leno Posted August 7, 2020 Posted August 7, 2020 +1 for the technochat. I understand that some pilots feel they don't need it... and hats off to them, I wish I didn't need it either. But as a dedicated long range bomber pilot (almost always German) it's difficult to get the plane in the air and gain maximum climb rates to 5k for 45 minute plus missions without it. It makes engine management an absolute nightmare and takes away from the enjoyment of playing the game. I don't really understand why some people have such a bee in their bonnet over this. If they feel so strongly about it just turn it off in your own settings. Why do you really want other pilots not to have this function? I've seen people crying about "advantages" and "just go play WoL" hinting that that pilots that want technochat aren't good enough to be on this server, well, that's just rubbish. There is no logical reason not to have technochat as an option at least. What are the advantages technochat gives to those that don't need it? For me and I'm sure others too, no technochat takes away from the enjoyment of playing, especially for the long range bomber pilots. Just my 2 cents. 2
JG7_X-Man Posted August 7, 2020 Posted August 7, 2020 25 minutes ago, leno said: I don't really understand why some people have such a bee in their bonnet over this. Well I can only speak for myself and my reason isn't the best as it's kinds "self-centered". IMHO it's to increase the handicap of TAW. This isn't a cheat like using Reshade, editing their plane set or using some AWACS to gain an advantage by any means. I think it's solely to increase the skill level requirements. Maybe TAW admin can do their magic and only limit this to fighters? 1
HR_Tumu Posted August 7, 2020 Posted August 7, 2020 I have contradictory feelings about tecnochat .... In one hand, is true ,absence of tecnochat add a plus of immersion for me ... every time i push a button / key need check on cockpit and be more aware about clocks etc. in the other hands I see some troubles for use radiators in some planes and for manage with enought accuracy some gauges .... But , maybe best is let Tecnochat as optional, just how was before. Why? Basically from competitive point of view , i can understand some players can apply next logic. Players capable to fly on higher level of difficult ( no tecnochat ) must be reward over pilots who dont are capable to do. TAW is for "elite" players ( i dont agree ) but is the general speach. But from same point of view , no tecnochat not is like no icons options. I mean, no icons is the same thing for all players, no posible scale of advantages for each side. All players obtain same advantage or disadvantage. For no tecnochat , are hughe difference betwen players, some players can fly airplanes with many of auto-settings with no troubles and other are no capable to conf radiators or mixture wiht required precision due game limitations. Some players can fly on VR with cockpit in 1:1 and easy check any thing on cockpit, and other fly trought a screen, and need additional keys for reach points of view required... more work than vr players for example... No tecnochat, i think isnt a option can be apply and affect to all players in same way and add a fair competitive factor... is just the oposite, No tecnochat seems more a factor what penlize some kind of players ( no vr users ) and some kind of airplanes , and rewards others. And i think,this no have much relations with each pilot skills. Is more relationated with what periferics u use and airplane u fly. Its only my opinion. 2
Gustav_Hagel Posted August 7, 2020 Posted August 7, 2020 (edited) 14 hours ago, WokeUpDead said: The instructions make it seem like it needs to be a certain percentage, not a range. So in the P-51 only exactly 70% will give you auto-mixture, at 69% and 71% you're in manual mode. Only the P-40, P-39, P-47 and A-20 have marks, the P-38, P-51, MiG-3 and all variants of the IL-2 do not. And even in those first four the marks are not very accurate, it's impossible to tell when you are exactly at the precise required mix percentage. Mig-3 has it, check middle mark below throttle here: https://www.youtube.com/watch?v=Zh-6oQF4l9I&t=66s P-51D also has it, look at the white stripe for 70% here: https://www.youtube.com/watch?v=d-WxvRRgj3o&t=59s You are clearly thinking there's an exact value for any plane even in real life, when actually there wasn't, if you are in doubt read pilot's manuals. FUnny though the major problem of