Mainstay Posted April 1, 2022 Posted April 1, 2022 Lovely! Now for the love of god make that B-17 and B-24 for the game. Dunno how but make your engine 64bit and go for it. That other sim can do it so can you 1 4
Jason_Williams Posted April 1, 2022 Author Posted April 1, 2022 12 minutes ago, Mainstay said: Lovely! Now for the love of god make that B-17 and B-24 for the game. Dunno how but make your engine 64bit and go for it. That other sim can do it so can you We’ve been 64bit for years. Jason 5 2
Rustedgun Posted April 1, 2022 Posted April 1, 2022 If there is one thing that can cut through the din and turmoil of the Friday I am having and make me go to my happy place... it is the phrase "custom input profiles". It is wonderful news that is greatly appreciated! 1
oc2209 Posted April 1, 2022 Posted April 1, 2022 1 hour ago, AndyJWest said: This photo suggests that the waist gunner knelt down to fire. The photo doesn't look like it was taken in flight, but I can't see how else you could do it. More shots of the waist position here: https://www.nationalmuseum.af.mil/Visit/Museum-Exhibits/Fact-Sheets/Display/Article/196275/martin-b-26g-marauder/ Thanks to both of you for the pics, and thanks for the link. Aiming from that position would keep the potential firing arc pretty low, then. Meaning that attacking it from above will probably be a little more prudent. And yes, I'm already thinking about how to attack it. I'm a heartless bastard, etc.
Soilworker Posted April 1, 2022 Posted April 1, 2022 "Also, we are adding the ability to virtually adjust the pitch like we had in ROF, which for WWI crates makes them much more comfortable to fly and increases the fun factor." Thanks for this! (If I've understood it correctly.) Perhaps it's a little less realistic but I was getting worried after flying the Dr.1 in the Kaiserschlacht campaign, there was a strong smell of hot electric motors from the force feedback in my joystick. ? Also thanks for the individual aircraft control profiles, this will solve the problem I have with binding the Me262 front brake to my joystick brake lever. Not to mention being able to bind left and right engines to the left and right throttle levers in the Ju52!
RNAS10_Oliver Posted April 1, 2022 Posted April 1, 2022 Much appreciated. This was indeed something that I miss from Rise of Flight. Not so much for the individual aircraft axis curves, but was great for the ability to have individual aircraft control assignments (and inverting axis). 1
MisterSmith Posted April 1, 2022 Posted April 1, 2022 1 hour ago, AndyJWest said: This photo suggests that the waist gunner knelt down to fire. The photo doesn't look like it was taken in flight, but I can't see how else you could do it. More shots of the waist position here: https://www.nationalmuseum.af.mil/Visit/Museum-Exhibits/Fact-Sheets/Display/Article/196275/martin-b-26g-marauder/ That’s actually what I thought but the pedestal pic distracted me.
=SqSq=Civilprotection Posted April 1, 2022 Posted April 1, 2022 "custom input profiles" This^ is huge! I am simultaneously overjoyed to see that this feature is far enough along in development that you are willing to announce it, and devastated to read that something that looks so complete is an early draft. I won't ask for a possible ETA, but I would be curious to know how long this feature has been in development for already. A couple of follow up questions: 1) Will we be able to duplicate an existing profile via the in-game interface? (so that we don't always have to start a new profile from scratch) 2) Will the pitch shift be able to shift all the way from -100% to +100%? Fantastic work! Such an exciting feature 2
AndyJWest Posted April 1, 2022 Posted April 1, 2022 1 minute ago, MisterSmith said: That’s actually what I thought but the pedestal pic distracted me. The pedestal seat is for the tail gunner, by the look of it.
-=PHX=-SuperEtendard Posted April 1, 2022 Posted April 1, 2022 With this control assigment rework, could there be a chance for the sim to support devices with more than 32 inputs and three position switches? @Jason_Williams I don't have one of these but I heard from people with high end throttle quadrants that they had trouble with them, often having to use 3rd party programs to make them compatible. 2 6
Avimimus Posted April 2, 2022 Posted April 2, 2022 The fixed forward firing guns of the B-26 - do they fire straight ahead?
JG1_Schulte Posted April 2, 2022 Posted April 2, 2022 Fantastic! If you can bring back, profiles and curves, maybe you can bring back the other things that were platformed out. Like the adjustable map, and moveable screen intels. Good luck Mox
Varibraun Posted April 2, 2022 Posted April 2, 2022 4 hours ago, Gordon200 said: While changing the key mapping could you allow us to key bind Escape to a controller button? Now I have to run joy2key for only one button in VR. Hi Gordon - While we await that button binding, if you use Voice Attack in VR - "Press Escape" can be mapped to the Escape Key. That is what I use.
