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andyboydinomon
Posted
15 hours ago, Motivated said:

 

Okay, good to know I'm not going crazy and someone else is seeing the white and black squares on the horizon as well. I've never seen anything like it before in any game I've played.

 

16 hours ago, THERION said:

 

I'd suggest to set your Nvidia Control Panel settings to default (Let the app decide). Then, if you have a game specific profile in your NCP leave all as is

except for the power management - set this to maximum performance. Have a go with these settings first.

 

If you still encounter problems:

 

In your game's graphic settings deselect the checkbox option "Sharpen" (not the landscape drop-down!) and again have a go.

 

Hope this will help you to get rid of this issue.

 

Cheerio

Did some more testing and it seems like I’ve been digging in all the wrong places.  I’ve been playing with msaa antialiasing in-game setting.  I switched it back to fxaa and i have not been able to reproduce the white and black flickering squares.  I will say that msaa at x8 looks overall great, fxaa at x4 still looks good.  If this does fix the issue, the minor lost of quality using fxaa is worth not having the visual distraction of the squares created by using msaa.

 

if anyone else is experiencing this squares what antialiasing are you using and does changing it fix the issue???

  • 1CGS
Posted
2 hours ago, andyboydinomon said:

if anyone else is experiencing this squares what antialiasing are you using and does changing it fix the issue???

Just disable HDR.

Posted
15 minutes ago, Motivated said:

@andyboydinomon, oddly enough, I'm most often able to reproduce the squares if my pilot is wounded and flying at low-altitude. Outside of that, I rarely see them.

This is the same for me.

andyboydinomon
Posted
7 hours ago, -DED-Rapidus said:

Just disable HDR.


I will try this tonight thank you!

 

 

 

 

3 hours ago, Motivated said:

@andyboydinomon, oddly enough, I'm most often able to reproduce the squares if my pilot is wounded and flying at low-altitude. Outside of that, I rarely see them.

 

2 hours ago, No_85_Gramps said:

This is the same for me.

 

Same, damaged canopy gets it going for me.  What msaa are you using and are you using hdr? I haven’t tried hdr off yet.

Posted
48 minutes ago, andyboydinomon said:

Same, damaged canopy gets it going for me.  What msaa are you using and are you using hdr? I haven’t tried hdr off yet.

MSAA x4 w/HDR on. Will try with HDR off later on today.

Posted

I made some short test flights, intentionally getting wounded/broken canopy, and with HDR off did not see the issue. Will test some more in the AM.

andyboydinomon
Posted

Same.  I turning msaa back on but no hdr.  So far I can’t duplicate the problem; fingers crossed.

  • 1CGS
Posted

Who has 2080ti, is there any more with similar problems? please respond.

fubar_2_niner
Posted (edited)

Further findings.............

 

I am attempting to play in 4K @ 3840 x 2160. When game first starts to load ( after hitting play on launcher ). Screen is obviously 4k sharp as a knife, 1/3 the way thru the load bar, screen suddenly pops into not 4K .

 

Screens attached ( I hope ) show this...........

Not sure if this is of any significance, on actual game play, when mission/career etc is selected, game drops back into 4K !!!!!

 

Additional info, further findings in fact shows the game does not drop back into 4K. FPS shows only 60 FPS which preempted my first post. However map, mission end screen etc, are as blurred as the second screenshot. Again game does not seem to be running in 4K !! 

 

I will capture screens in both 4K and native monitor modes, i.e 4K @ 3840 x 2160 60HZ. Then again at same res @144Hz.

 

For the record now running game version 4.503.

B4 res pop.jpg

After res pop.jpg

Edited by fubar_2_niner
Update
fubar_2_niner
Posted (edited)

Further findings.............

 

As suspected, the game is not running in 4K !!

 

Both these screens are from the same Scripted campaign, both using exactly the same graphics settings.

 

First should be 4K , second is same res but monitor not @ 4K. Pay attention to the FPS in top right corner. As you can see no graphical difference, but, a huge frame rate difference !!!

 

Also check the tech chat, one is no sharper than the other !!!!

 

Not 4k suspect.jpg

No 4K selected.jpg

Edited by fubar_2_niner
more info
fubar_2_niner
Posted

Yet more updates...............

