curiousGamblerr Posted April 13, 2018 Posted April 13, 2018 (edited) @SCG_Riksen 19// should be 5 instead of 10, realistically. That's pretty much the max we get online at once. Thanks for your effort maintaining this list. Edited April 13, 2018 by 19//curiousGamblerr 1
Retrofly Posted April 13, 2018 Posted April 13, 2018 1C need to up the amount of slots with all this interest. Maybe one day we will see 50V50 Battles. Would be nuts
Nightrise Posted April 13, 2018 Posted April 13, 2018 4 minutes ago, Retrofly said: 1C need to up the amount of slots with all this interest. Maybe one day we will see 50V50 Battles. Would be nuts Dream big imagine 100 vs 100
DickDong Posted April 13, 2018 Posted April 13, 2018 weekend has begun, we kicken this thing off or what?
Nightrise Posted April 13, 2018 Posted April 13, 2018 3 minutes ago, banzaii said: weekend has begun, we kicken this thing off or what? usually starts on a Sunday iirc.
FTC_Riksen Posted April 13, 2018 Posted April 13, 2018 Current line up: Morning EST (GMT -4) - BD: VVS (Mixed: 5) - III./JG5: VVS (Mixed: 10) - IL2AU: VVS (Mixed: 10) Afternoon EST (GMT - 4) - 1stCL: LW (Fighters: 10) - 6./ZG26: LW (Ground Attacker: 5) - 71stAH: VVS (Mixed: 5) - 7.GShap: VVS (Fighters: 10) - Ala13: VVS (Mixed: 20) - ATAG: VVS (Mixed: 5) - DFA: LW (Mixed: 5) - F/JG300: LW (Mixed: 5) - FEW: LW (Mixed: 10) - gRij: LW (Mixed: 10) - HR: VVS (Mixed: 10) - Hydra: LW (Fighters: 10) - I./JG62: LW (Fighters: 10) - III./JG5: VVS (Mixed: 10) - JG4: LW (Mixed: 10) - JG77: LW (Fighters: 10) - JGr8: LW (Mixed: 10) - LG: VVS (Mixed: 10) Evening EST (GMT -4) - 19: VVS (Mixed: 5) - 71stAH: VVS (Mixed: 5) - AKA: VVS (Mixed: 10) - BD: VVS (Mixed: 5) - IL2AU: VVS (Mixed: 10) - JG7: LW (Mixed: 5) - LLv44: LW (Mixed: 5) - SqSq: Unsure (Mixed: 10) - LG: VVS (Mixed: 10) - SCG: LW (Mixed: 10) - StG77: VVS (Ground Attackers: 5) * Format: - Name: Side (Preference: Approximate number of pilots) Note that a squadron may appear more than once in the list if their pilots fly in more than one time zone. Also remember that lone wolves and not reported squadrons (groups that did not reply to this topic) are not listed here. The goal of this list is to give an overall view of the TAW balance and, hopefully, have the squadrons base their side choice taking balance into consideration. If you wish to change your side just reply in this topic and I will update it. Remember, it is always better to select a side before the campaign starts so choose it wisely now. The enjoyment and competitiveness of TAW campaign depends on ALL of us.
