RedRider Posted March 14, 2020 Posted March 14, 2020 Great app! Sometimes when there's layered effects (gear actuation with engine rpm, etc), one or both of the effects is removed for that overlapping period. Anybody else notice that? Compression did not help. That's with Buttkicker Gamer 2, btw.
DD_Crash Posted March 19, 2020 Posted March 19, 2020 (edited) Can a UK customer tell me what adapter they used to power the seat? I hoped a razor plug would work Sorted it was a faulty socket. Edited March 19, 2020 by DD_Crash
DD_Crash Posted March 20, 2020 Posted March 20, 2020 A bit O/T but I am trying to get the sound input to work with Elite Dangerous and all I get is a buzz. The Buttkicker worked well but it was a bit loud. The sound is 100% and it is connected to the green output on the onboard sound card. Any ideas?
Sakivano Posted March 23, 2020 Posted March 23, 2020 Ufffffff, I haven't known anything about my jetpad since March 13th... I hope it will come soon. I can't wait ?
1PL-Banzai-1Esk Posted March 25, 2020 Posted March 25, 2020 Hi guys, I ordered on 29th of February and received it Today. That was quicker than I expected. I will check it out tonight if I manage to get it working, I guess I will need a socket adapter, I live in Ireland and we have UK plugs/sockets here. Thanks Andre. 1
Sakivano Posted March 25, 2020 Posted March 25, 2020 2 hours ago, 307_Banzai said: Hi guys, I ordered on 29th of February and received it Today. That was quicker than I expected. I will check it out tonight if I manage to get it working, I guess I will need a socket adapter, I live in Ireland and we have UK plugs/sockets here. Thanks Andre. I'm still waiting ???
Dijital_Majik Posted March 25, 2020 Posted March 25, 2020 3 hours ago, 307_Banzai said: Hi guys, I ordered on 29th of February and received it Today. That was quicker than I expected. I will check it out tonight if I manage to get it working, I guess I will need a socket adapter, I live in Ireland and we have UK plugs/sockets here. Thanks Andre. Interesting. Ordered mine over two weeks before yours, and hasn't even shipped yet. Saw someone elsewhere mention they got one within a few weeks as well. Wonder if it's because of colour choice, which did you go for?
Andre Posted March 25, 2020 Author Posted March 25, 2020 5 hours ago, Dijital_Majik said: Interesting. Ordered mine over two weeks before yours, and hasn't even shipped yet. Your package has been shipped. Please check your spam folder if you haven't seen the notification containing the tracking ID yet. You can also find the tracking ID in your order details on my website.
sethlovesdebs Posted March 31, 2020 Posted March 31, 2020 tested the demo yesterday with buttkicker advance under my seat. Fantastic effects - actually better than my iRacing effects!! great work Andre and thanks for quickly sending my licence:) 1
vonrickenbecker Posted April 3, 2020 Posted April 3, 2020 Hey Andre, loving the software! Works great with my bass shaker. I just encountered a small bug I wanted to make you aware of: when I shift to a gunner position (in this case it was the rear gunner of a Bristol F2b), I lose input to the bass shaker. As soon as I go back to the pilot position I regain signal to the shaker. Thanks!
Andre Posted April 3, 2020 Author Posted April 3, 2020 Hi vonrickenbecker, Thank you for the feedback. That's the way telemetry output currently works in IL-2. That's out of my control. 1
=STP=Darrylx444 Posted April 8, 2020 Posted April 8, 2020 From today's IL-2 update: "9. Added initial support for SimShaker to be used in conjunction with JetSeats and other audio powered feedback devices. " Andre: What does this mean for existing SimShaker customers? Do we get more / better effects today, or does it mean you will be introducing new features in your future updates? PS: I only currently own the DCS version of SimShaker Sound Module, not the IL-2 version, so I guess it makes no difference to my sound-based effects in IL-2? 1
Andre Posted April 8, 2020 Author Posted April 8, 2020 9 minutes ago, =STP=Darrylx444 said: From today's IL-2 update: "9. Added initial support for SimShaker to be used in conjunction with JetSeats and other audio powered feedback devices. " Andre: What does this mean for existing SimShaker customers? Do we get more / better effects today, or does it mean you will be introducing new features in your future updates? PS: I only currently own the DCS version of SimShaker Sound Module, not the IL-2 version, so I guess it makes no difference to my sound-based effects in IL-2? Are your sure that's from today's IL-2 update? That was implemented and announced in the previous update.
