Sketch Posted July 4, 2018 Posted July 4, 2018 (edited) This is where I will post my current missions. _____________________________________________________________________________________________________________ New Coop Mission: Extract all coop missions into: C:...\1C Game Studios\IL-2 Sturmovik Battle of Moscow\data\Multiplayer\Cooperative\ The Lumber Mill I this mission, you're tasked with destroying the lumber mill suppling wood for planes, vehicles, tanks, and other Russian supplies. You'll be supported by a group of Hs129s, and Ripper flight. Get in, destroy target and get out before the Quick Reaction Force gets there! Enjoy! Sketchtastic Missions.zip _____________________________________________________________________________________________________________ SINGLE PLAYER MISSIONS WITH IN GAME AUDIO Extract all single player missions into: C:...\1C Game Studios\IL-2 Sturmovik Battle of Moscow\data\Missions\ ~~~~ Rocket Training Practice This is a FULLY VOICED mission. Your job is to practice destroying tanks with an IL2 1941 using rockets. This mission includes: Flying the IL2!! Completely voiced mission with funny replies when you hit a tank Lots of little Easter Eggs while you're flying NOTE: If you hear no voices when subtitles are playing it's most likely because you did not extract the files correctly into your 'missions' folder. Rocket Training.zip ~~~~ By Fire and Canvas! This is a FULL FEMALE VOICED Night Witches mission. You're tasked with destroying enemy searchlights and the nearby bridge. Enjoy! This mission includes: Flying the Po2! Completely voiced mission by female cast (no robots were harmed in the making of this mission, but my wife was bugged a lot!) Night Time Raid Lots of little Easter Eggs while you're flying. Version Log: 30May2019 Added Mission to list 1Sept2019 Updated mission to the latest version NOTE: If you hear no voices when subtitles are playing it's most likely because you did not extract the files correctly into your 'missions' folder. By Fire and Canvas! ~~~~ Land and Take off Training In this mission, you will be given random landing locations throughout your flight. Deliver the goods as requested by "High Command". If you do not hear audio, make sure the audio folder is inside the missions folder (ie: C:\...\1C Game Studios\IL-2 Sturmovik Battle of Moscow\data\Missions\supply-runner-audio\... ). If you have questions, let me know. This mission includes: Random Take off and Landing with some wind and turbulence Flying an A20 Ju52 delivering goods and supplies to the front Custom Counters and Icons on the map Random funny audio messages from High Command A bit of a story, and you flying as a female pilot? Yes! Special thanks to: @FFS_Baxticus for some of the voice work. Version Log: 8Aug2018 Adjusted land canvas to match wind direction Added more visual to airfields you should not land at (added bomb craters) Adjusted how you can taxi to garage on last airfield (now you can taxi both from the west or east) Changed plane from A20 to Ju52 based on customer feedback 30July2018 First init of mission 1Sept2019 Updated mission to latest No longer supported _____________________________________________________________________________________________________________ DOGFIGHT Extract all dogfight missions into: C:...\1C Game Studios\IL-2 Sturmovik Battle of Moscow\data\Multiplayer\Dogfight\ ~~~~ Practice Bomber Intercept In this mission, you will be able to select any fighter craft and attack different sets of bombers. You can even change the difficulty of the bombers! The mission includes: Four play areas Each play area has a unique bomber The bombers difficulty can be changed by firing a flare The bombers will continue to respawn after being destroyed Version Log: 3Mar2019 Initial upload The New Bomber Intercept Practice.zip ~~~~ The Adventure Park In this mission, you will be able to select any fighter craft from both Axis and Allied plane sets. You choose any booth you'd like, there's a dogfight booth, a gunnery practice booth and more. ***NOTE: This mission was designed for you to play alone or with one or two friends through the dogfight server creation process.*** The mission includes: Randomized spawning of enemy's location, altitude, and plane type Randomized ships Randomized tank convoys A single Ju52 for target practice - painted in bright orange for easy spotting Kuban! Mission notes: Grids 0420 and 0422 - Dogfight Random Fighter Booths This booth is designed to help you improve your dogfighting skills. You’ll need good defensive skills, excellent situational awareness, and on-point gunnery skills. In this area, a randomly selected enemy fighter will spawn in a randomly selected location within the booth’s borders. Not only that, but the altitude of the enemy fighter will randomly selected too. Once you destroy a fighter, another one will spawn. If you need help locating the enemy fighter, use your map; a radar truck will provide the enemy's location for you. If everyone in the booth dies