=LG/F=Kathon Posted April 13, 2018 Author Posted April 13, 2018 New TAW campaign starts 15.04.2018 on Sunday morning. Registration is open. Changes and new features Scenario based maps. On some maps Axis attacks so they have more limits (aircraft, tanks, pilots) and their tanks convoys spawn more frequent for the first several missions and on other maps Allied attacks so they have advantage. There also maps with draw situation. List of maps: #1 Moscow_North – Axis offensive #2 Moscow_South – draw #3 Moscow_North – Allied counteroffensive #4 Stalingrad_Center – Axis offensive #5 Stalingrad_South – draw #6 Kuban - Axis offensive #7 Stalingrad_Center - Allied counteroffensive #8 Kuban - Allied counteroffensive The frequency of spawning tank convoys depends on three factors: Map scenario – more frequent for one side for first several missions Depot destruction – the more damage/destroyed the less frequent tanks spawn Captured area – the more captured cities the more frequent tanks spawn French version of the website thanks to -IRRE- team / Les IRREductibles www.lesirreductibles.com Pilot gets CM if he ditches on a friendly airfield with any AK or GK. Pilot gets new aircraft after 3 CM if his hangar is not full. Before pilot got new aircraft after sortie ended with CM. Now if pilot has 3/3CM and lost an aircraft he gets a new one. New layouts of airfields. There are less buildings and more planes than before. After capturing a city a train and supply convoy is send to this city in the next mission. An enemy airfield is not repaired in current mission if it was attacked in previous mission. It doesn’t concern border airfields. Airfields supply are also damaged after attacking and destroying airfield facilities. Airfields supply are also damaged by tanks convoys. Buildings and hangars are generated on non-frontline airfields, but it shouldn’t be attacked because it will not be counted (to save cpu they are not in the log files). As before only frontline airfields should be attacked. There is text “Attack!” under it on the map in game. After land of every 12 paratroopers there is a text message that inform how many paratroopers landed near enemy airfield from the beginning of the mission. Gelenzik airfield fixed. Take off is towards sea not the mountain. Bug with different mission ID on the www page fixed. Convoys detect big rivers so they are not generated on it. Bigger Moscow_South map (work in progress) In mission list on the webpage there is description of the events after each mission. You may find there info about what was attack and destroyed, how airfields was damaged and supplied etc. It’s only in English version for now. The manual has been updated. If something is unclear or is missing let me know. Plane set as before (missing BOK planes added). Please check manual. Attenction! To fly transport mission choose bomber with text “transport” and take no bombs/rockets (it’s necessary after 3.001 update). It doesn’t concern Ju-52. If payload are locked then you have to choose airfield and aircraft several times. It’s a bug after 3.001 update. If you see black screen after connection to the server please wait for a while. Good luck! 10 5
Retrofly Posted April 13, 2018 Posted April 13, 2018 58 minutes ago, =FEW=nightrise said: Dream big imagine 100 vs 100 Look, I didn't want to make a mess in my trousers, ok.
=SqSq=switch201 Posted April 13, 2018 Posted April 13, 2018 (edited) 4 hours ago, =LG=Kathon said: Plane set as before (missing BOK planes added). Please check manual. Hmm Maybe I mis-understood what this meant..... Edited April 13, 2018 by =SqSq=switch201
curiousGamblerr Posted April 13, 2018 Posted April 13, 2018 47 minutes ago, =LG=Kathon said: Gelenzik airfield fixed. Take off is towards sea not the mountain. But I like to live dangerously! Thanks Kathon, looking forward to it.
=GW=xshinel Posted April 13, 2018 Posted April 13, 2018 Wow I like this scenario based maps setting. thank you Kathon team!
LuftManu Posted April 13, 2018 Posted April 13, 2018 (edited) Hello! La Fundación(LF) is going to be Blue, Mixed, flying at GMT+1, 10 Pilots Morning + Afternoon This new TAW looks even better than the last ones! Hype! Edited April 13, 2018 by LF_ManuV
FTC_Riksen Posted April 13, 2018 Posted April 13, 2018 Well I tried. I guess in the end it does not matter, some squadrons will always fly for the same side regardless of what the balance is. Sign up just opened and there are 11 LW squadrons for 3 VVS ones lol. Thanks to those who switch sides and keep the campaign alive otherwise it would end up with LW vs Nothing again 1 1 4
=SqSq=switch201 Posted April 13, 2018 Posted April 13, 2018 (edited) In that case SQSQ is def going red. Thank you Riksen for all your hard work. We will have to see how this TAW plays out this time. I have high hopes it will be more even than it has been in the past. just give it some time for people to register. Edited April 13, 2018 by =SqSq=switch201 1
StG77_Kondor Posted April 13, 2018 Posted April 13, 2018 Excellent news Kathon! However, I hope that it is not too late to edit the plane list. Currently the A-20 is not available until Map #6! Looking at the rest of the planes there this is a solid 1943 planeset/scenario. However the A-20's first saw combat in Summer of 42. A-20 should be available no later than Map #4, and even as early as Map #3. 1
Operatsiya_Ivy Posted April 13, 2018 Posted April 13, 2018 (edited) 18 minutes ago, StG77_Kondor said: Excellent news Kathon! However, I hope that it is not too late to edit the plane list. Currently the A-20 is not available until Map #6! Looking at the rest of the planes there this is a solid 1943 planeset/scenario. However the A-20's first saw combat in Summer of 42. A-20 should be available no later than Map #4, and even as early as Map #3. The Plane setup is not completely historical, otherwise you wouldn't see the P40 on map 1 either nor would the G6 get a Mk 108 and so on. Edited April 13, 2018 by Operation_Ivy
StG77_Kondor Posted April 13, 2018 Posted April 13, 2018 (edited) 9 minutes ago, Operation_Ivy said: The Plane setup is not completely historical, otherwise you wouldn't see the P40 on map 1 either nor would the G6 get a Mk 108 and so on. I understand that. It's also why we don't see a Ju-88 map #1. But you can't make the argument that the A-20 is game breaking, to be added to an earlier map. Whereas an F2 and 88 in Map #1 for the Reds - would be (with the current planeset the way it is). Edited April 13, 2018 by StG77_Kondor
Blackhawk_FR Posted April 13, 2018 Posted April 13, 2018 What's the average duration of a map? One week?