 

Firstly, I have removed read only parms from the install folder for all files.

 

So now my latest findings and screens......

 

First shows graphics at Low settings... Second shows graphics at ULTRA !!!!!

 

No difference, surely there should be some difference using the auto selection settings ?????

 

Screens follow, again supposedly @4K

 

What is going on ?????? This all on a new BoX install !! Oh, and I might add outside of program files.

Low settings.jpg

Ultra settings.jpg

Posted (edited)
58 minutes ago, fubar_2_niner said:

Further findings.............

 

As suspected, the game is not running in 4K !!

 

Both these screens are from the same Scripted campaign, both using exactly the same graphics settings.

 

First should be 4K , second is same res but monitor not @ 4K. Pay attention to the FPS in top right corner. As you can see no graphical difference, but, a huge frame rate difference !!!

 

Also check the tech chat, one is no sharper than the other !!!!

 

Not 4k suspect.jpg

No 4K selected.jpg

When I look in the top right corner, both frame rate numbers and FOV numbers are the exact same between the images. Both say 99FPS, both lower numbers say 63 (for FOV.)

So the frame rate as reported by the game is the same. The text looks the same. They appear to have the same sharpness. So whatever is going on, it appears that both images are of the exact same resolution. If you made changes between those two images, I don't see a difference. Both images are 4k pixels when I download them to view, not sure if that means anything for this issue.

Does it seem to run in 4k properly if you check "Full Screen" in the graphics options? 

Changing the Graphics presets along the side controls things like draw distance, etc. It won't necessarily change anything else in your graphics settings. If you have clouds at Medium, for example, switching from Low to Ultra won't affect that I think. But if you have a Low preset I don't think that anything above Medium clouds is available. 
 

Edited by RedKestrel
  • 1CGS
Posted

@fubar_2_niner, you have the target_fps parameter set at 60 frames per second, disable it.

Posted (edited)

Flickering ME view port area in 4.503, not in 4.502.

Flockering only present when the program is active (mouse editing over the surface).

 

After a while it stopped, had an ME CTD first.

 

I7 9700K, NVDIA 2080ti, 24GB ram Windows LTSC.

all the latest drivers.

Edited by jollyjack
Posted

Moscow map, sector 9, Dmitrov town: TREE growing on Railway track ...

 

Tree sect 9 moscow map.jpg

fubar_2_niner
Posted
17 hours ago, -DED-Rapidus said:

@fubar_2_niner, you have the target_fps parameter set at 60 frames per second, disable it.

 

Ooops forgot that!

 

Ok latest update.

First screens show Nvidia res settings  and BoX running in not 4 K mode.

Not 4K Settings.jpg

Not 4K 1.jpg

Not 4K 2.jpg

Next shots same but supposedly in 4K.

 

As you can see, no difference in quality or frames, @4K I shouldn't be getting more than 60FPS ??

 

Any ideas? I am not seeing the same in other games, however I will continue rolling back drivers to see if this weirdness continues.

 

Best regards.

 

Fubar

4K Settings.jpg

4K 1.jpg

4K 2.jpg

Posted
4 minutes ago, fubar_2_niner said:

 

Ooops forgot that!

 

Ok latest update.

First screens show Nvidia res settings  and BoX running in not 4 K mode.

Not 4K Settings.jpg

Not 4K 1.jpg

Not 4K 2.jpg

What do the 3D settings show for Il-2? Under Manage 3D settings in the nvidia control panel? Could there be some kind of downsampling enabled in the Nvidia settings?

fubar_2_niner
Posted

@RedKestrel

 

Screens of Nvidia settings below, I can't see anything in regard to downsampling. Still investigating driver roll backs but things are not looking promising. Am now on 441.34 and just got the Render error again, then artifacts all over the screen, then  BSOD with "Video Scheduler Internal Error" splash. Have just made a system scan and winbloze reported errors which it has corrected. Time to try again.

 

Now for those screens.

 

Best regards.

 

Fubar

Nvidia settings 1.jpg

Nvidia settings 2.jpg

Nvidia settings 3.jpg

Posted (edited)
On 11/16/2020 at 11:28 AM, -DED-Rapidus said:

Who has 2080ti, is there any more with similar problems? please respond.