=STP=Darrylx444 Posted April 8, 2020 Posted April 8, 2020 Ahh.. my mistake. That was from January. Somebody posted a comment on Reddit that confused me. nvm
Jade_Monkey Posted April 20, 2020 Posted April 20, 2020 Hi @Andre, I just found out about this software and Im very interested. I have a couple of questions: The store page says IL2 is compatible with the Simshaker Wings, but IL2 is not listed as compatible for the bass shaker extension. Is that an omission on the page or it's really not compatible with IL2? I have a bass shaker and I would need to use that extension for this to really work for me. Can you confirm if my setup would work? I think based on what I read it should be good: I use a USB headset for the game sound, and I also have a separate USB dac/amp for my speakers. Based on those two separate cards, I would be able to feed the bass shaker from my USB DAC/amp and then hear the in-game sounds through the USB headset. Is that possible? Thanks! -JM
Andre Posted April 21, 2020 Author Posted April 21, 2020 Hi @Jade_Monkey, 1) SimShaker - Wings features its own bass shaker extension https://andres.shop/software/29-simshaker-wings-6-channels-audio.html 2) Please try your hardware compatibility in SimShaker - Wings demo mode. 1
HappyHaddock Posted April 24, 2020 Posted April 24, 2020 @Andre Not so much a criticism as it may not even be your software that is the issue, more just a heads-up of a weird issue I've just had to deal with. Just tried to fly IL-2 and noticed the lack of tactile feed back in that sim-shaker had stopped working. Tracked the problem to corruption of the appropriate lines of code in Il-2's start-up.cfg so I re-pasted in the appropriate data figuring it may have been upset by a recent IL-2 patch from the devs…. Still not working... Checked that simshaker was working outside of IL-2 and found I could get feed back through my buttkicker in simshaker's manual test but it was stating that it wasn't receiving a signal from IL-2, Checked the startup cfg once more and the additional lines of data had gone again and so I re-pasted these... again no feedback in IL-2.. again the reason being the loss/corruption of appropriate code in the startup.cfg… Pasted these back in, saved and then reopened start-up.cfg to actually check they had saved which they had... however when launching IL-2 it still wasn't talking to simshaker Anyway to cut a long story short something weird has (had?) been going on whereby launching IL-2 was corrupting the lines of code for sending a signal to simshaker by deleting the first two lines shown below as asterisks *********************** ********************** decimation = 2 enable = true port = 29373[END][KEY = telemetrydevice] addr = "127.0.0.1" decimation = 2 enable = true port = 29373[END] I have no ide what was causing it as it defies any logical explanation, but for the time being at least it seems to have settled down and is behaving as it should. HH
Jade_Monkey Posted April 26, 2020 Posted April 26, 2020 On 4/24/2020 at 11:19 AM, HappyHaddock said: @Andre Not so much a criticism as it may not even be your software that is the issue, more just a heads-up of a weird issue I've just had to deal with. Just tried to fly IL-2 and noticed the lack of tactile feed back in that sim-shaker had stopped working. Tracked the problem to corruption of the appropriate lines of code in Il-2's start-up.cfg so I re-pasted in the appropriate data figuring it may have been upset by a recent IL-2 patch from the devs…. Still not working... Checked that simshaker was working outside of IL-2 and found I could get feed back through my buttkicker in simshaker's manual test but it was stating that it wasn't receiving a signal from IL-2, Checked the startup cfg once more and the additional lines of data had gone again and so I re-pasted these... again no feedback in IL-2.. again the reason being the loss/corruption of appropriate code in the startup.cfg… Pasted these back in, saved and then reopened start-up.cfg to actually check they had saved which they had... however when launching IL-2 it still wasn't talking to simshaker Anyway to cut a long story short something weird has (had?) been going on whereby launching IL-2 was corrupting the lines of code for sending a signal to simshaker by deleting the first two lines shown below as asterisks *********************** ********************** decimation = 2 enable = true port = 29373[END][KEY = telemetrydevice] addr = "127.0.0.1" decimation = 2 enable = true port = 29373[END] I have no ide what was causing it as it defies any logical explanation, but for the time being at least it seems to have settled down and is behaving as it should. HH Save the startup.cfg as read-only. That will prevent any changes from happening but will also probably not save any changes you make in the game options (change of resolution, or any setting other than key bindings). 1
Milopapa Posted April 27, 2020 Posted April 27, 2020 @Andre - does the demo version have the 6 channel enabled? I wanted to test this with my quad-shaker setup before buying it but the 6 channel option is grayed out.
Andre Posted April 28, 2020 Author Posted April 28, 2020 @Milopapa Yes, it does. May I see a screenshot of your SimShaker - Wings window?
Milopapa Posted April 28, 2020 Posted April 28, 2020 Here you go. I also installed ASIO4ALL just in case, but didn't seem to make a difference.