technochat off is related to 109s temperature gauge, there's no oil temperature (gauge doesn't work as intented), just water, but that doesn't bother as much because for some reason it's really hard to overheat the engine. Another thing to point out, everyone is going to rely on approx values, just as irl, people won't be flying at exact 1.32 ata, 61" whatever max combat power is, even when taking off, do you really push throttle exactly 1"? I don't think so, neither in realy life pilots did that, it's an estimated value. Technochat is a gamey thing, seems like people want to fly rather a game than a simulator, IL2 is already pretty much simplified, there's no need for more simplification. I just don't understand all the fuzz when clearly server is running pretty well and seems there's a minority that wants to stick to arcade games buzzing around this forum. I'm not gonna answer any complains about technochat that clearly aren't core issues of IL2's game engine limitation. Last but not least CB and WoL are on the left. Edited August 7, 2020 by SCG_Gustav_Hagel 5
SCG_motoadve Posted August 7, 2020 Posted August 7, 2020 38 minutes ago, HRc_Tumu said: Basically from competitive point of view , i can understand some players can apply next logic. Players capable to fly on higher level of difficult ( no tecnochat ) must be reward over pilots who dont are capable to do. TAW is for "elite" players ( i dont agree ) but is the general speach. But from same point of view , no tecnochat not is like no icons options. I mean, no icons is the same thing for all players, no posible scale of advantages for each side. All players obtain same advantage or disadvantage. For no tecnochat , are hughe difference betwen players, some players can fly airplanes with many of auto-settings with no troubles and other are no capable to conf radiators or mixture wiht required precision due game limitations. Some players can fly on VR with cockpit in 1:1 and easy check any thing on cockpit, and other fly trought a screen, and need additional keys for reach points of view required... more work than vr players for example... No tecnochat, i think isnt a option can be apply and affect to all players in same way and add a fair competitive factor... is just the oposite, No tecnochat seems more a factor what penlize some kind of players ( no vr users ) and some kind of airplanes , and rewards others. And i think,this no have much relations with each pilot skills. Is more relationated with what periferics u use and airplane u fly. VR gives an advantage probably with no tech chat, which is ok, and also more realistic,Track IR or mouse view is very fast and an unrealistic way to watch your 6 , so gives an advantage over VR ,so in that respect no system will ever be equal. HOTAS gives you an advantage with no tech chat and also more realistic. No tech chat makes you want to learn your plane and reward you for this , again more realistic. I think its the only server with no tech chat? we who like this option at least have one server that gives us this option and makes the game less gamey and more sim. 7
Cpt_Siddy Posted August 7, 2020 Posted August 7, 2020 2 hours ago, SCG_Gustav_Hagel said: I don't think so, neither in realy life pilots did that, it's an estimated value. Real life pilots did not have their engines holding a stop watch, ready to commit sudoku if the pilot pushed their "limit" 1 second over what was written in manual either.... 1
2/JG26_rudidlo Posted August 7, 2020 Posted August 7, 2020 4 hours ago, leno said: I understand that some pilots feel they don't need it... and hats off to them, I wish I didn't need it either. But as a dedicated long range bomber pilot (almost always German) it's difficult to get the plane in the air and gain maximum climb rates to 5k for 45 minute plus missions without it. It makes engine management an absolute nightmare and takes away from the enjoyment of playing the game. Climbing in bomber is not a problem. Problem is that mission length is just two hours and not more. That makes playing bombers unplayable, because when you climb at least 45+ minutes, you don't have time to attack your primary target (You can't think about secondary one in this short timeframe) and get back to base. 6
Gustav_Hagel Posted August 7, 2020 Posted August 7, 2020 31 minutes ago, Cpt_Siddy said: Real life pilots did not have their engines holding a stop watch, ready to commit sudoku if the pilot pushed their "limit" 1 second over what was written in manual either.... And how technochat would help that? As far as I know there's no prior warning in expert seetings, just read the ... gauges 1 1
