No.54_Reddog Posted February 1 Posted February 1 7 hours ago, 343KKT_Kintaro said: For almost all of us, after years and years of being lectured by a few individuals in this forum, it should be collectively aknowledged that there are no more secrets in connection with TFS and its Dover series of combat flight sims. Eh?
Mysticpuma Posted February 1 Posted February 1 1 hour ago, No.54_Reddog said: Eh? I thought it was just me
Buffo002 Posted February 1 Posted February 1 (edited) Excuse me. Why do you always solve something over and over again, always the same questions or similar. Realize that they do it in their free time, after work that supports them and their families, it is certainly only a few hours a week that they do work on the simulator. Honestly, how much time do you spend here on the forum? Do you think that developers have time to sit on the forum every day and answer? I prefer that they spend more time working on the simulator than always solving almost the same thing over and over again. Once a week or even in 14 days, maybe to say something that I won't tell you how they have progressed, but they won't wake you up every day and they don't have time to answer it several times. And at the beginning of this link is a list of what is almost done, what is being done and what will be done ... no one will tell you the order in advance, it comes by itself as problems are solved. AND ATTENTION, I am not an ONLINE or VR player, but an OFFLINE single player. I once asked here in the forum (I don't know exactly in which link) if they would solve the single player. Static campaigns and dynamic ones, so that they would have a pilot diary for each separate campaign. I was told that it would be solved and the problem is in the coding, but they would want to solve it. And that's enough for me and I won't ask about it again the next day, in a week or over and over again like a retard... Even if they published new things after a month, I don't care, the main thing is not to insult them anymore and let them work in peace. You won't speed it up with this insulting and swearing. After all, we all want the COD simulator from TFS to continue to function and develop. The worst thing is to switch to a new game engine with all the changes. Then it will be good. Edited February 1 by Soto_Cinematics Inappropriate personal language 1
BOO Posted February 1 Posted February 1 (edited) 1 hour ago, Buffo002 said: Excuse me. Why do you always solve something over and over again, always the same questions or similar. Realize that they do it in their free time, after work that supports them and their families, it is certainly only a few hours a week that they do work on the simulator. Honestly, how much time do you spend here on the forum? Do you think that developers have time to sit on the forum every day and answer? I prefer that they spend more time working on the simulator than always solving almost the same thing over and over again. Once a week or even in 14 days, maybe to say something that I won't tell you how they have progressed, but they won't wake you up every day and they don't have time to answer it several times. And at the beginning of this link is a list of what is almost done, what is being done and what will be done ... no one will tell you the order in advance, it comes by itself as problems are solved. AND ATTENTION, I am not an ONLINE or VR player, but an OFFLINE single player. I once asked here in the forum (I don't know exactly in which link) if they would solve the single player. Static campaigns and dynamic ones, so that they would have a pilot diary for each separate campaign. I was told that it would be solved and the problem is in the coding, but they would want to solve it. And that's enough for me and I won't ask about it again the next day, in a week or over and over again like a retard... Even if they published new things after a month, I don't care, the main thing is not to insult them anymore and let them work in peace. You won't speed it up with this insulting and swearing. After all, we all want the COD simulator from TFS to continue to function and develop. The worst thing is to switch to a new game engine with all the changes. Then it will be good. You utter hypocrite - you like a mods posts warning against personal attacks whilst also liking one of the posts it was aimed at and now go one to use terms many will find offensive in a further personal attack. Your post is reported - I hope it results in a ban so we no longer have to be subjected to your small minded ignorance. Edited February 1 by Soto_Cinematics Inappropriate personal language
Buffo002 Posted February 1 Posted February 1 Just now, BOO said: You utter hypocrite - you like a mods posts warning against personal attacks whilst also liking one of the posts it was aimed at and now go one to use terms many will find offensive in a further personal attack. You distugisting little man - your post is reported - I hope it results in a ban so we no longer have to be subjected to your small minded igmorance. Are you normal? I'm just saying that you keep attacking TFS developers here for not doing anything and that you are not informed every day about new changes, what they have done, etc. So I tried to calm you down, let them work in peace and stop insulting them... 1
BOO Posted February 1 Posted February 1 (edited) 1 hour ago, Buffo002 said: Are you normal? I'm just saying that you keep attacking TFS developers here for not doing anything and that you are not informed every day about new changes, what they have done, etc. So I tried to calm you down, let them work in peace and stop insulting them... Wow - yet more insults - define what "Normal" is is your world - someone who thinks the word R@@@@d is acceptable? Perhpas someone who thinks cheerleading indemnifies them from forum rules? Edited February 1 by BOO
Buffo002 Posted February 1 Posted February 1 Just now, BOO said: Wow - yet more insults - define what "Nornal" is is your world - someone who thinks the word Retard is acceptable? Perhpas someone who think cheerleading indemnifies them from forum rules? I apologize for the word retard ... at least you know what it's like to mock or insult someone. I thought that when someone keeps asking about VR, UI, etc. 100 times a week it's not normal, sorry. But these are things that are solved for many hours so why do you keep asking about it (meaning more people). It wasn't meant to insult anyone, but to make you realize that developers don't have time to spend hours here on the forum, they'd rather spend them working on the CoD simulator. And if I had to report someone for one stupid word ... I would have done it many times before, as they called me here, just because I stood for TFS they didn't like my opinion so your words. And it was meant for more people than for individuals who keep repeating themselves here with questions. 1
