Veteran66 Posted February 26, 2015 Author Posted February 26, 2015 Thanks I have downloaded V3 and I still have the Cant load object message : ??? Would anyone have an idea how to fix this? Thanks look in your "LuaScripts" folder is the \worldobjects\mapemitters\test "041.txt" file in it? C:\Program Files (x86)\1C Game Studios\IL-2 Sturmovik Battle of Stalingrad\data\LuaScripts\worldobjects\mapemitters\test
BlueHeron Posted February 26, 2015 Posted February 26, 2015 Has anyone in North America been able to download this yet? I still get the message: "We're sorry, the game you want to play is not available in your country".
DAGAVulcan Posted February 26, 2015 Posted February 26, 2015 I tried again but a new message came up ! System.AccessViolationException: ?? Im using a dell laptop latitude 3440 1.70ghz? If that helps ?
Veteran66 Posted February 26, 2015 Author Posted February 26, 2015 I tried again but a new message came up ! System.AccessViolationException: ?? Im using a dell laptop latitude 3440 1.70ghz? If that helps ? no system error, the message: unable to load : luascripts\worldobjects\mapemitters\test\041.txt come when you have not the 041.txt file in the "test" folder. you have the BoS Steam Version? Has anyone in North America been able to download this yet? I still get the message: "We're sorry, the game you want to play is not available in your country". maybe someone can upload the file in a US server
Veteran66 Posted February 27, 2015 Author Posted February 27, 2015 (edited) i put the Aerial Photographs in the "documents" folder, so you can have a look to the pictures not only in the Mission Intro Video. Kletskaya for the KG27_1 Mission and Illarionovsky for the next KG27 Mission Edited February 27, 2015 by Veteran66
71st_AH_Mastiff Posted February 27, 2015 Posted February 27, 2015 some picks of me right before falling out of the sky as usual
DAGAVulcan Posted February 27, 2015 Posted February 27, 2015 Its working now ! I put the luascripts\worldobjects\mapemitters\test\041.txt into a merged file. . Thanks
Veteran66 Posted February 27, 2015 Author Posted February 27, 2015 Its working now ! I put the luascripts\worldobjects\mapemitters\test\041.txt into a merged file. . Thanks ok good
No601_Swallow Posted February 27, 2015 Posted February 27, 2015 some picks of me right before falling out of the sky as usual flakenroute1.jpg flakenroute2.jpg flakenroute3.jpg flakenroute4.jpg flakenroute5.jpg flakenroute11.jpg flakenroute111.jpg flakenroutehe111.jpg Gorgeous screenies, Mastiff. Love the skin too!
Veteran66 Posted February 27, 2015 Author Posted February 27, 2015 yes nice pictures, maybe a skinner can make some Skins for the KG27 Missions ?!
Veteran66 Posted March 14, 2015 Author Posted March 14, 2015 many targets in the region, you can play the mission 3x with different targets
Veteran66 Posted March 15, 2015 Author Posted March 15, 2015 (edited) KG27_2 Mission come out after next BoS patch Edited March 15, 2015 by Veteran66
Comes Posted March 20, 2015 Posted March 20, 2015 Thanks a lot Veteran66! Just played the second Mission, had a blast. Sadly, the voice over somehow did not work when I was going in for the landing. Just had the Sub Titles. Don't know if it was a bug in the game or the Mission.
