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REQUEST: Please add the Fw190A6, P51B, and the Ju88c6 to the "Payloads list, dependences on unlocks"


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Posted (edited)

Hello @Han,

 

Can you please add both the Fw190A6, the P51B, and the Ju88c6 to the Payloads list, dependences on unlocks? Thanks!

 

Sketch


Also, I've gone through the data and made an unofficial list for the Fw190A6, P51b, and the Ju88c6
------------------------------------------------------------------------------
Unofficial P51b Mods and Payloads:
Mods:

1 - Ground attack
2 - British reflector
3 - Mk14 reflector
4 - Merlin v-1650 engine
5 - 150 oct
6 - 81", 150 oct
7 - Malcom hood
8 - Mirror
 

Payloads:
Note: Only mod 1 affects payloads

mod 1 not selected
0 - 50cals
 

requires mod 1 selected
1 - 50cals and 2 500lb
2 - 50cals and 2 1000lb
3 - 50cals and 6 rockets
4 - 50cals and 2 500lb and 6 rockets 
 

 

------------------------------------------------------------------------------

Unofficial Fw190A6 Mods and Payloads

Mods:
1 Strumjager Gives extra armor, removes MG17
2 G-3 Gives boost option, adds central racks and wing racks, removes outer MG151/20 and MG17. Note: MG17 can not be added back
3 G-3/R-5 Gives boost option, adds central racks and wing racks, removes outer MG151/20 and MG17. Note: MG17 can be added back
4 Bomb load Works well with mod 2 G-3 and mod 3 G-3/R-5
5 21cm BR Does not work with mod 2 G-3 or mod 3 G-3/R-5
6 Removal of MG151/20 Removes the outer MG151/20 wing cannons
7 Installation of MG17 Only works with mod 1 Strumjager and mod 3 G-3/R-5

 

 

Payloads:
Standard variant
requires not selecting mod 1, 2 or 3
0 - Standard variant slick

 

requires mod 4 and not selecting mod 1, 2 or 3
1 - Standard variant, and 4 70s
2 - Standard variant, and 1 250kg
3 - Standard variant, and 1 500kg

 

requires mod 5 and not selecting mod 1, 2 or 3
4 - Standard variant, and 2 rockets

 

5 - ???
6 - ???
7 - ???

 

requires mod 6 and not selecting mod 1, 2 or 3
8 - Standard variant, and removes outer cannons

 

requires mod 4 and 6 and not selecting mod 1, 2 or 3
9 - Standard variant, removes outer cannons, and 4 70s
10 - Standard variant, removes outer cannons, and 1 250kg
11 - Standard variant, removes outer cannons, and 1 500kg

 

requires mod 5 and 6 and not selecting mod 1, 2 or 3
12  - Standard variant, removes outer cannons, and 2 rockets

 

13 - ???
14 - ???
15 - ???

 

-----------
Strumjager variant
requires mod 1
16 - Strumjager variant slick

 

requires mod 1 and 4
17 - Strumjager variant, and 4 70s
18  - Strumjager variant, and 1 250kg
19  - Strumjager variant, and 1 500kg

 

requires mod 1 and 6
20  - Strumjager variant, and 2 rockets

 

21 - ???
22 - ???
23 - ???

 

requires mod 1 and 6
24 - Strumjager variant, removes outer cannons

 

requires mod 1, 4, and 6
25 - Strumjager variant, removes outer cannons, and 4 70s
26 - Strumjager variant, removes outer cannons, and 1 250kg
27 - Strumjager variant, removes outer cannons, and 1 500kg

 

requires mod 1, 5, and 6
28 - Strumjager variant, removes outer cannons, and 2 rockets

 

29 - ???
30 - ???
31 - ???

 

requires mod 1 and 7
32 - Strumjager variant, adds MG17

 

requires mod 1, 4, and 7
33 - Strumjager variant, adds MG17, and removes outer cannons and 4 70s
34 - Strumjager variant, adds MG17, and removes outer cannons and 1 250kg
35 - Strumjager variant, adds MG17, and removes outer cannons and 1 500kg

 

requires mod 1, 5, and 7
36 - Strumjager variant, adds MG17, and 2 rockets

 

37 - ???
38 - ???
39 - ???

 

requires mod 1, 6, and 7
40 - Strumjager variant adds MG17 and removes outer cannons

 

41 - ???
42 - ???
43 - ???
44 - ???
45 - ???
46 - ???
47 - ???

 

-----------
G-3 variant
requires mod 2
48 - G-3 variant slick 

 

requires mod 2 and 4
49 - G-3 variant and 4 70s
50 - G-3 variant and 1 250kg
51 - G-3 variant and 2 250kg
52 - G-3 variant and 3 250kg
53 - G-3 variant and 2 250kg and 4 70s (tell me why I should fly a 110 now?)
54 - G-3 variant and 1 500kg

 

-----------
G-3/R-5 variant
requires mod 3
55 - G-3/R-5 variant slick

 

requires mod 3 and 4
56 - G-3/R-5 variant and 4 70s wing mounted
57 - G-3/R-5 variant and 4 70s center mounted
58 - G-3/R-5 variant and 8 70s
59 - G-3/R-5 variant and 1 250kg
60 - G-3/R-5 variant and 1 250kg and 4 70s
61 - G-3/R-5 variant and 1 500kg
62 - G-3/R-5 variant and 1 500kg and 4 70s