I have a 1080ti, and just had this error happen. First time ever. Latest drivers from Nvidia. Nvsettings standard. Was flying in VR in MP on the virtual pilots server.

No OC. CPU AMD 9 3900X. 64GB Ram.

 

Fox

Edited by iFoxRomeo
fubar_2_niner
Posted
6 minutes ago, iFoxRomeo said:

I have a 1080ti, and just had this error happen. First time ever. Latest drivers from Nvidia. Nvsettings standard. Was flying in VR in MP on the virtual pilots server.

No OC. CPU AMD 9 3900X. 64GB Ram.

 

Fox

Still working on this my friend, but so far, everything is pointing to the drivers. I am still testing, and raising gfx settings as I progress. Good side, after 9 days of corruption and fearing a dying card, my game is running nicely. Using a 2080 Ti FTW3 Ultra here and even minimal settings were crashing! 

 

Researched Nvidia forums .... and OMG!!!!

 

I am now using Driver version 442.74. Thus far no problems.

 

This test is by far from over !!!! Iff you revert to these drivers, please clean install after using DDU, after which make a custom install of NV clean and do not install Experience !!!

 

I reiterate, I am still experimenting.

 

OS Win 10 Pro, fully updated, latest build.

 

Be patient mate, we are getting somewhere, I was on the verge of buying a Radeon x6800. !!!

 

Best regards.

 

fubar

  • Thanks 1
Posted

Thx fubar.

Yesterday I flew rughly 2hours and nothing happened. Very strange

fubar_2_niner
Posted
2 hours ago, iFoxRomeo said:

Thx fubar.

Yesterday I flew rughly 2hours and nothing happened. Very strange

Thanks for the heads up mate. Good to know I'm not chasing a rainbow ;)

If I may what resolution are you running?

 

Regards.

 

fubar

Posted

I'm flying in VR(HP reverb, 100%resolution), but my monitor is set to 3840x2160.

Posted
On 11/20/2020 at 3:46 PM, fubar_2_niner said:

I am now using Driver version 442.74. Thus far no problems.

OS Win 10 Pro, fully updated, latest build.

Just a hint: Win 10 latest editions have something called HAGS (hardware accelerated gpu scheduling) which helps to achieve less variation between frames (less stuttering) by letting the gpu itself to do some mem allocation, etc. Drivers below 45x.xx aren't aware of this capability and will not allow Windows to use it (you will not even see the option to turn HAGS on/off on Windows). 
As far as I know, HAGS is disabled by default. Did you try newer drivers with HAGS on before rolling back to older drivers?

 

  • Upvote 1
fubar_2_niner
Posted (edited)
4 hours ago, jokerBR said:

Just a hint: Win 10 latest editions have something called HAGS (hardware accelerated gpu scheduling) which helps to achieve less variation between frames (less stuttering) by letting the gpu itself to do some mem allocation, etc. Drivers below 45x.xx aren't aware of this capability and will not allow Windows to use it (you will not even see the option to turn HAGS on/off on Windows). 
As far as I know, HAGS is disabled by default. Did you try newer drivers with HAGS on before rolling back to older drivers?

 

 

Hey Joker,

Like I said this is a WIP. Am now experimenting with 446.14 as I keep getting a nag screen when trying to launch RDR2 LOL!

 

am trying to get the driver issue floored but as you might guess it takes time .......... and patience!

 

I would really love to run the latest drivers, but they have thus far caused no end of grief mate.

 

Regards.

 

fubar

 

PS. I am not looking at frame rates here, just something that is stable. If the driver does not fail then I start to crank things up slowly. If I can get maxed (within reason) , I move on to the next mission. If all is good I re-run several times, if all is good after that, I consider things ok. I then move on to the next driver and start from scratch. I am doing this using the Tempest scripted campaign, always first mission, always Auto pilot. Oh and BTW no VR here. But buggered if I can get 4K working so far !!!!!!!!!!