LAL_Luny Posted March 20, 2015 Posted March 20, 2015 (edited) Just flew the second mission and its real nice Having several objectives on, more or less, the same path allows to bomb one or the other with slight corrections in bomb sight mode (i use the manual bomb sight to drop) Some observations : I fly much higher than 3000m (did the same in mission 1) : around 5000 5500m. Targeting is a bit harder, but its easier to avoid flak. Are the interception planes set to patrol as high ? I didn’t see any. A I also fly much slower (220kmh climbing / 280kmh cruise) AI is set to land on the 27 runway on Morozowsky, I landed 09 because its on the path from return flight (I didnt do a circuit since I know the orientation of the runway). Is it on purpose ? Thanks a lot though Edited March 20, 2015 by UF_Luny
Veteran66 Posted March 20, 2015 Author Posted March 20, 2015 Just flew the second mission and its real nice Having several objectives on, more or less, the same path allows to bomb one or the other with slight corrections in bomb sight mode (i use the manual bomb sight to drop) Some observations : I fly much higher than 3000m (did the same in mission 1) : around 5000 5500m. Targeting is a bit harder, but its easier to avoid flak. Are the interception planes set to patrol as high ? I didn’t see any. A I also fly much slower (220kmh climbing / 280kmh cruise) AI is set to land on the 27 runway on Morozowsky, I landed 09 because its on the path from return flight (I didnt do a circuit since I know the orientation of the runway). Is it on purpose ? Thanks a lot though There are enemy fighter (3000- 4000m high) only when you leave the flyway you landing on Moro West? Thanks a lot Veteran66! Just played the second Mission, had a blast. Sadly, the voice over somehow did not work when I was going in for the landing. Just had the Sub Titles. Don't know if it was a bug in the game or the Mission. what for text in the Sub Titles? so i can have a look
LAL_Luny Posted March 20, 2015 Posted March 20, 2015 you landing on Moro West? Nein Moro Zud denke ich
Veteran66 Posted March 20, 2015 Author Posted March 20, 2015 the land and start orientation of the runway Moro south is from west to east see landfire the "Skip Label" script work fine in the briefing video? (new add in my missions)
LAL_Luny Posted March 20, 2015 Posted March 20, 2015 09 is 90° and 27 is 270° sorry for the misunderstanding.
Veteran66 Posted March 21, 2015 Author Posted March 21, 2015 09 is 90° and 27 is 270° sorry for the misunderstanding. ok, i think it is a game bug, the landing trigger have 90° so the AI must landing to 90°
Comes Posted March 21, 2015 Posted March 21, 2015 what for text in the Sub Titles? so i can have a look They said something about activating the radio beacon and I got this one and all the following about the landing etc... only as Text, not with the voice overs. But I also did not get any voice-overs or sub-titles over the last waypoint. I guess it was because I did not fly directly over Obliskaya, because I was afraid of the flak. Maybe it missed a trigger and it was due to that? But maybe it was just the game^^
Veteran66 Posted March 21, 2015 Author Posted March 21, 2015 Thx Comes i find the bug, i forgot the sound files here the V4_Hotfix V4_Hotfix
Veteran66 Posted March 24, 2015 Author Posted March 24, 2015 i find the error and fix it next, thx for the report
71st_AH_Mastiff Posted March 24, 2015 Posted March 24, 2015 (edited) Bomber run..K27 2 Edited March 24, 2015 by 71st_Mastiff
Veteran66 Posted March 25, 2015 Author Posted March 25, 2015 (edited) KG27_V4_Hotfix2 Hotfix2: Skip Fix new Text, enemy fighter find better the Bomber, Flak AI "Normal" Edited March 25, 2015 by Veteran66 1
Veteran66 Posted March 25, 2015 Author Posted March 25, 2015 Bomber run..K27 2 oh you fly with Player Map Ikon on, your wind Angle is wrong must be 110° from right
Sokol1 Posted March 25, 2015 Posted March 25, 2015 (edited) the "Skip Label" script work fine in the briefing video? (new add in my missions) Be this you mean press P to unpause the game and the briefing animation is canceled? If is, work OK. Maybe a subtitle warning "Unpause the game cancel the briefing" will be useful, to avoid accidental skip. Edited March 25, 2015 by Sokol1
Veteran66 Posted March 25, 2015 Author Posted March 25, 2015 P start the Game, the Briefing Video start automatic, now when you push a mouse key the Video stops and the Mission begin I add a new text for the skip, try it
Sokol1 Posted March 25, 2015 Posted March 25, 2015 (edited) I tried now, with V4 hotfix. After press START button if I hit "P" key the briefing is cancelled - no mouse button press or mouse movement. The Russian word still, maybe a issue with my mission install? I used await the briefing end - even replaying the mission and don't understanding "lhufas" of German - because this hidden the annoying object/skins popup in the first seconds of mission. In the actual way is not possible... Edited March 25, 2015 by Sokol1
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