WokeUpDead Posted August 7, 2020 Posted August 7, 2020 2 hours ago, SCG_Gustav_Hagel said: I'm not gonna answer any complains about technochat that clearly aren't core issues of IL2's game engine limitation. Last but not least CB and WoL are on the left. Lol, who died and made you God around here? What, you're worried that if I stay I'll catch you cheating, again? ? Thanks for the invite to leave, but I'll stay. 2 hours ago, SCG_Gustav_Hagel said: Mig-3 has it, check middle mark below throttle here: https://www.youtube.com/watch?v=Zh-6oQF4l9I&t=66s P-51D also has it, look at the white stripe for 70% here: https://www.youtube.com/watch?v=d-WxvRRgj3o&t=59s You are clearly thinking there's an exact value for any plane even in real life, when actually there wasn't, if you are in doubt read pilot's manuals. FUnny though the major problem of technochat off is related to 109s temperature gauge, there's no oil temperature (gauge doesn't work as intented), just water, but that doesn't bother as much because for some reason it's really hard to overheat the engine. Another thing to point out, everyone is going to rely on approx values, just as irl, people won't be flying at exact 1.32 ata, 61" whatever max combat power is, even when taking off, do you really push throttle exactly 1"? I don't think so, neither in realy life pilots did that, it's an estimated value. I am thinking that there needs to be an exact value, because that's how the in-game instructions are written; "set mixture at 70% for auto-rich" not "set mixture for 70% give or take a few percent." I asked about this on another section of the forum here; if it turns out that the instructions are not written well and that it is a range then that'll work for the planes that have some sort of marks on the mixture controls, but if the mixture setting does need to be exact to enable automation then the marks for the P-51 and MiG are useless, they are not precise enough. 2 1
Gustav_Hagel Posted August 7, 2020 Posted August 7, 2020 31 minutes ago, WokeUpDead said: Lol, who died and made you God around here? What, you're worried that if I stay I'll catch you cheating, again? ? Thanks for the invite to leave, but I'll stay. Stay as you want, in the end I'm not the one complaining being shot down by 262s or complaining about bein chute killed. It's good entertainment how some people get upset for other people killing their pixels that they need to rage in the forums? 1
RedKestrel Posted August 7, 2020 Posted August 7, 2020 26 minutes ago, WokeUpDead said: Lol, who died and made you God around here? What, you're worried that if I stay I'll catch you cheating, again? ? Thanks for the invite to leave, but I'll stay. I am thinking that there needs to be an exact value, because that's how the in-game instructions are written; "set mixture at 70% for auto-rich" not "set mixture for 70% give or take a few percent." I asked about this on another section of the forum here; if it turns out that the instructions are not written well and that it is a range then that'll work for the planes that have some sort of marks on the mixture controls, but if the mixture setting does need to be exact to enable automation then the marks for the P-51 and MiG are useless, they are not precise enough. There does not need to be an exact value. There is a range. What the precise range is, I don't know, but if you line up the lever with the markings on the quadrant, it works as intended. Being off by a bit doesn't change engine behaviour or temperatures. 1
Cpt_Siddy Posted August 7, 2020 Posted August 7, 2020 2 hours ago, SCG_Gustav_Hagel said: And how technochat would help that? As far as I know there's no prior warning in expert seetings, just read the ... gauges You have on board clock in your plane... at least, most of cockpits ive flown have one. I use it for navigation and combat timer.
WokeUpDead Posted August 7, 2020 Posted August 7, 2020 6 hours ago, Cpt_Siddy said: Real life pilots did not have their engines holding a stop watch, ready to commit sudoku if the pilot pushed their "limit" 1 second over what was written in manual either.... Seppuku, the suicide; not sudoku, the puzzle game... ?
RedKestrel Posted August 7, 2020 Posted August 7, 2020 16 minutes ago, WokeUpDead said: Seppuku, the suicide; not sudoku, the puzzle game... ? Arrange numbers in rows? I'd rather stab myself.