Operatsiya_Ivy Posted April 13, 2018 Posted April 13, 2018 Cutting the inevitable discussion about balance / historical accuracy short, i think most agree that we play a Sim where Balance shouldn't impact historical accuracy. Therefor i don't see a point why the planeset shouldn't be accurate as well. 1 3
StG77_Kondor Posted April 13, 2018 Posted April 13, 2018 2 minutes ago, F/JG300_Faucon said: What's the average duration of a map? One week? Depends. Last time Map #1 ended in I think ~72 hours.
7.GShAP/Silas Posted April 13, 2018 Posted April 13, 2018 (edited) I do wish that the A-20 was available from the summer of 1942. It would be historical and add fun for both sides I think. Edited April 13, 2018 by 7.GShAP/Silas
FTC_DerSheriff Posted April 13, 2018 Posted April 13, 2018 A more historical planeset has still my vote. 8
=BES=Senor_Jefe Posted April 13, 2018 Posted April 13, 2018 1 hour ago, SCG_Riksen said: Well I tried. I guess in the end it does not matter, some squadrons will always fly for the same side regardless of what the balance is. Sign up just opened and there are 11 LW squadrons for 3 VVS ones lol. Thanks to those who switch sides and keep the campaign alive otherwise it would end up with LW vs Nothing again =BES= will likely go Red as always, but we will see what balance is like on Sunday before final decision. Only 2 on at a time though.
Ala13_Zetas Posted April 13, 2018 Posted April 13, 2018 4 hours ago, SCG_Riksen said: Current line up: Morning EST (GMT -4) - BD: VVS (Mixed: 5) - III./JG5: VVS (Mixed: 10) - IL2AU: VVS (Mixed: 10) Afternoon EST (GMT - 4) - 1stCL: LW (Fighters: 10) - 6./ZG26: LW (Ground Attacker: 5) - 71stAH: VVS (Mixed: 5) - 7.GShap: VVS (Fighters: 10) - Ala13: VVS (Mixed: 20) - ATAG: VVS (Mixed: 5) - DFA: LW (Mixed: 5) - F/JG300: LW (Mixed: 5) - FEW: LW (Mixed: 10) - gRij: LW (Mixed: 10) - HR: VVS (Mixed: 10) - Hydra: LW (Fighters: 10) - I./JG62: LW (Fighters: 10) - III./JG5: VVS (Mixed: 10) - JG4: LW (Mixed: 10) - JG77: LW (Fighters: 10) - JGr8: LW (Mixed: 10) - LG: VVS (Mixed: 10) Evening EST (GMT -4) - 19: VVS (Mixed: 5) - 71stAH: VVS (Mixed: 5) - AKA: VVS (Mixed: 10) - BD: VVS (Mixed: 5) - IL2AU: VVS (Mixed: 10) - JG7: LW (Mixed: 5) - LLv44: LW (Mixed: 5) - SqSq: Unsure (Mixed: 10) - LG: VVS (Mixed: 10) - SCG: LW (Mixed: 10) - StG77: VVS (Ground Attackers: 5) * Format: - Name: Side (Preference: Approximate number of pilots) Note that a squadron may appear more than once in the list if their pilots fly in more than one time zone. Also remember that lone wolves and not reported squadrons (groups that did not reply to this topic) are not listed here. The goal of this list is to give an overall view of the TAW balance and, hopefully, have the squadrons base their side choice taking balance into consideration. If you wish to change your side just reply in this topic and I will update it. Remember, it is always better to select a side before the campaign starts so choose it wisely now. The enjoyment and competitiveness of TAW campaign depends on ALL of us. - 1/JSpan: LW (Mixed: 10) Afternoon EST (GMT - 4)
xThrottle_Geek Posted April 13, 2018 Posted April 13, 2018 Also, would like to see it as a transport as well..