or leaves, the booth will reset. Grid 0620 - Gunnery Practice Booth This booth is designed to help you improve your gunnery skills. A single Ju52 will spawn and fly clockwise around the booth’s perimeter. You’ll spawn slightly above and behind the target, and it will not shoot back at you. Since it will not shoot back, recommend attacking the target from different angles and targeting only portions of the plane. The wingspan of the Ju52 is 96 feet, adjust your targeting reticle as you see fit. Once you destroy the target, another one will spawn. If you need help spotting the practice target, use your map; a radar truck will provide the plane's current location for you. If everyone in the booth dies or leaves, the booth will reset. Grid 0622-0623 - Random Tank Busting Booth This booth is designed to help you improve your air to ground attack skills. A randomly selected tank column will spawn on the Western side of the booth. Use your map to find their location. The column does not move once spawned, and their location is marked with blue smoke. The column will have anti-air units, so be wary! Use your rockets and bomb to destroy the ground targets. Once you destroy four of the six targets, another set of targets will spawn. If everyone in the booth dies or leaves, the booth will reset. Grid 0416 - Random Ship Sinking Booth This booth is for practicing destroying moving ships. A randomly generated ship convoy will spawn somewhere on the Western side of the booth. Use your map to find their location. The ships do move! If you still cannot locate the ships, they do move towards the center of the Western side of the map; so check there or flare to reset the booths. The convoy will shoot at you, so watch out! Use rockets and bombs to destroy the moving ships. Once you have destroyed four of the six targets, another set of targets will spawn. If everyone in the booth dies or leaves the booth, it will reset. Version Log: 29Apr2019 Initial upload 8/18/2019 Updated to latest Version Single or Peer to Peer The Adventure Park.zip ~~~~ Practice Level Bombing Mission In this mission, you will be able to select any type of level bombers from both Axis and Allied plane sets. With your bomber, you can drop bombs on any of the three targets. Once all three targets are destroyed, you win the map. ***NOTE: This mission was designed for you to play alone or with one or two friends through the dogfight server creation process.*** The mission includes: Three static objectives to destroy Each objective has a health system to let you know how much damage you've done An objective's completed marker to let you know how many of the objective's you have destroyed Version Log: 1/Sept/2019 Initial Upload levelbombingpractice.zip Edited November 11, 2020 by Sketch Added Level Bombing Practice and Updated Missions to latest Version 2 6 3
Sketch Posted July 11, 2018 Author Posted July 11, 2018 10Jul2018 - New cooperative mission added -> "Train Rush"
Sketch Posted July 30, 2018 Author Posted July 30, 2018 (edited) 30July2018 - New training mission added -> "Supply Runner" Here's a teaser video: Edited July 31, 2018 by [TWB]Sketch Added teaser video 4
Leon_Portier Posted August 8, 2018 Posted August 8, 2018 Ah, training missions. These should be in the vanilla game! 1
FurphyForum Posted August 8, 2018 Posted August 8, 2018 @Sketch, could you please do a 'Supply Runner' Trainer for the Ju 52? S! 1 1
Sketch Posted August 9, 2018 Author Posted August 9, 2018 2 hours ago, FurphyForum said: @Sketch, could you please do a 'Supply Runner' Trainer for the Ju 52? S! Ask and you shall receive! Supply Runner 1 1 1
FurphyForum Posted August 9, 2018 Posted August 9, 2018 (edited) Thx Sketch!! - winner Update - finished the mission and all worked well - Simplistic, and the beauty of it is the practice of take-offs, landings and taxing. If you were to update further, B vehicles and static A/Cs need to be changed from Soviet to Luftwaffe IOT (In Order To) accommodate the JU 52 criteria. Anyway well done Sketch. Edited November 16, 2018 by FurphyForum Spelling 1
Mike2945 Posted January 28, 2019 Posted January 28, 2019 Hello Sketch, I've downloaded your 2 single player missions (Rocket Training & Supply Runner) and have placed them in my 'Missions' folder but can't get them to open. I've got all the other single player missions installed and working perfectly. Any ideas what I'm doing wrong? Mike Hi Sketch, I've just realized what the problem may be - I have BoS, BoM and BoBP with standard flightlines - no collector planes. So if Rocket Training uses the Hs129 and Supply Runner uses the Ju52 then neither is going to open in my game as I don't have either of those planes! Regards Mike