 

requires mod 3 and 7
63 - G-3/R-5 variant, add MG17

 

requires mod 3, 4, and 7
64 - G-3/R-5 variant, add MG17, and 4 70s wing mounted
65 - G-3/R-5 variant, add MG17, and 4 70s center mounted
66 - G-3/R-5 variant, add MG17, and 8 70s
67 - G-3/R-5 variant, add MG17, and 1 250kg
68 - G-3/R-5 variant, add MG17, and 1 250kg and 4 70s
69 - G-3/R-5 variant, add MG17, and 1 500kg
70 - G-3/R-5 variant, add MG17, and 1 500kg and 4 70s 



------------------------------------------------------------------------------

Unofficial Ju88c6 Mods and Payloads:
Mods

1 - Cockpit armor and armored glass
2 - Exhaust flame suppressors
3 - 20mm MG 151/20 gun
4 - 13mm MG131 Turret
5 - 10xSC50 Bombs
6 - Underwing Bombs

Payloads

NOTE: Mods 1, 2, and 4 don't change payloads


No mods
0 - MG17 and MG FF/M


requires Mod 3
1 - MG17 and MG FF/M and 20mm cannon
 

requires Mod 5
2 -  MG17 and MG FF/M and 10 50kgs
3 -  MG17 and MG FF/M and 2 250kg
4 -  MG17 and MG FF/M and 2 500kg
5 -  MG17 and MG FF/M and 2 1000kg
 

requires Mod 5 and Mod 6
6 -  MG17 and MG FF/M and 2 250kgs and 10 50kgs
7 -  MG17 and MG FF/M and 2 500kgs and 10 50kgs
8 -  MG17 and MG FF/M and 2 1000kgs and 10 50kgs
 

requires Mod 3 and Mod 5
9 - MG17 and MG FF/M and 20mm cannon and 10 50kgs
 

requires Mod 3 and Mod 6
10 - MG17 and MG FF/M and 20mm cannon and 2 250kg
11 - MG17 and MG FF/M and 20mm cannon and 2 500kg
12 MG17 and MG FF/M and 20mm cannon and 2 1000kg
 

requires Mod 3, Mod 5, and Mod 6
13 -   MG17 and MG FF/M and 20mm cannon and 2 250kgs and 10 50kgs
14 -  MG17 and MG FF/M and 20mm cannon and 2 500kgs and 10 50kgs
15 -  MG17 and MG FF/M and 20mm cannon  and 2 1000kgs and 10 50kgs

 

Edited by Sketch
Added P51b payloads and Ju88c6 payloads
  • Upvote 3
Posted

Thanks!

  • 1 month later...
-332FG-Stravinsky
Posted

This is much needed for any map makers that are trying to work with the newly released planes.

Posted (edited)

Second request. @Jason_Williams @Han - Please include the FW190A6 and the P51B payloads in the payloads and modification list so that mission designers can setup proper modifications to their missions! Can I get some other mission designers to 'sign' this request?

Edited by Sketch
Posted

@Sketch, I always thought the "Dependency on Unlocks" was just a legacy post no longer bearing any relevance since we don't have unlocks anymore.

Clearly I'm missing something...can you clue me in?

Posted (edited)
27 minutes ago, Gambit21 said:

@Sketch, I always thought the "Dependency on Unlocks" was just a legacy post no longer bearing any relevance since we don't have unlocks anymore.

Clearly I'm missing something...can you clue me in?

 

Unless I misunderstood your post, Sketch is referring to the ability to specify available modifications and payloads in a multiplayer mission (thus locking the remaining mods and payloads) and not the "grindy" unlocks of the olden days. Han's post gives the numbers necessary to allow specific mods and payloads.

Edited by JimTM
  • Upvote 1
Jaegermeister
Posted (edited)
18 minutes ago, Gambit21 said:

@Sketch, I always thought the "Dependency on Unlocks" was just a legacy post no longer bearing any relevance since we don't have unlocks anymore.

Clearly I'm missing something...can you clue me in?

 

I don't do much multiplayer, but I believe it's the "code" to be able to choose the various loadouts as controlled by the server in a multiplayer mission. You can specify the player to choose this and that, but not the other thing. Loadout 1, 2 or 3... but not 4,5 or 6

 

Edit... haha, Jim was typing while I was.

 

 

Edited by Jaegermeister
  • Haha 1
Posted

Ahh...multiplayer.

Thanks guys

Posted
1 hour ago, Gambit21 said:

@Sketch, I always thought the "Dependency on Unlocks" was just a legacy post no longer bearing any relevance since we don't have unlocks anymore.

Clearly I'm missing something...can you clue me in?

As others have mentioned, it's the way to limit a certain loadout or modification in multiplayer and coop missions. It's important to setup certain loadouts for balance and historical reasons in a multiplayer match. Han's list is missing the FW190A6 and the P51B, and has been missing for over a month. You can read this thread to understand how to setup locked loadouts: 

 

Posted

I still have not heard word from @Han or the team. I assume they're neck deep in development. So I've made an unofficial list for the P51b and Fw190. Please see the first post in this thread for that information.

  • Sketch changed the title to REQUEST: Please add the Fw190A6, P51B, and the Ju88c6 to the "Payloads list, dependences on unlocks"
Posted

Added the Ju88c6 to the list of unofficial mods and payloads. 

  • Like 1

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