Andre Posted April 29, 2020 Author Posted April 29, 2020 Thank you. What if you select 1 channel option first?
Milopapa Posted April 29, 2020 Posted April 29, 2020 15 hours ago, Andre said: Thank you. What if you select 1 channel option first? I tried flipping back and forth, didn't seem to enable the 6 channel option. I purchased the SW in the meantime, I'll see if that makes a difference.
Andre Posted April 29, 2020 Author Posted April 29, 2020 48 minutes ago, Milopapa said: I tried flipping back and forth, didn't seem to enable the 6 channel option. That's seems to be a bug. Thank you for reporting that. I will fix it in the next version.
Milopapa Posted April 29, 2020 Posted April 29, 2020 56 minutes ago, Andre said: That's seems to be a bug. Thank you for reporting that. I will fix it in the next version. Yes, must be a bug in the unregistered version. I activated the software and now I can select the 6 channels. Thanks! 1
Jade_Monkey Posted May 2, 2020 Posted May 2, 2020 Hi Andre, Im really enjoying the bass shaker option, excellent product. When Auto launch is enabled, IL2 doesnt really load properly, but when manual launch is enabled it all works fine. May I suggest adding bass shaking effects for when the canopy is open? That would be another excellent addition to your software. 1
Andre Posted May 2, 2020 Author Posted May 2, 2020 Hi Jade_Monkey, I cannot tell is the canopy open or closed from IL-2 telemetry data. Out of curiosity what that would be the effect? 11 minutes ago, Jade_Monkey said: When Auto launch is enabled, IL2 doesnt really load properly, but when manual launch is enabled it all works fine. Sounds strange. I think it could be related to Sound Sensor before, but in the current version it can't be enabled along with the bass shakers support.
Jade_Monkey Posted May 2, 2020 Posted May 2, 2020 8 minutes ago, Andre said: Hi Jade_Monkey, I cannot tell is the canopy open or closed from IL-2 telemetry data. Out of curiosity what that would be the effect? Understood. Ideally: If the canopy was closed nothing, if the canopy is opened, you would get some buffeting (vibration) from the air entering the cockpit, and if you pull out the head while on flight, then more vibration as the air hits your face.
Habu Posted May 2, 2020 Posted May 2, 2020 32 minutes ago, Andre said: Hi Jade_Monkey, I cannot tell is the canopy open or closed from IL-2 telemetry data. Out of curiosity what that would be the effect? Sounds strange. I think it could be related to Sound Sensor before, but in the current version it can't be enabled along with the bass shakers support. It looks like to what i reported in that post and why i asked to have the autostart disable :
Dutch2 Posted May 5, 2020 Posted May 5, 2020 On 5/2/2020 at 7:29 PM, Andre said: I would better added a few fans for that purpose. Is this possible with your software, because in Assetto corsa this a real great functionality.
Andre Posted May 5, 2020 Author Posted May 5, 2020 (edited) 1 hour ago, Dutch2 said: Is this possible with your software, because in Assetto corsa this a real great functionality. Yes, I did make a prototype based on Gametrix controller and a few PC fans for a friend of mine. It works not half too bad in open cockpits ACs (FC planes and I-16) Edited May 5, 2020 by Andre
Dutch2 Posted May 5, 2020 Posted May 5, 2020 That would be a real add-on, if being implementated, any chance for this?
Dutch2 Posted May 8, 2020 Posted May 8, 2020 On 5/5/2020 at 8:07 PM, Andre said: Good question. We will see. Please let me know my Assetto Corsa Arduino Uno is standby.
Andre Posted May 10, 2020 Author Posted May 10, 2020 On 5/8/2020 at 7:03 PM, Dutch2 said: Please let me know my Assetto Corsa Arduino Uno is standby. OK, please PM me what is your Assetto Corsa Arduino Uno like and how it's controlled from PC.
1PL-Banzai-1Esk Posted May 11, 2020 Posted May 11, 2020 Hi Andre, Is there a way to reduce frequency of vibrations in wings software. I am currently flying a lot of Flying Circus. Machine guns fire at around 650 rpm in the game but vibrations I am getting are like if I was firing from A-20 Warthog. A bit too constant, with no breaks. I tried to figure it out myself but I can't find an option to do it. Same for the engine, they run at 1600 to 2200 rpm but there is no difference in feeling. Same frequency of vibrations, no matter how many rpms. Also I can't feel any difference when my engine is damaged and works irregularely. Is there any chance of Flying Circus profile in the software. Cheers. 1
Andre Posted May 11, 2020 Author Posted May 11, 2020 Hi 1PL-Banzai-1Esk, Thank you for the feedback. What is your hardware?
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