BOO Posted February 1 Posted February 1 1 minute ago, Buffo002 said: I apologize for the word retard ... at least you know what it's like to mock or insult someone. I thought that when someone keeps asking about VR, UI, etc. 100 times a week it's not normal, sorry. But these are things that are solved for many hours so why do you keep asking about it (meaning more people). It wasn't meant to insult anyone, but to make you realize that developers don't have time to spend hours here on the forum, they'd rather spend them working on the CoD simulator. And if I had to report someone for one stupid word ... I would have done it many times before, as they called me here, just because I stood for TFS they didn't like my opinion so your words. And it was meant for more people than for individuals who keep repeating themselves here with questions. No excuse
Buffo002 Posted February 1 Posted February 1 Main goals In my opinion, everything is under this name, they are all main goals. That's my opinion All these things marked under that name: main goals. Because a lot of things they are working on or plan to do, for example, the Malta and Sicily map, the prepared Italian planes, or the Egypt extended map in the next DLC (of course, after the release of Deep) and a lot of new things they are planning are not here on this list. So I don't understand why you think that, for example, AI does not belong to the main goals, when it is here on the list. It's just that they will work on all those things together, that's how I understood it ... that's why I kept wondering why you keep solving AI? written : Major Goals - Complete the long-awaited Visual Update/VR Implementation. - Complete the Fortresses and Focke-Wulfs - Dieppe DLC. - We also plan to transform our approach to communication. We have a public Discord ready to launch to encourage positive public engagement and to provide better updates about our progress. Aircraft for TF 6.0 Active in production: - Typhoon Mk IA/IB (complete and in game). - Fw 190A-1/A-2/A-3 (externals complete awaiting import, cockpit WIP). - B-17E (external complete awaiting import, cockpits WIP). - Morane MS.406 AI (externals complete, awaiting import). - P-51A (externals and cockpit WIP, two modelers working simultaneously). - Spitfire Mk IX (externals have begun). - Ju 88A and C (externals and cockpit have begun). - Spitfire Mk Vc (adaptation of Spitfire Vb is WIP). - Swordfish Mk I AI (externals WIP). Awaiting assignment: - Beaufighter Mk VI (minor changes to existing Mk I required with additional ordinance) - Bf 109 G-2 (adapting from F-4, cockpit and external) - Bf110F series (adapting from C model, cockpit and external) - Wellington III (adapting from Wellington I, cockpit and external) Aircraft for TF 6.5 - Lancaster B.I (3D model, external textures, cockpit WIP). Ships and Vehicles The below are in advanced stages of modelling: - Artillery. - Landing craft. - Destroyers. - Cruisers. - Battlecruisers. Environment - The new 4K Dieppe map is progressing well. Landmarks, fortifications, and gun batteries are now emplaced along the coast of England and France. Currently, airfields are being brought up to their 1942 state, road placement is being updated, and new landmarks continue to be created. - New Speedtree 8.42 vegetation systems successfully integrated. Shader work has been implemented at various distances, lighting conditions, weather, etc. Currently we are about to begin work on the new grass and small objects integration. - New TrueSKY cloud and weather system upgrade progressing well. Multiple bugs originating with the Simul software has been fixed in consultation with their software engineers. Multiplayer synchronisation of clouds and the integration with the mission editor has also been fixed. Issues with particle rendering synchronisation are ongoing. - Sunset/sunrise aspect improvements. - Reflexion cube map also improved. Technologies/programming/coding - VR - small breakthrough. Bugs from the original game which caused crashes have been identified and fixed in our stripped down version. In the latest beta version, we have accumulated 41 hours of gameplay among all testers, with no crashes and smooth gameplay. The next stage is the re-introduction of the new visual elements one by one with testing at each stage to identify and eliminate any bugs which appear. - A crash reporting tool system has been created for the closed VR Beta and in preparation for a public testing build. - Mirrors refresh rate fixed and unpixellated, awaiting implementation. - Flight and damage modelling underway for the new and updated types. Singleplayer updates - The Dieppe raid minute by minute is completed and awaiting implementation of new aircraft. 300+ missions crafted with high detail that recreate the entire Dieppe raid from 0445 to 2030 hrs, made to be accessible to all players with a tiered system of PC requirements – historical, medium, low, and VR. - Single player campaigns new and updated. A B-17 campaign is complete and awaits the implementation of its namesake. New single missions based on the Battle of Britain and Battle of France are also in production. Additionally, existing campaigns are being brought up to date to work with the new map. - Unternehmen Zerberus/Channel Dash missions to be assigned. Sounds and Music - New Dieppe music is completed and ready to be listened to on repeat! - New aircraft sounds WIP. AI Behaviour Improvements - Improvements to player command of AI to be assigned. - Improvements to AI return to base and threat reaction behaviours to be assigned. 1 1
Moderators CLOD AWC Posted February 1 Author Moderators CLOD Posted February 1 To Buffo, thanks for the support. Essentially yes we work towards those goals slowly. No timeline on that because of how difficult it is to predict workflow in the team. To @Buffo002and @BOO, you both know the rules let's stop having a dig at each other please. Buffo apologised so let's move on. If there are more comments like this I will most likely just delete them. @Avimimus if you have any insights here I'll follow suit. 3 1 1
Bussard_x Posted February 1 Posted February 1 Good one @Soto_Cinematics It would be a pity if this forum needs to be renamed to "IL-2 CloD Waldorf & Statler forum" 2
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