III./SG77S_Falke Posted August 7, 2020 Posted August 7, 2020 Hello... I have been booted from the TAW server 3 times this evening in 3 different aircraft, all of which have been applied to my account; the Fw190, the Ju52, and the He111. Until this new mission from TAW, I have never experienced this issue before. And my connection to the server is very good. I am noticing an increase in booting of pilots on all the servers recently and I suspect that this is a result of the recent flurry of updates since the major one a few weeks ago. Nonetheless, I am hoping that the TAW Admins could look into this issue as other pilots from my unit are complaining of the same issue on TAW. Thank you...
Cpt_Siddy Posted August 8, 2020 Posted August 8, 2020 4 hours ago, WokeUpDead said: Seppuku, the suicide; not sudoku, the puzzle game... ? 2 1
AirWolves=CutCut Posted August 8, 2020 Posted August 8, 2020 So is chute shooting allowed on the TAW server? Asking for a squadie that got popped in a chute.
1./NJGr.10Kopfjager Posted August 8, 2020 Posted August 8, 2020 2 минуты назад, AirWolves=CutCut сказал: So is chute shooting allowed on the TAW server? Asking for a squadie that got popped in a chute. 2 1
=19GvFAB=Vlad-Executor Posted August 8, 2020 Posted August 8, 2020 (edited) Serve offline Udp: online again, thanks Edited August 8, 2020 by =19GvFAB=Vlad-Executor 1
JG5_Schuck Posted August 8, 2020 Posted August 8, 2020 On 8/7/2020 at 2:55 PM, HRc_Tumu said: No tecnochat, i think isnt a option can be apply and affect to all players in same way and add a fair competitive factor... is just the oposite, No tecnochat seems more a factor what penlize some kind of players ( no vr users ) and some kind of airplanes , and rewards others. And i think,this no have much relations with each pilot skills. Is more relationated with what periferics u use and airplane u fly. While some of what you say may apply to some players (mainly those who just can't fly without it, and whine because of this, i've noticed the top 5 pilots in each category has changed somewhat..... !!!) this is not reflected in the stats. In fact quite the opposite, pilots killed and planes destroyed is almost exactly the same for both sides. If as you say the planes with the more complex engine management where that much more difficult to master, i would expect to see a massive advantage for the Axis..... but it just isn't there. My experience so far is that people are quick to learn..... Best TAW so far..... Can't wait for all the other maps in the FULL campaign with no Technochat... 1 2
HR_Tumu Posted August 8, 2020 Posted August 8, 2020 (edited) i understand what you try to say Schuck. i think. But really , need lot of especulation for reach your conclusions.... really. I can see same stats and interpolate diferents conclusions.... for example , maybe i expected LW will be masacred... and look! they are the best on stats..... and why this conclusion seem coherent for me? anyway, i repeat, stats maybe dont say the same for all of us. We dont have a valid reference for compare from previous editions... many factors are allways on change. Edited August 8, 2020 by HRc_Tumu
Swing Posted August 8, 2020 Posted August 8, 2020 Nice shot on me this afternoon Schuck I had not seen you... 1
Dukethejuke Posted August 8, 2020 Posted August 8, 2020 When I first started this game I started with WoL with the direction icon. I would not go on CB because of no icon. I finally tried it and now I love to Navagate for myself. I am sure TAW will do the same for me with no techno chat. Thanks TAW for stepping the game up a notch!! I just lost an A20 because I wasn't watching my RPMs after takeoff DUH! Lesson learned! 3
JG5_Schuck Posted August 8, 2020 Posted August 8, 2020 2 hours ago, HRc_Tumu said: But really , need lot of especulation for reach your conclusions.... really. I can see same stats and interpolate diferents conclusions.... for example , maybe i expected LW will be masacred... and look! they are the best on stats..... and why this conclusion seem coherent for me? The reality is..... by this stage of the war the Germans were heavily out numbered 15-20 v 1(?) something that cannot be copied in the server, can you imagine anyone joining if it was 40v2 all the time? The German planes were easier to fly thanks to the technology (Kommandogerät and other systems) as shown by the ingame stats (top 5), and needed to be as most of the pilots were fresh out of kindergarden or out of retirement (training/ground staff etc) by this stage. I think the omission of Technochat actually proves this point, and its reflected well. So yes, i agree with you it rewards some and penalises others, as it should, and this is the correct conclusion. But if you can master the allied planes they are actually pretty good, just wait for the P51(heavily automated) and you will see what i mean. I think the server shows (without technochat) very well the ability of each plane and the pilot skill level. Other servers remove this advantage and level the field in an unrealistic manner. If at this time IRL the Luftwaffe could field the same number of planes as the allied the air war would/could have looked differently, but they couldn't. The stats are not the planes fault or the pilots fault, but the limitations of the game and server... As a side note, i think you will find a different result when the normal campaign restarts.
