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Death/Severe Injury Upon Noseover/Bounce: Bug Report


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Posted

Dear Jason/Devs,

@Jason_Williams

@Han

 

I can say with certainty that the frequency and severity with which these types of gentle nose-overs and bounces on landing are now fatal has increased significantly since the Breguet release. I've attached a video to illustrate the point- my pilot was not wounded before the landing. It appears that the initial noseover caused a severe wound, and the gentle flip finished me off. Many within the MP community are finding this to be the case as well. A simple review amongst the current testers/devs would be much appreciated! I am also happy to do more testing/gather more data if necessary.

 

 

 

 

Cheers.

  • Upvote 7
JGr2/J5_Klugermann
Posted

Same happened to me yesterday as I nosed down my DrI in the mud deadsticking. Couldn't have been going more than 20mph. Pilot must have had osteoporosis causing neck to snap.

  • Haha 3
  • Upvote 1
Posted

Is 2 things to me. 

1. The crazy bumpy ground that damages and flips planes on any off-airfield landing. Pilot accounts are full of landings in fields.  Sure, there were nose-overs in plowed fields or with unseen obstacles,  but a good field seems generally safe. 

 

2. Pilots being killed outright by fairly innocuous bumps and bangs, as outlined by the guys earlier.

 

Are these cases of ww2 game mechanics not working for ww1?

  • Upvote 4
Posted

@LukeFF Any word on this?

  • 1CGS
Posted
1 hour ago, =IRFC=Artun said:

@LukeFF Any word on this?

 

Not that I'm aware of. 

Posted

Allow me to rephrase. Would you mind kindly bringing this up in the beta forums? Just so that the devs are aware. @LukeFF

  • 1CGS
Posted

Okay

  • Thanks 1
JGr2/J5_Mueller
Posted

i noticed the bounce damage update seems to be causing AI vehicle that are going over a bridge to become disabled, the same vehicles, speeds and bridges were in use prior to this update with no issue, now are disabled by simply driving over a wooden bridge at over 20kph.

 

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