Jump to content

New clouds changing instantly.


Recommended Posts

Posted

Is anyone else having the clouds change instantly? It happens to me every time I play, asked two others I played with and they said the clouds work fine for them. I can be flying in clear sky with towering clouds in the distance, instantly I am in a cloud. Then instantly I am in clear sky’s again. Weather (clouds) seems to change about every 2-4 mins. On Finnish I was diving on two planes, instantly overcast spawned and covered the enemy about 3 mins later clouds changed again. Anyone else having this issue? I assume it’s a bug because people would be going nuts if that was how changing weather was implemented. Other than that, clouds look awesome! Keep up the great work devs!?

Posted

Sounds like a corrupted install. Did you use cloud mods or any mod? If so try to remove mods even if you are in mods-off mode.

Posted

I’ve never used mods. I’ll reinstall the game.

Posted (edited)
20 minutes ago, VBF-12_KW said:

@Sneaksie
I’m pretty sure @VBF-12_Escois running SLI.

Yes I am. Two 1070s. Anyway to have that issue disappear?

Edited by VBF-12_Esco
Jason_Williams
Posted

Unfortunately the new clouds don’t work with SLI. 
 

Jason

Posted (edited)
7 hours ago, Jason_Williams said:

Unfortunately the new clouds don’t work with SLI. 
 

Jason

Any idea if they will in the future? ?Thanks 

Edited by VBF-12_Esco
Posted

I have multiple hours of flight time with the new clouds without issue, and have a pair of 1080s in SLI. I do have them set to alternate frame rendering, so maybe that is helping avoid this cloud bug.

  • Upvote 1
Posted

I was having the same issue and was using SLI. I went into the Nvidia control panel and disabled SLI and that did fix the cloud issue, but of course I lost half my graphics power by doing that.  I'm hoping they'll release an update that fixes it.

FTC_ChilliBalls
Posted

Ouch. My condolences to your FPS.

Posted
3 hours ago, Hellequin13 said:

I do have them set to alternate frame rendering, so maybe that is helping avoid this cloud bug.

Thanks so much for that information! I downloaded Nvidia profile inspector and set the SLI mode to forced AFR (alternate frame rendering)  in the IL 2 BOS profile and it seemed to fix my issues as well!

Posted

I also have SLI mode set to AFR in Nvidia Profile Inspector and have so far experienced no issues with the new cloud tech. It appears this is the fix I was hoping for. Many thanks to @PlumCrazy for taking the time to send me a private message to make me aware of it. My weekend has been rescued!

Guest deleted@83466
Posted (edited)
5 hours ago, PlumCrazy said:

Thanks so much for that information! I downloaded Nvidia profile inspector and set the SLI mode to forced AFR (alternate frame rendering)  in the IL 2 BOS profile and it seemed to fix my issues as well!


Jason Williams up above says “unfortunately, new clouds don’t work with SLI”, which seems pretty definitive.  So my question to you (Plum) and other SLI guys, is by simply switching to AFR are you still getting the performance benefits out of SLI that you were getting before?

 

Do developers recognize this as fixing the issue?

 

 

Edited by SeaSerpent
Posted
2 hours ago, SeaSerpent said:


 So my question to you (Plum) and other SLI guys, is by simply switching to AFR are you still getting the performance benefits out of SLI that you were getting before?

 

It's been a while since I made the switch to AFR, so I don't know how much of a difference it currently makes, but my original intent was to get the frame time as close to 11ms as possible and this setting gave me a millisecond or so improvement over default SLI settings. So, on my rig at least, it performs better.

 

Posted (edited)
17 hours ago, VBF-12_Esco said:

Any idea if they will in the future? ?Thanks 

Hard to say.

 

SLI has been dropped by Nvidia and next gen cards are already on the horizon. They stopped making  SLI profiles in driver packages in Jan 2020.

 

 

 

 

Edited by Denum
Posted

As Denum stated, nVidia has dropped SLI and it's EoL. I wouldn't expect game/engine side "fixes" for something that is inherently a driver/SLI issue because its less what the game is doing but what the drivers/SLI can't do. It's a bummer for sure, but SLI never really worked that well anyway. I had several issues with it in other games and no patches resolved it. Going to a single 1080Ti did.

 

It's just not that great of a technology in practice, and why its being dumped.

Posted
7 hours ago, SeaSerpent said:


Jason Williams up above says “unfortunately, new clouds don’t work with SLI”, which seems pretty definitive.  So my question to you (Plum) and other SLI guys, is by simply switching to AFR are you still getting the performance benefits out of SLI that you were getting before?

 

Do developers recognize this as fixing the issue?

 

 

After more testing I am unfortunately not getting the same performance as before the update. In fairness I was pushing the limits of my set up to run 4K ultra 60fps and have had to reduce my resolution to 1440p to be playable in dogfights. This is definitely not a fix as far as I'm concerned - more like a (hopefully) temporary woarkaround, but Jason's reply seemed quite definitive, so I have little hope right now. I don't game at any less than 4K and it pains me to say, but this has been a very disappointing update for me. I can see the huge benefits this update brings for non-SLI users, and in the future no doubt I will also be in that demographic, but for now I am left with a sour taste in my mouth and would actually prefer to be able to run the older game version. I hope all other SLI users fare better than I have done. And before anyone tells me, yes I know, SLI is dead lol! 