Panezz Posted April 13, 2018 Posted April 13, 2018 On 12/4/2018 at 7:00 PM, SCG_Riksen said: Current line up: Morning EST (GMT -4) - BD: VVS (Mixed: 5) - III./JG5: VVS (Mixed: 10) - IL2AU: VVS (Mixed: 10) Afternoon EST (GMT - 4) - 1stCL: LW (Fighters: 10) - 6./ZG26: LW (Ground Attacker: 10) - 71stAH: VVS (Mixed: 5) - 7.GShap: VVS (Fighters: 10) - Ala13: VVS (Mixed: 20) - ATAG: VVS (Mixed: 5) - DFA: LW (Mixed: 5) - F/JG300: LW (Mixed: 5) - FEW: LW (Mixed: 10) - gRij: LW (Mixed: 10) - HR: - Hydra: LW (Fighters: 10) - III./JG5: VVS (Mixed: 30) - JG4: LW (Mixed: 10) - JG77: LW (Fighters: 10) - LG: VVS (Mixed: 10) - StG77: VVS (Ground Attackers: 10) Evening EST (GMT -4) - 19: VVS (Mixed: 10) - 71stAH: VVS (Mixed: 5) - AKA: VVS (Mixed: 10) - BD: VVS (Mixed: 5) - IL2AU: VVS (Mixed: 10) - SqSq: Unsure (Mixed: 10) - LG: VVS (Mixed: 10) - SCG: LW (Mixed: 20) * Format: - Name: Side (Preference: Approximate number of pilots) Note that a squadron may appear more than once in the list if their pilots fly in more than one time zone. Also remember that lone wolves and not reported squadrons (groups that did not reply to this topic) are not listed here. The goal of this list is to give an overall view of the TAW balance and, hopefully, have the squadrons base their side choice taking balance into consideration. If you wish to change your side just reply in this topic and I will update it. Remember, it is always better to select a side before the campaign starts so choose it wisely now. The enjoyment and competitiveness of TAW campaign depends on ALL of us. IR: LW (mixed8)
JG7_X-Man Posted April 13, 2018 Posted April 13, 2018 Looks like this of squad list of TAW combatants is a moving target LOL - are some squads and dropped or is this an issue with version control related to the most current list? 3 hours ago, 7.GShAP/Silas said: I do wish that the A-20 was available from the summer of 1942. It would be historical and add fun for both sides I think. You cam have your A-20 if I can have my G-6 with the 30 mm cannon
FTC_Riksen Posted April 13, 2018 Posted April 13, 2018 (edited) The squadron list is not going to be updated anymore. It doesn't seem to matter guys, like I said, because some squadrons will always fly for the same side regardless and the campaign will start tomorrow so what is done is done. Hopefully the lonewolves and the unreported squadrons can balance the campaign so we can have a nice TAW again. I wish everyone good luck and thank the TAW team once again for putting this together for us! See you in the skies Edited April 13, 2018 by SCG_Riksen 1 4 1
=BES=Senor_Jefe Posted April 14, 2018 Posted April 14, 2018 1 hour ago, SCG_Riksen said: The squadron list is not going to be updated anymore. It doesn't seem to matter guys, like I said, because some squadrons will always fly for the same side regardless and the campaign will start tomorrow so what is done is done. Hopefully the lonewolves and the unreported squadrons can balance the campaign so we can have a nice TAW again. I wish everyone good luck and thank the TAW team once again for putting this together for us! See you in the skies Thanks for the attempt, Riksen. I'm sure it had to help those squads who wait until now to decide which side to pick (like mine), even if it's only a few squads. I was actually almost worried I'd have to fly blue! 2
JG7_X-Man Posted April 14, 2018 Posted April 14, 2018 (edited) If pilot disconnects during a flight then all his AK/GK and combat missions are not counted and: · aircraft is lost if pilot or aircraft was damaged and disconnection took place more than 5min after last damage · aircraft is lost and AK/GK streak is reset to 0 if pilot or aircraft was damaged and disconnection took place less than 5min after last damage. Sortie result is DISCO. Can someone explain this for me in plain English please. Edited April 14, 2018 by JG7_X_Man