Edited by fubar_2_niner
  • Like 1
fubar_2_niner
Posted

Latest Update:

 

I am now testing driver version 451.48. All good so far after a couple of scripted campaign missions, no crashes ! 4k still eludes me however :( 

 

I am also using quite a comprehensive mod list:

 

Spoiler

Generic Mod Enabler - v2.6.0.157
[E:\BoX\MODS]

Historically Correct German Official Skins for BoM-BoS-BoK
4K Default Skin Replacements for BoM-BoS-BoK
4K Default Optional Skins-activate after 4K Default mod
4K White Skin Replacements for BoM-BoS-BoK
4KTreeKuban
4K Douglas A-20B Boston
4K Hs-129 Sch.G1
4K Ju-87 D3
4K Ju-88A4
4k Default Skin Replacements for BoBP
BP_Iceman 109G2 4k
BOO Raal 109G6 III JG52 4K
Grass mod 0.25
EFF mod 0.1
old_sky_color
4K Bf 109G14
Hartmann BF 109G2 4K
FW190a5_jg26_geswadkom_priller_2_v3
PWCG Squadron Skins
spudkopf 4K official
Spit 9
Me262
BOS 4k damage
Cloud_Mod_Detail_NoiseAmp
ICON_D_D_NL_SMLR_T_SQ
ICON_NAV_DMD
Draw Distance Ship&Smoke
Draw Distance Emitters
Draw Distance
4K A20B
4K Bf 110G2
4K BlackHellHound Skins
4K Bf109G6  7_JG53_Skin Pack
Raps 4K Bf109 E7
Raps 4K Bf109G2
Raps 4K Bf109K4
Raps 4K Bf110E2
Raps 4K Fw190A3
Raps 4K Fw190A8
Raps 4K Fw190D9
Raps 4K I16t24
Raps 4K ILm43
Raps 4K MC202s8
Raps 4K Me262A
Raps 4K MiG3s24
Raps 4K P39L1
Raps 4K P40E1
Raps 4K A20B
Raps 4K Bf109G14
Raps 4K Bf109G6
Raps 4K Bf110G2
Raps 4K SpitfireMkIXe
Raps 4K SpitfireMkVb
Julians 4K FW 190A8
P47D28
BOS cockpits Pack [0701_2020]
BOM cockpits Pack [0701_2020]
BOK cockpits Pack  [0629_2020]
BOBP cockpits Pack
BOX Collector cockpits Pack [0629_2020]
2_CW_short grass-flowers_V4
Meplanes effects v.4
 


More to follow.

 

Regards.

 

fubar

  • Thanks 1
  • 4 weeks later...
Posted (edited)

I have been experiencing frequent but intermittent  graphic glitches in Flying Circus where I see two levels of ground terrain.   A restart of the game usually corrects it as long as you recognize it before a mission starts.

 

A couple of days ago I acquired BoS.    Here are two screenshots of the same type of problem I've seen in FC, only  much worse.  

 

From altitude you may not see the issue, but I do often see jagged strips of the light blue dead space  like you see in the image with the trees.   They look almost  like light blue rivers  but are related to this problem.

 

The lower image is a shot with a longer view.  The aircraft is flying at what you thought was the ground level before you descended, but once reaching that level you see the two levels of terrain with dead space in between.

 

I have an GTX 1080 ti graphics card with the latest NVIDIA drivers.

 

Would love to fix this problem.

 

 

2020_12_24__13_27_9.jpg

2020_12_23__22_45_23.jpg

Edited by JG1_Jaus
added comment
Posted (edited)

Hello,

 

With the last patch I'm seeing issues in VR where part of the terrain is floating above the user.   Screenshot and DXdiag attafched.  This doesn't happen every flight, and I haven't found a particular reason for it as I can't reproduce it.  I've seen it in both Tank Crew and in my Tempest Campaign over Germany.  I turned off rough ground in graphics options as it is the only thing I changed after the patch, but it still persists.

 

I'm using a Vive Pro with a Nvidia 2080 TI

 

floating ground objects.jpg

DxDiag.txt

Edited by [Pb]Bones18
  • 1CGS
Posted

@JG1_Jaus, @[Pb]Bones18, very strange picture, in parallel with IL2 you did not run the editor? and another question, no matter which map was BOS, BOB or TC-the effect of the two terrain levels was present?

