Jump to content

Sneaksie

1CGS
  • Content Count

    671
  • Joined

  • Last visited

Community Reputation

919 Excellent

3 Followers

About Sneaksie

  • Rank
    Developer

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

1652 profile views
  1. Dear friends, 3 days after update 3.101 we release this hotfix to address the problems caused by the many changes and improvements of the recent release. We continue to improve the sim and hope you'll enjoy it. 1. Multiplayer: fixed some missing gunfire sounds and animations; 2. Multiplayer: when another player mans a turret of your plane or tank, an erroneous message 'reload the gun' won't appear and reloading sound won't be heard; 3. Multiplayer: when another player mans a turret of your plane or tank, erroneous messages about the main gun damage and repair won't appear; 4. Multiplayer: when another player mans a turret of your plane or tank, he is able to control the gunsight without issues; 5. Multiplayer: when another player mans a turret of your plane or tank, he is able to rotate the visors correctly; 6. Graphics setting Dynamic resolution factor won't cause the gunsight to glitch during firing; 7. There is a new exterior visual effect on player controllable tanks - gunfire smoke exits the tank through the ventilation exhaust; 8. Gunsight camera won't turn off for a short time whenever a turret control is turned on or off; 9. Me 262 A: an error that made it too stable in lateral (pitch) direction has been fixed; 10. Me 262 A: a graphical error on the tail has been fixed; 11. Me 262 A: canopy jettison lever is animated; 12. Spotter won't endlessly shout about the enemy; 13. VR: all closed gunsight cameras have 2x zoom enabled by default (VR zoom button gives 2x more, resulting in 4x zoom maximum); 14. Bf-109 F4: all skins should be accessible now; 15. La-5FN boost works as it should again.
  2. Thank you. It seems that option Dynamic resolution factor causes the glitch. We'll release the hotfix, until then you can just disable this option (set it to Full).
  3. Does this issue happen all the time for you or it's random? Please zip the folder data\LuaScripts\snapviews and attach the zip file here.
  4. Please zip the folder data\LuaScripts\snapviews and attach the zip file here. Also, does this issue happen all the time for you or it's random?
  5. What VR zoom level would you like compared to the current one?
  6. As you know, the reprojection feature basically injects additional frames to increase overall smoothness. However, it can't predict for the rotating motion, only a linear one. Therefore it works great for objects moving across the field of view and not changing their direction much, but not the ones that move in a more complex way like rotating. Rotating objects cause visual artifacts because the inserted frames are wrong for them. The only sure ways to get rid of this are either to disable reprojection (not possible for everyone because of increased hardware demands) or get rid of high-contrast fast rotating objects, as most VR games do. Problem is, the propellers are exactly such objects - darker blades moving against the brighter sky. So we have minimized the visual artifacts in most cases, but in some of them, they might still be visible depending on the lighting, propeller speed and framerate.
  7. 70. All aircraft: when starting or shutting down the engine with all three difficulty options "Cruise control", "Throttle auto limit" and "Engine auto control" turned off you need to move the engine controls during the startup or shutdown procedure yourself; Just enable either of these difficulty options and the startup is automatic.
  8. Deleting folder 'updates' should help in most cases without complete reinstall.
  9. It means it should be solved, if you don't see this issue on a high load server with lots of players for some time than it is gone.
  10. Does it open your mission if you delete the .msnbin file, leaving the .mission file?
  11. The game has been just updated to 3.012c: - The random crash bug has been found and fixed (the game could crash when a plane impacted the ground) - A multiplayer server won't crash if one of the clients has a custom skin with a very long name - The calculation of a tank turret armor penetration corrected (the internal explosion of APHE shells) - Spitfire IX now has 4K textures and skins made by Martin 'ICDP' Catney - Bf 109 K-4 4K textures updated by Martin 'ICDP' Catney - Minor text fixes.
  12. Dear friends, The small 3.012b update has been released just now: - Fw 190 Dora: fixed a bug with small boost values when the MW50 is turned on on winter maps - Fw 190 Dora: corrections to the text labels in the cockpit and exterior - Fw 190 Dora: the description of the aircraft corrected, technochat message while adjusting the thermostat made clearer - Fw 190 Dora: fuel pump buttons are animated now - Fw 190 A-5 and A-8: engine thermal model corrected - Bf 109 K-4: 4K textures created by Martin =ICDP= Catney added to the game - Blazing Steppe campaign is available in German (translation done by Ralph =ram0506= Mahlmeister) - Static plane durabilities corrected for Prokhorovka and other maps - Singleplayer missions for tanks the player doesn't have won't be displayed in the game - Ground vehicle column pathfinding improved - Fixed display of shells for static model BM-13 - Minor text corrections
  13. Hotfix just released: 1. Dora: radiator flaps won't fluctuate with maximum amplitude in warm weather with in-game assist turned on. 2. Dora: active engine assist won't limit the throttle at altitudes higher than 6 km. 3. Dora is trimmed now. 4. M4A2 and Pz.III-M damage models corrected. 5. Numerous minor changes in texts.
×
×
  • Create New...