evarno Posted April 14, 2018 Posted April 14, 2018 12 minutes ago, JG7_X_Man said: If pilot disconnects during a flight then all his AK/GK and combat missions are not counted and: · aircraft is lost if pilot or aircraft was damaged and disconnection took place more than 5min after last damage · aircraft is lost and AK/GK streak is reset to 0 if pilot or aircraft was damaged and disconnection took place less than 5min after last damage. Sortie result is DISCO. Can someone explain this for me in plain English please. If you D/C 5 minutes after getting damage, it counts as if you died If you D/C more than 5 minutes after damage, you keep your streak but any kills in the sortie don't count
-SF-Disarray Posted April 14, 2018 Posted April 14, 2018 It also seems if you disco without taking damage you lose any of your kills and any combat mission you may have earned.
Blackhawk_FR Posted April 14, 2018 Posted April 14, 2018 (edited) 4 hours ago, Disarray said: It also seems if you disco without taking damage you lose any of your kills and any combat mission you may have earned. You mean your CM count is reseted to zero? No I don't think so. It just won't count as a CM. Edited April 14, 2018 by F/JG300_Faucon
evarno Posted April 14, 2018 Posted April 14, 2018 1 hour ago, F/JG300_Faucon said: You mean your CM count is reseted to zero? No I don't think so. It just won't count as a CM. Correct Nor will any kills in the sortie count this drove me mental back when I had shitty internet
Retrofly Posted April 14, 2018 Posted April 14, 2018 1 hour ago, evarno said: Correct Nor will any kills in the sortie count this drove me mental back when I had shitty internet Its a shame but I guess it stops people getting a kill and D/C straight away afterwards.
=LG/F=Kathon Posted April 14, 2018 Author Posted April 14, 2018 16 hours ago, DerSheriff said: A more historical planeset has still my vote. We wanted to change the plane set but in the end decided to leave it as it was, but it's not a final set. 8 hours ago, JG7_X_Man said: If pilot disconnects during a flight then all his AK/GK and combat missions are not counted and: · aircraft is lost if pilot or aircraft was damaged and disconnection took place more than 5min after last damage · aircraft is lost and AK/GK streak is reset to 0 if pilot or aircraft was damaged and disconnection took place less than 5min after last damage. Sortie result is DISCO. Can someone explain this for me in plain English please. Please check this table: 1 2
StG77_Kondor Posted April 14, 2018 Posted April 14, 2018 4 hours ago, =LG=Kathon said: We wanted to change the plane set but in the end decided to leave it as it was, but it's not a final set. How does that work? If you wanted to change it, but the decided not to what is the reasoning? Is the argument really balance? Because the Peshka is better in almost every way.
JG7_X-Man Posted April 14, 2018 Posted April 14, 2018 4 hours ago, =LG=Kathon said: We wanted to change the plane set but in the end decided to leave it as it was, but it's not a final set. Please check this table: Cool! Very fair indeed! So if you have a crappy internet connection - you better land after every sortie as fast as possible! If you do sustain battle damage - hope you don't get disco'ed until after 5 mins. Although this obviously hurts those (few) that have bad internet connections, it's the only way satisfy people (many) that want to penalize those that disco when they are in an unfavorable position.
=IL2AU=chappyj Posted April 14, 2018 Posted April 14, 2018 I lost a 30+ streak a couple campaigns ago because of that Plinked by a tailgunner no real damage but discod 2 mins later
DickDong Posted April 14, 2018 Posted April 14, 2018 Any thought to creating a Tactical Air War internal forum? Pretty big at 202 pages.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now