Sturmgeschultz Posted August 8, 2020 Posted August 8, 2020 RIP unknown paratroopers o7. We had a good set of drops (60 in total troops landed, Enschede 100% damage) on mission 77 but they did not capture... Curse you RNG!
HR_Tumu Posted August 9, 2020 Posted August 9, 2020 Yes JG5_shuck As you say, many players are learning fast and USA and Brtish planes ( for me ) are handeable well , im more afraid for URRS planes with less indicators , etc, etc 1
Tora Posted August 9, 2020 Posted August 9, 2020 Castell, if you are reading this, I'll get to you sooner or later! ? 1
HR_Tumu Posted August 9, 2020 Posted August 9, 2020 to TAW admin. Please, why u dont reduce time waiting for be killed on ground after land, when 5 enemys are vulching you base? i mean, why thyis 15 sec?? the only benefit i found is help to vulchers and of course generate a great ambient. thx.... for say something.... im sure you will keep this no senses item. 2
JG5_Schuck Posted August 9, 2020 Posted August 9, 2020 Tumu, While i can see your reason to reduce the time, i believe it should be longer. I mean, how else are you going to down a 262 if not on engine start up and take off, or landing (just like IRL in fact) and leaving the mission? If you said for instance 5 seconds, and someone had just spawned, if they heard the air raid siren they could leave the mission before the bombers arrived. In the same way someone who had just landed could leave immediately before the engines had even turned off! I have seen it myself as i've approached an airfield to bomb it, planes that have just spawned or are on the runway vanish one by one..... I guess there are always two ways to view something! 1 4
WG_Magners Posted August 9, 2020 Posted August 9, 2020 (edited) 5 часов назад, HRc_Tumu сказал: to TAW admin. Please, why u dont reduce time waiting for be killed on ground after land, when 5 enemys are vulching you base? i mean, why thyis 15 sec?? the only benefit i found is help to vulchers and of course generate a great ambient. thx.... for say something.... im sure you will keep this no senses item. Why do you spawn or land on an attacked airfield? Edited August 9, 2020 by WG_Magners 2
FeuerFliegen Posted August 10, 2020 Posted August 10, 2020 On 8/3/2020 at 2:16 AM, SCG_FeuerFliegen said: Just completed a sortie and landed at Paderborn. Damaged my plane a little bit during the landing but all was safe overall. For some reason it counts as ditched for my sortie? Just happened again at Furstenau. Any ideas? a bug? This time I landed with no damage, other than a few machine gun pings from AA, but nothing critical in the least bit.
