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Game version 1.201 discussion: Moscow Map and Campaign Open Beta, Ju-88, 64-bit


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Posted (edited)

i'm a jerk for pointing out the truth..got to love the internet

dude...stop your [Edited]. of course you're a flower, a perfect flower in a cruel world

 

the devs just made a major update to a 6 year old engine. they improved the performance and they're working on more improvements and all you do every day is shitting on the work the devs are doing for the flight sim community...so who is the jerk here?


btw. learn to read, my name is 5 letters long, that too hard for you?

Edited by Bearcat
Language
  • Upvote 3
=FEW=Hauggy
Posted

Could somebody tell me how to attach the file please?

Posted

press the "more reply options" button there you can upload attachments to your post

  • Upvote 1
71st_AH_Mastiff
Posted

Could somebody tell me how to attach the file please?

it has to be a zip file
=FEW=Hauggy
Posted

press the "more reply options" button there you can upload attachments to your post

Thank you very much!

it has to be a zip file

I know that thank you!

[CPT]milopugdog
Posted

I've crashed twice, both in the Ju-88 flying the campaign.

Not too sure what the big deal is, honestly.

¯\_(ツ)_/¯

  • Upvote 1
SCG_Space_Ghost
Posted

-snip-

 

99% of the time the problem sits in front of the montior

 

Error 1D-10T: PEBKAC - please check for loose wiring in the cranial compartment.

Posted (edited)

Receiving new patch at 236.67 megs.  Wonder what's changed... 

 

Can't say you guys aren't working hard, that's for sure.

 

Edit:  Was it this?

 

4) 1.201c hotfix

1. Joystick axes with low update rate will properly return to default position (for example, twist axis on some joystick models);
2. Morning fog now disappears earlier and evening fog appears later;
3. Hits to wing base of I-16 type 24, both IL-2, Ju 87 D-3, La-5, LaGG-3, MC.202 ser. VIII, MiG-3, P-40E-1, Yak-1, Bf 109 F-2, Bf 109 F-4 and Bf 109 G-2 may cause wing loss;
4. Aircraft debris now disappears relative to debris size (larger pieces disappear later);
5. Engines with glow plug will stop after turning them off earlier, but will still work for some time);
6. AI Ju-88 bombers added to Battle of Moscow campaign;
7. I-16 skin #5 now has red spinner;
8. Wind sounds corrected in some cockpits (for example, it was inaudible in Yak cockpit from the right);
9. 22 additional static objects added for scenario creators.
Edited by II./JG53_Beazil
71st_AH_Mastiff
Posted (edited)

 

Receiving new patch at 236.67 megs.  Wonder what's changed... 

 

Can't say you guys aren't working hard, that's for sure.

 

Edit:  Was it this?

 

4) 1.201c hotfix

1. Joystick axes with low update rate will properly return to default position (for example, twist axis on some joystick models);
2. Morning fog now disappears earlier and evening fog appears later;
3. Hits to wing base of I-16 type 24, both IL-2, Ju 87 D-3, La-5, LaGG-3, MC.202 ser. VIII, MiG-3, P-40E-1, Yak-1, Bf 109 F-2, Bf 109 F-4 and Bf 109 G-2 may cause wing loss;
4. Aircraft debris now disappears relative to debris size (larger pieces disappear later);
5. Engines with glow plug will stop after turning them off earlier, but will still work for some time);
6. AI Ju-88 bombers added to Battle of Moscow campaign;
7. I-16 skin #5 now has red spinner;
8. Wind sounds corrected in some cockpits (for example, it was inaudible in Yak cockpit from the right);
9. 22 additional static objects added for scenario creators.

