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Sneaksie

1CGS
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About Sneaksie

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    Moscow, Russia

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  1. 4.008c IL-2 mod. 1941 skins restored; When joining a coop MP server in VR mode the hangar is visible correctly; “Ice Ring” mission logic improved to address certain situations where no permission to land was given; Kuban map details improved somewhat; Taking off from Gelendzhik-1 airfield won't happen towards the mountains in Kuban career; Airstart in Moscow career won't happen at too low altitude, potentially causing an aircrash; Player tank won't hang in the air when moving over a destroyed artillery position; Tank commander now reports when MG ammo is spent; Bow MG gunner reports that the ammo is spent only when there are no rounds left, not when a magazine is spent.
  2. We just published a hotfix: The bug that caused the coaxial MG of a tank to stuck in a reloading state when its ammo is spent has been fixed; Numerous ammo type changes for the main gun won't cause repeated reloading; Firing the last round in an MG by a short trigger click won't cause the next magazine to load twice; Pz.Kpfw.III Ausf.M bow MG has correct firing effects; Double image fixed on “Hart” skin for P-47D-22; The default view position and predefined snap views on P-47D-22 have been corrected; 'Shimmering' of the Novorossiysk harbor when viewed from far and medium distances has been minimized; Framerate in windowed mode is no longer capped at 60 Hz on some configurations if the display supports a higher refresh rate; When joining a multiplayer server in VR you should see the plane hangar correctly (and not from outside); A hole in the Sd.Kfz.184 driver hatch has been removed; The bug that caused AI-controlled fighters flying with offensive tactics (Low task setting in Mission Editor) to ignore enemy targets; The distance (and time) an AI-controlled fighter can deviate from its route to pursue a target has been reduced and now depends on the AI skill level; A random AI bug that could potentially cause an application crash has been fixed.
  3. If you find the camera position in Razorback inconveniently shifted for you, please use its default snapview file (copy p47d22.svc from data\LuaScripts\snapviews\defaults to data\LuaScripts\snapviews overwriting the existing file). Or just adjust it to your liking using Insert, Home, Delete, End, Page Up and Page Down keys and save with F10.
  4. Unfortunately, the code compiled incorrectly for the previous update and caused a crash when restarting a mission, so the game has been updated again. 1. The game won't crash when restarting a mission with tanks; 2. 155 mm howitzer M1 won't launch Horch automobiles instead of shells (yes, it was left from a debugging test); 3. Howitzer rounds should be correctly visible on their trajectory.
  5. Dear friends, During the weekend we were able to find and fix several bugs and the update 4.007b addresses them: 1. Incorrect Ju 87 D-3 textures that could fail to load properly during a mission and cause the application hangup after exiting the game have been fixed; 2. Ships won't disappear at very large distances when using zoom; 3. Fw 190 cockpits won't appear black at a distance when their engines are damaged; 4. Opened Pz.IV-G hatch won't disappear when viewed from inside the tank; 5. Selected modifications should be correctly applied to AI-controlled tanks in the Quick Mission mode; 6. Minor Chinese text corrections.
  6. Thank you for your kind words, friends!
  7. Dear friends, We released another update 4.006e that should fix the 'fisheye' effect on wide-FOV VR devices ('should' because there are many different models and configs). 1. 'Fisheye' effect on wide-FOV VR devices should be fixed; 2. Fokker D.VIIF visual model has been corrected for the paint schemes with removed engine hood sides; 3. The last mission of the Lightning Strikes campaign has been updated thanks to its author Jaegermeister.
  8. Dear friends, We released another update 4.006e that should fix the 'fisheye' effect on wide-FOV VR devices ('should' because there are many different models and configs). 1. 'Fisheye' effect on wide-FOV VR devices should be fixed; 2. Fokker D.VIIF visual model has been corrected for the paint schemes with removed engine hood sides; 3. The last mission of the Lightning Strikes campaign has been updated thanks to its author Jaegermeister.
  9. Please note that 3dmigoto wasn't blocked, it simply stopped working because all the shaders in the game were changed for deferred shading renderer. If the mod creator makes a new version of the mod, it will be working again. Both the maximum regular and VR zoom result in the same FOV - 30 degrees, so the mod gave you a several times stronger zoom in VR than it was possible on a regular screen.
  10. If Steam doesn't start an update automatically it means it scheduled it for some convenient (for Steam, not you) time like 4 AM, probably to reduce the load on its servers. At the bottom of Steam window there should be a link 'DOWNLOADS', click it and check what it is saying for IL-2.
  11. I would try moving the startup.cfg file from the data folder somewhere so the game would create a default one.
  12. If you have problems running the game after the update: 1) First of all, delete 3dmigoto if you were using it, I really don't think the old version of it would work since the shaders are completely different; 2) The same goes for ReShade and similar graphics mods, they may or may not work; 3) Verify cache integrity if you're using the Steam version; 4) If you have custom settings forced in the graphics card control panel for IL-2 or globally, set them to default; 5) If you have Radeon, we'll try to find a solution to the squares of doom problem, for now please try different AA method or no AA at all.
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