-332FG-Gordon200 Posted April 2, 2022 Posted April 2, 2022 7 minutes ago, Varibraun said: Hi Gordon - While we await that button binding, if you use Voice Attack in VR - "Press Escape" can be mapped to the Escape Key. That is what I use. My goal is to reduce the ancillary programs and apps necessary to run the sim. As it is I need Windows10, IL2 sim, Necksafer, Discord, Standalone Radio (SRS), Mixed Reality Portal, SteamVR and Joy2key. 1 5
357th_Esco Posted April 2, 2022 Posted April 2, 2022 (edited) Excited about keybinding! Will we be able to select the plane and only have the key bindings that pertain to that specific plane selectable on the list? For example, planes with no “tail wheel lock” will not have that key binding shown on the list. This would fix the issue of people not knowing what bindings are necessary to control/ manage the engine for each individual aircraft. Edited April 2, 2022 by VBF-12_Esco 1 2
FlyingNutcase Posted April 2, 2022 Posted April 2, 2022 37 minutes ago, VBF-12_Esco said: Excited about keybinding! Will we be able to select the plane and only have the key bindings that pertain to that specific plane selectable on the list? For example, planes with no “tail wheel lock” will not have that key binding shown on the list. This would fix the issue of people not knowing what bindings are necessary to control/ manage the engine for each individual aircraft. Oh, how sweet that would be.
UberDemon Posted April 2, 2022 Posted April 2, 2022 OH WOW! What an outstanding addition. As time allows, I really request you to make this a flyable aircraft, including gun, nav and bombing positions.
Rapierarch Posted April 2, 2022 Posted April 2, 2022 Great news especially for new input management. I beg you please include ability to use hotas buttons as modifiers this time. Only to map 2 buttons as modifiers only for IL-2, I run virtual joystick software. 1 2
Bando Posted April 2, 2022 Posted April 2, 2022 Key assignment like in ROF. A wish I had as long as this sim exists. Great news!! Thank you team!
timothy55 Posted April 2, 2022 Posted April 2, 2022 Excellent DD Jason, control assignment is wonderful news ,another step forward in realism. The B26 model looks outstanding, my favourite medium US bomber of WW2. Interesting to hear about your Grandfather flying the B26 in England and France, if you have details no doubt some intrepid skinner could honour your Grandfather and family with a good rendition of his plane.
Luger1969 Posted April 2, 2022 Posted April 2, 2022 (edited) Once again a dd with a surprise...very good. I am really enjoying the ride. Edited April 2, 2022 by Luger1969
76IAP-Black Posted April 2, 2022 Posted April 2, 2022 Will i be able to use the switches on the warthog as they are ment to be used? For now the switches are like you Push a button and not selected a switch.
III/JG52_Al-Azraq Posted April 2, 2022 Posted April 2, 2022 (edited) Can't wait for the new binding options! Finally I will be able to set my dual throttle for each engine in dual engine planes as I won't have to keep one for the RPM in the planes that require it. This change is bigger than it seems, very very welcome. Edited April 2, 2022 by III/JG52_Al-Azraq
Ala13_UnopaUno_VR Posted April 2, 2022 Posted April 2, 2022 It would also be interesting the option of having graphic configuration options, for when you want to use VR or MONITOR
IRRE_YLB Posted April 2, 2022 Posted April 2, 2022 The B-26 will be a great plane to fly in the game and I'm sure many players would be willing to pay for it. 5
Guest deleted@1562 Posted April 2, 2022 Posted April 2, 2022 What a nice surprise to get binding profiles! Currently I have this externalized (with OvGME), but so good to have it in game now!
Lusekofte Posted April 2, 2022 Posted April 2, 2022 I can give back all I own except BOS just for this. It is a understatement and start the sentence with in addition It change everything. It is better news than announcement of PTO [QUOTE]addition to the B-26 we have finally begun work on improvements to our controller assignment system. In Rise of Flight, we had a great system for assigning key maps, joystick curves to custom input profiles which could be assigned to individual planes or set as default. The system worked well and was popular.[/QUOTE]
Bars- Posted April 2, 2022 Posted April 2, 2022 15 часов назад, =VARP=Ribbon сказал: We need it flyable for that to matter! Flyable B25 or B26 with torpedo loadout modification ? We need flyable B-25! 15 часов назад, [DBS]TH0R сказал: I just might just want a flyable B-26 more than I do B-25... ? I'd rather want a flyable B-25! It's 10 years this game in the end of 2022. And still you can choose only Pe-2 or A-20 as an allies bomber. There are many good airplanes to get in this game. But today we need atleast something we can call a proper bomber for allies. And that should be B-25, but not something tricky to fly and not something that had a not so good reputation in the eyes of early aircrews. 2 1
Aurora_Stealth Posted April 2, 2022 Posted April 2, 2022 I have to say, I really like the look of the B-26B - very streamlined and business like. The fixed forward firing guns are a nice perk too, look forward to the day we can fly her ourselves. Almost looks like a flying cigar! Nice to hear Jason's connection to the aircraft, we used to have a fair few B-26's fly off from airfields not that far from my home town in Essex. Lots of nice history and it makes the story of these wonderful machines feel that bit more real. So... it looks like @Asgar and @oc2209 are finally getting their target drone for the upcoming Me410 then ? The new controller assignment system seems a great addition, should really encourage more people to try out / transition to new aircraft; right now it can be a bit of an obstacle and very tempting to stick with just a couple of aircraft you are well setup for... simply because of familiarity with controls and optimised settings which can be hassle / awkward to transition from back and forth. Looking great! 1 1