 

yes

Monday 4/4/2016 http://forum.il2sturmovik.com/topic/21702-game-version-1201-discussion-moscow-map-and-campaign-open-be/?p=346224

 

4) 1.201c hotfix

1. Joystick axes with low update rate will properly return to default position (for example, twist axis on some joystick models);

2. Morning fog now disappears earlier and evening fog appears later;

3. Hits to wing base of I-16 type 24, both IL-2, Ju 87 D-3, La-5, LaGG-3, MC.202 ser. VIII, MiG-3, P-40E-1, Yak-1, Bf 109 F-2, Bf 109 F-4 and Bf 109 G-2 may cause wing loss;

4. Aircraft debris now disappears relative to debris size (larger pieces disappear later);

5. Engines with glow plug will stop after turning them off earlier, but will still work for some time);

6. AI Ju-88 bombers added to Battle of Moscow campaign;

7. I-16 skin #5 now has red spinner;

8. Wind sounds corrected in some cockpits (for example, it was inaudible in Yak cockpit from the right);

9. 22 additional static objects added for scenario creators.

Edited by 71st_Mastiff
71st_AH_Mastiff
Posted

anybody else getting stutters every once in awhile? 

  • Upvote 2
VBF-12_Stick-95
Posted

anybody else getting stutters every once in awhile? 

 

Yes, i reported this elsewhere.  About every 20 to 30 seconds I get a brief hesitation.  What is most prominent is in QM in a head to head pass I receive a longer hesitation.  I only noticed it after the b hotfix came out, not the original 1.201 patch.  Still there after the c hotfix.

 

I have upgraded my nVidia driver and made tests of changing some settings, but it persists.

  • Upvote 2
Posted (edited)

Funny thing. I recently went and grabbed a 32 gig ram kit to replace the 8 gigs in there. Yes i know its massive overkill but it was on sale. I wasn't watching for it but I haven't noticed the stutters in a while now that you guys mention it. I'll watch for them next flight.

 

Edit in fact I thought the smoother performance was related to the move to 64 bit and the fact I have more than four gigs the machine can use-I wonder if there is a relationship? Just a thought.

Edited by II./JG53_Beazil
=FEW=Hauggy
Posted

anybody else getting stutters every once in awhile? 

In the campaign but not so much in multiplayer exept the good old teleportation of some player's planes that is probably caused by latency.

71st_AH_Mastiff
Posted

all day today I didn't get one stutter, from the campaigns, today and tonight. 

No_85_Gramps
Posted

I get about a second of stutter when I air start a flight in QMB. After that it stays pretty smooth. May be related to loading textures when the mission first starts.

VBF-12_Stick-95
Posted (edited)

Ya, I have always gotten the hesitations after spawning.  I assume it is still loading things and never thought it as a "problem".  That is not the issue I spoke of above.  These other hesitations still occur long after loading.

 

I call them hesitations vs stutters as it only occurs once every 20 or so seconds.  I think of a stutter as something that occurs multiple times back to back.

 

One of the changes I tested was in the NCP.  I changed maximum pre-rendered frames from Application Controlled to 3.  I think this did make somewhat of an improvement.  (for all I know the app control was also 3 and it's all in my head)

Edited by 12.OIAE_Stick-95
Jade_Monkey
Posted

My game runs a lot smoother and crashes less frequently. Average fps are about the same but the minimum might have increased.

 

Im very happy right now.

VBF-12_Stick-95
Posted

I have actually seen an increase on the fps.  It also runs smoother, except for the above issue.  Unfortunately crashes are more frequent.

=362nd_FS=Hiromachi
Posted

I had only one crash so far and it seems it was directly related to lack of RAM. I have 8 GB so thought that should be enough but as it looks, its not. Guess I'll have to double it. 

Posted

I use 8gb of ram on a 64 bit MB... luckily not had a single crash yet, everything set to ultra :)

216th_Lucas_From_Hell
Posted

No crashes on 5GB DDR2 memory, running on low.

Posted

Yes this is the one I am waiting for as well. The "jumpy behaviour" as they called it.

 

Very impressive list never the less but I cant get back into the game until the "jumpy behaviour" is fixed.

 

As a real life pilot (currently B737) with over 6000h and something like 50a/c types behind me, I have never encountered this jumpy behaviour in real life.

 

Same here:

Again: When will this wobbling of the planes be fixed? Don't need a Ju88 when this essential problem is still on? :huh: Havn't either touched the game for months as planes are still wobbling. And no, I've not fiddled with sensitivity curves as for me, it ist an essential prob of the flight model. To me a plane has to be stable in standard joystick settings. Very sad about this.     

