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Developer Diary, Part 192 - Discussion

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Just now, Han said:
192
Hello everybody,

.........................

For instance, we have reached an important milestone in the development of the new map. Evgeny Isaev, our lead landscape and game world artist, has this to say:

.........................

 

Full news - here is a full text and visual materials

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9 minutes ago, Diggun said:

Based on geodata eh? Right then Forum: Name That River!

River Meuse... aka river Maas, just like Uufflakke stated

Edited by Sharpe43

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Quote

It is said than one picture is worth a thousand words, how about fourteen

 

Love this!  :biggrin:

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1 minute ago, Uufflakke said:

I think it is the river Maas.

 

LOL, no. This is the Ourthe -a much smaller river- in the Ardennes. The first screenie is near Nadrin.

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Just now, SYN_Vander said:

 

LOL, no. This is the Ourthe -a much smaller river- in the Ardennes. The first screenie is near Nadrin.

The Ourthe flows into the river Maas. The scale of the pictures reminds me of the Maas in say, the Dinant area..

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01.jpg

 

"This means we ought to implement new design methods, namely using digital geodata (with required historical corrections) instead of drawing by hand. This way we can save time, but increase the accuracy of the resulting map. "

 

Great! Looks really natural!

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Bloody marvelous! Quite frankly, I'm floored at the amount of work that has already been accomplished on the BoBp map - certainly wasn't expecting it to be this far along in development!

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Very nice work!

 

Would be very interesting to know the size of the map - I think it is going to be very demanding for the systems as

the Kuban map already does. And I can imagine that this map is going to be even more populated, if I'm not wrong.

 

Anyway, looking forward to this new map! (and therefore for a new rig for sure):coffee:

 

Cheers

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19 minutes ago, Tuesday said:

"It is said than one picture is worth a thousand words, how about fourteen"
 

Love this!  :biggrin:

 

Let's see, 14 times 1000, carry the 1...

Dammit, I was told there would be no math!!!!

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Thanks for the news and the screens.:)

 

 

Can we know the size and the limits of the area ?

 

 

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I wonder how densily the dev team will populate the map.

The amount of villages, towns, cities, roads and railways is dazzling. :wacko:

That is quite a challenge.

 

Have a look here for instance to get an impression of all the towns and roads etc. in that area way back in 44/45.

http://topotijdreis.nl/

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Ooooh man. This looks great. Bring it on....

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Are we talking Belgium here?

 

Anyway, them Winter screens looks "like a fn Fairytale"  :biggrin:

 

Lovely.   :good:

 

Can't wait to fly em in my La5FN  (the Soviets did get that far right???)

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1 minute ago, Uufflakke said:

I wonder how densily the dev team will populate the map.

The amount of villages, towns, cities, roads and railways is dazzling. :wacko:

That is quite a challenge.

 

Have a look here for instance to get an impression of all the towns and roads etc. in that area way back in 44/45.

http://topotijdreis.nl/

add to that certain specific landmarks...then things are going to get really interesting.

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Nice to see that the map is stretching much further to the south than I initially expected.

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Oooh nice. Houffalize and Bastogne just down from Nadrin in screenie 1. Battle of the Bulge here we come!

 

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You are working fast, that's impressive.

 

One thing I didn't like was the snow/frost over green fields. I would expect more brown, muddy colors. If the period is late winter/early spring, nature shouldn't have had time to get green yet. If it's late fall/early winter, it should already have gotten brown.

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You Guys are really awesome...about the time I think things can't possibly get any better your team hits the ball out of the park!  AGAIN!:biggrin:

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Very good work! the thing I LOVE is that it is more precise now based on map data you get.

I love the precision in the landscape!

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This is incredible! Nice!

Bright future for the series indeed


Can't wait to test the first planes of Bodenplatte

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1 hour ago, =FEW=nightrise said:

Looks like we get summer' autumn , winter and spring. 

Well, they do have that Flying Circus map to work on after this, so they might as well have year round textures, I guess....

 

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