Cpt_Siddy Posted August 10, 2020 Posted August 10, 2020 25 minutes ago, SCG_FeuerFliegen said: Just happened again at Furstenau. Any ideas? a bug? This time I landed with no damage, other than a few machine gun pings from AA, but nothing critical in the least bit. You parked in the wrong side of Bronx, man, leave your 109 unattended in da hood for a minute and all wheels will be gone. 3
FeuerFliegen Posted August 10, 2020 Posted August 10, 2020 You're right... they're always talking about flying in the G-6 in the hood! 2
Giovanni_Giorgio Posted August 10, 2020 Posted August 10, 2020 37 minutes ago, SCG_FeuerFliegen said: You're right... they're always talking about flying in the G-6 in the hood! Poppin' bottles in the ice, like a blizzardWhen we drink, we do it right gettin' slizzardSippin' sizzurp in my ride (in my ride) like three sixNow I'm feelin' so fly like a G 6Like a G 6, like a G 6! 3
72AG_Atochi Posted August 10, 2020 Posted August 10, 2020 http://taw-server.de/ru/pilot_sortie.php?id=10647&name=3PK_C-300 Прошу забанить Skygroupie85 за атаку своих! Please ban Skygroupie85 for attacking your own!
JG7_X-Man Posted August 10, 2020 Posted August 10, 2020 9 hours ago, SCG_FeuerFliegen said: Just happened again at Furstenau. Any ideas? a bug? This time I landed with no damage, other than a few machine gun pings from AA, but nothing critical in the least bit. Same here.
=LG/F=Kathon Posted August 10, 2020 Author Posted August 10, 2020 10 hours ago, SCG_FeuerFliegen said: Just happened again at Furstenau. Any ideas? a bug? This time I landed with no damage, other than a few machine gun pings from AA, but nothing critical in the least bit. If your aircraft is damaged more than 30% then after landing it’s not available in the current and next mission. It was introduced some time ago: 1 hour ago, LW_Bosch said: http://taw-server.de/ru/pilot_sortie.php?id=10647&name=3PK_C-300 Прошу забанить Skygroupie85 за атаку своих! Please ban Skygroupie85 for attacking your own! Not the first time. He's been grounded for next 24 missions. 43 minutes ago, JG7_X-Man said: Same here. As above.
HR_Tumu Posted August 10, 2020 Posted August 10, 2020 (edited) Wagner I try allways dont take off from base under attack... but for land is more dificult, some times the time i take to land , stop engine and countdown its enought to be vulched, JG5_Shuck I know pros and contras..... some considerations about it ; - poor and blind USA AAA is not the same than german flack, any can test it. -How many m262 was killed on ground in all TAW historiy? i think 0 -How many allied by killed on ground, under me262 in all TAW history? i dont know exactly, but was one of best tactic for for some LW aces last TAW. Many of us be killed on this way. -About all this tale about m262 killed on landig or take off process. as i say before is FALSE, this not happens on TAW, TAW is far for all this nice tales you say..... when you are on relation to 15 red vs 1 blue in taw ? never. Thinking about it, really, reading you, i only take more arguments for complain about this 15 sec But , i repeat, I know pros and contras, and is simply a campaign design.... is just like the idea of promote the chute kills.. an no have to much sense. We are 5 vs 25 , flack sucks, and when u land , have to wait 15 sec for be vulched... or 15 sec for be killed on your chute if you bail out. And sorry, but really all you say about m262 in TAW ( place where on last edition m262 are vulching bases at cloud level, with migoto geolocalitation, imposible speed to intercept and bazoka guns.... not can be more far than what you are arguing to me. Final consideration : IRL allied have amount of planes, pilots, fuel and they protect airbases..... just is the opposite what happens on LW side. For this reasson LW no attack bases... and when he try to do ( op bonderplate) was a abslute disaster.... in the oppsite side... the poor resources of LW and big numeric advantage of allieds help to Allied in thier practices. ( any of this things happens in TAW ) Maybe is good idea suggest to TAW , eliminate AAA in german bases and promote allied can vulch easy to germans on bases. NO? if you want simulate IRL , then need do something like that. 5 sec is too much, i think with 3 sec is enought Edited August 10, 2020 by HRc_Tumu 1 1
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