Posted (edited)

Same here:

Again: When will this wobbling of the planes be fixed? Don't need a Ju88 when this essential problem is still on? :huh: Havn't either touched the game for months as planes are still wobbling. And no, I've not fiddled with sensitivity curves as for me, it ist an essential prob of the flight model. To me a plane has to be stable in standard joystick settings. Very sad about this.     

[Edited]

 

Knock it off pls.

Edited by Bearcat
Posted (edited)

[Edited]

Knock it off Pls.

Edited by Bearcat
Posted

I don't get the complaints about the jumpy/wobbling behavior. Do you mean the shaking when turbulence is on?

 

Grt M

Jade_Monkey
Posted (edited)

Whats next? A discussion about the 190 bar?

 

I dont get these complaints either, maybe check how the inputs are set up?

Tune your stick and see if that had anything to do.

Edited by Jade_Monkey
Posted

Same here:

Again: When will this wobbling of the planes be fixed? Don't need a Ju88 when this essential problem is still on? :huh: Havn't either touched the game for months as planes are still wobbling. And no, I've not fiddled with sensitivity curves as for me, it ist an essential prob of the flight model. To me a plane has to be stable in standard joystick settings. Very sad about this.     

You haven`t tried the game for months and know how the planes behave??

 

I recommend you give it a shot  :)

6./ZG26_Gielow
Posted

Bug report:

 

Auto level autopilot does not work with mouse control.

Posted

Same here:

Again: When will this wobbling of the planes be fixed? Don't need a Ju88 when this essential problem is still on? :huh: Havn't either touched the game for months as planes are still wobbling. And no, I've not fiddled with sensitivity curves as for me, it ist an essential prob of the flight model. To me a plane has to be stable in standard joystick settings. Very sad about this.

 

You should probably adjust your joystick settings.

No_85_Gramps
Posted

Same here:

Again: When will this wobbling of the planes be fixed? Don't need a Ju88 when this essential problem is still on? :huh: Havn't either touched the game for months as planes are still wobbling. And no, I've not fiddled with sensitivity curves as for me, it ist an essential prob of the flight model. To me a plane has to be stable in standard joystick settings. Very sad about this.     

Maybe you can try and post a video showing the issue. If not a video just record a track and u/l it. Also, and you may have already looked at this, but check the camera settings and uncheck "head shake" and "cinematic". I don't think anyone is trying say it's not an issue for you but a short video would go a long way in giving us and idea of what is happening.

No_85_Gramps
Posted

Ya, I have always gotten the hesitations after spawning.  I assume it is still loading things and never thought it as a "problem".  That is not the issue I spoke of above.  These other hesitations still occur long after loading.

 

I call them hesitations vs stutters as it only occurs once every 20 or so seconds.  I think of a stutter as something that occurs multiple times back to back.

 

One of the changes I tested was in the NCP.  I changed maximum pre-rendered frames from Application Controlled to 3.  I think this did make somewhat of an improvement.  (for all I know the app control was also 3 and it's all in my head)

A couple of other things to try: Disable your AV program, or at least exclude the 1C Games Studio folder. Another recent item I read concerned turning off the prefetch service, if you are using an SSD. I'm on Win 10 and saw a slight decrease in the hesitations, or as you stated, it may just be the placebo effect. Overall I have noticed an increase in performance with the switch to 64 bit.

Posted

Maybe you can try and post a video showing the issue. If not a video just record a track and u/l it. Also, and you may have already looked at this, but check the camera settings and uncheck "head shake" and "cinematic". I don't think anyone is trying say it's not an issue for you but a short video would go a long way in giving us and idea of what is happening.

No need. Just compare 109E4 to 109F/G.

Developers themselves said they will tune the F/G models to behave more like the E series.

 

The 109E is stable and the other 109s are unstable. Not really much to discuss as the devs have said it will be looked at.

 

So enough with the "tune your joystick settings" suggestions. They dont help.