Nil Posted February 21, 2019 Posted February 21, 2019 Hey! did you bring the Kvass this time? Excellent @[TWB]Sketch! I really love this Supply Runner mission: What I love: Fantastic and rich audio voices, Several take off and landings short distances wind settings makes a good exercice Informations on the map Supply truck mouvements with drunk drivers (one of them collide with me but backed up!) FUN!! Takes no more than 40 minutes What I like less: Time of the day: the landscape is not so visible. Things to fix in my opinion: When we arrive for going home (before last landing) a wrong audio happens on downwind 27 (south est most airfield) The mission stops before entering on the hangar. Great work A BIG THANK!! 1
Sketch Posted February 21, 2019 Author Posted February 21, 2019 3 hours ago, TG1_Nil said: Hey! did you bring the Kvass this time? Excellent @[TWB]Sketch! I really love this Supply Runner mission: What I love: Fantastic and rich audio voices, Several take off and landings short distances wind settings makes a good exercice Informations on the map Supply truck mouvements with drunk drivers (one of them collide with me but backed up!) FUN!! Takes no more than 40 minutes Awesome! This is exactly what I was going for when I built the mission. 3 hours ago, TG1_Nil said: What I like less: Time of the day: the landscape is not so visible. Things to fix in my opinion: When we arrive for going home (before last landing) a wrong audio happens on downwind 27 (south est most airfield) The mission stops before entering on the hangar. 1 - Was this the last runway to land at or the second to last runway? If it's the second to last runway, I'll need to know which airfield since it's always random! 2 - I made the checkzone a little larger than the hanger to allow players to finish the mission and not get 'stuck' on a hanger edge. It would suck to not be able to complete the mission after flying around for 40 minutes because your wing got stuck on the hanger's edge. 3 hours ago, TG1_Nil said: Great work A BIG THANK!! You're very welcome! Inspiration for more maybe? 1
Nil Posted February 22, 2019 Posted February 22, 2019 About 1, it was the last runway to land: it was Raygorod airfield actually. I received a briefing for another delivery. 2, I understand. Good idea as taxing Tante Ju requires a lot of experience. On 2/21/2019 at 4:18 PM, [TWB]Sketch said: You're very welcome! Inspiration for more maybe? I would like have to have another time of the day , like 10am, and the same mission with U2. Thank you!!
Sketch Posted March 20, 2019 Author Posted March 20, 2019 3Mar2019 - Added dogfight mission for practicing intercept missions against bombers.
Sketch Posted April 30, 2019 Author Posted April 30, 2019 29Apr2019 - Added 'Adventure Park', a booth style practice mission. You can practice against fighters, you can practice against ships, you can practice against tanks, and you can even practice your gunnery skills on this map. Enjoy! 2
[DBS]MDS1 Posted May 2, 2019 Posted May 2, 2019 @ACG_Sketch Just a word of gratitude and thanks for the adventure park missions. These booth style training missions are fab. Thank You. Kind Regards, MDS1 1
Sketch Posted May 31, 2019 Author Posted May 31, 2019 (edited) New Po2 mission added - By Fire and Canvas! Extract the zip file and place into your mission's folder Short Highlight video of mission: Edited May 31, 2019 by ACG_Sketch-LW 1
Sketch Posted August 1, 2019 Author Posted August 1, 2019 I haven't updated them since the latest patch. I can do that around Monday or Tuesday.... Or if you feel up to it, you can do it too. Just open the mission in the Mission Editor and click "resave all missions in folder" (or something like that... I'm not near my computer at the moment). Once the process completes, you should be able to fly the mission just fine. 1
Sketch Posted September 1, 2019 Author Posted September 1, 2019 Updated missions and added a level bombing practice mission
Blitzen Posted September 11, 2019 Posted September 11, 2019 Fire & Canvas...What fun & and with Women's voices to boot! Delightful in VR! 2
=SqSq=Sulaco Posted September 25, 2019 Posted September 25, 2019 So great to play voiced missions, take note dev's this is the way to do it! Thanks so much for the hard work Sketch! 1
DragonDaddy Posted January 15, 2020 Posted January 15, 2020 Where do I install the Dogfight missions?
-332FG-Gordon200 Posted January 15, 2020 Posted January 15, 2020 10 hours ago, DragonDaddy said: Where do I install the Dogfight missions? Download them to - D:\Program Files (x86)\1C Game Studios\IL-2 Sturmovik Great Battles\data\Multiplayer\Dogfight
DragonDaddy Posted January 15, 2020 Posted January 15, 2020 (edited) Thanks. I’ve done this but they do not show. Do I need to have a server to use this type of mission? Is there a way to modify this so it can be played as SP? Edited January 15, 2020 by DragonDaddy Add a question
MikeWazowsky Posted June 27, 2020 Posted June 27, 2020 Hey Sketch, links to the first two missions areBROKEN! Please fix them, I am really eager to try them... Ciao 1
Sketch Posted October 6, 2020 Author Posted October 6, 2020 New coop mission 'The Lumber Mill' available for download. 1
ataribaby Posted November 7, 2020 Posted November 7, 2020 Same here Night witches By Fire and Canvas! link is dead for me.
