188% reverb? ? Nope? ?
-332FG-Gordon200 Posted April 3, 2020 Posted April 3, 2020 12 minutes ago, Marvel said: Nope? ? Here is a spreadsheet to help you find the correct SS settings in SteamVR. https://docs.google.com/spreadsheets/d/1gJmnz_nVxI6_dG_UYNCCpZVK2-f8NBy-y1gia77Hu_k/edit#gid=1836884624
Chary Posted April 4, 2020 Posted April 4, 2020 From Microsoft on reddit... Quote Windows Mixed Reality for SteamVR has been updated to version 1.1.192. This build contains the following changes: Resolved an issue where controller haptics might not activate. Resolved a crash that might occur on some Nvidia driver versions. Reduced a source of blurriness for titles that use dynamic resolution, such as Half-Life: Alyx and the SteamVR Home. Added a new dynamic resolution indicator: shows the maximum requested application size (gray) and the size of the current frame (blue). 1
Marvel Posted April 4, 2020 Author Posted April 4, 2020 (edited) Hi guys, many thanks for all your help! 19 hours ago, Gordon200 said: Here is a spreadsheet to help you find the correct SS settings in SteamVR. https://docs.google.com/spreadsheets/d/1gJmnz_nVxI6_dG_UYNCCpZVK2-f8NBy-y1gia77Hu_k/edit#gid=1836884624 @Gordon200 so the correct SS would be 100%, right? I am sorry for all these silly questions but yet I have not well understand how I should set SS...? @Chary Thanks! In fact, as I said earlier, issues was solved after a Nvidia driver updating.... @Dutch2 I don't know how to see the temp during flight....I play always in VR and I don't know how to do that. VR HDM was off in that picture because I taked it with VR off. Normally is as follow: Surely I will to set Nvidia as per your post by Peregrine7 and Sneaksie, since I haven't done it yet.... Thanks for your patience guys! Thanks again! Ciao! M Edited April 4, 2020 by Marvel 1
Dutch2 Posted April 4, 2020 Posted April 4, 2020 (edited) HWInfo does have an logging function that shows everything, after a flight in a .CSV file that can be opened using libreoffice, openoffice or Excel. But there are lots of other free software that can do the job for logging like Afterburner. I always say “meten is weten = raccontare la storia“ so who knows its your HD thats fading by high temperature. For seeing the most critical aspects of your hardware in-game you have to download fpsVR at steam, it will cost you a couple of € but very handy and simple to use. New version does have an logging system (on my request) and an CPU load diagram for each core. But is there any fear to roll windows back to a point that everything was normally. BTW, could you publish your Nvidia profile screenshots, most safe would be by setting everything; off or applicate controlled. Your BoS ingame setting are good btw. Edited April 4, 2020 by Dutch2
Marvel Posted April 6, 2020 Author Posted April 6, 2020 (edited) On 4/4/2020 at 12:17 PM, Dutch2 said: HWInfo does have an logging function that shows everything, after a flight in a .CSV file that can be opened using libreoffice, openoffice or Excel. But there are lots of other free software that can do the job for logging like Afterburner. I always say “meten is weten = raccontare la storia“ so who knows its your HD thats fading by high temperature. For seeing the most critical aspects of your hardware in-game you have to download fpsVR at steam, it will cost you a couple of € but very handy and simple to use. New version does have an logging system (on my request) and an CPU load diagram for each core. But is there any fear to roll windows back to a point that everything was normally. BTW, could you publish your Nvidia profile screenshots, most safe would be by setting everything; off or applicate controlled. Your BoS ingame setting are good btw. Hi Dutch2, I bought and installed fpsVR for Steam, now I will have to understand how to use it during game. Where can I found HWinfo log, please? Here my Nvidia profile, global and for IL-2: Last weekend there was an other Nvidia driver update and now during the game sometimes I experience few seconds of blackout in the headset; indeed pc screen works always fine....there is always a hassle....? Ciao! M Edited April 6, 2020 by Marvel
Marvel Posted April 7, 2020 Author Posted April 7, 2020 (edited) Hi guys, here my last Steam VR settings: I tried to take some screenshots with Steam fpsVR in action but his panel doesn't show in the picture. I wrote down the data, during a quick combat with 16 planes: GPU: 60-70°C / 65-70% / fps 45 CPU: 50-60°C / 6-8% / fps 47 Thanks for share your impressions and suggestions. Ciao! M Edited April 7, 2020 by Marvel
dburne Posted April 7, 2020 Posted April 7, 2020 Those are nice CPU temps if those are the highs. What cooler are you running?
[TDH]Meankitty731 Posted April 8, 2020 Posted April 8, 2020 On 3/17/2020 at 12:22 PM, Dijital_Majik said: Have you overclocked your GPU? I had a similar problem from an unstable overclock trying to eek out every bit of performance from the reverb. Pulled it back a bit and all was good. When I overclock my pc, i7-7820x and 1080ti ftw3 I get crashes too. If I leave the settings alone the game plays five. I am getting 70-80 FPS normally but was wanting more. On 4/6/2020 at 6:52 AM, Marvel said: Hi Dutch2, I bought and installed fpsVR for Steam, now I will have to understand how to use it during game. Where can I found HWinfo log, please? Here my Nvidia profile, global and for IL-2: Last weekend there was an other Nvidia driver update and now during the game sometimes I experience few seconds of blackout in the headset; indeed pc screen works always fine....there is always a hassle....? Ciao! M I had a rash of updates last week as well, Nvidia and SteamVR. About 4 or 5 day after day. I was having alot of problems last week as well.
Marvel Posted April 10, 2020 Author Posted April 10, 2020 On 4/7/2020 at 2:48 PM, dburne said: Those are nice CPU temps if those are the highs. What cooler are you running? Hi, temperatures are quite stable at those levels that I have indicated. The cooler wshould be this: CPU Liquid Cooler Xilence Cooler LiQuRizer LQ240 (TDP 300W). This is my pc, in thruth the previous one, with intel i9-9900 no coffe lake, but the components are besically the same: https://www.pcassemblati.eu/pc-gaming-extreme-i9-9900k/1030-pc-assemblato-intel-i9-9900k-hdd-2tb-ssd-m2-512-ddr4-32gb-rtx2080-8gb.html @[TDH]Meankitty731: yep, when there are updates by Nvidia or Steam aftere there are even some issues....I hope at the end that they could do a stable platform for this game... Ciao! M
dburne Posted April 10, 2020 Posted April 10, 2020 48 minutes ago, Marvel said: Hi, temperatures are quite stable at those levels that I have indicated. The cooler wshould be this: CPU Liquid Cooler Xilence Cooler LiQuRizer LQ240 (TDP 300W). This is my pc, in thruth the previous one, with intel i9-9900 no coffe lake, but the components are besically the same: https://www.pcassemblati.eu/pc-gaming-extreme-i9-9900k/1030-pc-assemblato-intel-i9-9900k-hdd-2tb-ssd-m2-512-ddr4-32gb-rtx2080-8gb.html @[TDH]Meankitty731: yep, when there are updates by Nvidia or Steam aftere there are even some issues....I hope at the end that they could do a stable platform for this game... Ciao! M I am amazed at those temps from a 240mm AIO on a 9900k.
Marvel Posted April 10, 2020 Author Posted April 10, 2020 1 hour ago, dburne said: I am amazed at those temps from a 240mm AIO on a 9900k. I don't know wht to say....I have not good experience on pc hardware and performance.... I bought the pc because it has the right performance for most of present flightsims and VR... M
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