Posted
21 minutes ago, 7bhp_Mk said:

 I will also be in that demographic, but for now I am left with a sour taste in my mouth and would actually prefer to be able to run the older game version. 

Hang tight, I'm sure some community members will have a mod to go back to old clouds.

 

As long you're single player only it should work just minty. 

 

With games that have long life spans (Like iL2, Warthunder etc) there is a point where the developer needs to raise the minimum requirements. It's unfortunate but it do be that way. 

 

Posted

Based on the overall speed increase, and the SLI incompatibility issue, I suspect the cloud rendering code was changed in ways that makes going back to the "old clouds" through a Mod impossible. Even rowdyb00t has withdrawn his previous cloud mods, as being incompatible and obsoleted by this update. 

Posted

Yes no going back to the old, I’m almost certain.

@7bhp_Mk

   Hopefully the devs can make this SLI compatible. 

 

 

 

 

  • Upvote 1
Posted
1 hour ago, Denum said:

Hang tight, I'm sure some community members will have a mod to go back to old clouds.

 

As long you're single player only it should work just minty. 

 

With games that have long life spans (Like iL2, Warthunder etc) there is a point where the developer needs to raise the minimum requirements. It's unfortunate but it do be that way. 

 

I'm only commenting on my personal experience. Don't for a minute think I don't love this game, the community, or the devs. But for me, as of this update, I can no longer play the game at a fidelity that is acceptable. Please understand that this is my favourite game. Possibly my favourite game that I have ever played. And now I cannot play it...

 

I supported the development of this game by buying modules that I never intended to play. Collector vehicles that I never intended to use. Because the devs always provided updates that made the game better, but never increased the minimum requirements. If you have no problem with the min specs increasing, that's fine. With the greatest of respect, you are entitled to your opinion. But my comments come from a position of spending hundreds of pounds on a game I can no longer play. Not to mention the near £2000 I have spent on peripherals to get the most from my experience. I don't have much money and the investments I have made on this sim are significant. I'm very happy you have more money than me and can afford a system that I would like to own. But this update breaks the game for me.

 

I am not interested in having arguments on a forum with anybody. I hope you enjoy the update. I don't. The only people I want to respond are those who can help me fix the issues I am experiencing to improve my experience. Merry Christmas!

Posted

Hi.

 

I feel for you on this in terms of it being good overall but a bit disappointing for you.

 

I've been keeping an eye on graphics cards prices in the UK, and basically 2x 1070s sold would get you enough to buy a gtx1080ti with change, maybe even something a bit better.  From comments I've read  here that would be enough to game at 60fps in 4k ultra.  

Not sure of 2x 1070 sli is better than 1080ti performance but they are probably at least close.  Is 1.5x the 1070 performance a good approximation? Perhaps someone can recommend a comparative card.  

 

  • Thanks 1
Posted

I don't want anyone to think I don't see the value in this update. What the devs have done with the clouds is amazing! I guess I am just a little salty because AFR is causing me lose a little performance that means I'm not quite hitting my target fps. It's not the end of the world. Looks like I will just need to play 1440p max settings until I can upgrade my PC. Hopefully GPU prices will start to get more normal next year sometime! 

fubar_2_niner
Posted (edited)

Hi all.

 

To all you chaps using SLI, a question and a suggestion. Is anyone using Nvidia Profile Inspector to change GFX settings rather than NCP. If you are, try setting "SLI Compatibility bits" to 0x02000001

 

No guarantees this will work as I no longer use SLI, it became more a menace than anything. Upgraded my card instead. However this setting worked for me using two 1080 cards way back.

 

Good luck all.

 

Fube

Edited by fubar_2_niner
  • Thanks 1
Posted

This SLI issue reminds me of the last time I have used "SLI" with success it was with the last 3dfxVodoo cards and scaling was nearly perfect with a doubling of the FPS rate.

Then I attempted to use SLI with Nvidia cards when the Oleg Maddox version IL2 Sturmovik came out, and after some updates I started getting issues with flickering or blinking smoke effects and so I definitively dumped SLI. To be honest some other games were also problematic. 

I have the feeling that game developers never really developed games with the SLI hardware consideration. If it worked fine, otherwise sorry.

To be a success SLI should have been completely transparent and for the game developers it should not be to be considered. Just equivalent to a more powerful single GPU graphic card. But this has never been so and doubling the cards means also doubling the cost, this is why SLI was to be applied to the low performance cards and be price/performance competitive against the highest performance card. But doing so every new GPU generation would make economically the previous SLI installation obsolete as a single new GPU could be more powerful than two old "weak" ones in SLI.

Posted
4 hours ago, 7bhp_Mk said:

I don't want anyone to think I don't see the value in this update. What the devs have done with the clouds is amazing! I guess I am just a little salty because AFR is causing me lose a little performance that means I'm not quite hitting my target fps. It's not the end of the world. Looks like I will just need to play 1440p max settings until I can upgrade my PC. Hopefully GPU prices will start to get more normal next year sometime! 

Could be worse, I had to shelve PC gaming for years. Couldn't afford it at all. I've only just been able to get back into it within the last year or so :biggrin:

  • Haha 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...