 

If the 109E is stable with the same settings and the 109F/G and 190 for that matter are not. Then it is not the joystick but rather the code of the FM.

 

Anyway as it is mentioned that they will fix it at some point, it is just a matter of waiting for it.

You should probably adjust your joystick settings.

You should probably adjust your joystick settings.

Then why does the 109E4 not wobble with the same joystick?

As the devs mentioned that the 109E FM is based on their latest FM technology and coding technique it would seem that the 109E has the most accurate FMs of all 109s.

 

All other 109s wobble, 109E does not.

Devs mentioned that they will tune FMs for the other 109s to behave more like the 109E.

 

Hence the non wobbling behaviour of the 109E is the correct one.

Posted (edited)

No need. Just compare 109E4 to 109F/G.

Developers themselves said they will tune the F/G models to behave more like the E series.

 

The 109E is stable and the other 109s are unstable. Not really much to discuss as the devs have said it will be looked at.

 

So enough with the "tune your joystick settings" suggestions. They dont help.

 

If the 109E is stable with the same settings and the 109F/G and 190 for that matter are not. Then it is not the joystick but rather the code of the FM.

 

Anyway as it is mentioned that they will fix it at some point, it is just a matter of waiting for it.

 

 

Then why does the 109E4 not wobble with the same joystick?

As the devs mentioned that the 109E FM is based on their latest FM technology and coding technique it would seem that the 109E has the most accurate FMs of all 109s.

 

All other 109s wobble, 109E does not.

Devs mentioned that they will tune FMs for the other 109s to behave more like the 109E.

 

Hence the non wobbling behaviour of the 109E is the correct one.

Have you actually flown those with the latest update?

 

Because I have, and with my normal X-52 both are just as stable. Don`t know what`s wrong but I can`t make a difference in wobbling. Which is non existent. 

Edited by Zami
JGr2/J5_W0LF-
Posted (edited)

I don't know if this has been brought up but I haven't really noticed it until last night. My mouse cursor in game feels kinda sluggish. I tried playing with the settings a bit but nothing seems to correct it, so I went back to the Desktop and it was fine I looked in the settings in game and couldn't find anything. Has anyone noticed this as well.

Edited by II./JG53_Badger
FuriousMeow
Posted

King,

 

The 109E4 does not exist in game. I know you meant the E7, but I still can't discern how you believe it doesn't "wobble" when the 109F2, which was actually modeled after it, apparently does wobble to you - as you said all other 109s wobble. If the 109E is correct, so should be the F2. Unless of course, this wobble is actually inherent instability that is actually a part of most very agile fighters.

Posted

Regardless of which is right or wrong, some adjustment of joystick settings have shown to improve the situation for some without detriment to the E-7

 

To expect every available joystick to feel identical seems a bit demanding of dev's, a Warthog with an extension is going to be different to an old extreme 3D regardless

 

total refusal to even consider doing some individual setup seems baffling to say the least, almost as silly as saying there should be only a single graphic setting.

 

Until the changes come along, (and even afterwards) not trying some of the suggestions seem to be cutting one's nose off to spite one's face

 

Cheers Dakpilot

  • Upvote 1
Posted

The only thing that slightly improved the wobble effect for me was manually adjusting the resistance of my joystick. Changing the games control settings did not help.

6./ZG26_5tuka
Posted

 

9. Correct 'jumpy' behavior of Bf 109 F4, G2 and F2 to resemble E7 behavior and check other planes;

From DD120. As far as my limited tetsing showed, no changes to the F2 / F4 / G2 were made last patch. Most content of DD120 is advertised to come after release of BoM.

 

And no, the F2 FM was 90% that of the F4. The Emil is a completely different design and it's FM is unique.

  • Upvote 1
Posted (edited)

From DD120. As far as my limited tetsing showed, no changes to the F2 / F4 / G2 were made last patch. Most content of DD120 is advertised to come after release of BoM.

 

And no, the F2 FM was 90% that of the F4. The Emil is a completely different design and it's FM is unique.

 

And I think everything in the list before this point has been implemented by now, so the 109 changes could be next hopefully

Edited by Saurer

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