On 11/17/2020 at 7:48 PM, jollyjack said:

Moscow map, sector 9, Dmitrov town: TREE growing on Railway track ...

 

Tree sect 9 moscow map.jpg

Thank you, the object is listed as a world heritage site, that is, for removal)

  • Haha 3
Posted

Pity, just bought a HUGE axe ....

  • Haha 1
Posted (edited)

I tried  6 missions today on five different maps (Arras, Stalingrad summer '42,  autumn 42, winter 42-43, Velikie Luki)  and did not experience the problem.   For me it seems to be intermittent as well and thus far seems to be linked to the loading of the game in that, when I start an instance of IL2,  I will either see the effect on every mission flown during that instance, or on no missions in that instance.

 

P.S.   I have never run the editor

Edited by JG1_Jaus
Posted (edited)
11 hours ago, -DED-Rapidus said:

@JG1_Jaus, @[Pb]Bones18, very strange picture, in parallel with IL2 you did not run the editor? and another question, no matter which map was BOS, BOB or TC-the effect of the two terrain levels was present?

Thank you, the object is listed as a world heritage site, that is, for removal)

 

Wow JG1_Jaus and I must of posted at the same time :)

 

No I didn't run the editor.  I loaded the sim and went straight into my career, which is a Tempest squadron in the Rhine map.  That is what I've been playing when I play IL2.  The other time I've seen this is when I tried to play Tank Crew on the Prokhorovka map.

 

From what I'm seeing, a bunch of the objects (trees, etc) outside of the ground map are using the wrong Z axis coordinates when the world is loaded and being shifted upward compared to every other object.  The plane is on the ground correctly at start and everything else acts normally, so it's not like the world map itself is in the incorrect place, only surrounding objects.  As noted this issue is there from the start of the map.   It doesn't suddenly happen when playing.

startup.cfg attached.

 

startup.zip

Edited by [Pb]Bones18
  • Thanks 1
Posted (edited)

Did a complete re-install of the game and got this on the first mission I tried:   BoS "Airfield Strike" mission.   Stalingrad winter '42 map I think.

 

You're seeing three levels of terrain.   The top layer is the one with the control tower (left, near gunsight) which runs through the tops of the trees on the middle layer (center), the third  layer is the rough snow.

 

 

2020_12_26__16_46_23.jpg

 

Edited by JG1_Jaus
Posted (edited)
6 hours ago, -DED-Rapidus said:

@JG1_Jaus, Mods_on? ReShade? Please send me the startup.cfg file too.

@JG1_Jaus, @[Pb]Bones18, sorry, but I need a track with the place where the layers break.

 

I also did a reinstall, but kept my startup.cfg and input folder from the previous install.  I'll get a track for you next time I see it happen.  On my end I don't use any mods.  I also have never used the editor.

Edited by [Pb]Bones18
  • Thanks 1
Posted

I did a complete re-install,  to get rid of Reshade, but have still experienced the issue.  Have not used other mods.   Layer issue doesn't seem as frequent lately.   I'll record a track next time I see it.

  • Thanks 1
Posted
3 hours ago, JG1_Jaus said:

I did a complete re-install,  to get rid of Reshade, but have still experienced the issue.  Have not used other mods.   Layer issue doesn't seem as frequent lately.   I'll record a track next time I see it.

startup.zip 1.15 kB · 1 download

 

May I ask you to tell us, if you fly in VR or if you run your game on a flat-screen? Thanks.

Posted

I have some problems with the Gtx1080ti. Sometimes the vision gets blurry as if the pilot has water in his eyes. i am not sure if this is a graphic issus or somekind of simulated g force effect for the pilot. also it seems that the ground buildings and trees sometimes flimmer and reload during a mission

Posted
2 hours ago, RickVic said:

I have some problems with the Gtx1080ti. Sometimes the vision gets blurry as if the pilot has water in his eyes. i am not sure if this is a graphic issus or somekind of simulated g force effect for the pilot. also it seems that the ground buildings and trees sometimes flimmer and reload during a mission

Hi Rick, are you sure you're *not* using dynamic resolution? If so, whenever your GPU struggles, it will reduce resolution on the fly, giving you exactly what you're describing.

Posted

I have set it to the lowest setting

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