DN308 Posted November 9, 2020 Posted November 9, 2020 @Sketch, supply runner link is dead. Would you please uplaod it again? Thanks in advance
Sketch Posted November 9, 2020 Author Posted November 9, 2020 7 hours ago, DN308 said: @Sketch, supply runner link is dead. Would you please uplaod it again? Thanks in advance Hmm... I must have removed it from my Google Drive. I don't have it anymore. If anyone still has a copy, I'd be happy to update it to the latest version of IL2. 2
DN308 Posted November 10, 2020 Posted November 10, 2020 Many thanks in advance to anyone can provide it 1
JSOflyer69 Posted November 10, 2020 Posted November 10, 2020 http://www.mediafire.com/file/tkzghklxzbinskh/fire+and+canvas.zip/file for some reason does not work if changed to female crew hope this one works
Sketch Posted November 11, 2020 Author Posted November 11, 2020 Thanks @meplanes1969! I've updated the mission and made all of the pilots female. You only need to extract the mission to the mission's folder. LINK TO DOWNLOAD
GregP Posted November 13, 2020 Posted November 13, 2020 I tried The Adventure Park tonight for the first time, but it doesn't show up as selectable in either SP or Co-op (when I put it in the correct folders) and when I try to load into the Mission Editor, I get the 'Error reading mission file!' message. Have you gotten it to work with 4.502?
-332FG-brooklynspo Posted April 2, 2021 Posted April 2, 2021 (edited) Hi, I downloaded and installed the IL-2 Rocket Training single-player mission. When I start the BoX game - I can see a Rocket Training mission folder but when I click the folder I do not see a mission to select. Is this mission still working? Am I perhaps missing a required module or vehicle? Thank you. Edited April 2, 2021 by brooklynspo
Zeev Posted April 3, 2021 Posted April 3, 2021 16 hours ago, brooklynspo said: Hi, I downloaded and installed the IL-2 Rocket Training single-player mission. When I start the BoX game - I can see a Rocket Training mission folder but when I click the folder I do not see a mission to select. Is this mission still working? Am I perhaps missing a required module or vehicle? Thank you. Try resaving the missions.
-332FG-brooklynspo Posted April 5, 2021 Posted April 5, 2021 On 4/3/2021 at 3:20 AM, Zeev said: Try resaving the missions. Thanks. Tried that but no luck. In-game I still see only the Rocket Training folder but not the mission.
-332FG-brooklynspo Posted April 13, 2021 Posted April 13, 2021 Working now. No idea why, I didn't touch it. Not complaining. 1
seille Posted May 17, 2021 Posted May 17, 2021 Hi, I´m new to IL2 and think these training missions are very helpful. Actually i try to learn levelbombing with He 111, so i choosed levelbombing practice. It is working but i have some questions. 1. Where to land ? Tried to land on a airfield near Stalingrad which did not count as a successful landing. 2. Is there a way to rearm and refuel? 3. What is the grey bordered area in the center good for? And last Question. Is there a way to link my steam bought IL2 BOS,BOM and BOK with my Account here? So far i didn´t figure out how to do this.
WWDarkdiz Posted May 22, 2021 Posted May 22, 2021 @Sketch I downloaded the Adventure Park, re-saved etc to 4.506b. It seems to run, but when I added new planes into their appropriate airspawn points (Spit14, Yak9/9t, P38, P51, P47-22, Hurri, 109G6late, 190A6 etc) it seems the spawn trigger, at least in the Random Axis Aircraft box, don't work when in one of the new planes I added. I tried the Spit14, no AI spawns, no messages, no radio. Fired a flare to reset, still nothing. Tried to the Spit 9, worked fine. What I did to add the new planes was I cloned them from another plane model under Planes in each respective air-start airfield, then in the dialog box changed the plane type in the and name etc, saved. It added the entry to the bottom of the list as expected. When I ran the mission, the added planes show up as expected as available in each airspawn, but do not trigger an AI spawn, any mesage, or audio event. The new plane seemed to be the only thing in the mission, there was nothing else airborne. Seemed as if the mission just didn't start. What do I need to do in order to fix this? Thanks in advance WWDarkdiz
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