Asgar Posted April 2, 2022 Posted April 2, 2022 21 minutes ago, Aurora_Stealth said: So... it looks like @Asgar and @oc2209 are finally getting their target drone for the upcoming Me410 then ? You forgot about @LF_Gallahad ? 2
BlitzPig_EL Posted April 2, 2022 Posted April 2, 2022 A flyable B26 would be really good for the sim, probably ground breaking really. To those that are not in favor because it was "tricky to fly", I assume that you want the Gotha removed from the sim on the same grounds? That you don't want the Me 410 because it wasn't a good flying aircraft either? Oh wait... those were German planes, so they get a pass... The B26 was widely used and was very effective in it's role as a pathfinder and tactical bomber. What aircraft didn't have teething issues? What other difficult to fly aircraft went on to have successful careers in their airforces? Bf 109 maybe? 6
352ndOscar Posted April 2, 2022 Posted April 2, 2022 2 hours ago, Bars- said: We need flyable B-25! I'd rather want a flyable B-25! It's 10 years this game in the end of 2022. And still you can choose only Pe-2 or A-20 as an allies bomber. There are many good airplanes to get in this game. But today we need atleast something we can call a proper bomber for allies. And that should be B-25, but not something tricky to fly and not something that had a not so good reputation in the eyes of early aircrews. You give the B-26 too little credit. Yes, early versions were a handful, but by the time the Block 55 model was in use (the model we are getting), all the mechanical problems of the aircraft had been resolved, pilot training for the aircraft was greatly improved, and as a result, the loss rate over Europe was far less than the B-25 in the same environment. I should insert here that only the RAF and BAF were flying the B-25 in Europe……not the US; well, except for Command Staff use. 3
Avimimus Posted April 2, 2022 Posted April 2, 2022 27 minutes ago, BlitzPig_EL said: A flyable B26 would be really good for the sim, probably ground breaking really. To those that are not in favor because it was "tricky to fly", I assume that you want the Gotha removed from the sim on the same grounds? That you don't want the Me 410 because it wasn't a good flying aircraft either? Oh wait... those were German planes, so they get a pass... Well, honestly - the Gotha literally falls out of the air if you don't understand adverse yaw and how to fly an aircraft with a very low power-to-drag ratio. I bet a lot of users never learn to fly it as a result. The Friedrichshafen G.III was massively produced but slightly lower ranged, and so not as commonly seen over London and not as famous in the English speaking world. The AEG G.IV was also mass produced - and was faster - as fast as an Albatross D.II (165 km/h / 103 mph) and therefore often used closer to the front. Arguably, it would have been the best choice. It is also one of the only well preserved WWI bombers - with an intact example existing in Ottawa Canada. So, we might like the Gotha because it is what we have, not because it is what would have been the optimal choice for the devs. That said, I find challenging planes interesting, and the high wing-loading of this aircraft (or the Do-217) would be a somewhat new experience. High wing-loadings can be a lot of fun fun, even if low wing loadings often give one more of a sense of floating on the air. Bad stall characteristics are just stressful. As for the B-25 vs. B-26 vs. A-26 - I'm actually not sure if I have a preference. We already had a B-25J in the old Il-2, so I feel like I've experienced that - although a strafer variant would be interesting and doing both European and Pacific variants of the same aircraft could reduce development costs slightly. The B-26 or A-26 would be something new. I still want the Ju-188 with its remarkable cockpit layout and excellent defensive firepower though, even if the Do-217 would have a somewhat higher wing-loading! 1 5
Asgar Posted April 2, 2022 Posted April 2, 2022 Yes! I want them all! A-26, B-26, Ju 188 and Do 217(the one I want most) 3
LuftManu Posted April 2, 2022 Posted April 2, 2022 1 hour ago, BlitzPig_EL said: A flyable B26 would be really good for the sim, probably ground breaking really. To those that are not in favor because it was "tricky to fly", I assume that you want the Gotha removed from the sim on the same grounds? That you don't want the Me 410 because it wasn't a good flying aircraft either? Oh wait... those were German planes, so they get a pass... The B26 was widely used and was very effective in it's role as a pathfinder and tactical bomber. What aircraft didn't have teething issues? What other difficult to fly aircraft went on to have successful careers in their airforces? Bf 109 maybe? I hope we get it down the line! The team is with it's hands full now, but maybe they are able to get us one after BON is out. 4
SCG_Faerber Posted April 2, 2022 Posted April 2, 2022 I hope we can get individually assigned aircraft gun convergence as well. Good work! 1 3
Ribbon Posted April 2, 2022 Posted April 2, 2022 I'm in favour of B-25 cos it will be easier to reuse it in the PTO? Otherwise i'd be happy with either of them, b25 or b26.
Youtch Posted April 2, 2022 Posted April 2, 2022 1 hour ago, SCG_Faerber said: I hope we can get individually assigned aircraft gun convergence as well. Good work! That would be great indeed.
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